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Bert

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  1. Like
    Bert got a reaction from DanyKTM in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    Actually no need to reset the console, just close and restart the game.
  2. Like
    Bert got a reaction from N3CR0 in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    Actually no need to reset the console, just close and restart the game.
  3. Like
    Bert reacted to N3CR0 in BO4 / MW Gameplay and Settings 2019/2020   
    Nice little match I had the other day.
    Nothing amazing but it was great to move around and not be slaughtered by corner / window campers.
    I wish every match was like this, I'd enjoy the game much more and do alot better.
     
     
  4. Like
    Bert got a reaction from Netduma Alex in Netduma on XR500   
    There can be many reasons for this, especially if it's peer hosted.
     
    One is that when DumaOS pings the server you usually don't get a reply from the server, as these don't respond to ICMP ping. So it's reporting the hub just before that.
     
    Two is that same as one, the peer that you ping might not respond to ICMP requests and especially on crappy DSL / Cable connections it takes ping of a ISP hub and real latency to the host is much higher.
     
    Third is that not only you will have higer latency on wifi, but the host might also be playing on wifi and thus further increasing latency.
     
    Forth is that DumaOS measures actual ICMP ping where the game calculates latency via UDP traffic. So these don't necessarily return the same value due to congestion issues etc.
  5. Like
    Bert got a reaction from Zippy in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    You will always see a difference in data rate coming from the server, in a game like CoD for example you are only sending your own player data but you are receiving data from 11 other players and yourself. So the packets coming from the host are bigger.
     
    That said. I do remember something that the option DumaOS Classified games only prioritizes packets below a certain amount of bytes. (Not sure of this, devs would have to confim) So maybe it's a programming issue where it just doesn't tag traffic like you said.
     
    On the other hand, if you divide the 2 figures it would mean you have a 6% packetloss. Not an implausible figure.
     
    One other thing is also that CoD sends data to the backend servers alongside game data. Things like stats are uploaded realtime. In my case this stream is also coming off port 3074 together with game traffic from 3074. This is also why QoS stays active when you sit idle in the menu. Since you have 57344 as source port this might not be the case for you. When I change my setup to where I go through my PC, the source port changes but for some reason backend communication stays at 3074.
     
    And the other thing is your game needs to have symmetrical tickrates. WW2, BO4 and MW have 60Hz servers so 60 packets per seconds up and down. But games prior to that didn't necessarily follow that scheme. IW for example had a 100Hz client tickrate but a 20Hz host tickrate. So you would be sending 5 times as much packets as downloading.
     
    And last thing, you have 2 rules in your QoS setting. I find that if you set for example SRC 3074:3074 to 30000-45000 it works in both directions. So there is no need for the inverse rule. You might actually be tagging other traffic for QoS that's not game related.
     
    Not saying you are not on to something by the way, but there is other possibilities as to why it seems this way.
  6. Thanks
    Bert got a reaction from Kostas83 in XR500 and PPPoE   
    You can leave MTU on auto in your PS4. MTU works by auto discovery, if one link between you or the server is below 1500 then this will get corrected automaticly.
     
    I would make a IP reservation for your PS4 if you need a fixed IP for something, like port forwarding etc. I did that anyway even though I don't use port forwarding at the moment.
  7. Like
    Bert reacted to Bat 'n' Ball in Slow send rate over 5GHz Wi-Fi   
    I seem to have sorted my problem 😀
    I posted over in the Netgear forum but got no suggestions so I created a ticket. The guy’s in telephone support were good and methodical at trying to resolve the issue but suggested nothing which I hadn’t tried thus far. 
    I’ve spent many hours trying to get this sorted so I just gave up and decided to suffer the relatively slow transfer speeds... 
    Then, one day (I’m not trying to make this sound like a story, honest), I was pottering around on the PC and remembered there were some under-the-bonnet settings for my ethernet adapter which I could try. In Windows 10, it is: 
    Right click Start  Device Manager  Network adapters  Realtek PCIe GBE Family Controller  Advanced tab  In the Property list, I selected Speed & Duplex. My Value was on Auto Negotiation. I assumed this was the default setting and it meant my devices would talk to each other and ‘negotiate’ the highest possible speeds. But I tried changing this to 1.0 Gbps Full Duplex and clicked OK. Guess what? Yup, speeds with my NAS connected directly to my XR500 went up to a, not too shoddy, 904Mbps down (0.904 Gigabit) and 875 up. Previous readings were 605Mbps down, 215 up. 
    I then put Speed & Duplex back to Auto Negotiation and my speeds were still high! I presumed it was a driver glitch and looked on t' internet for a more recent driver. My old driver was released 2015 but I found a more recent ‘signed’ one for 2017 and installed that. 
    What threw me is the fact that when I plugged my NAS directly into the PC, I got great speeds so why would I suspect the driver was to blame? Whether this was Auto Negotiation failing to ‘negotiate’ or not, I have no idea but I now have a shiny new driver installed and speeds are great. The real test was over Wi-Fi - my original dilemma... 
    Speeds over 5GHz Wi-Fi are now 782Mbps down, 443 up. Previous readings were 400Mbps down, 45 up. 
    To conclude, Wi-Fi write speeds have increased by almost half a Gig and read speeds are now approaching a Gig! Not bad for Wi-Fi 😎
    The End.
  8. Thanks
    Bert reacted to RedBull2k in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    Your all right it should be a R app, go look over the other threads, there are people who have been asking for a while for more detail to be shown, and many posts about targeting individual ports.
    There are many more things i can make in terms of what people want, if you want to see all the ports your device is using i can do that.
    If people only want their geo filter to show specific ports i can do that, as it stands your limited to what they give you.
  9. Like
    Bert got a reaction from N3CR0 in How can I share PC connection with console?   
    You can try.
     
    But really if you connect through internet sharing your Netduma should not recognize your console. To the netduma it appears that the traffic is coming from your PC. That's why you need to set your PC as gaming console in DumaOS.
     
     
  10. Like
    Bert got a reaction from N3CR0 in How can I share PC connection with console?   
    I have auto for these settings, let DHCP on XR500 supply those.
     
    But they should not be having any influence on your geofilter.
  11. Like
    Bert got a reaction from Grafti in How can I share PC connection with console?   
    You can try.
     
    But really if you connect through internet sharing your Netduma should not recognize your console. To the netduma it appears that the traffic is coming from your PC. That's why you need to set your PC as gaming console in DumaOS.
     
     
  12. Like
    Bert got a reaction from Netduma Fraser in Never thought I'd ask this...   
    If you forward ports 1-65535 for both UDP and TCP it should work. Essentially this is the same thing as putting it in DMZ.
     
    I would not worry about it though as it's likely just the app going off because it sees something in DMZ like Fraser says.
  13. Like
    Bert got a reaction from GHOST-1-EC in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    The new version works for me
  14. Like
    Bert reacted to RedBull2k in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    Here is another update Latest
    I think i will look into other setups, i have the same set up as @GHOST-1-EC maybe there are other factors for me to change for other setups.
  15. Like
    Bert got a reaction from Newfie in Anti bufferbloat 20%   
    It's not PPPoE that is causing a issue with QoS, it's VLAN tagging.
     
    So if you use PPPoE alone you're fine but if you need to use VLAN tagging it screws with your upload QoS.
  16. Like
    Bert got a reaction from F1RE-BUG in XR500 and PPPoE   
    @F1RE-BUG
    No but then you have a FTTH connection.
     
    FTTH/FTTP = Fiber To The Home / Fiber To The Premises. Here you have a fiberoptic cable entering your house and that plugs either in a ONT or ISP supplied router/ONT. The ONT is basicly just a signal conversion however often they can also do other stuff like QoS etc. In this case you can plug your XR500 straight into the ONT. Or like I have, I have my fiber connector straight into the SFP+ module on a switch, connected with s SC module. This connection is often symmetrical ie 100/100, 500/500 etc. It's easily possible because RX and TX on a fiber line have different frequencies. If you have 200/200 that's simply a limit set by your provider but the line can easily handle 1000/1000 and upwards in most cases.
     
    FTTC = Fiber To The Cabinet. In this case you have a fiber connection to a central point in your neighborhood and you use a xDSL line to connect to the fiber point. So in this case you do need a modem. Because of limits in the xDSL technology you often have a asymmetrical line because DSL is limited in how much data it can transmit & recieve by the amount of channels it uses. This is also why you often see that xDSL providers have lower speed ratings in their outer service regions, because of signal noise interference they can't guarantee a certain speed.
  17. Thanks
    Bert got a reaction from Kostas83 in XR500 and PPPoE   
    Depends on.
     
    If your modem and ISP router are separate then you should be able to plug your XR500 into the modem like that and take out the ISP router. You then enter your PPPoE details in the XR500 and it should work. A lot of times you also need to add a VLAN tag but this is specific to the ISP (sometimes their modem/ONT handles this, sometimes the router, or some don't use it) When you use the words modem and you have a 100/10 connection I'd venture to say its a FTTC connection where you connect to the fiber cabinet by DSL. These often don't use VLAN tagging so just PPPoE details is enough. You might have to use the MAC adress cloning function.
     
    If it's a integrated modem/router you probably have to connect to a LAN port and just use DMZ with your XR500.
  18. Like
    Bert got a reaction from DanyKTM in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    Appreciate the effort you put into it!
     
  19. Thanks
    Bert got a reaction from D3mon1c in Never thought I'd ask this...   
    If you forward ports 1-65535 for both UDP and TCP it should work. Essentially this is the same thing as putting it in DMZ.
     
    I would not worry about it though as it's likely just the app going off because it sees something in DMZ like Fraser says.
  20. Like
    Bert reacted to RedBull2k in Gaming Hardware and Settings - Controllers, Headsets, Monitors, Router/s   
    Im just working on adding some error code/descriptions so i can get a better understanding whats going on, im almost complete.
  21. Like
    Bert reacted to TryHardUndies in MW: Tactical Nuke on Shoot House (XR700)   
    As you say it's rare to get a nuke against good players, especially now that it's a 30 kill streak rather than the usual 25 in IW games.
    Correct on the attachments, I also run the short barrel, think it's called the SWAT. 
    I'm aware of the SoH bonus, but can't wait until then unfortunately to unlock it as I hate to play without it & I run it on every class set-up, thanks for the tip though.
  22. Like
    Bert got a reaction from TryHardUndies in MW: Tactical Nuke on Shoot House (XR700)   
    Actually everybody always says that on a nuke play, but then again if it's lvl 155 2KD/s you're not going to get a nuke so fair enough.
     
    I'm just wondering about the attachments, you seem to have only 4? (Monolith supressor, ultralight stock, sleigh of hand and possibly stippled grip tape) or do you run the short barrel?
     
    Just a little tip though, when you run specialist, and you get the specialist bonus you also get sleigh of hand. So if you can consistently get that you could swap it out for something else.
  23. Like
    Bert reacted to TryHardUndies in MW: Tactical Nuke on Shoot House (XR700)   
  24. Thanks
    Bert got a reaction from Mobel in COD MW Packet Burst   
    If you have it hooked up like that.
    1. Go to 'Network and Sharing Center' then on the left select 'Change adapter settings'
    2. Right click the connction that is connected to the XR700, hit properties, then the sharing tab. Enable sharing and in the field home network connection select the connection to your PS4.
    3. On PS4, just run your connection wizard so it sets up the new connection
     
    That should get your connection going.
     
    To pull port numbers just run wireshark while you play and select the UDP only filter, you should see the UDP game data flowing.
  25. Like
    Bert got a reaction from purpleandgold33 in Blackout solo win / high kill game (for me anyways)   
    Good game.
     
    That dude that was swapping seats in the car was clever LOL.
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