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  1. Sergejs Kotovs

    Update

    To be honest, the NetDuma community isn’t really a typical customer base. We’re more like passionate enthusiasts with a mild addiction. We complain, we debate, we push for more… and yet we’re still here. That says something. We appreciate that updates for the R3 are in progress, and it’s good to hear they’re substantial. But there’s another thought that many people here share — some openly, others quietly refreshing the forum every day. We’re not just waiting for firmware. We’re waiting for the next level of hardware. If a more powerful next-gen router — call it an R4 or whatever it ends up being — were announced tomorrow, I genuinely believe a huge portion of this community would upgrade instantly. Not because of marketing pressure. Not because we’re being manipulated. But because we believe in the idea behind NetDuma, and we want to see it running on hardware that truly matches its ambition. Sometimes the frustration you see here isn’t negativity — it’s anticipation. People don’t get loud about products they don’t care about. The reason discussions get heated is because expectations are high. Give us DumaOS running on seriously powerful hardware, with proper headroom for the future, and that wouldn’t just be another release. It would be a statement. We’re not angry customers. We’re impatient supporters. And that’s a good problem to have.
    3 points
  2. i got it working not sure what i did but it works now
    2 points
  3. It took a lot of time and effort to finally achieve this result. Trying things out, shifting the mesh system, and adjusting the netduma. I'm very happy with the result.
    2 points
  4. Hi all! App version 1.3.26 is now available on the App Store & Play Store for iOS and Android. Not many changes since 1.3.20, but here they are: Fixed iOS 26 can't interact with views Fixed Ping Heatmap doesn't display servers with longitude of 0 Updated to use new Netduma Logo The biggest issue was an incompatibility with iOS 26, which was causing a lot of issues. This release should resolve those issues.
    2 points
  5. I appreciate the info and it helped a lot! Happy to be part of the Duma gang again.
    2 points
  6. Muito obrigado por responder, tenha um ótimo dia.
    1 point
  7. No it's not necessary for you
    1 point
  8. When it gets to the internet part of the setup selected the advanced options and then you can skip that part of the setup, complete the wizard and then you can get through to the interface. Then, reboot the Movistar, wait 2 minutes, reboot the R2 from the interface, wait 4 minutes and see if you get a connection then.
    1 point
  9. ok I will move the geo filter around this week and report back this weekend
    1 point
  10. Netduma Fraser

    Ps5 uk

    To force servers you need to do the following: It's essential the Geo-Filter is enabled before the game client (e.g. Steam etc) if on PC or platform (e.g. Xbox, PlayStation) or the game have been launched. If you change Geo-Filter settings when you're on the game then you will need to restart the game for those changes to take effect, otherwise it will use the previous Geo-Filter settings and appear not to be working. For settings ensure Ping Assist and Geo-Latency are disabled in the Geo-Filter menu that can be found by clicking ⋮ in the top right hand corner of the page and go to Settings. Strict Mode should also be enabled, it is enabled by default so if you haven't disabled it you can ignore it. If you have disabled it or want to check it can be found in the same Settings menu as above or in Settings > Troubleshooting > Advanced > Developer Options depending on your firmware version. Fast Search should also be disabled which it is by default so can be ignored if you haven't changed it, otherwise this can be found in the same place.
    1 point
  11. Alias 1aB

    R3 PRO / R4

    Honestly, just having a 2.5 Gb Wan port would be a good enough upgrade for me as my 1 Gb AT&T fiber actually comes in at 1.25 Gbps. Would allow to use all available bandwidth. No actual devices other than my desktop pc have a 2,5 Gb port so the extra bandwidth is negligible. I guess I can say I have been lucky with the R3. I have not had any hardware issues with it like I had with the R2. My R2 eventually went into a power up boot loop and basically became a paperweight at 3 years old. I also had Wi-fi issues with the R2 but nothing like that with the R3. Fortunately for me though, my entire home is hardwired into every room. And anyone who buys a Netduma router is buying it for DumaOS. There is no other reason other than that to buy a Netduma router. So let them focus on getting the software right. That is what we paid them for.
    1 point
  12. No one usually posts a bad gameplay video to YT!
    1 point
  13. Yes correct. It's available to some users but not you. Just wait for it to be released.
    1 point
  14. Netduma Fraser

    BO7 won't load

    They change servers every so often so what you experienced can happen, we then whitelist and it'll happen again at a future date, always a bit of cat and mouse really! Though you have prompted an idea that might help with this so I've relayed that to the team. You'll only see servers in a few different circumstances, with some games such as CoD you may see all servers, apart from those within your radius when you first launch the game. Then when you search you may see servers outside your radius being blocked. Then when you're in the game you should only see the game server you're playing on and potentially the auth server.
    1 point
  15. Hi @Netduma Fraser, this is great news, since I will be moving from a very poor FTTC network to a 5G one, I'm very happy to know it. If you need a tester user, I can share and test the firmware if it is released in beta. In the form where you report your line, I had put my FTTC, but for a while longer I will have both, both FTTC and 5G, so if you need a tester when you release the beta firmware, I'm happy to provide feedback.
    1 point
  16. LDZ

    Update

    We've been hearing about this for half a year, it's like waiting for Santa Claus on his reindeer who won't show up. Or is just prolonging time to the next release of new router to be honest 😂
    1 point
  17. Problem solved. It turned out to be my controller disconnecting from the console. That was causing the PSN and Call of Duty logouts. This was not related to the NetDuma R3 in any way. Thanks for the assistance — case can be closed.
    1 point
  18. You can't setup to apply different locations/radius sizes etc for different games, this was something we were considering/looking into the feasibility of adding, it may come in the future.
    1 point
  19. Netduma Fraser

    Qos

    I'm not sure where you've got that information but: We don't have any specific recommendations based on connection type We don't suggest to stay within a certain percentage range Are you referring to lag compensation - the theory that if your connection is too good that the game essentially makes your connection worse/helps worse connection players have a fairer experience? The first two are not correct, there are no one size fits all settings, every connection is different so its best to experiment to find what works best for you. As for lag compensation, I don't know how much I believe the aspect where they make your connection worse but I'm sure they do have measures in place so that people with worse connections can have a better experience than they would otherwise have.
    1 point
  20. Pannic

    Internet issue

    PPPoE from my internet service?
    1 point
  21. Pannic

    Internet issue

    United Kingdom the service is called uswitch city fibre
    1 point
  22. Rodolfo Lima

    MW3

    Obg
    1 point
  23. Netduma Fraser

    MW3

    No, we keep the current game and last game on there so when 7 came out we would have removed MW3. The servers are essentially all the same anyway.
    1 point
  24. Disable Speed Test Bypass and try again
    1 point
  25. Netduma Fraser

    Réglage Netduma

    You can keep it enabled that's fine
    1 point
  26. 1 point
  27. Hi! I've been working hard lately to get my Netduma, including Deco's Wi-Fi mesh, working. I've searched extensively for the correct settings and have found them. I'd like to share them with you. Here are both my Wi-Fi and wired results. First my WIFI results My wired results
    1 point
  28. scbba

    steady ping

    got ya thanks.
    1 point
  29. Netduma Fraser

    Call of duty login

    There will be a blocked server when that happens, just zoom out on the map, run the test and you should see the server get blocked. Add it to the allow list and give us the ID and we can whitelist it. There may be a few servers responsible
    1 point
  30. Krush

    Call of duty login

    Vous bloquez le serveur d’accès situé en Irlande ! Sans ce serveur d’authentification , vous ne pouvez pas accéder au jeux ! C’est un comportement normal lié au geofiltre.
    1 point
  31. Okay, so for you, "problem" rhymes with "breakdowns" in the IT world, which you clearly don't know much about, especially here, since it's supposed to be a gaming router, so latency and other factors should be optimized as much as possible. Well, in these logs, that's not the case. The router, especially the processor, is working unnecessarily and haphazardly, which affects the stability of the system and therefore the router... Basically, just because your car starts and runs doesn't mean it doesn't have a problem... But since it's you, I can understand.
    1 point
  32. @18RayFYour case is uncommon but not unheard of. What stands out is that you're using DHCP, which typically operates with an MTU of 1500. However, your ISP is clearly providing an MTU of 1492, commonly seen with PPPoE, and when the MTU exceeds the limit set by the router, fragmentation occurs, which can lead to issues like the one you experienced. In other cases, this might manifest more noticeably, such as through packet loss. It is not an issue on the router side as the router uses the most common configuration. @KinGzzyMost of what you said isn’t even an issue; the time going backwards is literally just the DPI reading the packets, and as you are using the AI, which you are, it doesn’t tell you the most obvious thing, which is that IPv6 is disabled.
    1 point
  33. Hi According to the logs, your router is suffering from major software instability. 1. IPv6 configuration problem (odhcp6c) 2. Script and TLS errors (cli.lua) 3. Time instability (Time went backwards) 4. Very frequent DHCP renewal (udhcpc: lease obtained, lease time 600) 5. Memory cleanup (drop_caches) USER root cmd echo 3 > /proc/sys/vm/drop_caches 6. Processor instability (Time went backwards) 7. The conflict with "DPI" (Deep Packet Inspection) In your logs, I also see: user.info dpiclass-daemon: Daemon shutdown user.warn overwatch: Changing category of appid=161... to VPN Your router is suffering from major software instability. This isn't just a minor connection error; it's the DumaOS system crashing because it's trying to handle too many things at once.
    1 point
  34. Disabling DHCP prevents the router from dynamically providing IPs to devices - you should only ever disable DHCP if you have given devices static/reserved IPs either on the router or the device itself. It is likely that when the DHCP lease tried to renew that is when the issue became known. You do not need to disable DHCP for any performance gains.
    1 point
  35. thank you for the help!
    1 point
  36. The longer the cable the more subject to interference it is but it's usually fine up to ~100 meters. However with such a long cable it is much harder to determine if there are any kinks or internal breaks for example
    1 point
  37. Ok grazie per le tempestive risposte. Buona serata
    1 point
  38. johnnytran

    SmartBoost issues

    BO7 uses under 500kB/sec down and under 200kB/sec upload (5Mbps/1.6Mbps) on minimal texture streaming settings. Probably double once you bump the texture streaming up. There is a spike however at the beginning of each match as you load in (probably downloading initial textures, assets etc.) this is with looking at traffic captured via Wireshark, so there could possibly be a bug with the amount of bandwidth being reported? I regularly see "stats for nerds" allocate around 1.2Mbps to BO7 so i'm surprised it's running
    1 point
  39. Gaming requires very little bandwidth so the amounts shown are actually accurate but if disabling it works better for you that's fine, we just provide the tools, it's up to you how you use them. You could also try disabling gaming and prioritizing the device instead.
    1 point
  40. I think there is some improvement but may not get you all the way, I've added you so you can check
    1 point
  41. You're right. My bad. I just thought that the XR500 bricking issue was kind of a known thing. At any rate, thank you for your support over the years. I've read a lot of stuff you've written here and there, all of it is top notch stuff.
    1 point
  42. To get an Open NAT you need an open route to the internet, with the setup you're going to use you would need to put it in the DMZ to do that. It's perfectly fine to do so, the R3 has its own firewall so it is protected
    1 point
  43. Obrigado.
    1 point
  44. I’m going to push back on this a bit, because the conclusion being drawn here doesn’t line up with how online games or networks actually work. I’m an Enterprise Lead Network Engineer with over a decade of experience designing and operating large-scale, latency-sensitive networks (factories, global WANs, DCs, SDN, etc.). I am also a professional competitive CS2 and FortNite player. From a technical standpoint, a consumer router cannot “manipulate lag compensation or hit detection” in the way you’re describing. How hit registration actually works: In modern multiplayer shooters (including CoD), hit detection is authoritative on the game server, not the client and certainly not your router. The general flow looks like this: Your client sends input events (movement, aim, fire timestamp) The server rewinds game state using lag compensation The server determines whether a hit occurred The result is sent back to all clients Your router never sees: Player hitboxes Server reconciliation logic Lag compensation algorithms Damage calculation It only sees encrypted UDP packets with timestamps. (along with a few checksums that are used on the backend to determine whether there has been any manipulation to the data stream, but that is entirely dependent upon game and AC used). What lag compensation really is Lag compensation exists to normalize different client latencies, not to “reward” or “punish” certain players. If two players fire at nearly the same time, the server rewinds state to each client’s perceived moment and resolves the outcome. This can feel unfair at times, but that’s a function of: Tick rate Interpolation / extrapolation Server load Packet arrival variance Player movement prediction Not the brand of router. What routers can affect (and what they can’t) At Layers 1–5, almost every modern router you listed (OpenWRT, MikroTik, pfSense, Ubiquiti, Asus, NetDuma) is doing the same fundamental job: NAT Stateful firewall Packet forwarding Optional QoS / shaping This is the ONLY thing that you might be able to argue NetDuma does 'better' than others. However, that is merely if they do it 'out of the box' vs. others that may not considering it's all adherent to RFCs and standardizations, dscp values, etc. If bufferbloat is already controlled (which you explicitly said it was), then: Latency is stable Jitter is minimized Packet loss is negligible At that point, there is no mechanism for a router to selectively improve hit registration. It cannot reorder server logic, alter rewind windows, or bias combat resolution. If it could, competitive esports would ban consumer routers overnight. Why it feels different Perceived improvements usually come from: Different matchmaking servers or routes Temporary changes in server load Variance in opponents’ latency Session-to-session network conditions Confirmation bias (especially after hardware changes) Humans are very good at pattern-matching and very bad at controlled experiments, especially when adrenaline and competition are involved. The key point If a router could truly “manipulate lag comp”: It would be detectable by the game developer It would be considered cheating It would be patched or blocked immediately No consumer router has access to the data or control plane required to do that. Final thought If you’re enjoying the R3, that’s totally fine. Stable latency and good QoS do matter. But attributing gunfight outcomes to router-level manipulation of hit detection isn’t technically accurate. The network delivers packets. The server decides who lives and who dies. Everything else is perception.
    1 point
  45. Good to hear! DNS won't make a difference for gaming so unnecessary to change it. There isn't a backup settings function currently but it has been requested so may come in future.
    1 point
  46. Putting yourself in 100ms ping lobbies is setting yourself up for a major disadvantage either way you look at it 😂😂
    1 point
  47. Can't believe it's been 11 years since I joined the forum , during that time I have had the R1 / R2 XR500 with R2 OS and now the R3. Today my R3 is plugged into my Asus RT-AX88U Pro , Just a little bit on the Asus : Rock solid piece of kit with great WIFI coverage and a good amount of gaming tweaks within the OS including various different types of QOS , on average we have around 22 wired and wireless devices connected to the Asus no issues ever . Only the Xbox is a wired connection to the R3 , I have flip flopped from both routers over the last few months and always go back to the R3 from a connection perspective it just feels much better , for me it is best in class it does what it is supposed to do from a gaming / connection perspective . HOWEVER - I had some time over the Xmas break off work and decided to plug the R3 directly into my ONT , so all devices connected to the R3 as it is designed to do , BTW just to say I think the OS on the R3 is excellent from a visual perspective and provides so much information and options to fine tune , much better than the Asus in my opinion , the following is what I experienced over a full week : Daily drops in WIFI or internet connection longest period of connection 1.5 days before I re boot WIFI would not reach as far as my Asus , ring door bell and Hive would not function correctly Family complaints Gaming was even better Where I am going with this ? Is this a hardware or software problem ? , I have tried to live solely on the Netduma router previously but it never delivers on a stable connection as my default network router when everything is connected to it . If it is hardware issue hen I for one would be willing to pay more to have an Asus type performance with the Netduma OS . I know we have had the Netgear experiment but not sure that is still an option mine died a long time ago . In closing I love the Netduma OS , it is back now plugged into my Asus and in my opinion gives me the best gaming connection on the market without doubt . It is just not capable of being a default network router managing all devices . You could I suppose without being dis respectful call it a one trick pony ..... but hey it's one hell of a trick . .
    1 point
  48. 1 point
  49. For anyone anyone that wants good hitreg on BO6, this is my setup based on 1Gbps fibre Internet. 1. I've set congestion control to 50.5% for both up and down which gives me the best bufferbloat results. When tuning for Bufferbloat, pay attention to Jitter. Try and get it under 10ms. I managed to get mine under 3ms as I have very good Internet here in my country. 2. Set Congestion Control to Auto or Recommended. I keep mine on Always On unless I have big downloads. 3. I only prioritised Call of Duty (Series) for Apps and my PC for device. You don't need to prioritise Call Of Duty (Content) as @YT_LowPingKinghas mentioned in his videos Call of Duty (Series) covers Call of Duty (Content) as well. Focus on getting your Jitter as low as possible. I've noticed tremendous consistency and crispy hitregs just by doing this. I've uploaded a video of my gameplay and its been very consistent from game to game. Do give it a try and hope this helps. Nothing complicated to setup as the router does everything properly with 540 firmware but Geofilter is kinda broken now as it doesn't indicate which server on the map its connecting to anymore. I hope this can be fixed in the next update. And do factory reset your router after upgrading to 540 firmware. I got away without doing factory reset last few updates but 540 firmware wasn't having it. Had ping spikes and weird issues until I factory reset and it was GOLDEN.
    1 point
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