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Showing content with the highest reputation since 01/03/26 in Posts
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Sharing my results
Netduma Fraser and one other reacted to LeonGulien for a topic
It took a lot of time and effort to finally achieve this result. Trying things out, shifting the mesh system, and adjusting the netduma. I'm very happy with the result.2 points -
DumaOS Mobile App 1.3.26 Released
Krush and one other reacted to Netduma Luke M for a topic
Hi all! App version 1.3.26 is now available on the App Store & Play Store for iOS and Android. Not many changes since 1.3.20, but here they are: Fixed iOS 26 can't interact with views Fixed Ping Heatmap doesn't display servers with longitude of 0 Updated to use new Netduma Logo The biggest issue was an incompatibility with iOS 26, which was causing a lot of issues. This release should resolve those issues.2 points -
Netduma R3 with existing AiMesh WiFi
Netduma Fraser and one other reacted to QuizTime for a topic
I appreciate the info and it helped a lot! Happy to be part of the Duma gang again.2 points -
NEW R3 FIRMWARE - DumaOS 4.0.540
euphidra and one other reacted to Netduma Fraser for a topic
Sorry to hear that! We don't give out any ETAs but hopefully not much longer for one2 points -
GeoFilter = Easier lobbies
lefteris.lydios and one other reacted to thisisreallife for a topic
Hello bro thanks for your reply. So I'm confused, what should we be doing? Turn on Geo filter and set my location to which country? I live in the UK so I just want to understand. Thank you bro!2 points -
11 years and counting ! my thoughts on the Netduma product
Moofda and one other reacted to BL4CK OPS V3TRN for a topic
Can't believe it's been 11 years since I joined the forum , during that time I have had the R1 / R2 XR500 with R2 OS and now the R3. Today my R3 is plugged into my Asus RT-AX88U Pro , Just a little bit on the Asus : Rock solid piece of kit with great WIFI coverage and a good amount of gaming tweaks within the OS including various different types of QOS , on average we have around 22 wired and wireless devices connected to the Asus no issues ever . Only the Xbox is a wired connection to the R3 , I have flip flopped from both routers over the last few months and always go back to the R3 from a connection perspective it just feels much better , for me it is best in class it does what it is supposed to do from a gaming / connection perspective . HOWEVER - I had some time over the Xmas break off work and decided to plug the R3 directly into my ONT , so all devices connected to the R3 as it is designed to do , BTW just to say I think the OS on the R3 is excellent from a visual perspective and provides so much information and options to fine tune , much better than the Asus in my opinion , the following is what I experienced over a full week : Daily drops in WIFI or internet connection longest period of connection 1.5 days before I re boot WIFI would not reach as far as my Asus , ring door bell and Hive would not function correctly Family complaints Gaming was even better Where I am going with this ? Is this a hardware or software problem ? , I have tried to live solely on the Netduma router previously but it never delivers on a stable connection as my default network router when everything is connected to it . If it is hardware issue hen I for one would be willing to pay more to have an Asus type performance with the Netduma OS . I know we have had the Netgear experiment but not sure that is still an option mine died a long time ago . In closing I love the Netduma OS , it is back now plugged into my Asus and in my opinion gives me the best gaming connection on the market without doubt . It is just not capable of being a default network router managing all devices . You could I suppose without being dis respectful call it a one trick pony ..... but hey it's one hell of a trick . .2 points -
Thanks Fraser2 points
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Netduma R3 not getting full broadband speed
Krush and one other reacted to Netduma Fraser for a topic
Okay that's good then, the router isn't limiting you, it's just the speed test provider the router uses isn't always the most accurate so you can ignore that2 points -
combined netduma and exitlag and had one of the nuttiest games I've had with a netduma
Pianist and one other reacted to DanologyUK for a topic
You just admitted it lag spikes when using it though??2 points -
1 point
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Sharing my results
Netduma Fraser reacted to LeonGulien for a topic
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Okay, so for you, "problem" rhymes with "breakdowns" in the IT world, which you clearly don't know much about, especially here, since it's supposed to be a gaming router, so latency and other factors should be optimized as much as possible. Well, in these logs, that's not the case. The router, especially the processor, is working unnecessarily and haphazardly, which affects the stability of the system and therefore the router... Basically, just because your car starts and runs doesn't mean it doesn't have a problem... But since it's you, I can understand.1 point
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@18RayFYour case is uncommon but not unheard of. What stands out is that you're using DHCP, which typically operates with an MTU of 1500. However, your ISP is clearly providing an MTU of 1492, commonly seen with PPPoE, and when the MTU exceeds the limit set by the router, fragmentation occurs, which can lead to issues like the one you experienced. In other cases, this might manifest more noticeably, such as through packet loss. It is not an issue on the router side as the router uses the most common configuration. @KinGzzyMost of what you said isn’t even an issue; the time going backwards is literally just the DPI reading the packets, and as you are using the AI, which you are, it doesn’t tell you the most obvious thing, which is that IPv6 is disabled.1 point
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No, you can't do anything; you have to wait for him to pass the information on to a Firmware (Embedded) Developer.1 point
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1 point
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limited LAN speed on XR300
ZahroKen reacted to Netduma Fraser for a topic
The longer the cable the more subject to interference it is but it's usually fine up to ~100 meters. However with such a long cable it is much harder to determine if there are any kinks or internal breaks for example1 point -
SmartBoost issues
CRAZYLEGS reacted to johnnytran for a topic
BO7 uses under 500kB/sec down and under 200kB/sec upload (5Mbps/1.6Mbps) on minimal texture streaming settings. Probably double once you bump the texture streaming up. There is a spike however at the beginning of each match as you load in (probably downloading initial textures, assets etc.) this is with looking at traffic captured via Wireshark, so there could possibly be a bug with the amount of bandwidth being reported? I regularly see "stats for nerds" allocate around 1.2Mbps to BO7 so i'm surprised it's running1 point -
SmartBoost issues
CRAZYLEGS reacted to Netduma Fraser for a topic
Gaming requires very little bandwidth so the amounts shown are actually accurate but if disabling it works better for you that's fine, we just provide the tools, it's up to you how you use them. You could also try disabling gaming and prioritizing the device instead.1 point -
Netduma R3 with existing AiMesh WiFi
Krush reacted to Netduma Fraser for a topic
You've had a lot of good advice so far but to summarize: If you want to use all of the R3 functions, i.e. QoS, SmartBOOST etc then you need to do either of these options: If you only care about using the Geo-Filter then what you suggested originally will work:1 point -
Ip fixo (ipv6)
Rodolfo Lima reacted to Netduma Fraser for a topic
Either way, it's up to you, there won't be any conflicts1 point -
Netduma r3 is the best gaming router!
Destroyer_anon reacted to Aimz for a topic
This isn’t a support post, this is just a post from a hardcore call of duty ranked player giving my honest review of the router. Because ive been seeing soooo much negativity about this router. Ive been playing ranked play on call of duty modern warfare 3 on pc for about 8 hours a day. I can honestly say the netduma r3 melts my enemies. I’ve tried multiple different routers so I know how each router feels when you’re playing competitively when every millisecond counts! I’ve tried Openwrt, Ubiquiti, Arista, Mikrotik, Pfsense and Asus ROG routers. They all do very good A+ 0ms bufferbloat with QOS. BUT the problem with those routers is the hit detection / lag comp. Where you clearly see the enemy and shoot them first and you die first. It’s like you shoot nerf bullets and they just INSTA DELETE you! I don’t know how netduma does it but this router is manipulating the lag comp / hit detection to give you a advantage. I mean theres still some moments when I’m like how did I lose that gunfight but it’s ALOT less compared to those other routers. The latest firmware still has some bugs that I’m sure is going to be fixed.. but the firmware is more than playable for me Anyone else feels this way or its only me?1 point -
Netduma r3 is the best gaming router!
Moofda reacted to Destroyer_anon for a topic
I’m going to push back on this a bit, because the conclusion being drawn here doesn’t line up with how online games or networks actually work. I’m an Enterprise Lead Network Engineer with over a decade of experience designing and operating large-scale, latency-sensitive networks (factories, global WANs, DCs, SDN, etc.). I am also a professional competitive CS2 and FortNite player. From a technical standpoint, a consumer router cannot “manipulate lag compensation or hit detection” in the way you’re describing. How hit registration actually works: In modern multiplayer shooters (including CoD), hit detection is authoritative on the game server, not the client and certainly not your router. The general flow looks like this: Your client sends input events (movement, aim, fire timestamp) The server rewinds game state using lag compensation The server determines whether a hit occurred The result is sent back to all clients Your router never sees: Player hitboxes Server reconciliation logic Lag compensation algorithms Damage calculation It only sees encrypted UDP packets with timestamps. (along with a few checksums that are used on the backend to determine whether there has been any manipulation to the data stream, but that is entirely dependent upon game and AC used). What lag compensation really is Lag compensation exists to normalize different client latencies, not to “reward” or “punish” certain players. If two players fire at nearly the same time, the server rewinds state to each client’s perceived moment and resolves the outcome. This can feel unfair at times, but that’s a function of: Tick rate Interpolation / extrapolation Server load Packet arrival variance Player movement prediction Not the brand of router. What routers can affect (and what they can’t) At Layers 1–5, almost every modern router you listed (OpenWRT, MikroTik, pfSense, Ubiquiti, Asus, NetDuma) is doing the same fundamental job: NAT Stateful firewall Packet forwarding Optional QoS / shaping This is the ONLY thing that you might be able to argue NetDuma does 'better' than others. However, that is merely if they do it 'out of the box' vs. others that may not considering it's all adherent to RFCs and standardizations, dscp values, etc. If bufferbloat is already controlled (which you explicitly said it was), then: Latency is stable Jitter is minimized Packet loss is negligible At that point, there is no mechanism for a router to selectively improve hit registration. It cannot reorder server logic, alter rewind windows, or bias combat resolution. If it could, competitive esports would ban consumer routers overnight. Why it feels different Perceived improvements usually come from: Different matchmaking servers or routes Temporary changes in server load Variance in opponents’ latency Session-to-session network conditions Confirmation bias (especially after hardware changes) Humans are very good at pattern-matching and very bad at controlled experiments, especially when adrenaline and competition are involved. The key point If a router could truly “manipulate lag comp”: It would be detectable by the game developer It would be considered cheating It would be patched or blocked immediately No consumer router has access to the data or control plane required to do that. Final thought If you’re enjoying the R3, that’s totally fine. Stable latency and good QoS do matter. But attributing gunfight outcomes to router-level manipulation of hit detection isn’t technically accurate. The network delivers packets. The server decides who lives and who dies. Everything else is perception.1 point -
Interface crashed
mxttheo_ reacted to Netduma Fraser for a topic
Good to hear! DNS won't make a difference for gaming so unnecessary to change it. There isn't a backup settings function currently but it has been requested so may come in future.1 point -
Battlefield 6 Beta Game mode (boost, QOS) not working
Redflame reacted to Netduma Fraser for a topic
You shouldn't have a double NAT if the R3 is in the EE hub DMZ so I'd suggest checking the WAN IP on the R3 is the same as the IP entered in the DMZ. In that scenario if you need PPPoE for example then yes you can just put those details in and leave everything else the same. You may need to fine tune your Congestion Control settings a little more to get the same results you're used to but otherwise it would be fine. I would look into the DMZ thing though first as you can see reduced speeds and there is also a disconnect issue with PPPoE we're looking into. The R3 won't change any settings unless you change them so no need to screenshot. If you have a double NAT even after connecting to the ONT then you have a CG-NAT in which case you only have these options to resolve it: Get a static public IP from the ISP (usually a charged extra) Use a VPN (using a VPN generally gives you a moderate/strict NAT anyway, also an extra charge) Change ISP to one that doesn't use CG-NAT1 point -
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Interface crashed
mxttheo_ reacted to Netduma Fraser for a topic
Please upgrade to the Early Access version and see if it still occurs - once it's fully upgraded factory reset then monitor it1 point -
major ping spikes lately
purpleandgold33 reacted to Netduma Fraser for a topic
As above I wouldn't rely on that, try this instead https://support.netduma.com/frequently-asked-questions/legacyfaqs/test-your-ping/1 point -
major ping spikes lately
purpleandgold33 reacted to Krush for a topic
Invite de commande ping 8.8.8.8 https://www.ionos.fr/digitalguide/serveur/outils/commande-ping/ —- Mettre le PC en filaire derrière le R31 point -
major ping spikes lately
purpleandgold33 reacted to DARKNESS for a topic
@purpleandgold33You shouldn't rely on it since it's inaccurate and requires an update. I believe they are working on a fix to improve its accuracy. In the meantime, adjust your sqm manually.1 point -
GeoFilter = Easier lobbies
lefteris.lydios reacted to VeeDot for a topic
I'm in the same boat, let me know if you can1 point -
Can’t connect to game.
Netduma Fraser reacted to Gary7289 for a topic
Yes that’s correct no mate no issues with geo filter after factory reset.1 point -
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BO7 Mislocated Servers
Netduma Fraser reacted to Luis Gomes for a topic
Hey there once again @Netduma Fraser Here are a couple more i’ve saved up: 180E27B CGNS86 180EBMD 180E2GO 180E2FE 180ED0J1 point -
Ping optimizer or congestion control?
Netduma Fraser reacted to PerfectShots for a topic
Thank you i appreciate it 🙏1 point -
Ping optimizer or congestion control?
PerfectShots reacted to Netduma Fraser for a topic
Auto will work when you're gaming (assuming that's what you're prioritizing on SmartBOOST) so you don't need to set it to Always1 point -
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disconnected and speed not accurate
lg2021 reacted to Netduma Fraser for a topic
I'm sure it's easily resolvable, let us know if you want to continue1 point -
Ping optimizer or congestion control?
PerfectShots reacted to Aspect of Wrath for a topic
Manual is way better, ping optomizer gets it wrong most of the time for me and you have to keep using it everyday incase your congestion changes. Manual I just set it to as close to 0 bufferbloat as possible and that's it done.1 point -
Vlan
Netduma Fraser reacted to 18RayF for a topic
Yep please can you ask for vlan routing also while applying QOS on each interface also please. Also not sure if people know but Vlans can help reduce max and 95th percentile latency , due to the fact that traffic is separated on different logical interfaces, each with its own ingress queues and burst absorption. This means Wi-Fi airtime chaos (retries, aggregation bursts, uploads from phones/TVs) is contained inside the Wi-Fi VLAN’s queues, instead of blocking or compressing ACKs for your wired gaming traffic. When the flows finally merge they’re already smoothed and paced.1 point -
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R3 + PS5 + 5G Router — Lag Spikes & Bad Hit Registration in Warzone
Netduma Fraser reacted to Abdalla for a topic
I’m using a Huawei CPE Pro 5 as my 5G modem. I’ve tested multiple bands and currently have the modem band-locked to the combination that gives me the best SINR and RSRQ, rather than chasing peak throughput. My goal was stability and lower jitter. My jitter has dropped to around 3–4 ms, compared to ~5 ms previously, without any changes on the R3 side. I’m assuming this improvement is related to tower load, scheduling, or band conditions rather than router configuration.1 point -
2.4 enabled devices
Netduma Fraser reacted to Dirtytamato for a topic
None. I've left everything default. Just to follow up from last night, I have updated to the new firmware and factory reset the router. Currently everything seems great! Played 3 rounds of bf6 so far with no micro stutters and no dosconects. the wifi status light are actually functioning now. I will update if somthing changes1 point -
A doubt
Rodolfo Lima reacted to Netduma Fraser for a topic
Blocking devices using bandwidth when you're playing etc is an extreme measure, as long as you have Congestion Control setup and SmartBOOST set to prioritize you then they won't be causing any issues1 point -
Voice chat issue on PlayStation 5
Netduma Fraser reacted to N.J for a topic
I tried what Capoeira82 suggested with the marking on the map and so far it works. It seems to be the solution.... Thanks.1 point -
Netduma R3 not getting full broadband speed
buzz reacted to Netduma Fraser for a topic
As mentioned, people will be closer/further away to the server so that will impact it. Given you're in Scotland your closest server for any game is almost certainly in London. Then your location, for example if you're in a major city or the highlands would impact it as well. Also just the general routing your ISP takes to the game servers. Essentially, there are so many variables to consider that you can't really compare your network experience to anyone else - I'd even go so far as saying not to compare to your neighbour as even then the quality of the cables feeding your houses can impact it, the amount of devices being actively used at a time etc.1 point -
Okay thanks Fraser so all good with the Netduma R3 I was concerned trying to bring latency down for gaming I have made mistakes with Netduma settings .Playing between 26ms and 31ms latency but other gamers are saying they are 16ms so I believe they are closer to the server if that’s right .1 point
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Netduma R3 not getting full broadband speed
buzz reacted to Netduma Fraser for a topic
As above, do the speed test on speedtest.net, do you get your expected speeds then?1 point -
2.4 enabled devices
Dirtytamato reacted to Netduma Fraser for a topic
That's just log spam, we're aware of it, you can ignore it as it won't be causing any issues. You can reset if you like but it's unlikely to make a big difference. You're saying the connection is weak but are they experiencing any issues with the WiFi specifically?1 point -
Netduma r3 is the best gaming router!
Destroyer_anon reacted to johnnytran for a topic
The R3 does it's job but it can't magically make your bullets register how they should, that's up to the game and your opponents - the matchmaking doesn't prioritise the connection of your opponents, so when you get connected to laggy people from across the country most of the time, you're going to get poor hit registration no matter what router you're using. I sit single digit pings but get penalised heavily, the game just feels delayed when there's people with crap connections in the match. If everyone's under 20ms (rare) it feels amazing. They've tried to make the game playable for everyone no matter your ping but it's not perfect, there's a reason why people geo filter to servers further away to increase their ping, or why some Japanese/Chinese connect to the Australian servers on purpose. MWIII has given me the worst experience i've had in cod in a long time. My KD is around 2.8 now but I was probably negative the first 2 months from how awful it ran. That's the lowest i've had since like OG MW3 and I'm surprise it's even gotten there with how bad it runs. The only router that has made this game remotely playable is the R2 or R3 - no other router has given me playable matches until recently, I decided to switch to my old Asus router I was running as an AP to router mode and it has been giving me some smooth hit rego. It's running Merlin firmware, I have no fancy settings, just set my console to priority and using Adaptive QoS with my full bandwidth set up. I have found matches run bad if I throttle bandwidth low, unlike some of the older cods. Some people that I occasionally play with have no issues whatsoever playing via WiFi and they're sitting on 30-70ms ping due to their location. When I vs them for fun in public lobbies, they have the type of connection where you're dead before you can ADS.. they are just synced to the server much earlier than you and have the lag comp on their side. I've tried bumping up my ping but it doesn't give the same experience as having a high ping by default. Maybe it's related to the routing.1 point
