Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 12/22/25 in Posts

  1. You just admitted it lag spikes when using it though??
    3 points
  2. I appreciate the info and it helped a lot! Happy to be part of the Duma gang again.
    2 points
  3. Sorry to hear that! We don't give out any ETAs but hopefully not much longer for one
    2 points
  4. Hello bro thanks for your reply. So I'm confused, what should we be doing? Turn on Geo filter and set my location to which country? I live in the UK so I just want to understand. Thank you bro!
    2 points
  5. 2 points
  6. Okay that's good then, the router isn't limiting you, it's just the speed test provider the router uses isn't always the most accurate so you can ignore that
    2 points
  7. Dirtytamato

    2.4 enabled devices

    Ya I've addressed all of this. Thanks though
    2 points
  8. steady ping has been an absolute game changer for me when the server gets destroyed to lag and etc. try it out. I kept mine on default value
    2 points
  9. You've had a lot of good advice so far but to summarize: If you want to use all of the R3 functions, i.e. QoS, SmartBOOST etc then you need to do either of these options: If you only care about using the Geo-Filter then what you suggested originally will work:
    1 point
  10. 1 point
  11. This isn’t a support post, this is just a post from a hardcore call of duty ranked player giving my honest review of the router. Because ive been seeing soooo much negativity about this router. Ive been playing ranked play on call of duty modern warfare 3 on pc for about 8 hours a day. I can honestly say the netduma r3 melts my enemies. I’ve tried multiple different routers so I know how each router feels when you’re playing competitively when every millisecond counts! I’ve tried Openwrt, Ubiquiti, Arista, Mikrotik, Pfsense and Asus ROG routers. They all do very good A+ 0ms bufferbloat with QOS. BUT the problem with those routers is the hit detection / lag comp. Where you clearly see the enemy and shoot them first and you die first. It’s like you shoot nerf bullets and they just INSTA DELETE you! I don’t know how netduma does it but this router is manipulating the lag comp / hit detection to give you a advantage. I mean theres still some moments when I’m like how did I lose that gunfight but it’s ALOT less compared to those other routers. The latest firmware still has some bugs that I’m sure is going to be fixed.. but the firmware is more than playable for me Anyone else feels this way or its only me?
    1 point
  12. I’m going to push back on this a bit, because the conclusion being drawn here doesn’t line up with how online games or networks actually work. I’m an Enterprise Lead Network Engineer with over a decade of experience designing and operating large-scale, latency-sensitive networks (factories, global WANs, DCs, SDN, etc.). I am also a professional competitive CS2 and FortNite player. From a technical standpoint, a consumer router cannot “manipulate lag compensation or hit detection” in the way you’re describing. How hit registration actually works: In modern multiplayer shooters (including CoD), hit detection is authoritative on the game server, not the client and certainly not your router. The general flow looks like this: Your client sends input events (movement, aim, fire timestamp) The server rewinds game state using lag compensation The server determines whether a hit occurred The result is sent back to all clients Your router never sees: Player hitboxes Server reconciliation logic Lag compensation algorithms Damage calculation It only sees encrypted UDP packets with timestamps. (along with a few checksums that are used on the backend to determine whether there has been any manipulation to the data stream, but that is entirely dependent upon game and AC used). What lag compensation really is Lag compensation exists to normalize different client latencies, not to “reward” or “punish” certain players. If two players fire at nearly the same time, the server rewinds state to each client’s perceived moment and resolves the outcome. This can feel unfair at times, but that’s a function of: Tick rate Interpolation / extrapolation Server load Packet arrival variance Player movement prediction Not the brand of router. What routers can affect (and what they can’t) At Layers 1–5, almost every modern router you listed (OpenWRT, MikroTik, pfSense, Ubiquiti, Asus, NetDuma) is doing the same fundamental job: NAT Stateful firewall Packet forwarding Optional QoS / shaping This is the ONLY thing that you might be able to argue NetDuma does 'better' than others. However, that is merely if they do it 'out of the box' vs. others that may not considering it's all adherent to RFCs and standardizations, dscp values, etc. If bufferbloat is already controlled (which you explicitly said it was), then: Latency is stable Jitter is minimized Packet loss is negligible At that point, there is no mechanism for a router to selectively improve hit registration. It cannot reorder server logic, alter rewind windows, or bias combat resolution. If it could, competitive esports would ban consumer routers overnight. Why it feels different Perceived improvements usually come from: Different matchmaking servers or routes Temporary changes in server load Variance in opponents’ latency Session-to-session network conditions Confirmation bias (especially after hardware changes) Humans are very good at pattern-matching and very bad at controlled experiments, especially when adrenaline and competition are involved. The key point If a router could truly “manipulate lag comp”: It would be detectable by the game developer It would be considered cheating It would be patched or blocked immediately No consumer router has access to the data or control plane required to do that. Final thought If you’re enjoying the R3, that’s totally fine. Stable latency and good QoS do matter. But attributing gunfight outcomes to router-level manipulation of hit detection isn’t technically accurate. The network delivers packets. The server decides who lives and who dies. Everything else is perception.
    1 point
  13. There won't be no. It'll just be security fixes then, it's unlikely it's based on 3.3, I think it probably reached end of service before they did it.
    1 point
  14. Good to hear, don't forget the Early Access firmware as well
    1 point
  15. You shouldn't have a double NAT if the R3 is in the EE hub DMZ so I'd suggest checking the WAN IP on the R3 is the same as the IP entered in the DMZ. In that scenario if you need PPPoE for example then yes you can just put those details in and leave everything else the same. You may need to fine tune your Congestion Control settings a little more to get the same results you're used to but otherwise it would be fine. I would look into the DMZ thing though first as you can see reduced speeds and there is also a disconnect issue with PPPoE we're looking into. The R3 won't change any settings unless you change them so no need to screenshot. If you have a double NAT even after connecting to the ONT then you have a CG-NAT in which case you only have these options to resolve it: Get a static public IP from the ISP (usually a charged extra) Use a VPN (using a VPN generally gives you a moderate/strict NAT anyway, also an extra charge) Change ISP to one that doesn't use CG-NAT
    1 point
  16. cbntlg

    BO7 won't load

    That fixed it. Thanks, Fraser.
    1 point
  17. Please upgrade to the Early Access version and see if it still occurs - once it's fully upgraded factory reset then monitor it
    1 point
  18. Ça donne quoi, si tu fais un ping vers 8.8.8.8 sur ton PC ?
    1 point
  19. I'm in the same boat, let me know if you can
    1 point
  20. Yes that’s correct no mate no issues with geo filter after factory reset.
    1 point
  21. Thanks a lot!
    1 point
  22. Hey there once again @Netduma Fraser Here are a couple more i’ve saved up: 180E27B CGNS86 180EBMD 180E2GO 180E2FE 180ED0J
    1 point
  23. To answer your questions: It's a NTGR feature so they don't consult with us when removing one of their own features but I expect so. Unlikely, they probably removed it intentionally. Check the DumaOS version on the System Information page if it starts with 3.3 then yes, if not no. Yes if you really want that functionality
    1 point
  24. Auto will work when you're gaming (assuming that's what you're prioritizing on SmartBOOST) so you don't need to set it to Always
    1 point
  25. Can't believe it's been 11 years since I joined the forum , during that time I have had the R1 / R2 XR500 with R2 OS and now the R3. Today my R3 is plugged into my Asus RT-AX88U Pro , Just a little bit on the Asus : Rock solid piece of kit with great WIFI coverage and a good amount of gaming tweaks within the OS including various different types of QOS , on average we have around 22 wired and wireless devices connected to the Asus no issues ever . Only the Xbox is a wired connection to the R3 , I have flip flopped from both routers over the last few months and always go back to the R3 from a connection perspective it just feels much better , for me it is best in class it does what it is supposed to do from a gaming / connection perspective . HOWEVER - I had some time over the Xmas break off work and decided to plug the R3 directly into my ONT , so all devices connected to the R3 as it is designed to do , BTW just to say I think the OS on the R3 is excellent from a visual perspective and provides so much information and options to fine tune , much better than the Asus in my opinion , the following is what I experienced over a full week : Daily drops in WIFI or internet connection longest period of connection 1.5 days before I re boot WIFI would not reach as far as my Asus , ring door bell and Hive would not function correctly Family complaints Gaming was even better Where I am going with this ? Is this a hardware or software problem ? , I have tried to live solely on the Netduma router previously but it never delivers on a stable connection as my default network router when everything is connected to it . If it is hardware issue hen I for one would be willing to pay more to have an Asus type performance with the Netduma OS . I know we have had the Netgear experiment but not sure that is still an option mine died a long time ago . In closing I love the Netduma OS , it is back now plugged into my Asus and in my opinion gives me the best gaming connection on the market without doubt . It is just not capable of being a default network router managing all devices . You could I suppose without being dis respectful call it a one trick pony ..... but hey it's one hell of a trick . .
    1 point
  26. I'm sure it's easily resolvable, let us know if you want to continue
    1 point
  27. Fixed it, had nothing to do with the Netduma, can be closed. 🙂
    1 point
  28. You are the best! Thank you!
    1 point
  29. Killbillr1

    r3 problem

    ok I will try this tomorrow
    1 point
  30. Rodolfo Lima

    A doubt

    Obrigado
    1 point
  31. As above the team will all be back tomorrow to continue work on it, as always we'll make a post with the firmware when its ready
    1 point
  32. As your title indicates, it has been new year and Christmas holidays very recently so Netduma staff would have been having a break with their families, just like you did I guess? Most companies return back to work tomorrow so I imagine the staff will continue working on the update from tomorrow.
    1 point
  33. I tried what Capoeira82 suggested with the marking on the map and so far it works. It seems to be the solution.... Thanks.
    1 point
  34. Ok thank you. I'll follow up when I get an extender
    1 point
  35. Hi Krush, I am playing on my own. Totally understand thanks again Pete
    1 point
  36. Oui c'est ça ! Vous jouez en équipe ? En fonction de la proximité du serveur la latence n'est pas la même entre les membres d'un groupe de jeu ! Le jeu utilise des serveurs dédiés, l'hôte n'est plus le relais comme avant sur du serveur P2P !
    1 point
  37. Okay thanks Fraser so all good with the Netduma R3 I was concerned trying to bring latency down for gaming I have made mistakes with Netduma settings .Playing between 26ms and 31ms latency but other gamers are saying they are 16ms so I believe they are closer to the server if that’s right .
    1 point
  38. Hi Krush and Fraser thank you both for replying . This is what I got earlier but can try Speedtest aswell.
    1 point
  39. That's just log spam, we're aware of it, you can ignore it as it won't be causing any issues. You can reset if you like but it's unlikely to make a big difference. You're saying the connection is weak but are they experiencing any issues with the WiFi specifically?
    1 point
  40. Netduma Fraser

    QOS

    That's the plan!
    1 point
  41. So what I dont understand.... When using Exit Lag, youve said your pings haven't changed but when using Exit Lag you now also get lag spikes for 2 - 5 seconds (that is crazy long!). So tell me, what benefit is Exit Lag giving you as from what youve said already, it's giving you MORE issues?
    1 point
  42. damir117

    Battlefield 6

    In Battlefield 6, only the UK, Ireland and Germany servers are currently available for Europe, which is clearly visible when you start the game without a geo filter.
    1 point
  43. Netduma Fraser

    Battlefield 6

    We can't do anything about that necessarily, if they don't want to connect you to those other servers for whatever reason they won't. Could be they're only used in times of heavy load, when other servers are down etc
    1 point
  44. Great to hear and thanks for the ID!
    1 point
  45. It's tied to the cookies in your browser so if you have the browser set to clear cache/cookies every time you close the browser or tab for example then it will show you the tour each time. Ensure cache/cookies persist for the interface and once completed shouldn't show again
    1 point
  46. No worries, do keep us updated, would be interested to hear what they find.
    1 point
  47. THIS ARE JUST SETTINGS OUTSIDE OF THEIR GAME CONFIGS. THIS IS MORE TOWARDS THE R3 AND YOUR PC BACKGROUND PROCESES! you will still need to adjust your ingame settings according to your own specs. ect ect ect. this are the ADSOLUTE BEST settings for your bullets to kill as FAST as possible! 1. heres a pic of my fiber without the R3 2. Heres a pic of my speed with the R3 and all the settings i dissable inside the R3 to eliminte latency inside my router. turn these settings off at your own risk. i did and havent usse it in a month w out any issues. 3. run some bufferbloat test until you find your sweat spot 4. nornal speed test web is down for me idk y, but you need to lower your jitter as much as you can even when you do a simple speed test. 5. look at your task manager and if you have more proceses than what I have, It might be the reason why your jitter is always HIGH! or your game feels laggy and dogpoopy. 6. if you need help lowering your proceses without damaging your pc. check this link. it will take you to this guy who is a profesional. he worked with people like clix, bugha, and more pros. watch the video and follow the instructions. MAKE SURE you create a restore point right before your start or do anything. the only thing im experiencing is once i did mine. i cant no longer play music audio without having to RE-install my media player again. i dont mind that. so i dont care. i use my other pc for that. i can still do everything tho, everything works normal. this is the channel. 7. this is my congestion control settings 8. my games feels amazing no more shoot first and die first. anything outside of my control like servers lag lol well yall know how that goes.
    1 point
×
×
  • Create New...