kinel Posted October 7, 2020 Share Posted October 7, 2020 Im trying to find out the best way to use taffic priortization for call of duty games I think i know the best myself but i am trying to do an experiment to see if everyones results are I will edit this post with pics later Atm cod mw2019 uses these ports it also looks like black ops cold war ues thes ports I will update this if i find more Source start 3074 end 3074 destination start 30000 - end 45000 udp for ps4 Source start 3075 end3075 destination start 30000-end 45000 udp xbox Sourcestart 3074 end 3074 destination start 3074 end 3074 udp i get higher upload on this still Source start 50000 -end 65535 destination start3074 end 3074 tcp ps4 Source start 50000 end 65535 destination start 3075 end 3075 tcp xbox The problem i am noticing with using game consolse or classified games is this If you use these then i noticed that the upload counters show that it mutch higher then the download counter To me this seems wrong When i put in the ports in i listed abovemy upload couter are a lot less tha my download counter This seems correct to me I recently discored this so please dont use this rule on ps4 Do not use this source start 1 end 65535 destination start 1 end 65535 tcp and udp It overides your congestion control sliders to 100 % on ps4 You can see if traffic priortization is working by the red circle it shows red circle if its acctive during playing the game What im asking is if you guys and girls could help her by posting you results here First play a few games with classified games enabled and see if your upload coutners are higher than the download counters The disable classified games Then put the manual ports i listed above and see if theupolad counters are lower for you Btw you should reboot the router so it shows upload and download counters at 0 to make it less confusing When you reboot it resets the counters Pleas post you results Thewhrath, David824 and SolidOny 3 Link to comment Share on other sites More sharing options...
Baturi Posted October 7, 2020 Share Posted October 7, 2020 2 hours ago, kinel said: Im trying to find out the best way to use taffic priortization for call of duty games I think i know the best myself but i am trying to do an experiment to see if everyones results are I will edit this post with pics later Atm cod mw2019 uses these ports it also looks like black ops cold war ues thes ports I will update this if i find more Source 3074 destination 30000 - 45000 udp for ps4 Source 3075 destination 30000-45000 udp xbox Source 3074 destination 3074 udp Source 50000 -65535 tcp The problem i am noticing with using game consolse or classified games is this If you use these then i noticed that the upload counters show that it mutch higher then the download counter To me this seems wrong When i put in the ports in i listed abovemy upload couter are a lot less tha my download counter This seems correct to me You can see if traffic priortization is working by the red circle it shows red circle if its acctive during playing the game What im asking is if you guys and girls could help her by posting you results here First play a few games with classified games enabled and see if your upload coutners are higher than the download counters The disable classified games Then put the manual ports i listed above and see if theupolad counters are lower for you Btw you should reboot the router so it shows upload and download counters at 0 to make it less confusing When you reboot it resets the counters Pleas post you results i do use 3074 port for both source and dest and my upload counter is higher than download counter. moving onto classified games its the same upload higher than download not only that what i have also realised is that when ever i play with my friends in CoD my download packets starts to rise signaficantly. Link to comment Share on other sites More sharing options...
kinel Posted October 7, 2020 Author Share Posted October 7, 2020 Source 3074 destination 3074 udp i get higher upload counters sill i forgot to mention this i edited post to show it Have you tried my recomended way If i do it the same way as you i get simmilar results Higher upload been sent My way you get higher downloads priiratised well for me i do Thank you for sharing your results Your post reminded me my mistake in my first post its now fixed The more people welcome to share there results Link to comment Share on other sites More sharing options...
Baturi Posted October 7, 2020 Share Posted October 7, 2020 28 minutes ago, kinel said: Source 3074 destination 3074 udp i get higher upload counters sill i forgot to mention this i edited post to show it Have you tried my recomended way If i do it the same way as you i get simmilar results Higher upload been sent My way you get higher downloads priiratised well for me i do Thank you for sharing your results Your post reminded me my mistake in my first post its now fixed The more people welcome to share there results well isn't getting higher upload packets better than download packets? Link to comment Share on other sites More sharing options...
kinel Posted October 7, 2020 Author Share Posted October 7, 2020 12 minutes ago, Baturi said: well isn't getting higher upload packets better than download packets? In my opinion no I think download is more important Upload is what we send is bullets so not that mutch data Download is what server sends us eg peoples possitioning explosions gun fire etc etc Kill streaks So i think that we should be showning higher downloads on the counters But im no expert it just my opinion Zippy 1 Link to comment Share on other sites More sharing options...
Zippy Posted October 7, 2020 Share Posted October 7, 2020 Hey guys! In all reality one should see more download packets prioritized then upload.. Imo if you are seeing more upload packets then there is something not correct.. Thats just my two cents anyways. Im not exactly sure why upload packets would out number download packets though. Even when using a non DumaOS router like my ASUS for example and I prioritize by UDP ports my download has always been much more then upload in regards to prioritized packets. And as far as im concerned that is exactly what I should be seeing because we are always downloading more then uploading when playing a game.. And Ive only ever prioritized UDP type packets.. Ive never prioritized TCP packets.. Zippy. Link to comment Share on other sites More sharing options...
tehwayne Posted October 7, 2020 Share Posted October 7, 2020 This might look stupid but it's the only thing that worked for me idk how it does but it works, my shots register like how I wanted it to no shoot first and die idk if it will work for you but go ahead and try it MAKE SURE TO RESTART AFTER IF TRYING THE SETTINGS Link to comment Share on other sites More sharing options...
Zippy Posted October 7, 2020 Share Posted October 7, 2020 21 minutes ago, tehwayne said: This might look stupid but it's the only thing that worked for me idk how it does but it works, my shots register like how I wanted it to no shoot first and die idk if it will work for you but go ahead and try it That is very interesting.. You have prioritized TCP packets only.. Which is strange because most of gameplay packets are UDP type.. If this works good for you though I say use what you like.. There really is no wrong way. I just find this interesting that TCP is giving you good results. I think when using DumaOS Classified games as an option UDP ports are only prioritized.. I dont think they use any TCP packets.. Thanks for sharing! Its always interesting seeing what others are doing.. Zippy. Link to comment Share on other sites More sharing options...
tehwayne Posted October 7, 2020 Share Posted October 7, 2020 Idk how prioritizing tcp packets work for me either but I can finally play in peace now without shooting first and dying Link to comment Share on other sites More sharing options...
Zippy Posted October 7, 2020 Share Posted October 7, 2020 1 hour ago, tehwayne said: Idk how prioritizing tcp packets work for me either but I can finally play in peace now without shooting first and dying Thats the main thing. If it works for you thats key. I just find it interesting that you are only prioritizing TCP.. Thanks! Zippy. Link to comment Share on other sites More sharing options...
kinel Posted October 7, 2020 Author Share Posted October 7, 2020 The game defently uses tcp packets as i see them on my openwrt router But there used as source 50000 -65535 i also thought that using these ports wasnt the main ones needed but it sounds like i could be wrong But somthing i did do about 2 weeks ago was to try This source 1- 65535 destination 1-65535 this was for the cold war alpha As soon as i used this my gameplay became excellent I never tried it on cod mw But i think i might try it in a few days after coldwar beta thanks tehwayne Thanks zippy Zippy 1 Link to comment Share on other sites More sharing options...
tehwayne Posted October 7, 2020 Share Posted October 7, 2020 1 hour ago, Zippy said: Thats the main thing. If it works for you thats key. I just find it interesting that you are only prioritizing TCP.. Thanks! Zippy. I used to do the normal udp method but it never made a difference for me so happy I found my solution to this issue Zippy 1 Link to comment Share on other sites More sharing options...
braido1x Posted October 7, 2020 Share Posted October 7, 2020 15 hours ago, kinel said: Im trying to find out the best way to use taffic priortization for call of duty games I think i know the best myself but i am trying to do an experiment to see if everyones results are I will edit this post with pics later Atm cod mw2019 uses these ports it also looks like black ops cold war ues thes ports I will update this if i find more Source 3074 destination 30000 - 45000 udp for ps4 Source 3075 destination 30000-45000 udp xbox Source 3074 destination 3074 udp i get higher upload on this still Source 50000 -65535 tcp The problem i am noticing with using game consolse or classified games is this If you use these then i noticed that the upload counters show that it mutch higher then the download counter To me this seems wrong When i put in the ports in i listed abovemy upload couter are a lot less tha my download counter This seems correct to me You can see if traffic priortization is working by the red circle it shows red circle if its acctive during playing the game What im asking is if you guys and girls could help her by posting you results here First play a few games with classified games enabled and see if your upload coutners are higher than the download counters The disable classified games Then put the manual ports i listed above and see if theupolad counters are lower for you Btw you should reboot the router so it shows upload and download counters at 0 to make it less confusing When you reboot it resets the counters Pleas post you results Could you explain how your tcp rule is set up ie with source and destination I want to try that one but I’m confused how it should look as a rule Link to comment Share on other sites More sharing options...
CableGames22 Posted October 7, 2020 Share Posted October 7, 2020 can i ask what happens to all of this prioritize ports if you take ethernet connection str8 from MODEM or ONT as a test go straight into the game console no other devices hooked up but a console not even a computer. what happens in this case to packets prioritizations? Link to comment Share on other sites More sharing options...
vShikko Posted October 8, 2020 Share Posted October 8, 2020 43 minutes ago, CableGames22 said: can i ask what happens to all of this prioritize ports if you take ethernet connection str8 from MODEM or ONT as a test go straight into the game console no other devices hooked up but a console not even a computer. what happens in this case to packets prioritA There are a plethora of very skilled (+450^ spm) COD players who swear by a TYPE 1 Moderate NAT connection. I'd be surprised if there were a TCP/UDP catalyst range being overlooked from a modem to PC or console. Link to comment Share on other sites More sharing options...
CableGames22 Posted October 8, 2020 Share Posted October 8, 2020 1 hour ago, vShikko said: There are a plethora of very skilled (+450^ spm) COD players who swear by a TYPE 1 Moderate NAT connection. I'd be surprised if there were a TCP/UDP catalyst range being overlooked from a modem to PC or console. oh i see then how would you go about finding out a way to get that nat type.. i had a moderate Nat type at one point in time...now i wonder if my open nat type is plaguing my game play. I get great games followed by bad games then back to great games like a cycle lol.. Never always just great games.. Hmm moderate Type 1 hah? Link to comment Share on other sites More sharing options...
kinel Posted October 8, 2020 Author Share Posted October 8, 2020 7 hours ago, braido1x said: Could you explain how your tcp rule is set up ie with source and destination I want to try that one but I’m confused how it should look as a rule I would try tehwaynes way of setting it up as it seems to work for them i havent tried it yet They set it up as source is set 1 in start box 65535 in end box tcp in ptotocol box this makes a rang of 1-65535 Then in destination you put in 1 in start box 65535 in end box tcp in protocol this makes a range os 1-65535 This is the easiest way lf me to explain without posting images sorry as i doing this from my ps4 I edited my first post to correct my mistakes Thanks braido1x for posting your post made me relise my mistake the original post has been fixed to help others Or you could just do it my way with my tcp ranges i posted in this thread at start But tehwayne might be a lot easier to do and would cover the ports i may have missed I will ty tehwaynes way later today if i have time Link to comment Share on other sites More sharing options...
blackfirehawk Posted October 8, 2020 Share Posted October 8, 2020 There could be several Game Data using TCP.. Stats, voice, the Info what Camos/Skins you and your enemys are using.. Maybe even thinks Like Security.. Anti-Cheat for example Link to comment Share on other sites More sharing options...
tehwayne Posted October 8, 2020 Share Posted October 8, 2020 7 hours ago, kinel said: I would try tehwaynes way of setting it up as it seems to work for them i havent tried it yet They set it up as source is set 1 in start box 65535 in end box tcp in ptotocol box this makes a rang of 1-65535 Then in destination you put in 1 in start box 65535 in end box tcp in protocol this makes a range os 1-65535 This is the easiest way lf me to explain without posting images sorry as i doing this from my ps4 I edited my first post to correct my mistakes Thanks braido1x for posting your post made me relise my mistake the original post has been fixed to help others Or you could just do it my way with my tcp ranges i posted in this thread at start But tehwayne might be a lot easier to do and would cover the ports i may have missed I will ty tehwaynes way later today if i have time Source 1-65535 destination 1600-65535 TCP the red light only comes on when I start cod Link to comment Share on other sites More sharing options...
Nougt_zica Posted October 8, 2020 Share Posted October 8, 2020 On 10/7/2020 at 5:01 PM, tehwayne said: This might look stupid but it's the only thing that worked for me idk how it does but it works, my shots register like how I wanted it to no shoot first and die idk if it will work for you but go ahead and try it MAKE SURE TO RESTART AFTER IF TRYING THE SETTINGS how is your graph? Link to comment Share on other sites More sharing options...
Alias 1aB Posted October 9, 2020 Share Posted October 9, 2020 by disabling DumaOS classified games and adding ports 1024-65536 both TCP and UDP for just my Xbox one, it has significantly lowered my upload ping under load in the connection benchmark from 52 ms to under 20 ms. Still dont know if it is going to improve the game play of Modern Warfare or not but i guess its a start. Link to comment Share on other sites More sharing options...
Chaiyoabc Posted October 9, 2020 Share Posted October 9, 2020 I always have used 1-65535 both source and destination for UDP. Been working great. Later I am suggested by Netdums Fraser to use 1024-65535 as destination instead as it won't affect much with my other devices. But I have used back and forth between R2 and Freshtomato router. it all depends on games. I have made a log. You can check my sheets may be it is useful for someone https://docs.google.com/spreadsheets/d/1BnLu3wCOVgarRHAVN-sPOfqd_vlOYLcwWAcT7tgpzpQ/edit#gid=79190517 Link to comment Share on other sites More sharing options...
titofuenla Posted October 9, 2020 Share Posted October 9, 2020 19 hours ago, tehwayne said: Source 1-65535 destination 1600-65535 TCP the red light only comes on when I start cod Aside from this prioritization rule, how does port forwarding have? do you use DMZ, Upnp or do you have a manual rule? Link to comment Share on other sites More sharing options...
tehwayne Posted October 9, 2020 Share Posted October 9, 2020 I use port forwarding only no dmz or upnp Link to comment Share on other sites More sharing options...
Guilders Posted October 9, 2020 Share Posted October 9, 2020 On 10/7/2020 at 4:01 PM, tehwayne said: This might look stupid but it's the only thing that worked for me idk how it does but it works, my shots register like how I wanted it to no shoot first and die idk if it will work for you but go ahead and try it MAKE SURE TO RESTART AFTER IF TRYING THE SETTINGS How did you do this? I’ve tried everything to get those ports open and all I get is errors!! I have an xr700. Tried both port forward and port triggering but get same error, must be missing something obvious and simple lol Link to comment Share on other sites More sharing options...
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