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Netduma Fraser

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Everything posted by Netduma Fraser

  1. That's good to hear! It really depends, I can't give an accurate time frame really, usually we build up a cloud update and push it when there are enough changes
  2. I haven't seen that before and can't read french, what does the error say?
  3. No that's a good amount of servers. The game is trying to prevent people using VPNs so that could be it, are they close servers?
  4. I think that probably is an authentication server, there are likely quite a few in that same location, keep allowing them as you see them if they're not allowed and that should stop the issue happening. If you could then copy/paste all the IDs you find we can then get that updated
  5. If it's P2P yes, if it's server based (most games are) then no, you can only control the server you connect to, you can't impact other peoples connections
  6. I believe it's going to be in the next cloud update
  7. It's just log spam, it's not causing any problems but yes we will sort it
  8. You can keep two different areas covered that's fine, make sure you disable Geo-Latency, reboot the game then try again
  9. We're aware Ping Optimizer/Speed test isn't 100% reliable at the moment, in the meantime set the speeds manually and adjust Congestion Control to achieve the same effects
  10. Looks like you've not told HVPN you're using Wireguard and still have it set to OpenVPN
  11. You already have access: https://forum.netduma.com/forum/151-netduma-r3-early-access/
  12. Look for a server that gets blocked when this happens, it may be the same one every time and may actually be an authentication server that we need to whitelist. Add it to your allow list, see if it stops the issue and still connects you to the servers you want
  13. Added You already have access
  14. I can't read what the message says but check in system information if it has the exact time correct - you may need to toggle off/on daylight savings
  15. It's connected to a server there in that screenshot, that is the game host - pinging is separate from being able to connect to the server. Game servers reject pings so we try to be clever to counteract it but it doesn't always work to provide a ping
  16. Pretty sure that went out already, so should be working now
  17. It works absolutely fine without creating an encrypted tunnel between you and a server. That's absolutely fine, email [email protected] and we'll provide the instructions to do so
  18. When you've finished a match makes more sense if the server switches to one outside your radius, it will always do that if that happens, best to always re-search when using the Geo-Filter. If you use the radius instead of the polygon (so you'll have to include at least one more server to cover them) does it still occur?
  19. I take it by that it made no difference whatsoever? If so I think it will be due to using the VPN then, you don't need the VPN to force locations, the Geo-Filter is enough
  20. Okay just to clarify after re-reading a bit: You don't have an issue connecting to a server with your normal radius when searching matchmaking is that right? It only seems to occur when you've finished one match and let it automatically try and put you into another match, is that right?
  21. What I mean is this could be the server you're connecting to when in a game because you've allowed it and so it will always be able to be connected to regardless of your settings. It is usually an authentication server in that area but it's possible you've allowed a mislocated server that is actually the game server. Could you provide the ID of the server you've allowed so I can check it please?
  22. No it doesn't matter which protocol you use. It is seeing a server you have manually allowed, is that the server it's trying to connect you to in game?
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