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  1. Sergejs Kotovs

    Update

    To be honest, the NetDuma community isn’t really a typical customer base. We’re more like passionate enthusiasts with a mild addiction. We complain, we debate, we push for more… and yet we’re still here. That says something. We appreciate that updates for the R3 are in progress, and it’s good to hear they’re substantial. But there’s another thought that many people here share — some openly, others quietly refreshing the forum every day. We’re not just waiting for firmware. We’re waiting for the next level of hardware. If a more powerful next-gen router — call it an R4 or whatever it ends up being — were announced tomorrow, I genuinely believe a huge portion of this community would upgrade instantly. Not because of marketing pressure. Not because we’re being manipulated. But because we believe in the idea behind NetDuma, and we want to see it running on hardware that truly matches its ambition. Sometimes the frustration you see here isn’t negativity — it’s anticipation. People don’t get loud about products they don’t care about. The reason discussions get heated is because expectations are high. Give us DumaOS running on seriously powerful hardware, with proper headroom for the future, and that wouldn’t just be another release. It would be a statement. We’re not angry customers. We’re impatient supporters. And that’s a good problem to have.
    3 points
  2. i got it working not sure what i did but it works now
    2 points
  3. It took a lot of time and effort to finally achieve this result. Trying things out, shifting the mesh system, and adjusting the netduma. I'm very happy with the result.
    2 points
  4. Hi all! App version 1.3.26 is now available on the App Store & Play Store for iOS and Android. Not many changes since 1.3.20, but here they are: Fixed iOS 26 can't interact with views Fixed Ping Heatmap doesn't display servers with longitude of 0 Updated to use new Netduma Logo The biggest issue was an incompatibility with iOS 26, which was causing a lot of issues. This release should resolve those issues.
    2 points
  5. I appreciate the info and it helped a lot! Happy to be part of the Duma gang again.
    2 points
  6. odino

    Speed test

    Si purtroppo se connesso all ont devo per forza usare il pppoe capisco grazie mille
    1 point
  7. Muito obrigado por responder, tenha um ótimo dia.
    1 point
  8. No it's not necessary for you
    1 point
  9. I'm thinking about that. I hadn't too much problems with v4.0.258, really. I only use that for Warzone.
    1 point
  10. Good to hear! If you download the last DumaOS 3 update, then just upgrade to it from the interface. Hard to say, I don't think 4 on the R2 is too unstable really. Whatever works best for you!
    1 point
  11. When it gets to the internet part of the setup selected the advanced options and then you can skip that part of the setup, complete the wizard and then you can get through to the interface. Then, reboot the Movistar, wait 2 minutes, reboot the R2 from the interface, wait 4 minutes and see if you get a connection then.
    1 point
  12. ok I will move the geo filter around this week and report back this weekend
    1 point
  13. Netduma Fraser

    Ps5 uk

    To force servers you need to do the following: It's essential the Geo-Filter is enabled before the game client (e.g. Steam etc) if on PC or platform (e.g. Xbox, PlayStation) or the game have been launched. If you change Geo-Filter settings when you're on the game then you will need to restart the game for those changes to take effect, otherwise it will use the previous Geo-Filter settings and appear not to be working. For settings ensure Ping Assist and Geo-Latency are disabled in the Geo-Filter menu that can be found by clicking ⋮ in the top right hand corner of the page and go to Settings. Strict Mode should also be enabled, it is enabled by default so if you haven't disabled it you can ignore it. If you have disabled it or want to check it can be found in the same Settings menu as above or in Settings > Troubleshooting > Advanced > Developer Options depending on your firmware version. Fast Search should also be disabled which it is by default so can be ignored if you haven't changed it, otherwise this can be found in the same place.
    1 point
  14. Alias 1aB

    R3 PRO / R4

    Honestly, just having a 2.5 Gb Wan port would be a good enough upgrade for me as my 1 Gb AT&T fiber actually comes in at 1.25 Gbps. Would allow to use all available bandwidth. No actual devices other than my desktop pc have a 2,5 Gb port so the extra bandwidth is negligible. I guess I can say I have been lucky with the R3. I have not had any hardware issues with it like I had with the R2. My R2 eventually went into a power up boot loop and basically became a paperweight at 3 years old. I also had Wi-fi issues with the R2 but nothing like that with the R3. Fortunately for me though, my entire home is hardwired into every room. And anyone who buys a Netduma router is buying it for DumaOS. There is no other reason other than that to buy a Netduma router. So let them focus on getting the software right. That is what we paid them for.
    1 point
  15. No one usually posts a bad gameplay video to YT!
    1 point
  16. Yes correct. It's available to some users but not you. Just wait for it to be released.
    1 point
  17. Netduma Fraser

    BO7 won't load

    They change servers every so often so what you experienced can happen, we then whitelist and it'll happen again at a future date, always a bit of cat and mouse really! Though you have prompted an idea that might help with this so I've relayed that to the team. You'll only see servers in a few different circumstances, with some games such as CoD you may see all servers, apart from those within your radius when you first launch the game. Then when you search you may see servers outside your radius being blocked. Then when you're in the game you should only see the game server you're playing on and potentially the auth server.
    1 point
  18. Hi @Netduma Fraser, this is great news, since I will be moving from a very poor FTTC network to a 5G one, I'm very happy to know it. If you need a tester user, I can share and test the firmware if it is released in beta. In the form where you report your line, I had put my FTTC, but for a while longer I will have both, both FTTC and 5G, so if you need a tester when you release the beta firmware, I'm happy to provide feedback.
    1 point
  19. This is essentially what we're working on currently, one of the big features we've referred to - ACC (Adaptive Congestion Control), there is some very limited information about it here: https://netduma.com/blog/how-to-fix-bufferbloat
    1 point
  20. LDZ

    Update

    We've been hearing about this for half a year, it's like waiting for Santa Claus on his reindeer who won't show up. Or is just prolonging time to the next release of new router to be honest 😂
    1 point
  21. Netduma Fraser

    Update

    Yes you will, we've spent a lot of time and resources on these new features so yes they will be coming
    1 point
  22. Netduma Fraser

    Qos

    I'm not sure where you've got that information but: We don't have any specific recommendations based on connection type We don't suggest to stay within a certain percentage range Are you referring to lag compensation - the theory that if your connection is too good that the game essentially makes your connection worse/helps worse connection players have a fairer experience? The first two are not correct, there are no one size fits all settings, every connection is different so its best to experiment to find what works best for you. As for lag compensation, I don't know how much I believe the aspect where they make your connection worse but I'm sure they do have measures in place so that people with worse connections can have a better experience than they would otherwise have.
    1 point
  23. Yoda

    Internet issue

    Hi, Normally on a City Fibre connection you would need the username and password plus the VLANID. (At least that’s been the case on the last three City Fibre connections I’ve had.) VLANID could be 911. Your ISP should be able to give you the details for all of the above credentials. As @Krush shows above, if you’re already in the main Duma OS console. Then go to Settings > WAN, then select PPPoE, then pop in your details. *The VLANID is under the advance section of the WAN settings (on some firmware). Please note, it may take a few minutes for the City Fibre connection to establish once you fill in the details and save. You may need to reboot the router if you see no connection after say 10 minutes. Hope that helps.
    1 point
  24. Pannic

    Internet issue

    PPPoE from my internet service?
    1 point
  25. Pannic

    Internet issue

    United Kingdom the service is called uswitch city fibre
    1 point
  26. Netduma Fraser

    BO7 won't load

    If it's working without the Geo-Filter enabled then it'll 100% be those servers that need to be added, they can appear and disappear very quickly. Either way the team will investigate and resolve it via a cloud update as soon as they can.
    1 point
  27. Rodolfo Lima

    MW3

    Obg
    1 point
  28. Netduma Fraser

    MW3

    Yes that's normal
    1 point
  29. Netduma Fraser

    MW3

    No, we keep the current game and last game on there so when 7 came out we would have removed MW3. The servers are essentially all the same anyway.
    1 point
  30. Disable Speed Test Bypass and try again
    1 point
  31. Netduma Fraser

    Réglage Netduma

    You can keep it enabled that's fine
    1 point
  32. Hi! I've been working hard lately to get my Netduma, including Deco's Wi-Fi mesh, working. I've searched extensively for the correct settings and have found them. I'd like to share them with you. Here are both my Wi-Fi and wired results. First my WIFI results My wired results
    1 point
  33. scbba

    steady ping

    got ya thanks.
    1 point
  34. Netduma Fraser

    Call of duty login

    There will be a blocked server when that happens, just zoom out on the map, run the test and you should see the server get blocked. Add it to the allow list and give us the ID and we can whitelist it. There may be a few servers responsible
    1 point
  35. Krush

    Call of duty login

    Vous bloquez le serveur d’accès situé en Irlande ! Sans ce serveur d’authentification , vous ne pouvez pas accéder au jeux ! C’est un comportement normal lié au geofiltre.
    1 point
  36. Can you try the following please: Toggle "Reduce Transparency": Go to Settings > Accessibility > Display & Text Size and check "Reduce Transparency". If it is ON, turn it OFF, as this feature has been known to cause UI glitches and crashes with the new "Liquid Glass" design in iOS 26. If it's OFF, leave it OFF and ignore the rest, as that wont be the issue. Then launch the app, and see if that works, please.
    1 point
  37. Okay, so for you, "problem" rhymes with "breakdowns" in the IT world, which you clearly don't know much about, especially here, since it's supposed to be a gaming router, so latency and other factors should be optimized as much as possible. Well, in these logs, that's not the case. The router, especially the processor, is working unnecessarily and haphazardly, which affects the stability of the system and therefore the router... Basically, just because your car starts and runs doesn't mean it doesn't have a problem... But since it's you, I can understand.
    1 point
  38. No, you can't do anything; you have to wait for him to pass the information on to a Firmware (Embedded) Developer.
    1 point
  39. Hi According to the logs, your router is suffering from major software instability. 1. IPv6 configuration problem (odhcp6c) 2. Script and TLS errors (cli.lua) 3. Time instability (Time went backwards) 4. Very frequent DHCP renewal (udhcpc: lease obtained, lease time 600) 5. Memory cleanup (drop_caches) USER root cmd echo 3 > /proc/sys/vm/drop_caches 6. Processor instability (Time went backwards) 7. The conflict with "DPI" (Deep Packet Inspection) In your logs, I also see: user.info dpiclass-daemon: Daemon shutdown user.warn overwatch: Changing category of appid=161... to VPN Your router is suffering from major software instability. This isn't just a minor connection error; it's the DumaOS system crashing because it's trying to handle too many things at once.
    1 point
  40. thank you for the help!
    1 point
  41. The longer the cable the more subject to interference it is but it's usually fine up to ~100 meters. However with such a long cable it is much harder to determine if there are any kinks or internal breaks for example
    1 point
  42. Ok grazie per le tempestive risposte. Buona serata
    1 point
  43. johnnytran

    SmartBoost issues

    BO7 uses under 500kB/sec down and under 200kB/sec upload (5Mbps/1.6Mbps) on minimal texture streaming settings. Probably double once you bump the texture streaming up. There is a spike however at the beginning of each match as you load in (probably downloading initial textures, assets etc.) this is with looking at traffic captured via Wireshark, so there could possibly be a bug with the amount of bandwidth being reported? I regularly see "stats for nerds" allocate around 1.2Mbps to BO7 so i'm surprised it's running
    1 point
  44. Gaming requires very little bandwidth so the amounts shown are actually accurate but if disabling it works better for you that's fine, we just provide the tools, it's up to you how you use them. You could also try disabling gaming and prioritizing the device instead.
    1 point
  45. You're right. My bad. I just thought that the XR500 bricking issue was kind of a known thing. At any rate, thank you for your support over the years. I've read a lot of stuff you've written here and there, all of it is top notch stuff.
    1 point
  46. To get an Open NAT you need an open route to the internet, with the setup you're going to use you would need to put it in the DMZ to do that. It's perfectly fine to do so, the R3 has its own firewall so it is protected
    1 point
  47. White_Mamba

    Call of duty.

    I tried everything for this and I actually found the work-around by accident. I'm on a PS5. On the Geo-Filter tab, on the far right side, click on the tab that is for the console that you're using. Disable filtering-enabled. As soon as the game starts loading you in, you can re-enable it. Most times you are able to close the game and start it back up with no problems but I found that I had to do this at least once a day. I also found out how to stop this from happening. Before you re-enable the filtering tab, look at your map fully zoomed out and locate the Dublin servers which should be near the top in the middle of the map for those who aren't refreshed in their world map knowledge. Click on the Dublin server and in the upper right hand corner, click on the check-mark to allow it. I personally had to click on and allow 2 different Dublin servers because after I allowed one, it did it again and I looked and found there to be a second one, which I allowed as well but after that I have never had that error message pop up again.
    1 point
  48. I’m going to push back on this a bit, because the conclusion being drawn here doesn’t line up with how online games or networks actually work. I’m an Enterprise Lead Network Engineer with over a decade of experience designing and operating large-scale, latency-sensitive networks (factories, global WANs, DCs, SDN, etc.). I am also a professional competitive CS2 and FortNite player. From a technical standpoint, a consumer router cannot “manipulate lag compensation or hit detection” in the way you’re describing. How hit registration actually works: In modern multiplayer shooters (including CoD), hit detection is authoritative on the game server, not the client and certainly not your router. The general flow looks like this: Your client sends input events (movement, aim, fire timestamp) The server rewinds game state using lag compensation The server determines whether a hit occurred The result is sent back to all clients Your router never sees: Player hitboxes Server reconciliation logic Lag compensation algorithms Damage calculation It only sees encrypted UDP packets with timestamps. (along with a few checksums that are used on the backend to determine whether there has been any manipulation to the data stream, but that is entirely dependent upon game and AC used). What lag compensation really is Lag compensation exists to normalize different client latencies, not to “reward” or “punish” certain players. If two players fire at nearly the same time, the server rewinds state to each client’s perceived moment and resolves the outcome. This can feel unfair at times, but that’s a function of: Tick rate Interpolation / extrapolation Server load Packet arrival variance Player movement prediction Not the brand of router. What routers can affect (and what they can’t) At Layers 1–5, almost every modern router you listed (OpenWRT, MikroTik, pfSense, Ubiquiti, Asus, NetDuma) is doing the same fundamental job: NAT Stateful firewall Packet forwarding Optional QoS / shaping This is the ONLY thing that you might be able to argue NetDuma does 'better' than others. However, that is merely if they do it 'out of the box' vs. others that may not considering it's all adherent to RFCs and standardizations, dscp values, etc. If bufferbloat is already controlled (which you explicitly said it was), then: Latency is stable Jitter is minimized Packet loss is negligible At that point, there is no mechanism for a router to selectively improve hit registration. It cannot reorder server logic, alter rewind windows, or bias combat resolution. If it could, competitive esports would ban consumer routers overnight. Why it feels different Perceived improvements usually come from: Different matchmaking servers or routes Temporary changes in server load Variance in opponents’ latency Session-to-session network conditions Confirmation bias (especially after hardware changes) Humans are very good at pattern-matching and very bad at controlled experiments, especially when adrenaline and competition are involved. The key point If a router could truly “manipulate lag comp”: It would be detectable by the game developer It would be considered cheating It would be patched or blocked immediately No consumer router has access to the data or control plane required to do that. Final thought If you’re enjoying the R3, that’s totally fine. Stable latency and good QoS do matter. But attributing gunfight outcomes to router-level manipulation of hit detection isn’t technically accurate. The network delivers packets. The server decides who lives and who dies. Everything else is perception.
    1 point
  49. 1 point
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