Leaderboard
Popular Content
Showing content with the highest reputation since 12/21/25 in all areas
-
combined netduma and exitlag and had one of the nuttiest games I've had with a netduma
Pianist and 2 others reacted to DanologyUK for a topic
You just admitted it lag spikes when using it though??3 points -
NEW R3 FIRMWARE - DumaOS 4.0.540
euphidra and one other reacted to Netduma Fraser for a topic
Sorry to hear that! We don't give out any ETAs but hopefully not much longer for one2 points -
GeoFilter = Easier lobbies
lefteris.lydios and one other reacted to thisisreallife for a topic
Hello bro thanks for your reply. So I'm confused, what should we be doing? Turn on Geo filter and set my location to which country? I live in the UK so I just want to understand. Thank you bro!2 points -
Thanks Fraser2 points
-
Netduma R3 not getting full broadband speed
Krush and one other reacted to Netduma Fraser for a topic
Okay that's good then, the router isn't limiting you, it's just the speed test provider the router uses isn't always the most accurate so you can ignore that2 points -
2.4 enabled devices
Krush and one other reacted to Dirtytamato for a topic
Ya I've addressed all of this. Thanks though2 points -
if you have desync or bad shoot first die first, activate steady ping.
Netduma Fraser and one other reacted to ownal0t for a topic
steady ping has been an absolute game changer for me when the server gets destroyed to lag and etc. try it out. I kept mine on default value2 points -
THE BEST SETTINGS WITH v4.0.540 FOR CALL OF DUTY/ BATTLEFIELD 6
iOrcus and one other reacted to Netduma Fraser for a topic
It's the Windows Task Manager2 points -
1 point
-
Netduma r3 is the best gaming router!
Moofda reacted to Destroyer_anon for a topic
I’m going to push back on this a bit, because the conclusion being drawn here doesn’t line up with how online games or networks actually work. I’m an Enterprise Lead Network Engineer with over a decade of experience designing and operating large-scale, latency-sensitive networks (factories, global WANs, DCs, SDN, etc.). I am also a professional competitive CS2 and FortNite player. From a technical standpoint, a consumer router cannot “manipulate lag compensation or hit detection” in the way you’re describing. How hit registration actually works: In modern multiplayer shooters (including CoD), hit detection is authoritative on the game server, not the client and certainly not your router. The general flow looks like this: Your client sends input events (movement, aim, fire timestamp) The server rewinds game state using lag compensation The server determines whether a hit occurred The result is sent back to all clients Your router never sees: Player hitboxes Server reconciliation logic Lag compensation algorithms Damage calculation It only sees encrypted UDP packets with timestamps. (along with a few checksums that are used on the backend to determine whether there has been any manipulation to the data stream, but that is entirely dependent upon game and AC used). What lag compensation really is Lag compensation exists to normalize different client latencies, not to “reward” or “punish” certain players. If two players fire at nearly the same time, the server rewinds state to each client’s perceived moment and resolves the outcome. This can feel unfair at times, but that’s a function of: Tick rate Interpolation / extrapolation Server load Packet arrival variance Player movement prediction Not the brand of router. What routers can affect (and what they can’t) At Layers 1–5, almost every modern router you listed (OpenWRT, MikroTik, pfSense, Ubiquiti, Asus, NetDuma) is doing the same fundamental job: NAT Stateful firewall Packet forwarding Optional QoS / shaping This is the ONLY thing that you might be able to argue NetDuma does 'better' than others. However, that is merely if they do it 'out of the box' vs. others that may not considering it's all adherent to RFCs and standardizations, dscp values, etc. If bufferbloat is already controlled (which you explicitly said it was), then: Latency is stable Jitter is minimized Packet loss is negligible At that point, there is no mechanism for a router to selectively improve hit registration. It cannot reorder server logic, alter rewind windows, or bias combat resolution. If it could, competitive esports would ban consumer routers overnight. Why it feels different Perceived improvements usually come from: Different matchmaking servers or routes Temporary changes in server load Variance in opponents’ latency Session-to-session network conditions Confirmation bias (especially after hardware changes) Humans are very good at pattern-matching and very bad at controlled experiments, especially when adrenaline and competition are involved. The key point If a router could truly “manipulate lag comp”: It would be detectable by the game developer It would be considered cheating It would be patched or blocked immediately No consumer router has access to the data or control plane required to do that. Final thought If you’re enjoying the R3, that’s totally fine. Stable latency and good QoS do matter. But attributing gunfight outcomes to router-level manipulation of hit detection isn’t technically accurate. The network delivers packets. The server decides who lives and who dies. Everything else is perception.1 point -
Interface crashed
mxttheo_ reacted to Netduma Fraser for a topic
Good to hear! DNS won't make a difference for gaming so unnecessary to change it. There isn't a backup settings function currently but it has been requested so may come in future.1 point -
NEW XR700 BETA FIRMWARE: 3.3.363
listek2000 reacted to Netduma Fraser for a topic
There won't be no. It'll just be security fixes then, it's unlikely it's based on 3.3, I think it probably reached end of service before they did it.1 point -
NEW R3 FIRMWARE - DumaOS 4.0.540
euphidra reacted to Netduma Fraser for a topic
Good to hear, don't forget the Early Access firmware as well1 point -
Interface crashed
mxttheo_ reacted to Netduma Fraser for a topic
Please upgrade to the Early Access version and see if it still occurs - once it's fully upgraded factory reset then monitor it1 point -
major ping spikes lately
purpleandgold33 reacted to Netduma Fraser for a topic
As above I wouldn't rely on that, try this instead https://support.netduma.com/frequently-asked-questions/legacyfaqs/test-your-ping/1 point -
major ping spikes lately
purpleandgold33 reacted to Krush for a topic
Invite de commande ping 8.8.8.8 https://www.ionos.fr/digitalguide/serveur/outils/commande-ping/ —- Mettre le PC en filaire derrière le R31 point -
major ping spikes lately
purpleandgold33 reacted to Krush for a topic
Ça donne quoi, si tu fais un ping vers 8.8.8.8 sur ton PC ?1 point -
GeoFilter = Easier lobbies
lefteris.lydios reacted to VeeDot for a topic
I'm in the same boat, let me know if you can1 point -
Netduma R3 with Lagofast or Exitlag and question on Ping optimizer
ShanaSakai reacted to Netduma Fraser for a topic
No worries at all, do keep us updated and any questions/issues just ask!1 point -
Netduma R3 with Lagofast or Exitlag and question on Ping optimizer
ShanaSakai reacted to Netduma Fraser for a topic
Those programs/services are essentially VPNs which means you're creating an encrypted tunnel from your device to their servers so the router cannot reliably determine where you're connecting to in order to filter. Your experience may vary but I would generally say it's not going to work as well. Steady Ping relies on the Geo-Filter being able to see the game host/server and be able to ping it (which isn't always possible anyway due to game servers not responding to pings) so if you're not seeing a server on the map when using both together and you're not showing a ping then that aspect won't work. Ping Optimizer is unaffected by using those services. On the Congestion Control part make sure to disable Speed Test Bypass, otherwise the speed test will read like you have full speeds and your percentage changes won't properly be affected, then try again. Personally I think people hyper focus on the results too much as with Congestion Control active your connection cannot be saturated and so bufferbloat can't occur. However, you should be able to improve upon the results the site shows you by disabling bypass and fine tuning the percentages further - we usually suggest starting at 70%.1 point -
BO7 Mislocated Servers
Netduma Fraser reacted to Luis Gomes for a topic
Hey there once again @Netduma Fraser Here are a couple more i’ve saved up: 180E27B CGNS86 180EBMD 180E2GO 180E2FE 180ED0J1 point -
Ping optimizer or congestion control?
PerfectShots reacted to Netduma Fraser for a topic
Auto will work when you're gaming (assuming that's what you're prioritizing on SmartBOOST) so you don't need to set it to Always1 point -
1 point
-
disconnected and speed not accurate
lg2021 reacted to Netduma Fraser for a topic
I'm sure it's easily resolvable, let us know if you want to continue1 point -
GEO Filter problem EU>NA / PS5 / WARZONE - crossplay off
Netduma Fraser reacted to Pianist for a topic
Fixed it, had nothing to do with the Netduma, can be closed. 🙂1 point -
R3 + PS5 + 5G Router — Lag Spikes & Bad Hit Registration in Warzone
Netduma Fraser reacted to Abdalla for a topic
I’m using a Huawei CPE Pro 5 as my 5G modem. I’ve tested multiple bands and currently have the modem band-locked to the combination that gives me the best SINR and RSRQ, rather than chasing peak throughput. My goal was stability and lower jitter. My jitter has dropped to around 3–4 ms, compared to ~5 ms previously, without any changes on the R3 side. I’m assuming this improvement is related to tower load, scheduling, or band conditions rather than router configuration.1 point -
1 point
-
A doubt
Rodolfo Lima reacted to Netduma Fraser for a topic
Blocking devices using bandwidth when you're playing etc is an extreme measure, as long as you have Congestion Control setup and SmartBOOST set to prioritize you then they won't be causing any issues1 point -
Happy New Year to all!
Rodolfo Lima reacted to Netduma Fraser for a topic
As above the team will all be back tomorrow to continue work on it, as always we'll make a post with the firmware when its ready1 point -
Voice chat issue on PlayStation 5
Netduma Fraser reacted to N.J for a topic
I tried what Capoeira82 suggested with the marking on the map and so far it works. It seems to be the solution.... Thanks.1 point -
Netduma R3 not getting full broadband speed
buzz reacted to Netduma Fraser for a topic
As mentioned, people will be closer/further away to the server so that will impact it. Given you're in Scotland your closest server for any game is almost certainly in London. Then your location, for example if you're in a major city or the highlands would impact it as well. Also just the general routing your ISP takes to the game servers. Essentially, there are so many variables to consider that you can't really compare your network experience to anyone else - I'd even go so far as saying not to compare to your neighbour as even then the quality of the cables feeding your houses can impact it, the amount of devices being actively used at a time etc.1 point -
Hi Krush, I am playing on my own. Totally understand thanks again Pete1 point
-
Oui c'est ça ! Vous jouez en équipe ? En fonction de la proximité du serveur la latence n'est pas la même entre les membres d'un groupe de jeu ! Le jeu utilise des serveurs dédiés, l'hôte n'est plus le relais comme avant sur du serveur P2P !1 point
-
Okay thanks Fraser so all good with the Netduma R3 I was concerned trying to bring latency down for gaming I have made mistakes with Netduma settings .Playing between 26ms and 31ms latency but other gamers are saying they are 16ms so I believe they are closer to the server if that’s right .1 point
-
1 point
-
Netduma R3 not getting full broadband speed
buzz reacted to Netduma Fraser for a topic
As above, do the speed test on speedtest.net, do you get your expected speeds then?1 point -
2.4 enabled devices
Dirtytamato reacted to Netduma Fraser for a topic
That's just log spam, we're aware of it, you can ignore it as it won't be causing any issues. You can reset if you like but it's unlikely to make a big difference. You're saying the connection is weak but are they experiencing any issues with the WiFi specifically?1 point -
QOS
18RayF reacted to Netduma Fraser for a topic
The Congestion Control aspect is codel & our own proprietary algorithm I believe1 point -
Battlefield 6
Azziz Tuga reacted to Netduma Fraser for a topic
We can't do anything about that necessarily, if they don't want to connect you to those other servers for whatever reason they won't. Could be they're only used in times of heavy load, when other servers are down etc1 point -
can't connect to server
jame0174 reacted to Netduma Fraser for a topic
Great to hear and thanks for the ID!1 point -
Geofilter
18RayF reacted to Netduma Fraser for a topic
Do this: Quit the application/game/client completely - including the game client from the System Tray - important! Remove device from the Geo-Filter If you're on PC then give it the PlayStation Device Type in the Device Manager Resync from the Geo-Filter Map menu Re-add the device to the Geo-Filter Set up the Geo-Filter how you like Wait 2 minutes Boot up application/game/client To force servers you need to do the following: It's essential the Geo-Filter is enabled before the game client (e.g. Steam etc) if on PC or platform (e.g. Xbox, PlayStation) or the game have been launched. If you change Geo-Filter settings when you're on the game then you will need to restart the game for those changes to take effect, otherwise it will use the previous Geo-Filter settings and appear not to be working. For settings ensure Ping Assist and Geo-Latency are disabled in the Geo-Filter menu that can be found by clicking ⋮ in the top right hand corner of the page and go to Settings. Strict Mode should also be enabled, it is enabled by default so if you haven't disabled it you can ignore it. If you have disabled it or want to check it can be found in the same Settings menu as above or in Settings > Troubleshooting > Advanced > Developer Options depending on your firmware version. Fast Search should also be disabled which it is by default so can be ignored if you haven't changed it, otherwise this can be found in the same place.1 point -
Better ping from a further away server.
jame0174 reacted to Netduma Fraser for a topic
No worries, do keep us updated, would be interested to hear what they find.1 point -
New R3 User (My Questions)
Krush reacted to Netduma Fraser for a topic
The whole purpose of the router is to allow you to get the best connection possible and give you the freedom to have more choice in the servers you play on. We've never advertised it as something to get you easier games. You're referring to HybridVPN which is in settings, as normal you'll need a VPN subscription from a 3rd party VPN provider that supports OpenVPN or Wireguard configuration files to use it.1 point -
Solicitação de participação no programa beta do Duma R3
Luiz Fernando reacted to Netduma Fraser for a topic
Added, let us know how you get on https://forum.netduma.com/forum/151-netduma-r3-early-access/1 point -
Best setting for bo6 hit detection
Hydros85 reacted to satinghostrider for a topic
For anyone anyone that wants good hitreg on BO6, this is my setup based on 1Gbps fibre Internet. 1. I've set congestion control to 50.5% for both up and down which gives me the best bufferbloat results. When tuning for Bufferbloat, pay attention to Jitter. Try and get it under 10ms. I managed to get mine under 3ms as I have very good Internet here in my country. 2. Set Congestion Control to Auto or Recommended. I keep mine on Always On unless I have big downloads. 3. I only prioritised Call of Duty (Series) for Apps and my PC for device. You don't need to prioritise Call Of Duty (Content) as @YT_LowPingKinghas mentioned in his videos Call of Duty (Series) covers Call of Duty (Content) as well. Focus on getting your Jitter as low as possible. I've noticed tremendous consistency and crispy hitregs just by doing this. I've uploaded a video of my gameplay and its been very consistent from game to game. Do give it a try and hope this helps. Nothing complicated to setup as the router does everything properly with 540 firmware but Geofilter is kinda broken now as it doesn't indicate which server on the map its connecting to anymore. I hope this can be fixed in the next update. And do factory reset your router after upgrading to 540 firmware. I got away without doing factory reset last few updates but 540 firmware wasn't having it. Had ping spikes and weird issues until I factory reset and it was GOLDEN.1 point -
Reboot Scheduling
The__Sorrow reacted to Zeriu for a topic
Hello, I have found a few suggestions mentioning Reboot Scheduling before and that this would be discussed in several meetings. This was about years ago, is there any word or update if this is coming to Netduma in a firmware update soon? I can restart it myself every few days. But it would be more convenient to have it reboot on it's own for select days of the week during the hours the internet is not being used.1 point -
Netduma r3 is the best gaming router!
Destroyer_anon reacted to johnnytran for a topic
The R3 does it's job but it can't magically make your bullets register how they should, that's up to the game and your opponents - the matchmaking doesn't prioritise the connection of your opponents, so when you get connected to laggy people from across the country most of the time, you're going to get poor hit registration no matter what router you're using. I sit single digit pings but get penalised heavily, the game just feels delayed when there's people with crap connections in the match. If everyone's under 20ms (rare) it feels amazing. They've tried to make the game playable for everyone no matter your ping but it's not perfect, there's a reason why people geo filter to servers further away to increase their ping, or why some Japanese/Chinese connect to the Australian servers on purpose. MWIII has given me the worst experience i've had in cod in a long time. My KD is around 2.8 now but I was probably negative the first 2 months from how awful it ran. That's the lowest i've had since like OG MW3 and I'm surprise it's even gotten there with how bad it runs. The only router that has made this game remotely playable is the R2 or R3 - no other router has given me playable matches until recently, I decided to switch to my old Asus router I was running as an AP to router mode and it has been giving me some smooth hit rego. It's running Merlin firmware, I have no fancy settings, just set my console to priority and using Adaptive QoS with my full bandwidth set up. I have found matches run bad if I throttle bandwidth low, unlike some of the older cods. Some people that I occasionally play with have no issues whatsoever playing via WiFi and they're sitting on 30-70ms ping due to their location. When I vs them for fun in public lobbies, they have the type of connection where you're dead before you can ADS.. they are just synced to the server much earlier than you and have the lag comp on their side. I've tried bumping up my ping but it doesn't give the same experience as having a high ping by default. Maybe it's related to the routing.1 point -
cold war
ANGEL GONSALEZ reacted to agostinotar for a topic
I can't find the cold war servers anymore you removed them i only find warzone mw2 mw2 is dead put the cold war servers back1 point
