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Add “Halo Infinite” severs and geo filtering


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59 minutes ago, Cajun72 said:

The server ID was on the screen shot I attached (see my last message). The ping was 21ms on all 6 games. hit detection spot on and no issues at all. Maybe Fraser can tell from ID where it is? but I doubt it actually is in US with that low ping. 

I turned off strict like you did but only difference is in home location in Atlantic ocean with minimal radius - so to let the ping work instead of the geo filter

I may be wrong but I don’t think it matters now where we set our home location or whether geo filter is set by distance, polygon or ping assist if “strict” is disabled as that basically means the geo filter rules aren’t being actively applied and is effectively in “spectator mode”. I’m sure @Netduma Frasercould confirm if that’s correct. 
 

My understanding from the 343i update at this stage is that any kind of geo filter (whether that be via distance, polygon or ping) will simply result in the error message and prevent us from being able to search for games…which is why having just “strict” disabled allows us to find and play games (even if it is by 343i rules). This also means there’s nothing stopping us from being placed on US servers (which is why I connected to 4x US servers in my test games).

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49 minutes ago, Netduma Fraser said:

Definitely mislocated, it's actually a server in Ireland

Hi Fraser. Just a quick question about saved allowed/denied servers…if I ever need to factory reset my R2 (ie may be for doing a firmware updated), is there any way to extract the servers that I have denied and allowed, and import them back into DumaOS?

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13 minutes ago, K0NSPIRACY said:

I may be wrong but I don’t think it matters now where we set our home location or whether geo filter is set by distance, polygon or ping assist if “strict” is disabled as that basically means the geo filter rules aren’t being actively applied and is effectively in “spectator mode”. I’m sure @Netduma Frasercould confirm if that’s correct. 
 

My understanding from the 343i update at this stage is that any kind of geo filter (whether that be via distance, polygon or ping) will simply result in the error message and prevent us from being able to search for games…which is why having just “strict” disabled allows us to find and play games (even if it is by 343i rules). This also means there’s nothing stopping us from being placed on US servers (which is why I connected to 4x US servers in my test games).

So Strict Mode was really only implemented for Destiny and since they made their changes it's not really applicable to that either. Basically with strict mode disabled it will allow servers outside your zone but it would still block peers. As Halo is a server based game it wouldn't really be filtered unless there was a server miscategorized as a peer outside your radius in which case it would be blocked and you'd get that message on the game.

9 minutes ago, K0NSPIRACY said:

Hi Fraser. Just a quick question about saved allowed/denied servers…if I ever need to factory reset my R2 (ie may be for doing a firmware updated), is there any way to extract the servers that I have denied and allowed, and import them back into DumaOS?

Not currently no but that is something we're looking to do along with a general backup feature

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I also have a couple of other theories that need further testing…the main one being the difference between Social and Ranked playlists.

I was only testing Quick Play in Social last night, and my theory is that SBMM has been toned down or removed. In the 343i statement that said that they will be prioritising ping over skill, and this aligns with my experience on EU servers as the players I was being matched with and against were terrible…so bad I thought some of them were Marine level bots or I’d been shadow banned! 😂

What I still need to test is Ranked and I just don’t see how they can prioritise ping in their current system whilst maintaining skill level matches. As such, my theory is that we may well find ourselves placed on more US servers in Ranked…but this needs to be tested fully.

I also believe that results may fluctuate depending on time of day so both of these scenarios will need to be tested at different times of day.

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10 minutes ago, Netduma Fraser said:

So Strict Mode was really only implemented for Destiny and since they made their changes it's not really applicable to that either. Basically with strict mode disabled it will allow servers outside your zone but it would still block peers. As Halo is a server based game it wouldn't really be filtered unless there was a server miscategorized as a peer outside your radius in which case it would be blocked and you'd get that message on the game.

Not currently no but that is something we're looking to do along with a general backup feature

Thanks Fraser. So simply disabling strict mode is the right way to disable geo filter for Halo Infinite or should we be doing it a different way? I also presume disabling strict mode has the same outcome whether we use distance based, polygon or ping assist for geo filter?

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28 minutes ago, K0NSPIRACY said:

Thanks Fraser. So simply disabling strict mode is the right way to disable geo filter for Halo Infinite or should we be doing it a different way? I also presume disabling strict mode has the same outcome whether we use distance based, polygon or ping assist for geo filter?

Yes it has the same outcome regardless. You can disable Strict Mode to disable filtering but if a server is misclassified as a peer you may still get the error every so often. Otherwise just disabling the Geo-Filter the main way under the device can be done.

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How are you guys from the UK fairing out with this latest update where one cant use the Geo.. Are you getting put into game on the US servers now?

Thanks!

Zippy.

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How are you guys from the UK fairing out with this latest update where one cant use the Geo.. Are you getting put into game on the US servers now?

Not great.

Peak times it's OK, but at other times of the day I find myself most likely to get put onto US servers (the R2's Geofilter shows the location)

Played Three ranked matches today at 157ms, 87ms and the third at 115ms all on US servers. Shots not registering, OHK's and dying around corners.

I've about done with the game at this stage, if 343i can't make the effort to add regional Server Selection as a menu option (something included in both Halo 5 and MCC) then I won't be playing their game and I'll find something more worthy of my time.

Disappointing because I've invested a fair amount of time into the multiplayer, having played around 1370 matches in total (and purchased the odd skin to support the team too).

Oh well, Forbidden West is on the Horizon (forgive the rubbish pun) and the week after Elden Ring, also an excuse to have a go at Hunt Showdown, a game that everybody tells me is great - so plenty to keep me busy!

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On 2/10/2022 at 9:36 PM, Netduma Fraser said:

Important reminder that because this is now occurring, using the router to get the best possible ping is even more important so do make sure to dial in QoS to what works best for you. 

I consecutively connected to EU servers in 10 games last night with 18ms ping but found them to be very laggy…however it was only when I loosened and then removed QoS that I found the in game performance significantly improved. My QoS settings were dialled in to give the best ping possible as per recommendations on here, but for me I found that the game performs better with QoS set to “never”.

What QoS settings is everyone else using and works best for Halo Infinite?

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1 hour ago, K0NSPIRACY said:

I consecutively connected to EU servers in 10 games last night with 18ms ping but found them to be very laggy…however it was only when I loosened and then removed QoS that I found the in game performance significantly improved. My QoS settings were dialled in to give the best ping possible as per recommendations on here, but for me I found that the game performs better with QoS set to “never”.

What QoS settings is everyone else using and works best for Halo Infinite?

You might find more luck manually adding the ports for Halo on your platform to Traffic Prio, if you're currently using DumaOS classified games that is.

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3 minutes ago, Netduma Liam said:

You might find more luck manually adding the ports for Halo on your platform to Traffic Prio, if you're currently using DumaOS classified games that is.

Hi Liam. Thanks for the suggestion…but I’m not sure what that actually means. Could you explain more or tell me how to do that please?

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1 hour ago, K0NSPIRACY said:

Hi Liam. Thanks for the suggestion…but I’m not sure what that actually means. Could you explain more or tell me how to do that please?

Sure! So Google "Halo Infitinite ports" and find the ports that Halo uses for whichever platform you're playing.

Then, go to DumaOS and under QoS -> Traffic Prioritisation, add a new rule.

Switch to the advanced tab and add source ports 1-65535, then the destination ports will be the range of ports you found from your search.

Select TCP and UDP as the service and see how that works for you.

Any other questions, just ask!

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2 minutes ago, Netduma Liam said:

Sure! So Google "Halo Infitinite ports" and find the ports that Halo uses for whichever platform you're playing.

Then, go to DumaOS and under QoS -> Traffic Prioritisation, add a new rule.

Switch to the advanced tab and add source ports 1-65535, then the destination ports will be the range of ports you found from your search.

Select TCP and UDP as the service and see how that works for you.

Any other questions, just ask!

Thanks Liam. I’ll try set that up today.

Should this be used in conjunction with the QoS sliders and/or bandwidth allocation…or should this be sufficient on its own without any other QoS settings?

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9 minutes ago, K0NSPIRACY said:

Thanks Liam. I’ll try set that up today.

Should this be used in conjunction with the QoS sliders and/or bandwidth allocation…or should this be sufficient on its own without any other QoS settings?

Use it in conjunction with Congestion Control. Have that set at around 70% for both sliders and see how you get on.

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1 hour ago, Netduma Liam said:

Sure! So Google "Halo Infitinite ports" and find the ports that Halo uses for whichever platform you're playing.

Then, go to DumaOS and under QoS -> Traffic Prioritisation, add a new rule.

Switch to the advanced tab and add source ports 1-65535, then the destination ports will be the range of ports you found from your search.

Select TCP and UDP as the service and see how that works for you.

Any other questions, just ask!

Ok I think I’ve set it up right. The ports for Xbox One X are as follows:

TCP: 3074

UDP: 88, 500, 3074-3075, 3544, 4500

…so is it right that I add a rule for each so have 6 new rules in total plus DumaOS Classified Games?

I’ve set them to Gaming/Voice and didn’t check the apply to WAN button. Is that correct?

Also do I need to reboot the R2 for these changes to apply or should it just work when I power on the console?

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Yes that would be 6 rules but you will likely not need the 88 or 500 rule. 

If you're playing over WiFi then Gaming/Voice, if playing over ethernet pick Normal - regardless I would suggest enabling Apply to WAN as if your ISP supports priority tags you may have an improved performance.

No need to reboot, they will work when the console goes on. It is quite possible that not all the rules will appear to be used - it depends specifically on what they use during a game and what may be used occassionally.

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3 hours ago, Netduma Liam said:

You might find more luck manually adding the ports for Halo on your platform to Traffic Prio, if you're currently using DumaOS classified games that is.

Should I disable DumaOS classified now that I’ve added these new rules? 

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7 hours ago, Yale king said:

On always or auto-enabled ?

 

41 minutes ago, Netduma Liam said:

I'd suggest auto-enable so your bandwidth isn't affected when you're not gaming.

I know you don’t need to but I tend to have DumaOS running on my MacBook during a gaming session, and even more so now as I’m monitoring server connections and ping for every game. Before powering on my console, I always quickly check my DumaOS settings and run a speed test to check my connection. As such, I tend to use “always” and then switch back to “never” when I stop playing. Probably a bit OTT but at least a bit of housekeeping means I’ve ruled out any issues on my end if the connection in game plays like a turd.

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3 hours ago, K0NSPIRACY said:

 

I know you don’t need to but I tend to have DumaOS running on my MacBook during a gaming session, and even more so now as I’m monitoring server connections and ping for every game. Before powering on my console, I always quickly check my DumaOS settings and run a speed test to check my connection. As such, I tend to use “always” and then switch back to “never” when I stop playing. Probably a bit OTT but at least a bit of housekeeping means I’ve ruled out any issues on my end if the connection in game plays like a turd.

All good, always will work great too! Let us know if you have any other questions.

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