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kinel

how to get better hit detection

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ive made a few threads about this topic updated for coldwar

This is all thanks to a7legit who told me about it  who sadly passed away

on the forums but i wanted to update it  here to make it less confusing

Honestly guys you should read  some of the info on this thread below from the forum users here its very intresting and helps a lot

 here is a link to the poll i created over a year ago if you found this helpful please vote here

when playing cod mw19 now its coldwar

the game uses 3 ports all the time

 

the two ways i know of how you find out what ports the game uses for you are

the first is a programe called wireshark on pc

the second is in the older firmware called network monitor

but it isnt in the new firware

It shows you the ports your connected to  when gaming 

This to me is brilliant  for every game

 

 i ave found a load of ports the game uses  in a list below

if you put these ports in to traffic priortizatio your hit registration becomes brilliant

before i was struggleing to get kills now when i put the ports in before it would take a whole magazine to kil on person   now two or three bullets kill them easily

when you put the right ports in the game it is using you can istantly tell

the three ports go like this

the first is always 3074 for myself on ps xbox1 is 3075 i think

this is the  port i wil call it  this stays the same for me it never changes

 

the second ports changes everytime you restart the game for me that is

I wil call it data centre server port to make it easier to understand

 

the 3rd is the most important port . this changes every time you join a new game lobby

this port as soon as i put this main  port i will call it in  my hit detection becomes brilliant

 

heres an egxample i start the game without putting in the main port in

  I playing and im struggling to get kills i quickly run to my pc put the port number in  while im stil playing in the same lobby

 as soon as i put them in trafic priortization imy hit registration becomes brilliant and i  aint struggling no more

 This is the same game after game so i know its no placebo affect  ive did the same thing on previous cods as well with same results  

 

these are the ports i found so far playing cod  coldwar and mw19

 

i put these into traffic priortizatin in single rules

i prefer to do them indavidually as i know what ports the game is using for me   

The game uses only 3 ports at once

 for you guys who are not using the older firmware you have to open them up in ranges

 

some of these ports might be listed twice as i havent had time time edit the list 

 

 

30190    30500  30600   30020   30030   30070
30040  30080   30110   
30410     30350   
30550 30520 30130 30060  30060   30100  30070  30010  30020
30920    30970  30410  30140    30090    30020    30160  30230
30080    30090  30100  30940  30160  30060  30040  30310    
30120    30070    30020  30080  30040  30140  30310
31350   31930   31030  31080    31300   31350
32850
32790    32960  32730    32400  32450  32540  32570   32580
32590   32550  32460   32490   32550  32580  32310 32560
32680    32310   32350   32930  32540  32700  32710  32650
33670   33980  33420   33420    
33640
34790  34790  34260
34130  34020    34800    34070    
35310   35710      35300 35530
35800  35660    35710     35300   35320      35800
36570    36440  36440    36280 36700  36670  36360
36360    36280  36800   36050   36290  36930
37290    37260  37890    37000   37580  37620    37160
38160    38890    38280  
39300   39550   39500   39860     

40110   40280  40510   40820   40990
41640    41620    41100
42130     42200   42510  42160   42420 
 43350    43380    43610  43840  43300  
44800  44470    44820  44280  44640  44110
44660  44790              
3074    
9308    

you can put these ports into ranges

this is how i would wright the ranges but im no expert at

it in the link a form user called  RL327 shows how to do this propely as i leared this stuff from him

HERE IS THE NEW UPDATED  PORTS YOU NEED FOR COLDWAR THIS WAS TESTED ON PS4

 Rule1Source  3074-3076 destination  30000-45000 udp  rule 1

 Rule2 Source 50000 -65535   destination   3074 -3076 tcp  only

 This is in traffic priortization

  You will know if its working  when your infame  these rules will show as rdd in the traffic priortization screen

These are the only 2 rules you need in my opinion atm for coldwar

please can you vote in the  link above if this helped you at all

also the link has a better info in it from other users here

With a bit more details

as im trying to get theadmins to reinstall the ole network monitor

 as the new network monitor dosent have this feature

and i wouldnt have been able to post these ports if i downgraed to the older firmware

 

 

 

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The difference between having the source port changing is between open and moderate NAT.

 

Basicly is you have open NAT source is always 3074 (on PS4)

 

If you have moderate NAT the source will be in the range 62000-65535.

 

You can go into the network tab in MW and display the external IP, it will show the port its using. 3074 or 6xxxx.

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58 minutes ago, Bert said:

The difference between having the source port changing is between open and moderate NAT.

 

Basicly is you have open NAT source is always 3074 (on PS4)

 

If you have moderate NAT the source will be in the range 62000-65535.

 

You can go into the network tab in MW and display the external IP, it will show the port its using. 3074 or 6xxxx.

This isnt 100 % correct as atm i have a moderate  nat type because i havent setup my new router correct yet

But it shows im using port 3074 udp in external ip

also on my network monitor it shows 3074 uudp as well

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That is weird. It changed for me when I went from my PC ICS connection to test with wireshark back to directly plugged into my XR500.

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6 hours ago, kinel said:

ive made a few threads about this topic

This is all thanks to a7legit who told me about it  who sadly passed away

on the forums but i wanted to update it  here to make it less confusing

 here is a link to the poll i created over a year ago if you found this helpful please vote here

when playing cod mw19

the game uses 3 ports all the time

 

the two ways i know of how you find out what ports the game uses for you are

the first is a programe called wireshark on pc

the second is in the older firmware called network monitor

but it isnt in the new firware

It shows you the ports your connected to  when gaming 

This to me is brilliant  for every game

 

 i ave found a load of ports the game uses  in a list below

if you put these ports in to traffic priortizatio your hit registration becomes brilliant

before i was struggleing to get kills now when i put the ports in before it would take a whole magazine to kil on person   now two or three bullets kill them easily

when you put the right ports in the game it is using you can istantly tell

the three ports go like this

the first is always 3074 for myself on ps xbox1 is 3075 i think

this is the data centre port i wil call it  this stays the same for me it never changes

 

the second ports changes everytime you restart the game for me that is

In the case a useer here caled ghost his stays the same all the time

as he alwys connects to same matchmaking server 

I wil call it matchmaking server port to make it easier to understand

 

the 3rd is the most important port i think this changes every time you join a new game lobby

this port as soon as i put this main  port i will call it in  my hit detection becomes brilliant

 

heres an egxample i start the game without putting in the main port in

  I playing and im struggling to get kills i quickly run to my pc put the port number in  while im stil playing in the same lobby

 as soon as i put them in trafic priortization imy hit registration becomes brilliant and i  aint struggling no more

 This is the same game after game so i know its no placebo affect  ive did the same thing on previous cods as well with same results

 

 

these are the ports i found so far playing cod mw19 so far

 

i put these into traffic priortizatin in single rules

i prefer to do them indavidually as i know what ports the game is using for me   

The game uses only 3 ports at once

 for you guys who are not using the older firmware you have to open them up in ranges

 

heres the ports i found so far

all are udp far as i know

some of these ports might be listed twice as i havent had time time edit the list 

     9308         
     3074     
     3163         
    3153          
     3172             
     3184         
    3123         
     3102         
    3148          
    3111          
     3124     
     3131     
     3150     
     3192     
     3176     
    3125     
     3129     
     3177     
     3115     
     3162     
    3116     
     3147     
     3134     
     3133     
     3100     
     3109     
     3095     
    3127     
    3190     
     3117     
     3175     
     3171     
    3165     
    3180     
     3085     
    3105     
    3194    

30190    30500  30600   30020   30030   30070
30040  30080   30110   
30410     30350   
30550 30520 30130 30060  30060   30100  30070  30010  30020
30920    30970  30410  30140    30090    30020    30160  30230
30080    30090  30100  30940  30160  30060  30040  30310    
30120    30070    30020  30080  30040  30140  30310
31350   31930   31030  31080    31300   31350
32850
32790    32960  32730    32400  32450  32540  32570   32580
32590   32550  32460   32490   32550  32580  32310 32560
32680    32310   32350   32930  32540  32700  32710  32650
33670   33980  33420   33420    
33640
34790  34790  34260
34130  34020    34800    34070    
35310   35710      35300 35530
35800  35660    35710     35300   35320      35800
36570    36440  36440    36280 36700  36670  36360
36360    36280  36800   36050   36290  36930
37290    37260  37890    37000   37580  37620    37160
38160    38890    38280  
39300   39550   39500   39860     

40110   40280  40510   40820   40990
41640    41620    41100
42130     42200   42510  42160   42420 
 43350    43380    43610  43840  43300  
44800  44470    44820  44280  44640  44110
44660  44790              
3074    
9308    

you can put these ports into ranges

this is how i would wright the ranges but im no expert at it

 

Source  3074-3076 destination  30000-45000 udp  rule 1

Source 30000-45000  destination 3074-3076 udp   rule 2

Source  3074-3076  destination 3100-3500 udp    rule 3

Source  3100-3500  destination 3074-3076 udp    rule 4

   

please can you vote in the  link above if this helped you at all

also the link has a better info in it from other users here

With a bit more details

as im trying to get theadmins to reinstall the ole network monitor

 as the new network monitor dosent have this feature

and i wouldnt have been able to post these ports if i downgraed to the older firmware

 

 

 

on Xbox 3074 is just to connect to Xbox live, i dont need that prioritized , I dont think those packets are priority.   3075 is always the in.port and those other numbers you have listed that's in the 3000's are the ex.port number. if I'm not connecting to a peer. according to UPnP.

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The 3000s were listed  in my upnp  settings screen when i play cod

I was told before in the past that its a bug  

But i beleive its correct 

So if its showing you  ports in your upnp that starts with either 3074 or 3075  olese list them here 

I put in 3074 -3076  because  every person connection is diffrent  and i need to put it in as this is a guide

 I dont use port 3075 or 3076 either but im on ps4 not on xbox1  or pc   but this guide caters for all three

 

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10 hours ago, Bert said:

The difference between having the source port changing is between open and moderate NAT.

 

Basicly is you have open NAT source is always 3074 (on PS4)

 

If you have moderate NAT the source will be in the range 62000-65535.

 

You can go into the network tab in MW and display the external IP, it will show the port its using. 3074 or 6xxxx.

I got 8731 , should I prioritize that port then?

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13 hours ago, kinel said:

the two ways i know of how you find out what ports the game uses for you are

hi mate

on openwrt if you click on (status-realtime-connections) it will list the ports being used by all devices in there as well

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14 minutes ago, progprogprog said:

hi mate

on openwrt if you click on (status-realtime-connections) it will list the ports being used by all devices in there as well

Omg really thanks a lot i thought that it might show it  

lol i was about to ask that question in my openwrt thread lol

Omg  i just checked it out ist a game changer it shows you the port plus the server adress and name of the sever as well

What this means  in future coul'd be  massive 

 

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28 minutes ago, kinel said:

Omg really thanks a lot i thought that it might show it  

lol i was about to ask that question in my openwrt thread lol

Omg  i just checked it out ist a game changer it shows you the port plus the server adress and name of the sever as well

What this means  in future coul'd be  massive 

 

Have u seen any similarities in data to what has been posted over the various threads? 

My connection is good but there is always room for improvement. 

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36 minutes ago, GHOST-1-EC said:

Have u seen any similarities in data to what has been posted over the various threads? 

My connection is good but there is always room for improvement. 

Its just showing the same ports i listed but a lot moe information

I can see the dedi server adrees who host the dedi and the oirt it uses 

In my post listed above i think RL327 mentioned  tcp ports might be used as well  he mentions a7legit thought this was the case

im thinking the same thing of what im seeing so far

 

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4 minutes ago, kinel said:

Its just showing the same ports i listed but a lot moe information

I can see the dedi server adrees who host the dedi and the oirt it uses 

In my post listed above i think RL327 mentioned  tcp ports might be used as well  he mentions a7legit thought this was the case

im thinking the same thing of what im seeing so far

 

In my captures for both BO4 and MW i found only udp to be in play once the match starts

Also tcp causes delays as it operates different to udp, hence most games only using the udp protocol for gaming packets. 

 

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I was monitoring the connectiln  whilst i wasnt in a game  i was just in the menus screen

But it does seem as if the game is usin tcp 3074 as well

Well somthing on my network is defently using     tcp   source    56043   destination 3074 tcp

Im new to open wrt so im still trying to figure it out

 

 

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Does this make sense to anyone,  if I dont keep my geo-filter where I'm connecting to servers only the port number changes on my xbox  from 3074 to something like 49156. every time my hit detection goes to sh!% I check it and its changed. any ideas why this is happening? I wish there was a way to manually change the port number on the xbox to the in.port and ex.port number I'm using in modern warfare.  it says you can manually change that number but you cant.

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6 hours ago, slickrick6922 said:

Does this make sense to anyone,  if I dont keep my geo-filter where I'm connecting to servers only the port number changes on my xbox  from 3074 to something like 49156. every time my hit detection goes to sh!% I check it and its changed. any ideas why this is happening? I wish there was a way to manually change the port number on the xbox to the in.port and ex.port number I'm using in modern warfare.  it says you can manually change that number but you cant.

Was it port 49566 by any chance? Do you have multiple Xboxes or consoles in your home at all? If it was 49566 and you do have another console thats used then it may switch to this port when 3074 is being used by another console.

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15 hours ago, ksubi said:

I got 8731 , should I prioritize that port then?

Sorry i missed yoyr comment i would prioritize  that port as well as the others i posted

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2 hours ago, Netduma Fraser said:

Was it port 49566 by any chance? Do you have multiple Xboxes or consoles in your home at all? If it was 49566 and you do have another console thats used then it may switch to this port when 3074 is being used by another console.

only 1 xbox 1, it was port 49156.  could that happen if you connected to a peer and they was already connected the server?

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I mean it's possible, I couldn't think of why they would do that at all. Have you done any port forwarding rules? If you've not port forwarded correctly that could explain it. Switch to UPnP and see if you see the same behaviour.

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Btw way guys thers another way thats even better than wireshark and network monitor  to see what ports the game is using

Its from using open wrt  on a router

I just found out about it yesterday its brilliant

It shows you 

The ip adress of the dedi the host of the dedi  the port the dedi is using how many packets the dedi is using

It looks absalutlely brilliant

Also im pretty sure when you first boot up the game it shows every dedi  and there port for a few minutes and who the dedis hosted by

Atm im trying to work out how to copy the info down

Thanks to User here called progprogprog for telling me about it yesterday 

Btw it is also showing that we do  use tcp 3074 with another tcp port thats when your in the menus screen  it was showing whilst i was playing a game

But i only checked at the start of the game when timer ticks down i will post an example here in a while  of the stats its showing

 When im using my pc

hers an example of 

IPV4
UDP Source 192.168.1.115:3074     destination 95-179-204-207.choopa.net:42440
7.36 KB (120 Pkts.)
 
 Admins i think you should  should bring in somthing like this to the dumar os its even getter than the olld network monitor
And it shows you every thing you need to know  
also if people postd a list of these ports and dedis adresses
You could just look at the list to see your dedi you play on and use the port from the info
It means you you could you wouldnt have to make port ranges
  With port ranges you prioratize  a lot of ports at once  but this way you only have a few open at a time
 
A user just uses the port for there dedi  this is how ghost is doing it at the moment
I hope i made sence
 
This part is to the admins only
Would me making a list of all the  dedis and their ip adresses and names  with the ports they use help you  with the cloud update 
 

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Hi. Sorry I’m kind of uninformed here.

 

but don’t u need just open nat type to get the best hit registration? 
 

That’s just what I know about ports. Other than that I forwarded these ports to my PS4 to get “the best connection”

 

But sometimes I don’t think they’re enough. Any help would be appreciated 

57C57F49-33C3-4E92-90C5-76ED6CA083E6.jpeg

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20 minutes ago, SolidOny said:

Hi. Sorry I’m kind of uninformed here.

 

but don’t u need just open nat type to get the best hit registration? 
 

That’s just what I know about ports. Other than that I forwarded these ports to my PS4 to get “the best connection”

 

But sometimes I don’t think they’re enough. Any help would be appreciated 

 

 

if you read  above at start of topic it explains it all for you

in my opinion

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look at this guys this is me just in the game not even playing it shows every dedi avaible at that time all around the world  and the info ports it uses

 if i restart the game it wil show another loa again as it refreshes erveey timeyou restart the game

Protocol       source                              destination                       packets

IPV4 TCP 192.168.1.115:56043  185.34.106.33:3074    442.35 KB (1326 Pk
TCP 192.168.1.115:55194    185.34.106.33:3074     223.50 KB (364 Pkts.)
TCP 192.168.1.115:51856   40.67.254.36:443     7.48 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   95-179-204-207.choopa.net:42440       2.44 KB (36 Pkts.)
IPV4  UDP  192.168.1.115:3074  95.141.40.237:32990      1.32 KB (26 Pkts.)
IPV4  UDP  192.168.1.115:3074  6bb6e6b5.setaptr.net:33440      1.21 KB (24 Pkts.)
IPV4  UDP  192.168.1.115:3074   172.83.41.231:40140      1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074    149.248.40.235:44030  1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074    45.63.73.85.vultr.com:31360      1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074    108.61.237.132.choopa.net:39710     1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074    173.199.113.18.vultr.com:32930        1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074    24.105.53.84:30020           1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074    148.72.168.254:34800     1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074    d0270.colocat.ru:33000  1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074   151.106.62.202:31410     1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074   6bb6e9dd.setaptr.net:44740     1.21 KB (24 Pkts.)
IPV4 UDP   192.168.1.115:3074   173.199.114.99.reliableservers.com:44420    1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    24.105.52.22:35700      1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    185.225.209.247:34620   1.21 KB (24 Pkts.
IPV4 UDP  192.168.1.115:3074    149.28.184.240.vultr.com:34350   1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   108.61.111.235.vultr.com:33190    1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   107.152.106.130:32350       1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   45.63.118.23:34910         1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   197-80-200-19.jhb.mweb.co.za:43080      1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   177.54.157.188:44070      1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    45.76.73.125.vultr.com:30230      1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    24.105.17.142:44070    1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    37.244.43.218:32530    1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    173.199.67.132.choopa.net:43030     1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    45.63.102.90.vultr.com:42780      1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    66.42.47.229.vultr.com:41130     1.21 KB (24 Pkts.)

 IPV4 UDP 192.168.1.115:3074   104.200.145.121:37980       1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   108.61.97.117.choopa.net:39680    1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   142.54.238.29:30600     1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   104-156-240-56.choopa.net:34920    1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   45.63.47.54:40170     1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074   108.61.232.70.choopa.net:33220     1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    24.105.54.231:32160      1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    155-138-178-39.choopa.net:39090      1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    103.198.33.18:34430        1.21 KB (24 Pkts.)
IPV4 UDP  192.168.1.115:3074    88.150.230.52:33660      1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074    43.251.181.170:35710    1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074    142.91.15.28:31440        1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074     ec2-157-175-91-112.me-south-1.compute.amazonaws.com:30020      1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074     95.177.169.42:30020        1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074     177.54.157.68:39250        1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074     107.6.100.202:38240       1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074     ec2-54-169-147-163.ap-southeast-1.compute.amazonaws.com:30020      1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074    192.170.153.186:44100       1.10 KB (22 Pkts.)
IPV4 UDP  192.168.1.115:3074    185.34.107.128:3074        683 B (16 Pkts.)
IPV4 TCP   192.168.1.115:52383     65.55.252.93:443         152 B (3 Pkts.)

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