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Bert last won the day on July 27

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  • DumaOS Routers Owned
    Netduma R1

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  1. I tried a bit this morning, but if I play on the Amsterdam server with 8-10ms I get lightning fast hitdetection but if I switch to the Italy server my game seems to play a bit better. You will get a somewhat higher ping but you get less issues with lag compensation. First game on this morning:
  2. Warzone normally reads higher due to processing. Multiplayer is a bit closer but usually 16ms over what you read on DumaOS.
  3. Try setting your geofilter to the Spain or Italy server. It looks like there is definitly some lag compensation BS going on.
  4. That gameplay is only 13 seconds long with 1 gunfight, you can't really tell much from that. But, since he was replating and shot at you right when he got up he knew where you were. FPS games like CoD have something called peakers advantage. If he attacked first he would have a window of opportunity where he can shoot you while he's not visible on your screen yet. This is made worse because of the 10Hz servers. Normally the game engine takes 2-3 updates before it renders the player image to make the player movement look more smooth. For a 10Hz server there is 100ms between every update.
  5. What you probably need to do is connect your laptop to the switch with a LAN cable. Then you manually assign the laptop a IP in the 192.168.1.x range. Then you should be able to get into the switch by typing it's IP adress. Then change the static IP on the switch to something in the 192.168.77.x range. After that you can probaly acces it through your network. Or, if you factory reset the switch it will probably turn DHCP back on and it will get a IP in the 192.168.77.x range and you will be able to acces it.
  6. Most likely that the test server just isn't fast enough. I have that as well with my FTTH connection in Asia. You only max out the upload in this case. You don't need to run much ABB in most cases with so much bandwidth on a FTTH connection.
  7. KPN possibly. But you're limted to their ADSL service I imagine. I have no direct expirience with them but have read it's more stable. Would limit speeds though, to 100 mbit in my case. So really getting 100 mbit ADSL or choke the Ziggo connection to 100mbit is "lood om oud ijzer" Where I stay there is no real alternative to Ziggo. So in the mean time it's praying to the fiber gods if they want to roll out a network here LOL.
  8. I ping the Ziggo gateway that is after the modem, so the first hub on their network. So I can tell it's in their modem, not upstream in their network. You can use as well, google on AMS-IX.
  9. I think that is something else tbh. A lot of ISP's nowadays integrate stuff like IPTV and so on and they prioritize video streams from their side. Aka they run QoS on that. So if you try to supress your bandwidth, they are slowing down your other traffic in favor of these streams. This is done so customers don't complain when their TV gets messed up when other family members are downloading etc. In a very high bandwidth scenario this should never be an issue but as far as I am aware connection speeds like 70/10 are pretty common for BT and you could have an issue there. On this particular ISP there is no such thing as they deliver TV services over another channel (Coax cable) It's purely down to the modems they use.
  10. For reference, Here is my graph. I use a XR500 but it would not matter much, my R1 produces the exact same result. I use the speedtest app to run a quick test and see what happens at different settings.
  11. It's not an issue with your router. You probably have the Compal Connect Box (lucky guess, location holland + 500/40 DL/UL = Ziggo) and it's an issue with that. You can't really iron out these ping spikes, at least after my expirience. Also when you start generating some datatraffic these are suspectible to giving bufferbloat. Best is doing it manually with pingplotter.
  12. There is a tool from Netgear called "Netgear Switch Discovery Tool" if you run it on your PC it will find the switch on your network and you will see it's IP. Also there is a button on it that takes you directly to the managment interface. https://www.netgear.com/support/product/netgear-switch-discovery-tool.aspx
  13. In addition to that I find that ping assist has simply never worked well if there is a lot of servers in your area that have close latency's. You have to take latency variation into account so set it a touch higher than the one you want, but if you have different locations at 15, 17, 20ms they are too close to differentiate. It also depend on how much jitter there is on your line. The game pings the servers and when you just happen to have a latency spike, DumaOS drops the server. Since we have polygons for geofilter now, the better way is simply looking at the locations for these servers and drawing a small square around them.
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