Popular Post East Posted December 4, 2019 Popular Post Share Posted December 4, 2019 This thread (and others) is created to assist those who are having chronic hit rego and lag movement issues in which the game is simply not enjoyable. It was determined that there are port ranges that need to be placed in traffic prioritization that are not listed by the games developers. The point to this is that by prioritizing those ports one would have better hit registration and overall better fluidity in the game(s) you play. The information provided to you is not a final on the research presented so far. Furthermore, testing is ongoing. It take this community as a whole to help gather more data/input to determine what works and what doesn't. Please keep that in mind when reading this thread. Thanks Ok here is a list of ports you want to test for Traffic Prioritization as discussed in this thread: 1. Reboot modem. Next reboot your router (if you don't have any double nat issues if you do go to step 2, 1st). 2. Make sure you don't have double NAT (google how to check). However you can do either a tracert or check your router to see if you are using a private or public ip. If private more then likely you have double nat. In order to compensate for double nat you will need to use your modem to place your router in DMZ (google how to). Afterwards you may need to reboot your modem then your router again in order for it to take effect. 3. For your XR router make sure you Disable DumaOS Classified Games. 4. Uncheck Shared Excess for both download and upload from Bandwidth Allocation. Make sure that your Down/Up Bandwidth is correct. Do a speed test with just your modem to verify. 5. Delete all existing rules if you haven't added these before. 6. Set Anti-Buffer Bloat settings to both 100 and set it to never. (for me even on "Never" I'm still capped to ABB slider for up/down). Test this to see if you notice any improvement. If not re-enable it. R1 users may want to keep ABB. For me, having tested this in several matches I am now "on time" with the server and on par with other players. No more .5 seconds behind other players. 7. Make sure that the port for your console is actually in Upnp. Take note of it (it's usually 5 digit number). Make sure that port corresponds with your console and not some other device. It has been suggested to tie in that rule along within Traffic Prioritization to 3074-3075. Like this: Source: (port to your console) -> Destination: 3074-3075 and vise versa for your other rule. Results have been inconclusive and more testing is needed to determine if there is any impact doing so. I've read that tying in your console port to the actual port ranges as well in both source and destination and destination to source. But again, further research is needed to determine if this actually works or not. 8. Adjust Bandwidth Allocation as needed. 9. Set the following rules for Traffic Prioritization For UDP. It takes trial/error on your part between those games that use udp vs those that require tcp. Source 3074-3075 -> Destination 3100-3500 Source 3100 - 3500 -> Destination 3074 - 3075 This is not needed for the actual game itself (it seems). You are prioritizing data about your stats more so then anything else. I've noticed at the end of the round that my rank up wouldn't animate (filling up the circle). It would be instantaneous. Albeit I was also prioritizing 2000-7000 udp as well. This was/is unnecessary. Thanks @blackfirehawk for the tip. Source 3074-3075 -> Destination 30000-45000 Source 30000-45000 -> Destination 3074-3075 Once added reboot the Router (to assure that the settings stick). Using the 1st set of rules. And make sure that the port for your console shows up in Upnp. If you don't use Upnp you may want to enable it, disable port forwarding (or delete the rules for them) reboot the router find your port for your console. Then add that port to port forwarding once you know what it is and disable upnp if you perfer port forwarding. Thanks to @kinel, @GHOST-1-EC and others for the research. Example (Best k/d yet for me): Disclaimer: This is not a "tweak" to help you get an edge on other players. Nor will this help improve an already great hit rego experience. If you are already consistently coming in 1st through 4th place in matches these settings may be of little benefit for you. These settings are "suggested" as a base line and may require further research (IE: Wireshark, etc) on your part to get the optimal port ranges suited for your geo-location, etc. EDIT 12/21/19: It appears that after a few updates things get borked with Modern Warfare (and BO4). I found out that in order to get better fluidity in my movement I had to reinstall the game after about 2-3 updates. The ranges above does indeed work 3074-3075 30000-45000 (in 5000-8000 increments). And for me, keeping ABB to never using 75% of my download speed (lowering it more with bandwidth allocation) seems to really bring the game up to par. I've found nothing else that would allow me to be ahead of everyone else in movement, etc so far. If anything else comes up I would update. GHOST-1-EC, ugotstretched, Hydros85 and 4 others 7 Link to comment Share on other sites More sharing options...
ugotstretched Posted December 5, 2019 Share Posted December 5, 2019 What if i just put the xbox in the DMZ? Or open every port? Link to comment Share on other sites More sharing options...
Rodney Rosado3 Posted December 5, 2019 Share Posted December 5, 2019 Do you use these one at time or all together Link to comment Share on other sites More sharing options...
East Posted December 5, 2019 Author Share Posted December 5, 2019 @ugotstretched That's opening ports so you have open nat. This is something else. This is prioritizing packets using traffic prioritization. The reason for this is because Activision doesn't list all the ports their servers use. We are looking for those ports as it adds to better hit registration and you will be on time with the server. It won't make you a better player. For example, if you want to run/gun you have to have a tweaked smg. If you want to defend, camp, cover a strategic area you need to tweak your assault rifle, etc. Know the spawn points, have great aim, etc. @Rodney Rosado You use either/or I will say that there are plenty of players out there that never had this issue. Even if you notice improvements don't think you got the jump of people as much at you think. Some always had this level of hit rego/timing. Zippy 1 Link to comment Share on other sites More sharing options...
ugotstretched Posted December 5, 2019 Share Posted December 5, 2019 What 4 minutes ago, East said: @ugotstretched That's opening ports so you have open nat. This is something else. This is prioritizing packets using traffic prioritization. The reason for this is because Activision doesn't list all the ports their servers use. We are looking for those ports as it adds to better hit registration and you will be on time with the server. It won't make you a better player. For example, if you want to run/gun you have to have a tweaked smg. If you want to defend, camp, cover a strategic area you need to tweak your assault rifle, etc. Know the spawn points, have great aim, etc. @Rodney Rosado You use either/or I will say that there are plenty of players out there that never had this issue. Even if you notice improvements don't think you got the jump of people as much at you think. Some always had this level of hit rego/timing. What if i traffic prioritize 1-65535 for tcp udp on both incoming and outgoing? Link to comment Share on other sites More sharing options...
East Posted December 5, 2019 Author Share Posted December 5, 2019 3 minutes ago, ugotstretched said: What What if i traffic prioritize 1-65535 for tcp udp on both incoming and outgoing? From my tests, others can chime in, it didn't work. I had to narrow the ports down. That's when I begin to start to see a difference. If it works for you go for it. But for me, I always notice I was behind my teammates and it still took longer for my TTK. Not sure why that is. Also, setting Anti buffer bloat to never helped me immensely! Funny too because even though activision tells you set open all those ports the only port that UpnP recognize is 3074 (for others it's 3075). I never saw those other ports open up. But opening them up via port forwarding did nothing either (at least for me). And, I'm talking going back to BO4. xXGEIGERXx_ 1 Link to comment Share on other sites More sharing options...
Rodney Rosado3 Posted December 5, 2019 Share Posted December 5, 2019 Does anti bufferbloat affect this like having 70% silders etc Link to comment Share on other sites More sharing options...
East Posted December 5, 2019 Author Share Posted December 5, 2019 2 minutes ago, Rodney Rosado3 said: Does anti bufferbloat affect this like having 70% silders etc I cannot say. For me MW doesn't like Anti buffer bloat. So I set it to never and just use QOS to adjust up/down speeds. I do believe you have to have Goodput checked in ABB. Zippy 1 Link to comment Share on other sites More sharing options...
Zippy Posted December 5, 2019 Share Posted December 5, 2019 Using the exact ports seems to work much better for me as well.. Using a range of ports did not give the same effect. And I usually just prioritize UDP ports. But it wouldn't hurt to experiment using both.. This really comes down to experimenting what works for each person. But using the actual port number seems to render better performance. Zippy. East 1 Link to comment Share on other sites More sharing options...
Rodney Rosado3 Posted December 5, 2019 Share Posted December 5, 2019 I turn anti bufferbloat off feels bit better N3CR0, Zippy and East 3 Link to comment Share on other sites More sharing options...
Zippy Posted December 5, 2019 Share Posted December 5, 2019 9 minutes ago, Rodney Rosado3 said: Does anti bufferbloat affect this like having 70% silders etc Rodney, I would start high with your sliders then work your way down. If you over buffer your connection that also seems to have a negative effect. Personally I rarely use buffer Bloat Control. Or if I do use it I set my sliders very high. Like 98% up and down.. Zippy. Alex49H and East 2 Link to comment Share on other sites More sharing options...
East Posted December 5, 2019 Author Share Posted December 5, 2019 Just now, Zippy said: Rodney, I would start high with your sliders then work your way down. If you over buffer your connection that also seems to have a negative effect. Personally I rarely use buffer Bloat Control. Or if I do use it I set my sliders very high. Like 98% up and down.. Zippy. Exactly what I did. Thanks for clarifying that. Zippy 1 Link to comment Share on other sites More sharing options...
Rodney Rosado3 Posted December 5, 2019 Share Posted December 5, 2019 My connect is a 1ms to 2ms fiber just modern warfare feels weird at times Link to comment Share on other sites More sharing options...
Zippy Posted December 5, 2019 Share Posted December 5, 2019 1 minute ago, East said: Exactly what I did. Thanks for clarifying that. No worries. Seems like we are on the same sheet of music! Good to see there is something somewhat consistent about this.. lol.. We share the same thoughts and settings! 👍 Zippy. East 1 Link to comment Share on other sites More sharing options...
Rodney Rosado3 Posted December 5, 2019 Share Posted December 5, 2019 So the ports i use tcp or UDP Link to comment Share on other sites More sharing options...
Zippy Posted December 5, 2019 Share Posted December 5, 2019 3 minutes ago, Rodney Rosado3 said: My connect is a 1ms to 2ms fiber just modern warfare feels weird at times Rodney if your on Fiber connection then I would try to not use ABB. How many devices do you have connected to your router? Zippy. Link to comment Share on other sites More sharing options...
Zippy Posted December 5, 2019 Share Posted December 5, 2019 3 minutes ago, Rodney Rosado3 said: So the ports i use tcp or UDP Some use both. I personally have only been using UDP. Experiment with this. Try both then try UDP.. See if one way or another performs better for you.. Zippy. Link to comment Share on other sites More sharing options...
Rodney Rosado3 Posted December 5, 2019 Share Posted December 5, 2019 12 minutes ago, Zippy said: Rodney if your on Fiber connection then I would try to not use ABB. How many devices do you have connected to your router? Zippy. I have 8 Link to comment Share on other sites More sharing options...
Zippy Posted December 5, 2019 Share Posted December 5, 2019 2 minutes ago, Rodney Rosado3 said: I have 8 Honestly then I would just allocate more bandwidth to your gaming pc or whatever it is your gaming on..Hope that makes sense. Your bandwidth allocation is the flower. Btw welcome to the forum.. Seems like you might be new here! 👍 Zippy. Link to comment Share on other sites More sharing options...
Rodney Rosado3 Posted December 5, 2019 Share Posted December 5, 2019 Yes im new lol im giving extra bandwidth to xbox one x Zippy 1 Link to comment Share on other sites More sharing options...
Zippy Posted December 5, 2019 Share Posted December 5, 2019 2 minutes ago, Rodney Rosado3 said: Yes im new lol im giving extra bandwidth to xbox one x Well welcome!! Im also gaming on the Xbox One X. Try that and see how your gaming goes. Don't be afraid to experiment a bit with giving more or less.. You will find everyone is going to have theres set a little different.. There really is no magical setting. If you have questions or need help feel free to ask! Zippy. Link to comment Share on other sites More sharing options...
ugotstretched Posted December 5, 2019 Share Posted December 5, 2019 With traffic prioritization can i set a number of rules? Or only one at a time? Im assuming i can do multiple as you give multiple ports Link to comment Share on other sites More sharing options...
kinel Posted December 5, 2019 Share Posted December 5, 2019 21 hours ago, ugotstretched said: With traffic prioritization can i set a number of rules? Or only one at a time? Im assuming i can do multiple as you give multiple ports Thers 4 rules you need to make east poted above but i will again Rule 1 source 3074-3075 destination 30000-45000 udp Rule 2 source 30000-45000 destination 3074-3075 udp Rule 3 source 3074-3075 destination 3100-3500 udp Rule 4 source 3100-3500 destination 3074-3075 udp This is how i recomend you do it sorry i made a mistake here but i just fixed it East and ugotstretched 2 Link to comment Share on other sites More sharing options...
ugotstretched Posted December 5, 2019 Share Posted December 5, 2019 1 hour ago, kinel said: Thers 4 rules you need to make east poted above but i will again Rule 1 source 3074-3075 destination 30000-45000 udp Rule 2 source 30000-45000 destination 3074-3075 udp Rule 3 source 3074-3075 destination 3100-3150 udp Rule 4 source 3100-3150 destination 3074-3075 udp This is how i recomend you do it i assume this is correct? Link to comment Share on other sites More sharing options...
N3CR0 Posted December 5, 2019 Share Posted December 5, 2019 9 hours ago, East said: I cannot say. For me MW doesn't like Anti buffer bloat. So I set it to never and just use QOS to adjust up/down speeds. I do believe you have to have Goodput checked in ABB. Black Ops 4 no longer seems to like QoS neither. My TTK is always higher and my movement is slower while using QoS whether it be on the Duma or OpenWRT. Most annoying thing about that is finding the right setting would stop 'shoot first die first' and now, nothing stops that from happening. Link to comment Share on other sites More sharing options...
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