slickrick6922 Posted December 13, 2019 Share Posted December 13, 2019 41 minutes ago, GHOST-1-EC said: If this is a pic of an ingame communication then you can go ahead and create individual rules for each port as i posted in the previous replies in the thread. If I stay on the same server I guess it would keep that rules list shorter , but were already looking at 10 x 2 = 20 individual rules right? how high can that changing number potentialy go ? is there a way to cover a bunch in one set of rules? I mean thats only some for 1 server right? another Question. why is people on these forums coping other peoples abb settings? that changes from user to user right? I mean someone with 1000 down and 1000 up dont need abb at all, or when someone with a family that only has 20 upload and 5 people on the internet at the same time as got to have it. Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 13, 2019 Author Share Posted December 13, 2019 7 minutes ago, slickrick6922 said: If I stay on the same server I guess it would keep that rules list shorter , but were already looking at 10 x 2 = 20 individual rules right? how high can that changing number potentialy go ? is there a way to cover a bunch in one set of rules? I mean thats only some for 1 server right? Yeah the downside to the process is that the port/s change In BO4 where u remain in the same lobby the port/s wont change as much. However, in MW where u are always being placed in different lobbies one match to the next - it becomes abit much - to counter this you could work out the ranges u would need to prioritise. I just did 10x2 sets of rules and left it at that. For me the connection and gaming experience has remained super consistent but even then i am always open to trying to things with the aim of getting it even better. Link to comment Share on other sites More sharing options...
slickrick6922 Posted December 13, 2019 Share Posted December 13, 2019 4 minutes ago, GHOST-1-EC said: Yeah the downside to the process is that the port/s change In BO4 where u remain in the same lobby the port/s wont change as much. However, in MW where u are always being placed in different lobbies one match to the next - it becomes abit much - to counter this you could work out the ranges u would need to prioritise. I just did 10x2 sets of rules and left it at that. For me the connection and gaming experience has remained super consistent but even then i am always open to trying to things with the aim of getting it even better. llets say that changing port number was starting at 30000 and ending at 50050. would 2 rule's cover all of them Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 13, 2019 Author Share Posted December 13, 2019 1 minute ago, slickrick6922 said: llets say that changing port number was starting at 30000 and ending at 50050. would 2 rule's cover all of them In theory it should yes.........you can test it on your side and see how the gameplay feels. Remember the key is to find what works for you.......the info gained will help the next gamer who stumbles upon all our posts. Link to comment Share on other sites More sharing options...
slickrick6922 Posted December 13, 2019 Share Posted December 13, 2019 2 minutes ago, GHOST-1-EC said: In theory it should yes.........you can test it on your side and see how the gameplay feels. Remember the key is to find what works for you.......the info gained will help the next gamer who stumbles upon all our posts. thanks Ghost Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 13, 2019 Author Share Posted December 13, 2019 Just now, slickrick6922 said: thanks Ghost 👍👍 Link to comment Share on other sites More sharing options...
kinel Posted December 13, 2019 Share Posted December 13, 2019 17 hours ago, blackfirehawk said: for people playing on pc thats a screenshot from netlimiter.. you can choose your application.. expand it and can see all connections for all: on start... the game ping all game servers at once.. to check if they where avaible after the connections from pinging are closed you will see only the auth server with port 3074 udp and 3074 TCP (this server will always get pinged and will send and recive Pakets) battlenet ingame textchat/notification server with TCP 1119 (PC only) Matchmarking server. in this screenshot is UDP 44930 and will change every game start wenn you join a game.. another Server connection will open.. this is your actuall game Server (in this Screenshot 146.0.255.75 with port 31610 UDP Everything mentioned i agree 100 % with as this exactly how i been findint it to Apart from blackfirehawk explsins it way better than i tried to Link to comment Share on other sites More sharing options...
slickrick6922 Posted December 13, 2019 Share Posted December 13, 2019 1 hour ago, kinel said: Everything mentioned i agree 100 % with as this exactly how i been findint it to Apart from blackfirehawk explsins it way better than i tried to being these are liston servers also could you kbps change if you was hosting the match? Link to comment Share on other sites More sharing options...
kinel Posted December 13, 2019 Share Posted December 13, 2019 19 hours ago, blackfirehawk said: the auth Server is always get pinged and you will send and recive pakets.. even if you are on a game so with your rule start: 3074-3074 destination 3074-3074 your netduma will always prio the auth pakets the secound ruleset is udp start 3074 dest 30000-45000 udp.. your gameserver the mistake here is 2 prios at the same Time.. you only need to prio Port range 30000-45000.. the auth server will interfere becouse its always pinged and will send and recive pakets.. thats the reason the games profils didnt work.. and range 1-65535 dosnt will work too i had the best hour of gameplay only prio start 3074 dest 30000-45000 udp becouse all you need is your data to the gameserver and nothing else you dont need your authentification data priorisized..or the data for Challenges and so on.. all you need is your aktuell game traffic Just letting you know how you said to prioratize them is how ive telling every one to This is how ive been telling people to wite them Rule 1 source 3074 -3076 destination 30000 -45000 udp Rule 2 source 30000 -45000 destination 3074 -3076 udp Rule 3 source 3074 -3076 destination 3100 -3500 udp this rule might not be needed rule4 source 3100 -3500 destination 3074 -3076 udp this rule might not be needed Link to comment Share on other sites More sharing options...
slickrick6922 Posted December 13, 2019 Share Posted December 13, 2019 if your on xbox and connect to this sever, this works great! its a choopa. net sever that is used during game play I'm pretty sure. Link to comment Share on other sites More sharing options...
kinel Posted December 13, 2019 Share Posted December 13, 2019 16 hours ago, purpleandgold33 said: Can you tell me what fw you are using and is for the R1 or the the XR500? I'm interested in what you guys are doing with all of this investigating as I do not play MW but blackout rather and maybe some of this will work with that game. I posted in community discussion I believe and calling all blackout players and no one responded at all. I've been following all of ya'lls threads cause no one has ever come close to getting shit done around here for any cod game. So I love where all of your guys heads are at? I want to as well be able to see what ports are being used cause I have all of them open in traffic prio (the ones listed in port forward.com that is) Killcams are off by a sec insta deaths 95% of the time, etc, etc. Im using the older firmware for the r1 its called 1.603j i think Link to comment Share on other sites More sharing options...
Crysister Posted December 13, 2019 Share Posted December 13, 2019 44 minutes ago, slickrick6922 said: if your on xbox and connect to this sever, this works great! its a choopa. net sever that is used during game play I'm pretty sure. Makes no diffenrent like the 1000th other advice here on this site... Link to comment Share on other sites More sharing options...
DanyKTM Posted December 13, 2019 Share Posted December 13, 2019 should I downgrade my XR500 software ? if yes could you tell me wich one is better ? Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 13, 2019 Author Share Posted December 13, 2019 50 minutes ago, Crysister said: Makes no diffenrent like the 1000th other advice here on this site Post your gameplay - everything works just fine for me, i've posted gameplay showing my ingame experience. I'd like to see where and how you are struggling. Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 13, 2019 Author Share Posted December 13, 2019 9 minutes ago, DanyKTM said: should I downgrade my XR500 software ? if yes could you tell me wich one is better ? There is no need to downgrade your software bud. Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 22, 2019 Author Share Posted December 22, 2019 Shipment madness...... fastest i ever got to a VTOL, lol Just a pity this was a tdm match i cud have gone on a high kill game if it was Domination. Enjoy!! Link to comment Share on other sites More sharing options...
Sable Posted December 23, 2019 Share Posted December 23, 2019 1 hour ago, GHOST-1-EC said: Shipment madness...... fastest i ever got to a VTOL, lol Just a pity this was a tdm match i cud have gone on a high kill game if it was Domination. Enjoy!! Nice gameplay, your TTK is fast, this map is really good on domination got 120 kills earlier could of got more but my team triple capped.... Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 23, 2019 Author Share Posted December 23, 2019 3 minutes ago, Sable said: Nice gameplay, your TTK is fast, this map is really good on domination got 120 kills earlier could of got more but my team triple capped.... Thanx I had a 70kill dom game but never saved the gameplay....unfortunately i dont get to play shipment much as the game almost always throws me onto other maps and everyone is teamed up and sweatin ther butts off, lol Link to comment Share on other sites More sharing options...
ugotstretched Posted December 23, 2019 Share Posted December 23, 2019 59 minutes ago, GHOST-1-EC said: Thanx I had a 70kill dom game but never saved the gameplay....unfortunately i dont get to play shipment much as the game almost always throws me onto other maps and everyone is teamed up and sweatin ther butts off, lol Ghost whats your exact settings? Im on xbox. Thanks Link to comment Share on other sites More sharing options...
Crysister Posted December 23, 2019 Share Posted December 23, 2019 5 hours ago, GHOST-1-EC said: Thanx I had a 70kill dom game but never saved the gameplay....unfortunately i dont get to play shipment much as the game almost always throws me onto other maps and everyone is teamed up and sweatin ther butts off, lol Half of our problems with CoD MW is the netcode, but the other is lack of skills. Ghost, you are top skilled player and that being the reason, you have so many good games, propebly not all your tweaking alone. Im being honestly to myself, that Im may being too old for this kind of games (arena shooter) as you need to practice alot, more than I have time for and more than I actually want to, as my life have other important stuff, beside gaming. When I play (mostly FPS), I relay on my experince. In CoD MW its become a mixed bag. Sometimes I still gets top spots, but mostly Im around the middle. When I get the last spot, its because of the few reason here: - I take too much time to tune my crosshair onto the opponent - I don't see the enemy before its too late. Watching the killcam, they saw me moving just a little far way. Something my eyes would no long see. - I hold on just a little, before I make up my mind. Think first, shoot after. - I'm too afraid of loosing, so I camp around too much and gets surprise by the opponents - running against the stream, facing multi opponents from different locations - choosing wrong loadout with wrong attachments for the job If you guys honestly make those kind of mistake, your either too old or too bad and need to tweak your skills, BEFORE you tweak too much in the NetdumaOS, as it can't help you that way. Link to comment Share on other sites More sharing options...
ugotstretched Posted December 23, 2019 Share Posted December 23, 2019 12 minutes ago, Crysister said: Half of our problems with CoD MW is the netcode, but the other is lack of skills. Ghost, you are top skilled player and that being the reason, you have so many good games, propebly not all your tweaking alone. Im being honestly to myself, that Im may being too old for this kind of games (arena shooter) as you need to practice alot, more than I have time for and more than I actually want to, as my life have other important stuff, beside gaming. When I play (mostly FPS), I relay on my experince. In CoD MW its become a mixed bag. Sometimes I still gets top spots, but mostly Im around the middle. When I get the last spot, its because of the few reason here: - I take too much time to tune my crosshair onto the opponent - I don't see the enemy before its too late. Watching the killcam, they saw me moving just a little far way. Something my eyes would no long see. - I hold on just a little, before I make up my mind. Think first, shoot after. - I'm too afraid of loosing, so I camp around too much and gets surprise by the opponents - running against the stream, facing multi opponents from different locations - choosing wrong loadout with wrong attachments for the job If you guys honestly make those kind of mistake, your either too old or too bad and need to tweak your skills, BEFORE you tweak too much in the NetdumaOS, as it can't help you that way. Im sorry that these are your Core issues. I could accept that if it was mine also. Im a beast COD player, i wouldnt be on these forums if it was for my lack of practice or skill. I play good with the current issues but i shouldnt have to alter my style for a broke netcode. I shouldnt have bullets coming from players chests while their gun is pointed in the air cause they are running. My network is outstanding, i shouldnt be put at a disadvantage cause im pinging servers to fast Link to comment Share on other sites More sharing options...
Bert Posted December 23, 2019 Share Posted December 23, 2019 Agree with that, but the other side is that people still think they can rush their enemy because they think low ping is a advantage. With latency balancing, it simply isn't. it turns it more to 50/50. With the exception of enemies coming around corners. Here latency absolutely always favors the enemy, even more if you are at low ping. That's why these wonky kill cams exist. Then you can rely on having a fast snap on aim, but SBMM is in the mix, so your enemies most likely have that as well. So unless you are really good at that, the chance of winning a gunfight is 50/50. So applyting that strategy will not give you great results in the long run. Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 23, 2019 Author Share Posted December 23, 2019 5 hours ago, ugotstretched said: Ghost whats your exact settings? Im on xbox. Thanks My settings have not changed bud Its exactly how i posted it in this and other threads........its been the most one n done setting i ever had for the XR500 and my PS4. ABB - Never (Sliders left at 98% before selecting never) Qos Flower even distribution across 5 devices Upnp - Enabled Lan Port 4 used making sure it reads 1000M/Full (for what its worth) In game sens 8/8 - Dynamic Curve - Standard Aim Assist Link to comment Share on other sites More sharing options...
blackfirehawk Posted December 23, 2019 Share Posted December 23, 2019 I think They Just Use cheap Servers.. in battlenonsens Video They say Pakets arrive clump togheter.. what would mean They Use Interrupt Moderation in there Servers Thats a great setting for Performance.. but Not for latency To many Lobbys per core.. to many Connection to handle per datacenter And on top in this i think the Servers suffer from bufferbloat becouse that many Lobbys saturate there Line Its not on Our End.. its the Server company that Activision Use.. They are Not optimized for latency Link to comment Share on other sites More sharing options...
GHOST-1-EC Posted December 23, 2019 Author Share Posted December 23, 2019 1 hour ago, Crysister said: Half of our problems with CoD MW is the netcode, but the other is lack of skills. Ghost, you are top skilled player and that being the reason, you have so many good games, propebly not all your tweaking alone Thanx bud To be honest with u, the same play style just doesnt work without the adjustment in settings on the XR500 vs without them or if i was to use my isp router / modem to game with. But you are correct, for MW u have to be even more precise with yr centering and map awareness - knowing the correct weapon loadouts to use is extremely important and probably overlooked by most players. Link to comment Share on other sites More sharing options...
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