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bbursley

how do youtubers get such clean connections like this?

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On 7/23/2019 at 9:24 AM, bbursley said:

Actually I looked into business and potentially gigabit cable, but speed means nothing when neither is better than the other. I don’t have enough devices to warrant higher than my plan, and I was told that due to net neutrality agreements that ISPs don’t offer any benefit from residential to business, just more priority in terms of issues arising, static IPs etc. now if I was to run fiber straight to my house from the Maine office, that may yield an edge. Sadly the USA is so behind in fiber technology it’s kinda pathetic. Yet other places have tons of fiber and even multi gigabit speeds 🙁

I have also looked into this. In Europe it's actually very affordable up to 1GB up/down. Also you can specify what you are looking for, low latency etc.

 

You can even get 10Gbit but that is pricey.

 

There is definitly a difference when you are using your own lease line. You simply connect straight into a backbone and there is no oversubscription going on like you have with a normal residential ISP. You would still be affected by traffic on the backbone and the servers but usually the ISP is the worst for creating lag. For a big Youtuber it's definitly worth the investment.

 

My place in Asia has a eSport connection since a few weeks. That means that I get 2 separate connections coming in over 1 fiber cable. 1x home connection PPPoE which uses a shared IP adress like normal with 300/300 mbps bandwith. And the actual eSport system which also offers 300/300 mbps but has a lower latency and a actual public IP adress. I checked the routing and it is actually different plus my XR500 really shows a drop in latency.

 

I have noticed there is issues with the servers though. Normally I play on the Singapore server, the best one gives me 33ms ping while another gives me 41ms ping. You can tell by the domain names. I have watched this for a while and there is one specific which always gives me the best connection. Which is weird since they should be run of the same cloud. (SG server is Amazon Cloud) The Tokyo server is Vultr and is still running 30Hz. A number of USA servers are also reporting 30Hz. Europe is fine for most part.

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They play HOURS everyday for 10-20mins of gameplay to post. They definitely do not do what you see consistently every game. They get the sweat lobbies, the laggy lobbies, they get it all just like we do. Maybe not as often but it happens. 

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In my lobbies there is no players below level 100, 50% of my lobbies have players with Damascus camo, dropshotting jumping bla bla bla.

 

And here is the YT content creators playing against enemies that don't shoot back, are level 11 and play like total morons. These are the same content creators that are PAID by activision to attend their events etc.

 

Makes you think. (give you a hint, mutual interests....)

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4 hours ago, Bert said:

In my lobbies there is no players below level 100, 50% of my lobbies have players with Damascus camo, dropshotting jumping bla bla bla.

Same.

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On 4/16/2019 at 10:11 AM, RiotControll said:

If they would play on my VDSL 50/10 connection they wouldn't get anything. Trust me. I know definitely the difference between a good connection and a bad connection to the server. You are a step ahead and these people are always a step ahead. Also the aim assist works better with a good connection than a bad connection.

You are 100 percent correct. Let me just add a few stuff to this topic. I myself have been on the bad side of lag compensation for the most part of my "COD career". But I have occasionally been on the good side of lag compensation. The difference is beyond surprising, and let me tell you why. When you are on the good side of lag, you are essentially superman fighting against a bunch of untrained scrubs. One day, COD for some reason put me on the good side of lag and I ended up scoring 5 nuclears with 2 nuked outs in FFA (BO2). I NEVER performed like that before. It literally came out of nowhere. And guess what, my good time was cut short and I went back to the bullshit (although maintaining good stats because of my excellent game sense). Lag compensation is not a bad thing necessarily, but the developers of this shitty game tweaked it so where people with too good of connections are punished and delayed heavily to allow those with terrible pings have a more fair experience while playing. Smart business move by Activision. See, this all started with MW3. Before that game, COD was basically this - "Best connection wins! Bad connections are unfortunate!". Then the developers changed it to where people with god-tier internet had their packets delayed to the servers on purpose to support those unfortunate enough to buy good internet services. They did this to keep players with bad connections from quitting their games. Now with that said, this doesn't necessarily means that you should throttle your speeds to low levels to regain control of your delayed packets/ticks. Players with bad connections are still delayed to the servers. You either have to live RIGHT BY THE SERVERS (like down the street) or do what most of these Youtubers do, propose a deal with activision to have their connections sync up well with their severs. Why do you think they get flew out to test new CODs before they drop? They are all buddies.

And please, don't bother feeding into these companies like NETGEAR claiming that they can destroy lag for you; it's not happening. They are promoting the xr500 right now by telling people that QOS is the ultimate lag buster LOL. Bunch of bologna. That router will do nothing for you but waste your money. Trust me, I have tried it. Downgrading your upload and download speeds will do nothing to your experience in the game in terms of lag compensation. 

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Beat spratt on ww2 shipment it was kc and he was using an ar ,was nice to play against him

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