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Netduma Fraser

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Everything posted by Netduma Fraser

  1. I'm not sure what that model is exactly but can you take it out of bridge?
  2. Those programs/services are essentially VPNs which means you're creating an encrypted tunnel from your device to their servers so the router cannot reliably determine where you're connecting to in order to filter. Your experience may vary but I would generally say it's not going to work as well. Steady Ping relies on the Geo-Filter being able to see the game host/server and be able to ping it (which isn't always possible anyway due to game servers not responding to pings) so if you're not seeing a server on the map when using both together and you're not showing a ping then that aspect won't work. Ping Optimizer is unaffected by using those services. On the Congestion Control part make sure to disable Speed Test Bypass, otherwise the speed test will read like you have full speeds and your percentage changes won't properly be affected, then try again. Personally I think people hyper focus on the results too much as with Congestion Control active your connection cannot be saturated and so bufferbloat can't occur. However, you should be able to improve upon the results the site shows you by disabling bypass and fine tuning the percentages further - we usually suggest starting at 70%.
  3. Instead of having the R3 handle PPPoE, have your ISP modem/router handle it instead, do you get the issue that way/if not immediately does it happen again in future?
  4. If you do the speed test on the router itself does it get over 90Mbps? If not, if you connect directly to your modem do you get over 90Mbps?
  5. No because the game for some reason prioritizes the host getting into a game and will split the party. So either you host and use the Geo-Filter or they host and disable it
  6. Na interface, nas páginas de configurações de WAN e LAN, quais velocidades são exibidas?
  7. So both then? Your screenshot is from your phone using WiFi hence the assumption that you are using WiFi. On the interface, in WAN & LAN Settings pages what speeds does it show?
  8. Good to hear, thanks for the update!
  9. Does that mean after factory resetting you're no longer getting the issue? Don't apologize that's what we're here for!
  10. He was saying that you're running a speed test on your phone i.e. using WiFi and so if you do a speed test via a wired PC what speeds do you get? Essentially trying to narrow down do you get the issue using WiFi, ethernet or both?
  11. You've set the Geo-Filter up correctly and it does appear to be blocking servers outside your radius. If it's really not wanting to put you in the game then we can't force it. It could be due to a ping limit, they did implement this in the Ricochet Anti-Cheat which presumably they're using an updated version of now with the same feature: https://www.callofduty.com/patchnotes/2024/11/call-of-duty-bo6-warzone-season-01-patch-notes so that could be why. Do you have any issues getting games closer to home with the Geo-Filter?
  12. It doesn't make the Geo-Filter useless, you're still ensuring you get on the servers you want and you'll visually see this on the map when playing. It'll be in your radius/the biggest icon on the map. You can then see your ping in the game to see if this would match up with the location of the server you're seeing on the map. You can also get an estimate of what your ping would be to that location using the heatmap. This issue isn't only a CoD issue and the severity of pings failing will depend on your location/ISP/routing to the game servers which is why you always seeing it rather than someone else in another location with another ISP seeing it only some of the time. As mentioned we're looking into an alternate ping method but I can't give you an ETA on that.
  13. You won't get internet until completing the Setup Wizard that should show when you access in the way above
  14. Basically what you've been doing by allowing that server you'll need to do it a few more times to get all of the authentication servers. If you provide the IDs we can get them added to the global whitelist as well so that makes it easier
  15. Game servers, especially CoD servers don't respond to traditional pings which can result in no ping being reported. In cases where this happens we run a trace to the server and show the last ping response received in the hope that it will be somewhat close to the real ping. However, if any hops along this route also don't respond to pings then it won't show a result either which sounds like exactly what is happening for you. There isn't anything specifically we can do about it. We are looking into an alternative ping method that may help but couldn't say if/when this could be implemented. The game will show you your ping so you can get an idea of what you're getting. You should still see the location of the server on the map and it should be within your radius. You can also use Ping Heatmap to get an estimate.
  16. Thanks a lot!
  17. What game are you playing? What platform are you playing on and how is it connected, via ethernet or WiFi? How have you setup the Geo-Filter? Can you provide a screenshot?
  18. You've already been added: https://forum.netduma.com/forum/151-netduma-r3-early-access/
  19. To answer your questions: It's a NTGR feature so they don't consult with us when removing one of their own features but I expect so. Unlikely, they probably removed it intentionally. Check the DumaOS version on the System Information page if it starts with 3.3 then yes, if not no. Yes if you really want that functionality
  20. No worries! How are you disabling the Geo-Filter exactly? Do you get the issue with any other games when wired?
  21. Can you connect via ethernet through your ISP modem/router? Do you have the Geo-Filter enabled, if so does it work when disabled? Have you made any specific rules/settings changes on the router for the device you're playing on?
  22. Okay keep us posted with how you get on
  23. Just to clarify, the R3 is connected to the DLINK? If so has it been put in modem/bridge mode or has the R3 been put in its DMZ? Did the speed test report and set 200/200? Congestion Control is what Ping Optimizer would have adjusted if you completed it, did you run that? If so what does Congestion Control show (Ping Optimizer > Advanced). Are you applying a VPN to the console? If you're trying to force Singapore then you need to cover only that area, not Australia as well.
  24. The ping would improve if they were not connecting to Aus servers before, if they were and they still are then there is unlikely to be much of a ping change just by covering the servers usually played on. Is an icon actually appearing on the map/within the radius when playing? It would also be easier if they engaged with us directly so they could answer these questions more easily such as: What is the model of the modem/router the R3 is connected to and how have you set that to ensure all traffic flows to the R3? E.g R3 in its DMZ, modem/bridge mode Are ALL devices connected to the R3? What are the speeds you pay for/receive? Have you entered those speeds into the router? How have you setup Congestion Control? How have you setup SmartBOOST? How is the PS5 connected, via ethernet or WiFi?
  25. What do you mean it's not working exactly? Filtering is disabled there so it wouldn't be getting servers within the radius
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