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L7NALMARI

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Try to put these  ports into traffic priortisation   and make these two rules

It helps with hit detection 

 Rule 1Source  start 3074  -3075     destination  30000-45000 udp

Rule 2 source start 30000-45000 destination 3074 -3075  udp 

Also there are a few guides on the forum showing in more derail

I have made one but a user here called   east hast a better one

Sorry i cant link the web pages as i am writing this on my ps4 so i cant copy n paste links atm

 

 

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24 minutes ago, kinel said:

Try to put these  ports into traffic priortisation   and make these two rules

It helps with hit detection 

 Rule 1Source  start 3074  -3075     destination  30000-45000 udp

Rule 2 source start 30000-45000 destination 3074 -3075  udp 

Also there are a few guides on the forum showing in more derail

I have made one but a user here called   east hast a better one

Sorry i cant link the web pages as i am writing this on my ps4 so i cant copy n paste links atm

 

 

That won't solve the problem of shoot first die first. MW is completely broken, nothing can fix SBMM hit reg and crap netcode.

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it"s not only sbmm it"s also lag compensation

check your bufferbloat, in dlsreports.com , youi must get  A or A+ , do a traffic prio and use geofilter to connect to the closest servers, it's not a magical fix, but it  helps a lot imho

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38 minutes ago, 1conito said:

it"s not only sbmm it"s also lag compensation

check your bufferbloat, in dlsreports.com , youi must get  A or A+ , do a traffic prio and use geofilter to connect to the closest servers, it's not a magical fix, but it  helps a lot imho

I've always found CoD likes abit of bufferbloat. CoD has always played better for me with some.

If I test on DSLReports and get A+ with next to no buffer at all then try and play CoD with that setup, CoD will run like absolute crap.

I never use any monitors when testing what works with CoD, I just use the silders and if I get a BS death, move them down 1% and keep doing that til the BS deaths stop.

However, MW seems to be a total mess and NOTHING seems to work for me.

But as they say, everyones connection is different...

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On 3/1/2020 at 1:51 AM, L7NALMARI said:

I have 50 ms ping but i feel time to kill high i shot first , i get killed first .. can anyone help to fix it . Xr500

Where are you located? What game servers are you connecting to? What is your ping if you use speedtest.net with no devices connected? What are your bandwidth speeds?

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Guest Cussiv

I tried the netduma r1 it was brilliant in Battlefield 5 but bad in Call Of Duty. Then I switched to ddwrt and tried htb + codel and It was bad in Battlefield but better in CoD 😂 

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1 hour ago, Cussiv said:

I tried the netduma r1 it was brilliant in Battlefield 5 but bad in Call Of Duty. Then I switched to ddwrt and tried htb + codel and It was bad in Battlefield but better in CoD 😂 

CoD has some sorta weird system... going with 70/70 on the sliders, all games play great incl. Battlefield but CoD plays like crap. It doesn't seem to be what makes your connection on PingPlotter more stable, its whatever setting CoD likes best. I've always found CoD likes you having some bufferbloat... or at least thats how its always worked for me.

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I found using merlin software with freshjr in qos works best for me in any multiplayer game regarding hit detection, would like to see duma have something similar to freshjr.

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On 3/2/2020 at 9:37 PM, Netduma Fraser said:

Where are you located? What game servers are you connecting to? What is your ping if you use speedtest.net with no devices connected? What are your bandwidth speeds?

I live in Belarus.. i play on Germany server  ..if i use speedtest 5-8 ms ping .. 100mg download/upload 

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Okay so it is probably due to the distance that the ping is higher. How are you measuring the 50ms via in game or the Geo-Filter? If in game what does the Geo-Filter show? What is your physical setup? With those speeds you may encounter local congestion and so would recommend QoS, if you're using it what settings are you using?

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12 hours ago, N3CR0 said:

CoD has some sorta weird system... going with 70/70 on the sliders, all games play great incl. Battlefield but CoD plays like crap. It doesn't seem to be what makes your connection on PingPlotter more stable, its whatever setting CoD likes best. I've always found CoD likes you having some bufferbloat... or at least thats how its always worked for me.

I have the Feeling the anti lag / lag compensation Algorithmen in COD is bufferbloat related.. its messure your bufferbloat at the start of the Game..

More bufferbloat = more Advantage

Less bufferbloat = more First Shot First die momenta

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6 minutes ago, Netduma Fraser said:

Okay so it is probably due to the distance that the ping is higher. How are you measuring the 50ms via in game or the Geo-Filter? If in game what does the Geo-Filter show? What is your physical setup? With those speeds you may encounter local congestion and so would recommend QoS, if you're using it what settings are you using?

In game 50ms ping ..in geo filter 27ms ping .. i use QOS 93 download 94 upload.. 70% download/70% upload  anti-buffelbloat (when high ...)

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1 hour ago, L7NALMARI said:

In game 50ms ping ..in geo filter 27ms ping .. i use QOS 93 download 94 upload.. 70% download/70% upload  anti-buffelbloat (when high ...)

CoD add your frametime to your Ping..

27 MS Ping and a frametime of about 23 secounds.. 

That would mean you Play at about 40-45 FPS .. so you Play on PC or console?

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3 hours ago, blackfirehawk said:

CoD add your frametime to your Ping..

27 MS Ping and a frametime of about 23 secounds.. 

That would mean you Play at about 40-45 FPS .. so you Play on PC or console?

Ps4 pro 

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50ms in game ping should not be an issue, I normally have 40-50ms as well.

 

I actually never notice a difference between these settings. It's probably different for everybody's connection but for mine it does nothing.

 

This week I tried playing on NAT 1, so with the PS4 connected straight to internet, no router in between and it plays exactly the same as with my XR500 connected. I normally just leave the sliders on 80/80 and set up QoS because the option is there, but 95% it's not beneficial. It all depends on how many people are in your house, how you use your internet etc. If you have a lot of users or pull a lot of bandwidth then maybe ABB / QoS will do more for you. 

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12 hours ago, L7NALMARI said:

In game 50ms ping ..in geo filter 27ms ping .. i use QOS 93 download 94 upload.. 70% download/70% upload  anti-buffelbloat (when high ...)

Your ping is actually very good considering your location, base ping and the server you're connecting to. You won't be able to get better than that I wouldn't have thought. I'd suggest you follow this guide while doing downloads/streams etc to hammer your connection and change your Anti-Bufferbloat percentages until you find a value that lowers the ping/makes it as stable as possible.

http://support.netduma.com/en/support/solutions/articles/16000074717-how-to-test-your-internet-ping

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The ping in CoD is bullshit if your settings arent right. Connection is random depends on who you play with. I found some stable settings with my friend duo in hc on bo4 which worked mostly all time. Then my third mate got the game today and we had hard time playing again. Everyone tried to host but the bs was still there. The experience I had was "weird recoil" and "delay" on 30ms. SO the fix was I changed the router til i found it was working for everyone us three. The ping is only great if you have connection on your side. If not, the ping 30 ms feels like 100 ms or like everyone says, 1-2 sec delay or "they see me first". If you have good settings you can still kill the ppl who pre aims around the corner. If you have bad settings you will get "instamelted" or "they will see you first". 

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21 minutes ago, Cussiv said:

The ping in CoD is bullshit if your settings arent right. Connection is random depends on who you play with. I found some stable settings with my friend duo in hc on bo4 which worked mostly all time. Then my third mate got the game today and we had hard time playing again. Everyone tried to host but the bs was still there. The experience I had was "weird recoil" and "delay" on 30ms. SO the fix was I changed the router til i found it was working for everyone us three. The ping is only great if you have connection on your side. If not, the ping 30 ms feels like 100 ms or like everyone says, 1-2 sec delay or "they see me first". If you have good settings you can still kill the ppl who pre aims around the corner. If you have bad settings you will get "instamelted" or "they will see you first". 

Yeps. I think in the more recent CoD's, espc. BOps4 and MW, Craptavision have put a little something extra in to prehaps combat those of us who use QoS and have wired connections as we have an 'advantage' over those who play on McD's wifi.

Having said that, when I was playing BOps 4 on ISP router wifi with no QoS, I had really trash games and really good games so I duno but something is defo different with MW than the old CoD's.

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Guest Cussiv

Here was my scenario in Bo4 ( Hc )

My friend was host using wndr3700 v1, nat type open and open on xbox. 

I was using tp link archer c7 v5, nat type strict. ( Why I played as strict is because i got more insta melted on moderate and open)

Results: Great.

Third friend joins

Exakt same setup but the third friend uses his ISP modem. In game the game was smooth. Which means you will get more melted.

Solution:

I changed router to WNR2200 and was hosting. Everyones Open and connection was fine. Going to test some more to see whats great for 3man. I already have good stable settings for 2man like scenario one.

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Hi to everyone 

as I told and another topics I used to play on hardcore mode. On this mode I have a good hit register. The last days I start to play gunfight on core and I noticed the terrible hit register... when I shoot with a handgun I have to shoot 3-4 bullets to get 1 hit mark... yesterday I disable the QoS and I set the antibufferbloat to never. Since then I saw my hit register to improve a lot! Maybe it was lucky.. I don’t know... I will check it @ the warzone. I have one question. I still have 2 rules on the traffic priority and when I play with the QoS and antibufferbloat disabled I still get the red dot 🔴. It still priority those rules or not?

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11 hours ago, Kostas83 said:

Hi to everyone 

as I told and another topics I used to play on hardcore mode. On this mode I have a good hit register. The last days I start to play gunfight on core and I noticed the terrible hit register... when I shoot with a handgun I have to shoot 3-4 bullets to get 1 hit mark... yesterday I disable the QoS and I set the antibufferbloat to never. Since then I saw my hit register to improve a lot! Maybe it was lucky.. I don’t know... I will check it @ the warzone. I have one question. I still have 2 rules on the traffic priority and when I play with the QoS and antibufferbloat disabled I still get the red dot 🔴. It still priority those rules or not?

If you don't disable it from the Anti-Bufferbloat 3 line option menu then you'll just be disabling Anti-BB. Disable it from the menu and it will disable all the features on the QoS page.

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