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blackfirehawk got a reaction from Some_Dude in how to get better hit detection
I have on pc
Prio rules
Source 3074-3075 Destination 30000-45000 UDP
Source 30000-45000 Destination 3074-3075
UDP
Antibufferbloat 100% / never
QoS:
Download Share disabled
Upload Share disabled
Upnp on.. No Port forthwarding Rules
Thats all
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blackfirehawk got a reaction from Guilders in how to get better hit detection
I have on pc
Prio rules
Source 3074-3075 Destination 30000-45000 UDP
Source 30000-45000 Destination 3074-3075
UDP
Antibufferbloat 100% / never
QoS:
Download Share disabled
Upload Share disabled
Upnp on.. No Port forthwarding Rules
Thats all
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blackfirehawk got a reaction from Ruxomar in ANNOUNCEMENT: DUMAOS 3.0 IS HERE
I will Test Dumaos If its released again.. at the Moment i have swapped my netduma Router couse it Just dosnt Work Well, or Just for a few hours ..after that i have to restart it so that the Traffic prio work..and iam sick of waiting for a working Firmware without all These Bugs.
The Hardware is fine.. but the current Firmware is a Buggy mess and dont Work Like its promised for me. Sometimes i have the Feeling it even increase the lag
Now i use a edgerouter.. Just Plug and Play and enabled fqcodel +htb and have near perfect hitdetection and No bullshit Moments anymore
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blackfirehawk got a reaction from NobleRot in how to get better hit detection
I have on pc
Prio rules
Source 3074-3075 Destination 30000-45000 UDP
Source 30000-45000 Destination 3074-3075
UDP
Antibufferbloat 100% / never
QoS:
Download Share disabled
Upload Share disabled
Upnp on.. No Port forthwarding Rules
Thats all
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blackfirehawk got a reaction from Bert in Traffic Prioritization Settings: Modern Warefare (BO4)
People pls..
before everyone pm me for that tool..
I have give some people the tool+stuff.. let them Test first pls. I Dont think its Placebo and it Work really Well for me.. but i will See other opinions and Test first befor all people think iam crazy and Talk bullshit
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blackfirehawk got a reaction from N3CR0 in Traffic Prioritization Settings: Modern Warefare (BO4)
People pls..
before everyone pm me for that tool..
I have give some people the tool+stuff.. let them Test first pls. I Dont think its Placebo and it Work really Well for me.. but i will See other opinions and Test first befor all people think iam crazy and Talk bullshit
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blackfirehawk got a reaction from HaBlo0 in Traffic Prioritization Settings: Modern Warefare (BO4)
People pls..
before everyone pm me for that tool..
I have give some people the tool+stuff.. let them Test first pls. I Dont think its Placebo and it Work really Well for me.. but i will See other opinions and Test first befor all people think iam crazy and Talk bullshit
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blackfirehawk got a reaction from N3CR0 in Traffic Prioritization Settings: Modern Warefare (BO4)
yeah.. i have a crack for that tool if you want
i can PM you
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blackfirehawk got a reaction from GHOST-1-EC in Traffic Prioritization Settings: Modern Warefare (BO4)
for that piracy.. sure you can blame me.. but i dont pay 180 dollar for testing if i dont know if it works... if i would know a freeware to use i would use it
Cheating.. i dont know its cheating.. sure it improves the connection and make a better gameplay.. but on the other hand the game itself has many problems with connections and it dosnt make you a better gamer.. you still have to play .. this is not like a aimbot or a wallhack.. it just deliver the pakets a second time to the server.. pakets that shouldn´t get lost to beginn with
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blackfirehawk got a reaction from Bert in Traffic Prioritization Settings: Modern Warefare (BO4)
yeah.. i have a crack for that tool if you want
i can PM you
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blackfirehawk got a reaction from GHOST-1-EC in Traffic Prioritization Settings: Modern Warefare (BO4)
okay, today i testet something.. i use a tool that let me emulate connection issues
this tool let me add connections issues to my connections or to specific Ports
it let me add
Latency
Packetloss
Paket Duplication
Paket Reordering
Corruption of Pakets
Limit bandwitch
and i can set upload and Download different
i have testet it the whole morning..after every setting i make a fresh gamestart
and i have come to a conclusion..
Latency isnt the issue.. adding latency both ways just add only latency.. the game itself dosnt improve.. you only get the feeling that you play on a higher latency
Packetloss.. yeah its what it is.. you can how many % latency get lost.. hitdetection sucks really really bad.. beaming around corners.. choppy feeling game is unplayable
Paket reordering/corruption lags like hell.. unplayable
Limit Bandwith... no difference.. under 256kbit its unplayable
what actuell does a big different is follow
Paket Duplication!.. it duplicate every arrived and sendet paket from the game.. (udp port 3074).. every paket is send 2 times..
Enemys are slow.. and die like its hardcore.. 3 bullets from a AK47 .. i had Lanparty feeling.. like iam a second ahead
wish i could record it..but my PC is to slow to record and play at the same time without stutter
seems like normal the game suffer from big paketloss.. and you get only a paketloss warning under 12 pakets/sec ..
so maybe some pakets are going lost on the way to client.... or the game itself has a problem with the paketflow and discard some pakets
but aktuell the gameplay feeling and the feeling a secound behind is becouse of lost/discarded pakets and the game trys to compensate for that and calculate the enemy movement wrong
i will try to record a gameplay this evening..
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blackfirehawk got a reaction from RaWxDeaL in Traffic Prioritization Settings: Modern Warefare (BO4)
okay, today i testet something.. i use a tool that let me emulate connection issues
this tool let me add connections issues to my connections or to specific Ports
it let me add
Latency
Packetloss
Paket Duplication
Paket Reordering
Corruption of Pakets
Limit bandwitch
and i can set upload and Download different
i have testet it the whole morning..after every setting i make a fresh gamestart
and i have come to a conclusion..
Latency isnt the issue.. adding latency both ways just add only latency.. the game itself dosnt improve.. you only get the feeling that you play on a higher latency
Packetloss.. yeah its what it is.. you can how many % latency get lost.. hitdetection sucks really really bad.. beaming around corners.. choppy feeling game is unplayable
Paket reordering/corruption lags like hell.. unplayable
Limit Bandwith... no difference.. under 256kbit its unplayable
what actuell does a big different is follow
Paket Duplication!.. it duplicate every arrived and sendet paket from the game.. (udp port 3074).. every paket is send 2 times..
Enemys are slow.. and die like its hardcore.. 3 bullets from a AK47 .. i had Lanparty feeling.. like iam a second ahead
wish i could record it..but my PC is to slow to record and play at the same time without stutter
seems like normal the game suffer from big paketloss.. and you get only a paketloss warning under 12 pakets/sec ..
so maybe some pakets are going lost on the way to client.... or the game itself has a problem with the paketflow and discard some pakets
but aktuell the gameplay feeling and the feeling a secound behind is becouse of lost/discarded pakets and the game trys to compensate for that and calculate the enemy movement wrong
i will try to record a gameplay this evening..
-
blackfirehawk got a reaction from Kostas83 in Traffic Prioritization Settings: Modern Warefare (BO4)
okay, today i testet something.. i use a tool that let me emulate connection issues
this tool let me add connections issues to my connections or to specific Ports
it let me add
Latency
Packetloss
Paket Duplication
Paket Reordering
Corruption of Pakets
Limit bandwitch
and i can set upload and Download different
i have testet it the whole morning..after every setting i make a fresh gamestart
and i have come to a conclusion..
Latency isnt the issue.. adding latency both ways just add only latency.. the game itself dosnt improve.. you only get the feeling that you play on a higher latency
Packetloss.. yeah its what it is.. you can how many % latency get lost.. hitdetection sucks really really bad.. beaming around corners.. choppy feeling game is unplayable
Paket reordering/corruption lags like hell.. unplayable
Limit Bandwith... no difference.. under 256kbit its unplayable
what actuell does a big different is follow
Paket Duplication!.. it duplicate every arrived and sendet paket from the game.. (udp port 3074).. every paket is send 2 times..
Enemys are slow.. and die like its hardcore.. 3 bullets from a AK47 .. i had Lanparty feeling.. like iam a second ahead
wish i could record it..but my PC is to slow to record and play at the same time without stutter
seems like normal the game suffer from big paketloss.. and you get only a paketloss warning under 12 pakets/sec ..
so maybe some pakets are going lost on the way to client.... or the game itself has a problem with the paketflow and discard some pakets
but aktuell the gameplay feeling and the feeling a secound behind is becouse of lost/discarded pakets and the game trys to compensate for that and calculate the enemy movement wrong
i will try to record a gameplay this evening..
-
blackfirehawk got a reaction from Grafti in Traffic Prioritization Settings: Modern Warefare (BO4)
I Play on pc... Just only installed the tool
Maybe it will Work If a console is Bridget true a PC.. but i dont know
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blackfirehawk got a reaction from Grafti in Traffic Prioritization Settings: Modern Warefare (BO4)
okay, today i testet something.. i use a tool that let me emulate connection issues
this tool let me add connections issues to my connections or to specific Ports
it let me add
Latency
Packetloss
Paket Duplication
Paket Reordering
Corruption of Pakets
Limit bandwitch
and i can set upload and Download different
i have testet it the whole morning..after every setting i make a fresh gamestart
and i have come to a conclusion..
Latency isnt the issue.. adding latency both ways just add only latency.. the game itself dosnt improve.. you only get the feeling that you play on a higher latency
Packetloss.. yeah its what it is.. you can how many % latency get lost.. hitdetection sucks really really bad.. beaming around corners.. choppy feeling game is unplayable
Paket reordering/corruption lags like hell.. unplayable
Limit Bandwith... no difference.. under 256kbit its unplayable
what actuell does a big different is follow
Paket Duplication!.. it duplicate every arrived and sendet paket from the game.. (udp port 3074).. every paket is send 2 times..
Enemys are slow.. and die like its hardcore.. 3 bullets from a AK47 .. i had Lanparty feeling.. like iam a second ahead
wish i could record it..but my PC is to slow to record and play at the same time without stutter
seems like normal the game suffer from big paketloss.. and you get only a paketloss warning under 12 pakets/sec ..
so maybe some pakets are going lost on the way to client.... or the game itself has a problem with the paketflow and discard some pakets
but aktuell the gameplay feeling and the feeling a secound behind is becouse of lost/discarded pakets and the game trys to compensate for that and calculate the enemy movement wrong
i will try to record a gameplay this evening..
-
blackfirehawk got a reaction from Grafti in Traffic Prioritization Settings: Modern Warefare (BO4)
I think we have to wait for the next Game Update (or dumaos)
At the Moment there is notting we can do against the ingame syncing..
I tried many Things.. even Put my PC direkt into Modem (as only device) didnt make a differents in First Shot First die moments
Prio Helps only with multiply devices Connected to the netduma Router.
Bufferbloat and some settings Helps with hitdetection
But nothing Helps against the desync and First Shot First die bullshit Moments
Its a Server Thing we cant change.. WE only can optimize what we will have local
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blackfirehawk got a reaction from Grafti in Traffic Prioritization Settings: Modern Warefare (BO4)
new setting to test..
ABB set to 100/100/ never.. but insteat edit your Down/up Bandwich
i have a 100/40Mbit Line.. on Speedtest its like 98/34 Mbit..
and thats the Values i use in my QoS settings...
now i tried ABB off.. and set the Bandwich Manual to about 70%
getting A+ ratings on dslreports too like i would have set ABB to on 70/70
game feels fine.. will test further
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blackfirehawk got a reaction from ugotstretched in Traffic Prioritization Settings: Modern Warefare (BO4)
same for me.. if i prio only source 30000-45000 to destination 3074-3076 the light dont come on..
prio works only with source 3074 to destination 30000-45000
vice versa dosnt work at all
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blackfirehawk got a reaction from Crysister in how to get better hit detection
My Problem ist Not hitdetection or Connection..
Hitdetection and Connection is brilliant with all of These netduma settings we found Out..
But SBMM kills it.. a few Games with perfekt hitdetection instandly bring's you in a Skill Level thats unplayable.
Camping, only Overpowerd weapons..
real good Players that Play other FPS competive for Money and Hackers
Its so brutal sweaty and campy that many Games end in time Limits
Yesterday i had Set my netduma for CoD BO3 and got instand a 51:6 KD
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blackfirehawk got a reaction from slickrick6922 in how to get better hit detection
@kinel read my Post in the other topic
You only need prio Port range UDP 30000-45000
Destination UDP 3074 is the auth Server + unimportant Game Data Like Stats, Challenges ect.
If you prio to much source Port 3074 will be congestet and you will lag ..
Prio Just only the Gameserver Ports and nothing Else.. i had Great Results Yesterday..
Even the Feeling iam a secound ahead of my enemys
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blackfirehawk got a reaction from East in Traffic Prioritization Settings: Modern Warefare (BO4)
i tryet setting rules different...
i thought the netduma might be have a problem with big ranges .. for example
start 3074 dest 1-65535.. but that dosnt feel good.. it prio.. but the gameplay itself dosnt feels like its prio
start 3074 dest 30000-45000 feels better
so i thought maybe the ranges should be smaller.. so i have made more rules ... 30000-31000... 31001-32000 and so on... from 30000 till 45000
after that.. the prio light bulp dosnt go on.. but i see the prio pakets increase in number
after that i have the feeling the games feels slower.. and the enemys are slower.. dont reakt that fast.. overall a better feeling / hitdetection
Is there maybe a bug that the netduma only prio 1 port per range? That would explain why 1-65535 didnt work