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Showing content with the highest reputation since 05/05/26 in Posts

  1. The R2 was sold with DumaOS 3, DumaOS 4 wasn't advertised as a reason to buy the R2, it was developed on the R3 itself and to get it on the older R2 hardware was a challenge that we didn't need to do but wanted to for our customers. We've explained why there have been delays and this hasn't just been for the R2 either. We never promise firmware because it's always subject to change, I've said many times we don't provide ETAs. The next R2 DumaOS 4 firmware would be the final firmware so the more time we take the more stable it will be overall. Also it is a support forum so there are only people posting issues here.
    2 points
  2. KOAO

    DumaOS 4 on the R2

    I'm part of the Early Access for DumaOS4 but I can't find the file for that. Any help with that? Edit: Nevermind, lol. My fault.
    1 point
  3. 1 point
  4. Thank you I appreciate you
    1 point
  5. OK - the WiFi Optimiser seems to be working more than 24 hours for the first time. I'll see how long it goes but this is a positive development!
    1 point
  6. Thanks I think this worked.
    1 point
  7. I see. Thanks for your swift response. Much appreciated 👍🏻
    1 point
  8. Em qualquer horário, mais no momento tudo está ok.
    1 point
  9. Okay good. Are you getting this at peak times or off peak times as well? You don't need to do both, one or the other is fine
    1 point
  10. Have you upgraded to this version yet? https://forum.netduma.com/topic/60946-new-r3-firmware-dumaos-401147/ If not I would highly recommend doing so to see if you get any of the same issues. The fact that you need to wiggle a cable around to make it work would indicate to me that it's probably a faulty cable and replacing that would likely fix it. Can you provide a screenshot of the LAN Settings page and the logs from when the issue happens if you still get the issue on that firmware please?
    1 point
  11. What do you want it to be? I'll change it for you
    1 point
  12. Thank you. I will wait for the update.
    1 point
  13. It keeps getting out of date, I've asked the team to update it again
    1 point
  14. R2 is outdated, forget about it.... the last update was a beta test of DumaOS4, which is almost 2 years old now, and there haven't even been any improvements to the stable version since.... their focus is on R3! They promised a version in December, I don't know if it will be beta or final, but so far nothing!
    1 point
  15. Parece ser uma boa ideia vou testar.
    1 point
  16. If it's just during peak time when it drops for example then that's just peak time congestion so I'd say leave it at your normal speed unless you're frequently playing during that time. If so or it's happening a lot of the time then setting to around 425 for the middle ground would be a good idea
    1 point
  17. It's best to tell it the speeds you actually have/expect so it's working with the correct information, otherwise you are unnecessarily throttling which could have the opposite of the intended effect.
    1 point
  18. Hi, There are a lot of known issues with latency issues in this year's Call of Dirty; many have stopped playing due to the mess. I tried everything to get it better, but no matter what I did, it was always the same, back a few years ago. It has been like this for years with COD, and it won't be changing any time soon. I stopped playing COD at the end of MW3, and many other friends did the same. COD is not what it used to be, and there isn't much the Duma can do to change their mess right now. It may change with the new engine update with MW4, but time will tell. (Not hopeful at all). I am sorry to be the bearer of bad news, but nothing will help; you will get replies from others that may offer some help. I took a lot of advice, and nothing worked
    1 point
  19. Yea i still got the issue ill email the given email
    1 point
  20. @scbba Show exactly what you’re seeing, maybe. But I play at 40 ms and cook most above-average players with a 2+ KD, and that’s while playing ranked, not casual pubs. Anyone can have a high KD running through bots nowadays, especially in potato CoD with VM lobbies—wannabe streamers with their little dongle devices. I haven’t touched CoD in ages; I retired after BO4, especially after cheating got so bad with free-to-play. It could also just be a network issue. Have you run PingPlotter results?
    1 point
  21. @scbbaI would just disable steady ping if you’re just seeing a variance of 5ms. That’s normal. You’re just adding extra latency for no reason. Steady ping is only needed in specific cases.
    1 point
  22. Benam

    DumaOS 4 on the R2

    Can you please add me also, Ive moved to a new hosue where I can actually use my r2 now!
    1 point
  23. No...questo non l'ho fatto perché uso il tplink solo per il wifi.... Proverò appena posso, ma l'unica cosa che posso dire che con il netduma ho risolto tanto problemi. Ti terrò aggiornato ☺️☺️☺️
    1 point
  24. Thanks for the heads up Fraser. GEO is working again for me, the Heatmap is actually not that important to me, if the GEO works, all good.
    1 point
  25. Rodolfo Lima

    Bom dia DNS

    Obrigado
    1 point
  26. Netduma Fraser

    Bom dia DNS

    Good response above - it's one of those suggestions that float about the internet but in reality won't make a difference and if it does then it's almost certainly a placebo
    1 point
  27. DARKNESS

    Bom dia DNS

    Changing DNS is not going to improve ping or fix server issues. All it does is help you find information quicker. The closer a DNS server is, the better, and the more servers there are, the faster you get information. No, routers do not find the “best” DNS automatically—they just use whatever is given to them by default, which is typically your ISP’s DNS if you’re using DHCP.
    1 point
  28. Pianist

    Warzone Servers (Heatmap)

    I have the same issue + my GEO fence is not working when the Ping-Heatmap shows below picture. This is only the case for CoD. Can someone from the team check on it?
    1 point
  29. Thank you > I did make a new thread topic with reply. Thank you for your quick response
    1 point
  30. You should disable Geo-Latency and then ensure you're only covering the servers that are giving you the lowest ping. If they're too close together to do so then as you play them add them to your deny list so you build up a list of denied servers and you will play on the lower ping servers more often. You can also try using Ping Assist setting the upper limit to ~55ms which may do better.
    1 point
  31. The closest server to you is the Warsaw server so I would expect that the 23ms you're seeing is to that server specifically and otherwise you're connecting to a server further away. So yes in theory getting the router to utilize the Geo-Filter would allow you to force the Warsaw server more consistently. However, I will provide some caveats so you have the full picture: I'm presuming that the Warsaw server is the server giving you 23ms, it might be that in private matches it is relying on a P2P connection instead in which case this wouldn't be accurate and you're actually seeing 23ms to a person in your match instead. If that is true then your normal ping could already be to the Warsaw server or another and so may not be able to be lowered. The Warsaw server isn't one I see very often so I couldn't say if it is one that is frequently used for online play. For example, the Milan & Madrid servers are notoriously hard to force games on, even for people that live close to them so it's not a guarantee you'd always be able to force it.
    1 point
  32. 1 point
  33. I think give it another factory reset and try again as it shouldn't be cutting out at that point without changing the details, if that doesn't work you will need to access via ethernet unfortunately
    1 point
  34. 1 point
  35. 1 point
  36. Okay let us know how you get on!
    1 point
  37. Added https://forum.netduma.com/forum/144-netduma-r2-early-access/
    1 point
  38. thanks man
    1 point
  39. 1 point
  40. Je n'utilise pas du tout le filtrage géographique(i do not use Geo Filtering at all) i've tried both disabling the advanced part with DPI and the regular toggle for smart boost
    1 point
  41. I will do shortly. Connecting to NA is fine on console only and crossplay. It’s just eu that I can’t find lobby’s in
    1 point
  42. @Netduma Fraser Thanks brotha!! Working like a charm!!!!
    1 point
  43. I've given you Early Access so you can upgrade to the version that resolved it for the above user https://forum.netduma.com/forum/151-netduma-r3-early-access/
    1 point
  44. We're aware of Heatmap and will be updating it via the cloud this week but it will not effect your ability to use the Geo-Filter.
    1 point
  45. We are aware and due to the holiday in the UK the update for it has been delayed but it is coming and it won't impact your ability to use the Geo-Filter.
    1 point
  46. Fair enough! Battlefield 6 is a weird one to filter hence why we had to include something in this new update to make it filterable, I'll see if I can get the team to test it a bit more. Did you allow all the servers that appeared blocked in Ireland?
    1 point
  47. i would to Feature Request an Addition of "Full Cone NAT" / "NAT Filtering: Open" Toggle The Problem is Currently, the Netduma R3 (DumaOS 4) lacks an explicit "NAT Filtering: Open/Secure" toggle. While the R3 supports PCP and UPnP, these protocols often result in a "Moderate" NAT type on PC for games with Peer-to-Peer (P2P) architectures, most notably Grand Theft Auto V. Symmetric vs. Full Cone NAT: By default, the R3 appears to use "Restricted" or "Symmetric" NAT filtering. While this is secure, it is incompatible with many P2P matchmaking systems. Even when ports (like UDP 6672) are opened via PCP, the NAT remains "Moderate" because the router only allows incoming traffic from the specific IP/Port that the PC first contacted. The "Full Cone" Requirement: For an "Open" NAT in GTA V, the router must support Full Cone NAT (Endpoint Independent Mapping). This allows any external host to send packets to the internal PC via the mapped port, regardless of whether the PC has messaged them first. Regional Necessity (Australia/Oceania): For players in Australia, the player pool is smaller. A "Moderate" NAT limits the number of successful P2P handshakes, leading to much smaller or empty lobbies, "Timed Out" errors, and increased latency. when playing with some other friends i previously had no issues with, since i had a router that allowed me to set Nat filter to open. An "Open" NAT is not just a label; it is a requirement for stable connectivity in isolated regions. The Solution here is I am requesting the addition of a "NAT Filtering" toggle in the WAN settings (similar to those found on Netgear, ASUS, and TP-Link hardware) that allows users to switch from "Secured" to "Open". because DMZ is not an answer: Using the DMZ is a "sledgehammer" approach that exposes the entire device to the internet. A "Full Cone NAT" or "Open Filtering" option provides the same connectivity benefits for gaming while maintaining a higher level of security by only affecting how active port mappings are handled. so for goodness sakes add this feature, it would actually help MANY people out with the multitude of complaints about Nat type open and especially for an issue like one console having open Nat and the other 2 having moderate or strict
    1 point
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