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how to get better hit detection


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7 hours ago, Relent said:

Has anyone experienced better hit detection when not using a DUMA router?

I have 500/50 and usually around 19-27 ping 0 packet loss,  but for some reason my hit detection is terrible and even my friends have noticed.

I'm asking this because I'm considering getting another isp...

These are my settings:

image.png.b7b284d88065e0a60f02e0d21732be55.png

image.thumb.png.a5e2017c735aa4a3f4ac6b5148bfafe7.png

I get better hit reg when using my ISP router than with anything else for some reason.

Having said that, thats when I die in one shot and get the symbols on the left come up so its kinda a trade off.

Better hit reg but a bunch of other problems.

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On 4/16/2021 at 5:45 PM, ownal0t said:

LMAOOOOOOOOOOOOOOOOOOOOOOO.    like most of my issues are with cold war  more than the  router in the terms of gameplay. the rebooting of the router for  raps is annoying  but i'll live but this has been  one of the best 150s i spent in a while

 

but lol you would think with the constant crying here, there was actually something wrong with how the router works,  it does what its advertised,  people just want alot  and are never happy. (minus those who are  actually having legit issues, cant speak on those as much any more, moreso now that i know  most of it is a Cold war Defense  system thing....)

Cold war and SBMM games are just shit, end of story really. Doesnt matter what you do, only answer is to join bot players or reverse boost.

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14 hours ago, bbursley said:

Cold war and SBMM games are just shit, end of story really. Doesnt matter what you do, only answer is to join bot players or reverse boost.

i second that, the SBMM is why i got this router.  like  i dont mind having to play people my  level and etc, but   on 80+  ping is fucking  wild.  idc how much  you want skill to be over all,  its wild that ping isnt  king in a game this fickle, and with that said,  the hit detection of this game is also a fucking joke.  

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1 hour ago, ownal0t said:

i second that, the SBMM is why i got this router.  like  i dont mind having to play people my  level and etc, but   on 80+  ping is fucking  wild.  idc how much  you want skill to be over all,  its wild that ping isnt  king in a game this fickle, and with that said,  the hit detection of this game is also a fucking joke.  

indeed, the player experience is sacrificed for most people without the most ideal connection situations. The crazy part about SBMM to me is its nothing like league play at all, in league you just worked your way up, but it wasnt with this crazy complicated algorithm that SBMM nowadays uses. Like, I dont mind team balancing, but this is just not the same thing sadly. Worst part is, it doesnt protect the noobs, people will just find ways to reverse boost and stomp them, and therefore nothing is fixed at all. 

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Just now, bbursley said:

indeed, the player experience is sacrificed for most people without the most ideal connection situations. The crazy part about SBMM to me is its nothing like league play at all, in league you just worked your way up, but it wasnt with this crazy complicated algorithm that SBMM nowadays uses. Like, I dont mind team balancing, but this is just not the same thing sadly. Worst part is, it doesnt protect the noobs, people will just find ways to reverse boost and stomp them, and therefore nothing is fixed at all. 

on the topic of  league play, that shit is  more of a joke than the actual SBMM.    it honestly feels more random than BO4   which is funny cause its a literal COPY AND PASTE of that same system.   like  all my games are randoms where i still feel like  im on the wrong side of the  matchmaking.  my team are people playing with their  toes vs the literal 2nd coming of scump, simp and   abezzy.  on top of that, my team quits  like every other game while the opponent this weekend   never have this problem.

 

i havent won a game this weekend AT ALL at the elite level.  of of like 10 + games  i only had 1 game where i shat the bed and that was a 3v4 SND.

 

League play is a fucking joke.  worst ranked mode i ever played

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52 minutes ago, ownal0t said:

on the topic of  league play, that shit is  more of a joke than the actual SBMM.    it honestly feels more random than BO4   which is funny cause its a literal COPY AND PASTE of that same system.   like  all my games are randoms where i still feel like  im on the wrong side of the  matchmaking.  my team are people playing with their  toes vs the literal 2nd coming of scump, simp and   abezzy.  on top of that, my team quits  like every other game while the opponent this weekend   never have this problem.

 

i havent won a game this weekend AT ALL at the elite level.  of of like 10 + games  i only had 1 game where i shat the bed and that was a 3v4 SND.

 

League play is a fucking joke.  worst ranked mode i ever played

I personally just stopped playing these kinds of games, and so should anyone else who really wants to bring good old cod back. Maybe when they realize SBMM isnt the way and we want a quality game, they might care more,

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On 4/19/2021 at 1:31 AM, bbursley said:

I personally just stopped playing these kinds of games, and so should anyone else who really wants to bring good old cod back. Maybe when they realize SBMM isnt the way and we want a quality game, they might care more,

I agree with @bbursley  when people keep buying COD....they think that people like these "system" of matchmaking...SBMM it doesnt matter what skills you have in aiming ..reactions and so on...algorithm decide if you will "win"...how can realize that..it is pretty easy..in one match with one magazine you kill 3-4 enemies with 2-3 bullets....and the next games you hit a hole magazine in one enemy and he is keep running!!!!

The problem isn't Netduma or your connection ..it is the game....that's why in previous COD's the configuration was needed was simple and 100% working....find your speeds..adjust bars to eliminate bufferbloat....adjust geofilter...and thats it...you will play sollid games 90-95% of the time.

In the topic there are so many configurations but i think no one can say that is working all the time....it is just "lucky" to have good games....algorithm SBMM decide it for you.And for sure it doesnt matter for this game what is your ping...even players with really low ping has problems and crap games!!!...."Ping is king" is for old COD's not for this.

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for those trying to get good hit detection,  

 

i set my upload speed to 14 MB (your % will vary)  and i started beaming people.  DMZ on UpUN off . and i turned off duma os certified games in traffic and etc my PC on QOS is at 43.  

 

CW is still ass, but just a suggestion for those who wana try something.  been frying in league play

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On 4/22/2021 at 4:17 PM, ownal0t said:

for those trying to get good hit detection,  

 

i set my upload speed to 14 MB (your % will vary)  and i started beaming people.  DMZ on UpUN off . and i turned off duma os certified games in traffic and etc my PC on QOS is at 43.  

 

CW is still ass, but just a suggestion for those who wana try something.  been frying in league play

Honestly I don't think speeds has any affect on hit detection unless you are bottlenecked. I have 200 down and 20 up cable internet and I feel as though my biggest issues are just whatever servers they throw me on at random, and of course SBMM plays a role, when you get thrown against those sweaty fiber nerds who jump shot and sound whore you even when you have dead silence on. Maybe I'm wrong, and maybe speeds are a factor, but it doesn't seem that way to me, I still win 50% of my gunfights on the worst matches with no duma OS QoS and geo filtering so, who knows. What DOES seem to be noticeable is that people in parties (and this has always been true with cod) are literally the hardest matches for me, regardless of which cod ive ever played. It seems like they always bog down the server in some way that makes it impossible to kill them. I'm not saying its on purpose, I just think that's just how COD seems to work, so maybe get into a large squad and lay people out, probably confuses SBMM too, as there's to many calculations to make about all the players profiles, but....that could also be nonsense too lmao.

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The way I tend to look at it is, IF I'm getting stomped one match or a few matches, I usually get a lobby of really bad kids that I just end up destroying with ease, so it kind of is what it is, and I actually don't really mind that. If I look at my KD for the last few games, you can see a very clear trend of this happening, and that's clearly SBMM doing what its suppose to do. It is quite frustrating and annoying, but at this point, what else can you do? I don't mind SBMM as far as trying to challenge you, but I def feel like there's really shady stuff that happens in the background, such as when I lose all aim assist and cant hit people one match and then another match I'm snap aimed right onto people literally behaving in a similar manner, OR perhaps that's me just getting thrown on different servers and perhaps im less in sync with the game and therefore aim assist falls off the worse my ping is. Just got to keep on keeping on and hoping they throw this nonsense out the window in future cods...

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2 hours ago, bbursley said:

I'm not saying its on purpose, I just think that's just how COD seems to work, so maybe get into a large squad and lay people out, probably confuses SBMM too, as there's to many calculations to make about all the players profiles, but....that could also be nonsense too lmao.

I do remember Xclusive Ace mentioning in one of his videos that on CW he felt like SBMM was stronger when in parties than when playing solo so you could well be correct.

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exclusive ace also found a way to break SBMM by having a 5 or 6 man team going into matchmaking he has a tendency to get easier lobbies when he does that trick for his testing of new weapons in game once he has them leveled

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10 hours ago, Razgr1z said:

exclusive ace also found a way to break SBMM by having a 5 or 6 man team going into matchmaking he has a tendency to get easier lobbies when he does that trick for his testing of new weapons in game once he has them leveled

I would be careful on how much you take for Exclusive ace and Jgods videos, after seeing they get paid to lead people in the wrong direction i was heart broken, then watching super even get frustrated just proves this

Big Facts!

https://clips.twitch.tv/MagnificentFuriousSwordRedCoat-4IrwzWyZU9V8vYDU?tt_content=url&tt_medium=twtr

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  • 4 weeks later...

Hi, 

I think what you're seeing in terms of 'random ports' is just the way IP communications work. 

http://www.steves-internet-guide.com/tcpip-ports-sockets/ 

The server needs to keep track of all the connections that it is receiving on port 3074. Each host that's connecting will assign a random source port to their connection, but still target port 3074. 

You will need two separate rules: 

Outbound

Source IP = your gaming device

Destination port = 3074

Source Port = Any

 

Inbound 

Destination IP = your gaming device

Destination port = 3074

Source Port = Any

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On 4/17/2021 at 3:05 AM, Relent said:

Has anyone experienced better hit detection when not using a DUMA router?

I have 500/50 and usually around 19-27 ping 0 packet loss,  but for some reason my hit detection is terrible and even my friends have noticed.

I'm asking this because I'm considering getting another isp...

These are my settings:

image.png.b7b284d88065e0a60f02e0d21732be55.png

image.thumb.png.a5e2017c735aa4a3f4ac6b5148bfafe7.png

Your traffic prioritisation rule is incorrect. You've got it the wrong way around. 

You need: 

TCP/UDP

Source Port = 1024-65535

Destination Port 3074:3079

image.png.4ffa028579d3cd0602982aa3bce6acc6.png

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On 3/28/2021 at 6:28 PM, Densha-Warrior said:

ok, so,

I tried like you said:

in game it doesn't work (all modern warfare ports)

1165794308_proofnetduma.thumb.png.4309e6b7d4b2e40af824d3a33bb5158e.png

 

And I tried this:

and same again in game, it doesn't work:

proofnetduma2.thumb.png.69f0dbb866aac5772f3cfdbbad2e9151.png

 

It seems like you won't believe me

The first screenshot is wrong because the source and destination ports will never be the same. 

The first rule in the second screenshot is correct. I have used wireshark and I can confirm that the in game data uses port 3074 on PC. The first 1023 ports are 'reserved', so you should maybe tweak it to 1024-65535, but that shouldn't impact your gaming at all. 

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12 hours ago, chatmandu said:

Hi, 

I think what you're seeing in terms of 'random ports' is just the way IP communications work. 

http://www.steves-internet-guide.com/tcpip-ports-sockets/

The server needs to keep track of all the connections that it is receiving on port 3074. Each host that's connecting will assign a random source port to their connection, but still target port 3074. 

You will need two separate rules: 

Outbound

Source IP = your gaming device

Destination port = 3074

Source Port = Any

 

Inbound 

Destination IP = your gaming device

Destination port = 3074

Source Port = Any

 

Actually youu don't.

 

For CoD, 3704 for local / source port and the destination port in the range where it connects to the server, ie I have 30.000-45.000. And it needs to be set for UDP only.

 

The inverse rule is automatically applied by DumaOS so you don't need to add a second rule. 

 

This was confirmed long time ago by wireshark.

 

But you are right I see the most fantastic port configurations in this topic :) Also people that think that adding QoS rules will make their game better when they are having 2 devices connected while using a 1Gbit internet connection LOL.

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On 5/28/2021 at 7:15 AM, Bert said:

 

 

Actually youu don't.

 

For CoD, 3704 for local / source port and the destination port in the range where it connects to the server, ie I have 30.000-45.000. And it needs to be set for UDP only.

 

The inverse rule is automatically applied by DumaOS so you don't need to add a second rule. 

 

This was confirmed long time ago by wireshark.

 

But you are right I see the most fantastic port configurations in this topic :) Also people that think that adding QoS rules will make their game better when they are having 2 devices connected while using a 1Gbit internet connection LOL.

I’ve got 20+ devices on a 500/900 Fios connection. 
 

I play on mostly peer hosts cus of custom games. What would recommend.

 

I found QoS disabled works ok. 

1024-65534 Src and DST work ok 

and 1-65535. Src dst works ok as well. 
 

but never the magic bullet that’s consistent

 

can you assist?

 

 

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12 minutes ago, CRarsenxL said:

I’ve got 20+ devices on a 500/900 Fios connection. 
 

I play on mostly peer hosts cus of custom games. What would recommend.

 

I found QoS disabled works ok. 

1024-65534 Src and DST work ok 

and 1-65535. Src dst works ok as well. 
 

but never the magic bullet that’s consistent

 

can you assist?

 

 

"1-65535. Src dst"

 

That's basically saying any port connecting to any port. It's a completely pointless rule. 

 

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On 5/28/2021 at 12:15 PM, Bert said:

Actually youu don't.

The inverse rule is automatically applied by DumaOS so you don't need to add a second rule. 

Yes. You're correct. I wrote that on my first day of owning a DumaOS router and I hadn't realised that there are no in/out rules. 

I've actually returned my router because I don't think they're delivering on their promises/hype. 

For those with these routers, who aren't sure what rules to use, I'd recommend disabling the Duma preconfigured QoS rules and enabling this for CoD:

IP address = your gaming device. 

Destination port = 3074:3079

Source port = 1024:65535

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1 hour ago, chatmandu said:

Yes. You're correct. I wrote that on my first day of owning a DumaOS router and I hadn't realised that there are no in/out rules. 

I've actually returned my router because I don't think they're delivering on their promises/hype. 

For those with these routers, who aren't sure what rules to use, I'd recommend disabling the Duma preconfigured QoS rules and enabling this for CoD:

IP address = your gaming device. 

Destination port = 3074:3079

Source port = 1024:65535

Tried that. It turns off throughout the game 

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You need to specify its UDP.

 

I have source 3074-3076 destination 30.000-45.000 but the above will also work.

 

my rule only comes on when you’re in the lobby so there is game traffic, it will turn off when you’re idle in the menu. Also 3076 is only because I have multiple ps4s, with only on console you can also set 3074-3074.

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