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how to get better hit detection


kinel
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22 minutes ago, Newfie said:

In your modem what’s your level ie 1 4 8 or in the 1000s

Oh right. It doesn't say, it used to when I used an OpenWRT modem but my base ping was 7ms originally and now it goes from 14 - 26ms.

It'll drop to 14ms every now and then but after a few days I'll be riddled with resyncs then its back up to 26ms again.

When I was using a Draytek modem the interleaving level would be in the hundreds when my ping was raised.

My line is obviously goosed somewhere.

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14 minutes ago, N3CR0 said:

Oh right. It doesn't say, it used to when I used an OpenWRT modem but my base ping was 7ms originally and now it goes from 14 - 26ms.

It'll drop to 14ms every now and then but after a few days I'll be riddled with resyncs then its back up to 26ms again.

When I was using a Draytek modem the interleaving level would be in the hundreds when my ping was raised.

My line is obviously goosed somewhere.

That’s a pain, don’t you love love copper lines. Roll on FTTP.

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  • 3 weeks later...

Hit detection on pc for Cold War has been absolutely horrendous as of late. Maybe because I’m working on tactical single shot rifle camo at the moment and the full auto weapons somewhat hid it, but the closer I am to an enemy the more my bullets simply don’t register. I’m bout at my wits end. 🤦🏽‍♂️ My shotguns are broken as well. Switch to it for an up close engagement and simply “whiff” with a point blank shot. Anyone have any updated settings to share? I’m still using traffic prio 3074:30000-45000, and the other norms. Seems every update they release puts me back to square one. 

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On 1/20/2021 at 10:01 PM, Ozymandias_ said:

@Kfetish The time you're referring to, when everything was working great - was that just before the integration of Cold War in Warzone (prior to the launch of "Season 1" I suppose)? Basically, does it seem like everything changed after Cold War integration? Because I can say for certain that something is different for me now, almost back to the pre-Duma feeling of getting insta-melted, shots not registering as well, I shoot first / die first, etc. It is becoming very frustrating, even more so after the state of bliss that I was in just before the end of last season, gameplay was so crisp, people were dying as they should be, getting tons of kills and wins. I'm kind of at a loss and tired of tweaking settings to see if I may be able to get it back to where it was. 

I have exactly the same feeling in Warzone right now. My Hitreg is terrible and I always feel seconds behind in gun fights. Did they maybe change the ports the game uses. Unfortunately I can't use Wireshark. The game just closes. I guess the use of Wireshark is not allowed anymore.

Does anyone have another method to check the ports Warzone is using?

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On 2/19/2021 at 7:38 PM, Waka4412 said:

I have exactly the same feeling in Warzone right now. My Hitreg is terrible and I always feel seconds behind in gun fights. Did they maybe change the ports the game uses. Unfortunately I can't use Wireshark. The game just closes. I guess the use of Wireshark is not allowed anymore.

Does anyone have another method to check the ports Warzone is using?

You can with other routers. I personally haven't noticed a change in ports, for me they're always in the 30000-42000 range on PS4. Different countries could use different ones though, I've seen people say they've seen other UDP ports but I haven't in CW. MW did use higher ports.

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My hit reg has been absolutely dog shit for the last few days...and pretty much since updating to the latest R2 DumaOS version.

Marshmallow bullets, blatant sniper shots not registering at all, shoot first/die first, clearly way behind other players...I’m sure a lot of you have experienced this kind of crap.

It’s never been this bad for me as it is now. Are there any settings proven to improve this for Xbox One X?

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I hate others are having these issues but I’m glad it’s not isolated to only my end. I’ve tried everything I know to try and I can’t get any improvement. My ping is also considerably higher to the Cold War servers than it has been previously. I’ve forced cloud update and everything. How does the hit detection go from brilliant to utter trash? #soconfused

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Just for some context what are your internet speeds? Under bandwidth allocation do you have share excess upload and download checked or unchecked? Are you using port forwarding? Are you using upnp? Sorry for all the questions. Just trying to get my connection back to normal. I have gigabit internet from suddenlink but my actual speeds are about 740 down and 40 up. 

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3 hours ago, Netduma Liam said:

@K0NSPIRACY @SETi-D @Kfetish

Are you guys all experiencing this after upgrading? Did you all factory reset after the upgrade?

If you downgrade, are you seeing the same results?

Hi Liam. Yeah I upgraded last week and followed all the advise including doing factory reset.

I’d prefer to not go through the downgrade process as I was having regular issues with the R2 dropping connection to my router (and therefore losing internet) on previous version and the beta (and that hasn’t happened yet on the latest version).

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3 hours ago, Kfetish said:

Just for some context what are your internet speeds? Under bandwidth allocation do you have share excess upload and download checked or unchecked? Are you using port forwarding? Are you using upnp? Sorry for all the questions. Just trying to get my connection back to normal. I have gigabit internet from suddenlink but my actual speeds are about 740 down and 40 up. 

Internet speeds: 63 down and 18 up

Congestion control: I have tested with off and set to 20% and 5% (as per instructions from Fraser to get best Ping Under Load), however there is no clear difference and I often experience issues with XBL chat when its active. There is very little difference in performance if I'm playing solos with or without congestion control on or off.

Bandwidth allocation: I tested this yesterday using 2Mbps for both up and down (as recommended by someone on here) with both shared excess options on/off, however I couldn't get XBL chat to work at all so immediately reset distribution back to default.

Traffic prioritisation: my game went to shit when I added the recommended port forward rules for Xbox One. I have removed the rules and just have Games Console on but I would say it still feels as bad as when I had those port forward rules. 

UPNP: I have UPNP enabled. I tried to disable yesterday but couldn't get XBL chat to work so had to reset everything to chat to friends.

 

Basically at the moment, my hit detection is crap whatever settings I use on the R2 at the moment so I'm now just prioritising which settings enable XBL chat to work...which basically means not using any QoS settings (apart from Games Console TP) and UPNP on.

 

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Thank you for posting all your settings. Hopefully between the community we can find settings that are universally beneficial. I’m also experiencing frequent disconnects with the 379 firmware, but am wary to upgrade due to the issues ppl are reporting. I’ve went through the gamut of things I normally try to get my hit detection back on track and nothing is working. How an update to the game can change things so much I’ll never know. Currently I’m using traffic prio, bufferbloat sliders at 40% download and 20% upload, port forwarding the ports activision says use, distribution all even on the flower, share excess unticked on both, upnp off. 

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2 hours ago, SETi-D said:

Try this reset everything then do CC auto disable EXCESS reset distribution.

Then open dslreorts.com on your XBOX browser make sure all app are closed do speedtest check BLOAT adjust your Bandwidth allocation until you have x3 A+ 

This along with connection benchmark to see if you have pack loss and to see your ping.

Turn off traffic prio while doing tests.

I've just done a factory reset so everything is now back to default.

Do you mean Congestion Control "auto-setup" or "auto-enable"?

Do you mean disable "share excess" for both download and upload?

I'm going to test with no QoS and no TP tonight to see if hit detection issues persist, then will try your other suggestions.

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3 hours ago, Kfetish said:

Thank you for posting all your settings. Hopefully between the community we can find settings that are universally beneficial. I’m also experiencing frequent disconnects with the 379 firmware, but am wary to upgrade due to the issues ppl are reporting. I’ve went through the gamut of things I normally try to get my hit detection back on track and nothing is working. How an update to the game can change things so much I’ll never know. Currently I’m using traffic prio, bufferbloat sliders at 40% download and 20% upload, port forwarding the ports activision says use, distribution all even on the flower, share excess unticked on both, upnp off. 

If you're experiencing the same issues that I am but you're on v3.0.179 firmware then that may suggest that upgrading firmware to v3.0.205 isn't the issue. 

I can confirm that I also tried the recommended port forwarding rules for COD, however it was absolutely terrible for me so deleted the rules and just used the "Games Console" rule. This did not improve things either so I have done a factory reset and disable all TP rules (only the defaults are listed and turned off which are DumaOS Classified Games and Work At Home). I have also turned off UPnP as requested by Fraser, haven't touched the Bandwidth Allocation flower or share excess settings, and haven't touched the sliders (currently set to "never" by default). I will test later this evening and post feedback on here.

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5 minutes ago, SETi-D said:

yes congestion control auto set up and set to always and both down and up for share excess.

Sorry to not give much details.hope it helps

Ok thanks. I'll test current settings later this evening and post feedback on here. I'll test your suggestions tomorrow if it's still terrible.

Which firmware version are you using? 3.0.205 or 3.0.179?

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16 minutes ago, SETi-D said:

i was on 205 but was getting different issues Wi-Fi drops and such so im back 179.

I must say though i game play felt better. Better buffer bloat on 205 but i could not stand the drop outs.

Strange. I was getting regular internet disconnections on .179 so that’s why I don’t want to rollback. It’s been relatively stable on .205 for me.

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10 minutes ago, SETi-D said:

that is weird as 🤔

Yeah just to clarify...the R2 on 3.0.179 was completely dropping connection to the router so kept losing internet connection to all devices. The R2 is wired to my ISP router, so it wasn’t a wifi issue for the R2 or my devices, and simple fault finding shows my ISP router was still connected to internet and all my devices would connect successfully if I switched them over.

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@Netduma Liam @Netduma Fraser

Just a thought so I may well be wrong...

On the R2 I’m basically only searching UK server lobbies with Geo Filter and my ping shows as 10-25ms on auto ping server (obviously this is a bit higher on the in game ping display which I think is a load of crap on Xbox). Clearly this means I have what most players would believe to be a very good connection to the game.

As such, could it be that the hit registration issues I’m experiencing could be essentially down to me being punished for having a good connection and suffering due to other players having lag compensation?

If that is the case, then would I be better off searching for games on servers further afield in Europe...or may be Saudi Arabia?

It used to be that many years ago I suffered in games due to having really slow internet (literally 2-4Mbps), so with all this talk on here about throttling our connections, has online gaming now evolved to the point where that is now in reverse and having a poor connection to the server gives you an advantage...or players with good connection are at a disadvantage?

Your thoughts please.

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1 hour ago, K0NSPIRACY said:

@Netduma Liam @Netduma Fraser

Just a thought so I may well be wrong...

On the R2 I’m basically only searching UK server lobbies with Geo Filter and my ping shows as 10-25ms on auto ping server (obviously this is a bit higher on the in game ping display which I think is a load of crap on Xbox). Clearly this means I have what most players would believe to be a very good connection to the game.

As such, could it be that the hit registration issues I’m experiencing could be essentially down to me being punished for having a good connection and suffering due to other players having lag compensation?

If that is the case, then would I be better off searching for games on servers further afield in Europe...or may be Saudi Arabia?

It used to be that many years ago I suffered in games due to having really slow internet (literally 2-4Mbps), so with all this talk on here about throttling our connections, has online gaming now evolved to the point where that is now in reverse and having a poor connection to the server gives you an advantage...or players with good connection are at a disadvantage?

Your thoughts please.

I'm not sure how much I believe in lag compensation personally but for arguments sake if it is as prevalent as people think then yes that's possible and forcing a server slightly further away in Europe could swing it more in your favor. Some people for example prefer playing on servers at 40ms. The reason I don't subscribe to the theory much is because gaming barely uses any bandwidth at all and even if you have slow speeds you would have enough for gaming - people used to play absolutely fine on dial-up for example and that was awful! 

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16 minutes ago, Netduma Fraser said:

I'm not sure how much I believe in lag compensation personally but for arguments sake if it is as prevalent as people think then yes that's possible and forcing a server slightly further away in Europe could swing it more in your favor. Some people for example prefer playing on servers at 40ms. The reason I don't subscribe to the theory much is because gaming barely uses any bandwidth at all and even if you have slow speeds you would have enough for gaming - people used to play absolutely fine on dial-up for example and that was awful! 

If that was the case then wouldn’t we all have perfectly good in game connections and all be on the same playing field in terms of connection and performance, with no talk of lag, latency and lag compensation? If you continue further down that path then it mean that we wouldn’t be looking for solutions to our issues such as buying a Netduma router.

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Lag compensation is real. When I run my full speeds, 740 down and 40 up I am regularly the host and can kill absolutely no one. I’m behind everyone by a mile on the killcam. Playing on the exact same server with my connection gimped to the point I can almost not load the images on the blizzard app, I can tell I’m the one ahead. Several times ppl would shoot at me first and I’d kill them anyway. I’m by no means a pro player but I’ve played enough to know when I should win or lose a gun battle. So I’m happy in a sense with where I can get on the lag compensation scale, but it’s still taking me WAY too many bullets to kill someone. To be more precise, the closer I am to my target, the less my bullets register. I haven’t attempted my shotgun camo for this very reason. My type 63 is killing ppl across the map with two shots. Let me round a corner and put three into someone’s chest. I die. Watch the killcam and they took NO or very little damage. No way I missed at that range.  This game is so connection based it’s unreal. I’ve started a match off with a 10 kill streak and should have had the game of my life, only for ppl to rage quit and what I can only assume is a host migration, and all of a sudden I couldn’t hit the broad side of a barn, and it’s a struggle to go positive. Granted the ppl who joined may be better players, but that shouldn’t cause me to completely forget how to aim and kill ppl. 
As if lag compensation isn’t enough, we have sbmm putting us into considerably higher ping lobbies for the sake of “balance” and “fairness”. I’m trying to achieve the connection I see others have who kill me in 4-6 bullets vs the 10-13 I’m having to put into them using the same gun and same attachments. I live in Louisiana and try to play exclusively on Texas servers, to which I have the lowest ping, o distance to server shouldn’t be my issue, unless of course they live in the same city as the server? Idk. All I do know is once upon a time I was happy with my connection to the game, and now I am not. Nothing changed on my end. 
I am getting constant total internet disconnects on 379, so I’m going to upgrade now, factory reset, and see if I can’t get an acceptable connection to Cold War. 

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