
johnnytran
R2 Early Access-
Posts
616 -
Joined
-
Last visited
About johnnytran

Basic Info
-
Location
Australia
-
DumaOS Routers Owned
Netduma R2
Netduma R3
Gaming
-
Gamer Type
Console Gamer
-
Favourite Genres
Shooters
-
Connection Speed
101-150mbps
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
I don't prioritise my gaming console anymore. In my experience (for my connection) it goes back to DumaOS 3? on the R2 when they added Gaming/Voice and some other options in traffic prioritisation, which sounded like they were made to prioritise Wi-Fi traffic. My cod has never been the same since then 😄. I believe prioritising the UDP gaming ports only yielded the best experience and we don't seem to have that option with SmartQOS, which I guess makes sense cause SmartQOS was designed to do everything for you. I've also heard the less things you have prioritised the better from people that are networking experts. They personally only prioritise their gaming traffic by IP and source-destination ports.
-
How are we feeling about BO6 Hit detection?
johnnytran replied to ownal0t's topic in Call of Duty Support
I've been saying this as far back as AW, cod does something to people's connection during the matchmaking process. My matches were always laggy af but when i'd join session on my partners account (who was in the other room on the same connection) her lobbies had crisp hit registration. I was vs people with full green bar connection, in these lobbies i'd guess people were similar ping to us so the game didn't have to fuck with my connection. But in my own sweaty lobbies the pings were all over the place and i'd always feel delayed -
What game are you saying is "pingable" with Telstra and not ABB ? i've tested a bunch of ISPs for cod only and the geo filter doesn't work with any of them, Telstra included. Sometimes i get the error you have shown in the screenshots, other times it's a grey box. I don't understand how it could be related to an ISP tbh (if you are testing the same game)
-
If your router has a firewall you can just block foreign IPs, takes a while to pull them/manually block ranges but in the end you have your own homemade geo filter 😄
- 29 replies
-
What IP is it and can you run a traceroute with both ISPs to see if they take a different path?
-
He's helped people that don't know a thing about the internet. All he'd do is forward ports and set up the QoS, basic configurations anyone with a brain can do themselves
-
How are we feeling about BO6 Hit detection?
johnnytran replied to ownal0t's topic in Call of Duty Support
Yep connection's are one sided, coming from a career 3kd player every cod i don't even want to look at my kd in this. It's very rare i win a face to face gun fight with someone even though i shoot first. Huuuuge desync between what i see and the other player's experience, i don't know why i am always on the bad side year after year until half way through its lifecycle where i can salvage my kd when the connection finally improves 😄 I've tried a bunch of different routers, nothing helps. It's almost as if the experience is tied to my account -
Fibre 5-6 ping tops and MWIII runs horrible for me, the worst cod yet 😄
-
One thing worths mentioning to make things consistent
johnnytran replied to Chaiyoabc's topic in Call of Duty Support
Can anyone explain the logic behind this? no matter what IP I get, my ISP takes the same route to the servers so it's not like one has a better route than the other ?? From my experience (for my connection, may not be the same for others) QoS does give me different experiences on each cod. It's not placebo - I can play 100 games straight with 1 qdisc set on my openwrt router and not get a single game that runs good. Switch to another router running a different qdisc not available on this one and the first game on it's good. Switch back and it's bad. But the bad qdisc worked wonders on some previous cods, just not on this one for me.. -
Switch off IPv6 on LAN and WAN. I had packetloss until I switched both off
-
Yes, what I said won't apply to you with your closest server being 1000km+ away.. It applies to others in Europe (mainly west side) that have multiple server locations close by to connect to. There are people here from the UK that have a crap experience playing single digit ping on their local servers but have better experience getting 30ms+ on Spain for example. I can't take advantage of this unless I move states 😄, I live in the same state as the servers in my country (Australia) and the next closest server location is in Asia which gives me 100ms ping. Now my ping is usually around 5ms depending on what router I'm using and I have a terrible time when people from New Zealand especially are in the match playing on 60-80ms ping. Like I said previously, when I party up with people from other states, their ping is anywhere from 30-70ms+ and they dominate. Coming up against them I CAN'T kill them at all even when I shoot first, it's like my bullets hit them in slow motion and they can react easily and melt me. They tell me I move slow and look like a bot to them but on my end i'm zipping trying to be a hard target to hit. Their movement looks like 2x normal speed, One thing I have noticed happens a lot when we are partied up and this was also very common on MW19 (might be the same engine?) - we can be running together and an enemy pops up, I shoot first according to what i see and hear happening on my screen, I don't even get a hitmarker despite being on target then I see the enemy just instantly die cause apparently my friend shot before me and killed them before I even shot. This has happened with multiple enemies as well, multiple appear in front of us and i shoot at enemy #2 while my friend shoots at enemy #1 but he manages to kill enemy 1, 2 and a 3 out of nowhere. There's a massive discrepancy to what we see on our screens and the only difference we have is his ping is almost 10x mine.
-
The R3 does it's job but it can't magically make your bullets register how they should, that's up to the game and your opponents - the matchmaking doesn't prioritise the connection of your opponents, so when you get connected to laggy people from across the country most of the time, you're going to get poor hit registration no matter what router you're using. I sit single digit pings but get penalised heavily, the game just feels delayed when there's people with crap connections in the match. If everyone's under 20ms (rare) it feels amazing. They've tried to make the game playable for everyone no matter your ping but it's not perfect, there's a reason why people geo filter to servers further away to increase their ping, or why some Japanese/Chinese connect to the Australian servers on purpose. MWIII has given me the worst experience i've had in cod in a long time. My KD is around 2.8 now but I was probably negative the first 2 months from how awful it ran. That's the lowest i've had since like OG MW3 and I'm surprise it's even gotten there with how bad it runs. The only router that has made this game remotely playable is the R2 or R3 - no other router has given me playable matches until recently, I decided to switch to my old Asus router I was running as an AP to router mode and it has been giving me some smooth hit rego. It's running Merlin firmware, I have no fancy settings, just set my console to priority and using Adaptive QoS with my full bandwidth set up. I have found matches run bad if I throttle bandwidth low, unlike some of the older cods. Some people that I occasionally play with have no issues whatsoever playing via WiFi and they're sitting on 30-70ms ping due to their location. When I vs them for fun in public lobbies, they have the type of connection where you're dead before you can ADS.. they are just synced to the server much earlier than you and have the lag comp on their side. I've tried bumping up my ping but it doesn't give the same experience as having a high ping by default. Maybe it's related to the routing.
-
Did this ever get sorted? I have purchased Mullvad VPN and the configs they generate don't work on the R2 or R3 still @Zammy3
-
Please let me permanently disable steady ping
johnnytran replied to Megatf's topic in Netduma R3 Support
The servers are running horrible today, like i'm seeing people run around at like half the FPS they would normally so it appears like they are stuttering Same result with steady ping on or off, it's not the R3.