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About Grafti

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  • DumaOS Routers Owned
    Netduma R1

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  1. Graffiti?? 😂😂😂 No... My nickname has nothing to do with Graffitis. Just a lot of years ago I was trying to create an account somewhere in Internet. Due that all the nicks I tried were catched, I got angry and I slapped the keyboard with my hand 😂. The word that appeared on screan was something very similar to Grafti, so I though "grafti... grafti... Ok, I like it" and it was a nickname always available in every site, so I kept the nick till today for internet login 😀. Returning to main theme... at this time I haven't had enough time to read all the topic, so I still don't know how to begin. But I really appreciate your help. I'll ask you personally for your help when the momment comes. ¡¡Thank you very much!!
  2. Ok... I think I should read all the topic, because I even don’t know what wireshark is. I tried to connect my xbox through my PC to try some tweaks, but I’m having connection issues and, moreover, seems that those tweaks are not easy to do... open firmware on routers... linux (wich I don’t have the minimum idea of how to use it)... et Thank you very much!
  3. I’m a bit new in this topic and I’m q bit lost😅 I have de dumaos beta firmware On my R1 and range of ports peioritation on Qos, but I have heard that some users are prioritating the ports that the game is using just in that momment, but I don’t know how to guess wich ones are and how to do the tweak quicky. Is that what you are doing? Wich version of firmware?
  4. In fact, some years ago I bought a gear called "Lagbuster" wich was basically an antibufferbloat that priorisate game packets. But the same people who sold this gear gave you some instructions to avoid lag compensation in the most common on-line games. Of course, there was CoD, and the way to avoid lag-conp was introducing artificial lag by a feature in the lagbuster. Here's a video of how it worked By the way, I think this firma does not exist anymore
  5. Easy: "Lag compensation is artificial lag that some games add to better connections on purpose to make a more balanced experience to everyone and avoiding the best connected players to have a huge advantage over poor connection players. But in some games (CoD) this issue is broken and best connections are severaly punished" Anyway, thank you for your consideration Hope to see this feature in the future
  6. Well, we all know that CoD netCode is one of the most impredictable things on this world. Lobbies between 45-65ms work great for me, and some users in this forum feel the same. The only tweak in my router that I can assure that works is this one indeed. Other tweaks may help, but I don't have the conviction that they really make a difference. If those youtubers play in very low ping lobbies and they get good results, good fo them, but when I play in those lobbies (usually lobbies in my own country), I'm always a second behind, and I play like trash. Maybe it depends on wich country are you playing. I'll put an example: when I first read in this forum that lobbies closer to 50ms were great, I had my doubts, but one or two days ago I saw a video of a spanish youtuber (like me) in wich he explained that the game nearly always put him in lobbies against middle europe players and they were fine, but the times that he played against spaniards were a total disaster. so I decided to give it a try... and well, you can see that it was fine for me. Moreover... can you (or anybody) please tell me how the hz work in a server? Because I don't have the minimmum idea of what you mean when you say "tickrate is capped to 12 hz". Thank you in advance
  7. I suggested Fraser a few days ago add a feature in netduma in wich you can choose a range of ms in ping assist to find lobbies. That's becouse I found that due to lag-compensation (I guess) the best games have a ping to the server between 50-60ms. So the problem is that with geophilter I can avoid all lobbies above this range, but not the ones wich are under. So indicating a minimmum ping to geophilter would be a great idea.
  8. I think the key is the ms of the server you are connected to. Make sure that you have 50-60ms to the server (what I do is setting my geophilter in a country around 1500-2000 kms from my locarion). Games under 40ms or above 75-80 are pure trash.
  9. Buen topic para reunirnos lo que hablamos castellano. En mi experiencia, las partidas que mejor funcionan son las que te dan entre 50 y 65ms de ping. Mas de 40... suelen ser jugables al menos, pero lo que baje de ahí es basura. Mi solución es poner el geophilter en centroeuropa (soy de España) y tener suerte para que me conecte a uno de estos servidores sin pasarme de ping, ni quedarme por debajo. Los lobbys españoles suelen derivar en partidas nefastas.
  10. So... let’s make a brief of all the information on this topic that “seems” to work. 4 rules of traffic prioritation Rule 1 source 3074-3075 destination 30000-45000 udp protocol Rule 2 source 30000-45000 destination 3074-3075 udp protocol Rule 3 Source 3074-3075 destination 3100-3150 udp protocol  Rule 4 source 3100-3150 destination 3074-3075 udp protocol Antibufferbloat off Game ping between 45 and 65ms (usually this means playing with people out of your country) feel free to copy-paste and complete this message
  11. I don´t know. I haven't seen the video. I have shared it to you because it looks that you were doing wrong the port forwarding, and this is the only video I found that explain how to do it in dumaOs. But i think that Fraser advised to better open ports than triggering.
  12. Ok, I assume you have done all the previous work... you have your company original router in bridge mode (or at least you've made a DMZ to your XR500), and you have stablished a static ip to your PC in the XR500 dumaos. Ok then. Here are the ports you must open on port forwarding Call of Duty: Modern Warfare - PC TCP: 3074,27014-27050 UDP: 3074,3478,4379-4380,27000-27031,27036 Call of Duty: Modern Warfare - Playstation 4 TCP: 1935,3478-3480 UDP: 3074,3478-3479 Call of Duty: Modern Warfare - Xbox One TCP: 3074 UDP: 88,500,3074-3075,3544,4500 Once you forward your ports, go to port prioritation (QoS menu, under the graphic of your network) and follow instructions explained in the 3rd page of this topic. Let us know your results, but one gold rule: never expect perfect games. Some of them will be better, and other will be not so good. Just try to keep a positive sense of how the netcode works in the avarage of your games
  13. In wich platform are you playing?
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