-
Posts
86480 -
Joined
-
Days Won
1864
Everything posted by Netduma Fraser
-
That's just allocating bandwidth not QoS and even when setting bandwidth devices would use more than their allocation if needed anyway. With SmartBOOST you can set priorities based on what you want and you can still reserve bandwidth for devices as well
-
Copy the MAC address of the ISP router and make the R3 use that. Then reboot from the interface and see if the speeds are better.
-
NEW R3 FIRMWARE - DumaOS 4.0.540
Netduma Fraser replied to Netduma Alex's topic in Netduma R3 Support
Added -
Copy the MAC address of the ISP router and make the R3 use that. Then reboot from the interface and see if the speeds are better.
-
Are you using PPPoE/VLAN? Have you only recently swapped out the ISP router? If so, copy the MAC address of the ISP router and make the R2 use that. Then reboot from the interface and see if the speeds are better.
-
Are you doing the speed test on the router itself or speedtest.net? How have you setup Congestion Control & SmartBOOST?
-
Can you grab the logs please after doing a speed test on the router. Also are you using a VPN or HybridVPN?
-
Have you put the R2 in its DMZ instead? Are ALL devices connected to the R2? Are you doing the speed test on the router itself or speedtest.net? How have you setup Congestion Control & SmartBOOST?
-
1ms jitter is exceptionally good, it's not going to really get better. Even using steady ping it's going to add at least 8-10ms on top to keep it at a constant value. We'd always suggest the latest firmware, there is no firmware that guarantees stability, if there was that would be the main firmware really. Try to force different servers with a slightly higher ping and see if you have a better experience
-
Does it have the ability to port forward?
-
You'd need to fine tune more to get bufferbloat to a good level then, what do you mean by drastic drop in performance?
-
Bypass should be off yes - based on your screenshots, are you certain the issue is when bypass is off? As your speeds should show reduced when the option is off as it will be reflecting your Congestion Control percentages and that's the test you have the better results on which would make sense. The other way around wouldn't make much sense. What is the Geo-Filter showing as your ping to the game as it's very unlikely you'd be getting 3ms to the game server - there is really no improving that low a ping if it is the case and you'd need to focus more on ensuring that ping is actually a stable 3ms and potentially finding servers that play better even if they have a slightly higher ping
-
I'm not sure what that model is exactly but can you take it out of bridge?
-
Those programs/services are essentially VPNs which means you're creating an encrypted tunnel from your device to their servers so the router cannot reliably determine where you're connecting to in order to filter. Your experience may vary but I would generally say it's not going to work as well. Steady Ping relies on the Geo-Filter being able to see the game host/server and be able to ping it (which isn't always possible anyway due to game servers not responding to pings) so if you're not seeing a server on the map when using both together and you're not showing a ping then that aspect won't work. Ping Optimizer is unaffected by using those services. On the Congestion Control part make sure to disable Speed Test Bypass, otherwise the speed test will read like you have full speeds and your percentage changes won't properly be affected, then try again. Personally I think people hyper focus on the results too much as with Congestion Control active your connection cannot be saturated and so bufferbloat can't occur. However, you should be able to improve upon the results the site shows you by disabling bypass and fine tuning the percentages further - we usually suggest starting at 70%.
-
Instead of having the R3 handle PPPoE, have your ISP modem/router handle it instead, do you get the issue that way/if not immediately does it happen again in future?
-
If you do the speed test on the router itself does it get over 90Mbps? If not, if you connect directly to your modem do you get over 90Mbps?
-
No because the game for some reason prioritizes the host getting into a game and will split the party. So either you host and use the Geo-Filter or they host and disable it
-
Na interface, nas páginas de configurações de WAN e LAN, quais velocidades são exibidas?
-
So both then? Your screenshot is from your phone using WiFi hence the assumption that you are using WiFi. On the interface, in WAN & LAN Settings pages what speeds does it show?
-
Good to hear, thanks for the update!
-
Does that mean after factory resetting you're no longer getting the issue? Don't apologize that's what we're here for!
-
He was saying that you're running a speed test on your phone i.e. using WiFi and so if you do a speed test via a wired PC what speeds do you get? Essentially trying to narrow down do you get the issue using WiFi, ethernet or both?
-
You've set the Geo-Filter up correctly and it does appear to be blocking servers outside your radius. If it's really not wanting to put you in the game then we can't force it. It could be due to a ping limit, they did implement this in the Ricochet Anti-Cheat which presumably they're using an updated version of now with the same feature: https://www.callofduty.com/patchnotes/2024/11/call-of-duty-bo6-warzone-season-01-patch-notes so that could be why. Do you have any issues getting games closer to home with the Geo-Filter?
-
It doesn't make the Geo-Filter useless, you're still ensuring you get on the servers you want and you'll visually see this on the map when playing. It'll be in your radius/the biggest icon on the map. You can then see your ping in the game to see if this would match up with the location of the server you're seeing on the map. You can also get an estimate of what your ping would be to that location using the heatmap. This issue isn't only a CoD issue and the severity of pings failing will depend on your location/ISP/routing to the game servers which is why you always seeing it rather than someone else in another location with another ISP seeing it only some of the time. As mentioned we're looking into an alternate ping method but I can't give you an ETA on that.
