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Netduma Fraser

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Everything posted by Netduma Fraser

  1. @BulCongestion Control applies to the entire network to prevent local congestion so I would recommend still having that enabled but you could disable Traffic Prioritization and that will stop the game being prioritized. You could also assign bandwidth to the streaming device via Bandwidth Allocation - have a look at what Twitch recommend for upload depending on what quality you're going to stream and then assign the necessary bandwidth.
  2. You can skip right past the registration part at the end of the wizard, if you do that can you access the interface without issue? What web browser/device are you using to access? Did you upgrade manually or do it in the interface via the firmware check?
  3. I think we'll have to get the team to try and access and see what is happening on Monday. Could you enable remote support in WAN Settings please
  4. That is peculiar, could you factory reset from the interface, then access it as quickly as possible, speed through the wizard and try the upgrade immediately, I'm hoping the speed of doing it will allow it to go through
  5. Alright keep us posted and hopefully that will do it! That is awesome to hear, really glad you like what we are doing!
  6. I'm not sure what link you used to download .207 but this is the correct one: https://www.dropbox.com/s/8z4kcynmo3glplp/DumaOS-R1-3.0.207.sig?dl=0 if you did use this link then it is possible the Chromebook has altered it somehow, in which case using a Windows PC and then upgrading from there should work just fine. When you factory reset how do you do it, via the interface or by using the hardware button?
  7. That would be very cool! With designs like that you are relying on the internal antennae and not being able to move them could result in poorer WiFi performance. Maybe in the future! Awesome but the copyright lawsuits that follow it would not be 😂
  8. Welcome to the forum! Did you factory reset after installing .134? If not please do so and see if that resolves the issue.
  9. My 2cents on that would be that generally routers are kept in corners or out of sight so spending more money on the design of something makes less sense than putting that money into the internals or software.
  10. Here you are: https://forum.netduma.com/topic/39415-introducing-early-access/
  11. It'll be something we'll have to look into then, for the moment you'll have to manually reconnect it.
  12. Just to confirm, are you saying the same thing happens when you just do a normal reboot from the interface?
  13. How do you restart it, by the interface, button or unplugging the router? Setup the VPN so it is connected, reboot from the interface, wait 2 minutes and then see if it is still connected. If it is, see if it is connected when you next turn it on.
  14. I mean how long do you leave it off, did you leave it off for 6 hours before the issue and then 8 hours and the issue started for example
  15. Has the amount of time that you have had the router off increased by any chance?
  16. I can see you've applied for early access so once that has been approved you'll be able to try it out!
  17. Was that on a previous firmware? There aren't any settings that can be enabled/disabled to make it reconnect after a reboot
  18. Je vérifie avec le développeur maintenant et je reviendrai vers vous quand j'aurai sa réponse
  19. Routers are designed to be online all the time and so I don't think there is anything we can do currently to resolve it, if you keep turning it off you'll have to keep re-enabling it. We can look at trying to reconnect it automatically in a future update.
  20. No currently you can only use OpenVPN or Wireguard
  21. As the game was already on the game had already determined you could connect to all the servers hence when you turned it on those connections were already active and therefore not blocked. You need to have the Filter enabled before you start up the game, then it will work. Close the game, enable filtering mode, wait 2 minutes then launch and it will block correctly.
  22. Not optimally no, as above we need to do a bit of work to get it working, unlike other games that may just require a cloud update
  23. It is a misreading then caused by the Geo-Filter. It will actually be Open when the Geo-Filter is enabled so you can ignore it.
  24. Are you checking NAT on the game? Sometimes the Geo-Filter can cause a misreading so that is likely what is happening if console NAT reads Type 2
  25. Yeah they basically prevented any sort of Geo-Filtering, they made a big post on it on halowaypoint a few months ago so we're seeing if there is anything we can do.
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