Tripper reacted to Od1n in NEW FEATURE ANNOUNCEMENT: CONNECTION BENCHMARK
When will we be able to change the congestion algorithm that the R1 uses? In the last few seconds of this Netduma announcement video you can see the download graph and it looks like Cubic Congestion Control is used. This is sub-optimal for gaming since it doesnt consider roundtrip time or other metrics that are relevant for gaming devices in your network. And using Cubic is probably also the reason for why we are forced to set our connections to 70% to prevent congestion.
Ages ago Iain claimed to have created a congestion control algorithm that in his lab allowed him to max out his complete connection while his ping only spiked by 5 milliseconds. Googles BBR Congestion Control is very close to what he promissed, is out for several years now and could probably be implemented very quickly by you guys.
For those who dont fully understand what i mean here is a picture from google:
In the last few seconds of the Netduma Video above you can see the bandwidth graph which basically looks like left graph below in the picture. This is bad and causes lag. What you want is the right graph it gives more bandwidth AND less lag. It has some downsides but those could be adressed by the R1 only assigning BBR to gaming devices for example.
Tripper reacted to kinel in Please read this everyone now for cod mw2019
I HAVE UPDATED IT FOR COD MW READ JUST BELOW HOPE ITS NOT TO CONFUSING BUT THIS TOPIC WAS STARTED A LONG TIME AGO
It also now shows you how to traffic protize cod mw ports 2019 below
I WILL POST COD MW PORTS jUST BELOW HERE these are the ones i found so far i will keep updating it with new ones here
I recently upgraded to new dumar os fw and think its great but its missing one thing important i think
In network monitor it now does not show you what ports the game you play is connected to uses
In cod bo4 now cod mw 20019 i used this feature all the time
In cod bo4 same for cod mw19 everytime you would join a new lobby it would show us new ports it was connected to.
You would always be connected to two ports in every game this first port is always port 3074 udp the second was always diffrent ever new lobby you join uses diffrent ports
If you stayed in the same lobby for an hour the two ports would be the same for an hour or how long you stayed in that lobby . Once you change lobbys the game changes ports it uses so you need to put new ports in traffic priortaztion
I think this is why the connection keeps varying
For cod mw 2019 its now three ports instead of two
HERES WHY ITS IMPORTANT
when i put in the ports it uses for that game in traffic priortization my hit registration would get a lot lot better i did this before on cod ww2 now i do it for cod mw2019 and it helped my hit registration .And on cod bo4
Somtimes i would do this during a game. i would be playing a game and struggling to get a kill then in same lobby same people playing i would enter those port number in and the hit registration was great easier kills same for cod mw2019
EVEN IF YOUR NOT PLAYING COD you still might need it for other games.
i used it for all my other games to help get a better connection and i would like to use it in the future for new games
I really dont wanna downgrade to an older fw just to use this feature as it was so GREAT
SO ANY GAME YOU WANNA SEE WHAT PORTS IT USES YOU NEED THIS
As some games it dosent tell you all the ports it uses
I would love to use this for red dead redemption 2 online when its released soon
Fraser told me if enough peole want this feture back in the firmware they would put it back in
SO I JUST PUT A POLL UP SO PLEASE VOTE THANKY YOU
So i am asking any who might use it before or might wanna use it in the future please vote on the poll here if you would like to see it in i future update
I hope i made sence sorry for any typos
And please post to say you would like it the more people who say they want it they saidthey would reinstall it if the demands there
i have now edited to update for cod mw
READ FROM HERE for cod mw 2019 and how to set up ports correctly
From members who know how to set it up correctly below
RL317 shows how to in this post below
He knows more about it than i do ahe advised me how to set it up correctly
Just letting you guys know i think now playing cod mw that the next update that the dumar has has to reinstall the older network monitor
My hit detection \hit registration is now brilliant since i done these steps
If you want your hit registration or hit detection to be great read this
When playing cod mw the game uses 3 ports to play thats if you want godd hit detection \hit registration
The first is port 3074 this is on ps4 i think its 3075 on xbox but i am not sure i dont know about pc
The second port stays the same untill you restart the game i think this is the data centre or either matchmaking
The 3rd port is changes every new game this is the dedi or peer your playing on
Thats why you see new people every game and thats why you do good one game but not the next
Thats because you changed dedis and the ports have changed
So thats why you need 3 ports every game the first is 3074 the send is the matchmaking or data centre the 3rd is for the game mode you play
Atm i am making a list for the ports it uses
Just letting you know you can do this yourself to see what ports is needed but you have to downgrade to the older firmware well thats on netdumar1
I dont know about other routers
Also this cane be done if you have a router with openwrt on it
You would have to ask admins as i dont know anything about the other routers
Heres a way to put the ports in traffic priortization
Source 3074-3075 destination 30000-45000 udp rule 1
Source 30000-45000 destination 3074-3075 udp rule 2
Source 3074-3075 destination 3100-3500 udp rule 3 not nessasery optional
Source 3100-3500 destination 3074-3075 udp rule 4 not nessssery optional
HERES A LOAD OF PORTS TH GAMES COD MW USES
Heres is a copy of my upnp settings screen after playing a losd of cod mw 2019
192.168.88.119 9308 9308 192.168.88.119 UDP
DemonwarePortMapping 3074 3074 192.168.88.119 UDP
DemonwarePortMapping 3163 3074 192.168.88.55 UDP
DemonwarePortMapping 3153 3074 192.168.88.55 UDP
DemonwarePortMapping 3172 3074 192.168.88.55 UDP
DemonwarePortMapping 3184 3074 192.168.88.55 UDP
DemonwarePortMapping 3155 3074 192.168.88.55 UDP
DemonwarePortMapping 3123 3074 192.168.88.55 UDP
DemonwarePortMapping 3102 3074 192.168.88.55 UDP
DemonwarePortMapping 3148 3074 192.168.88.55 UDP
DemonwarePortMapping 3111 3074 192.168.88.55 UDP
DemonwarePortMapping 3124 3074 192.168.88.55 UDP
DemonwarePortMapping 3131 3074 192.168.88.55 UDP
DemonwarePortMapping 3150 3074 192.168.88.55 UDP
DemonwarePortMapping 3192 3074 192.168.88.55 UDP
DemonwarePortMapping 3176 3074 192.168.88.55 UDP
DemonwarePortMapping 3125 3074 192.168.88.55 UDP
DemonwarePortMapping 3129 3074 192.168.88.55 UDP
DemonwarePortMapping 3177 3074 192.168.88.55 UDP
DemonwarePortMapping 3115 3074 192.168.88.55 UDP
DemonwarePortMapping 3162 3074 192.168.88.55 UDP
DemonwarePortMapping 3116 3074 192.168.88.55 UDP
DemonwarePortMapping 3147 3074 192.168.88.55 UDP
DemonwarePortMapping 3134 3074 192.168.88.55 UDP
DemonwarePortMapping 3133 3074 192.168.88.55 UDP
DemonwarePortMapping 3100 3074 192.168.88.55 UDP
DemonwarePortMapping 3109 3074 192.168.88.55 UDP
DemonwarePortMapping 3095 3074 192.168.88.55 UDP
DemonwarePortMapping 3127 3074 192.168.88.55 UDP
DemonwarePortMapping 3190 3074 192.168.88.55 UDP
DemonwarePortMapping 3117 3074 192.168.88.55 UDP
DemonwarePortMapping 3126 3074 192.168.88.55 UDP
DemonwarePortMapping 3084 3074 192.168.88.55 UDP
DemonwarePortMapping 3182 3074 192.168.88.55 UDP
DemonwarePortMapping 3138 3074 192.168.88.55 UDP
DemonwarePortMapping 3175 3074 192.168.88.55 UDP
DemonwarePortMapping 3171 3074 192.168.88.55 UDP
DemonwarePortMapping 3165 3074 192.168.88.55 UDP
DemonwarePortMapping 3180 3074 192.168.88.55 UDP
DemonwarePortMapping 3169 3074 192.168.88.55 UDP
DemonwarePortMapping 3085 3074 192.168.88.55 UDP
DemonwarePortMapping 3105 3074 192.168.88.55 UDPDemonwarePortMapping 3194 3074 192.168.88.55 UDP
DemonwarePortMapping 3074 3074 192.168.88.55 UDP
192.168.88.55 9308 9308 192.168.88.55 UDP
Btw i noticed everytime i reset cod mw 2019 these more was added they were added one at a time
So i thought these ports are needed as well but now i think there optsinal
Here are the ports network monitor shows are in use for cod mw 2019 i will add more when i find them
30410 35710 30350 31300 35300 37160 31350 36360 32700 32710 39860 38280
39500 42420 43300 30040 30080 32560 31080 32540 30110 30020 30030 30070
30230 30500 30600 31030 32930 33640 34260 36050 36290 36930 39550 43610 43840 44790
30020 :30010 :32680 32310 :32350 :30190 :34790 :34790 :30070 30100 32560 :32580 30060 33420
33420 40820 36800 32310 30550 30520 30130 30060 35310 32550 30040 30310 30160 32590 39300 32460 32490 32550 35800 3258032570
These ports made into a range by east so thank you to them
They have a brilliant guide on these forums i recken you guys read it
I think its the best one
Please if you found this helpful please vote
this thread was started over a year ago and we are still have no clue if there gonna bring it back
SORRY IF I DOUBLE POSTED A FEW PORTS TWICE BUT I HAVENT HAD TIME TO EDIT THIE LIST YET
BTW ANY PORTS LISTED BELOW HERE ARE FOR OLDER COD
But you can still see how the people use traffick prortization correctly you just input your ports instead of the outdated ones
Tripper reacted to Netduma Luke in NEW FEATURE ANNOUNCEMENT: CONNECTION BENCHMARK
Having a good Internet line is a vital part of every home- whether it’s getting high speeds for streaming to having a stable line for gaming. But current ways of measuring your line are inaccurate, since they can only run on your home devices and not on your line itself. We designed Connection Benchmark to solve this problem.
Connection Benchmark is a pure test of your Internet line, measuring all the key metrics you care about with extreme accuracy. This lets you find out if you’re truly getting the Internet speeds you pay for, and how high quality the line to your home really is.
Because the test runs directly on your DumaOS Powered router rather than from a PC or phone, it is the most accurate and powerful test of its kind. It cannot be weakened by a poor connection between your device and your router like a normal speed test can, giving you the ultimate insight into your home connection.
Each test you run will grade your line based on your speeds, ping and bufferbloat results, indicating whether there’s a problem and informing your QoS settings. Soon you will be able to find out how your results compare to other people in your region or on your ISP, so you can see how well supported your area is and whether your home falls below average.
DumaOS 3.0 is the biggest update we have ever built, effectively doubling the feature set. Connection Benchmark is just one of many features coming to your router with DumaOS 3.0, so stay tuned for our next feature announcement.
Tripper reacted to progprogprog in Congestion Control
You can kind of do this already by setting traffic prioritization manually to to the console you want full speed on under advanced
e.g xbox TCP-source port 1-65535-destination port (443,80)
It's not ideal as it will bypass congestion control set to always but may be what your looking for?
Tripper reacted to Netduma Luke in COVID-19 and what it means for Netduma
We hope you and your families are keeping safe.
The virus is going to be a challenge for everybody, but at Netduma we are doing everything we can to power through it. Some of us are now working from home, but we will not let it slow us down in delivering DumaOS 3.0 to you. After all, the quality of your online gaming & home network is an even higher priority than before!
We will also be keeping all our support channels open as usual in case you're having any problems.
The whole team is safe and we hope you are as well.
The Netduma Team
Tripper reacted to SwiftCookie in ANNOUNCEMENT: The Future of DumaOS: Version 3.0
Lol I don't understand why people are getting so angry about the time it's taking to release 3.0. I swear people take for granted just how much the Netduma guys communicate with their consumers about problems and feedback. Looking forward to the possibility of testing it out in beta, should be great!
Tripper reacted to RedBull2k in Caddy 1.2
I thought i would start this off with its own thread.
I have expanded slightly from my first app, screen shots are below.
now you can save and load your allow and deny list. This is very ideal if you have to factory reset. plus sharing of lists is possible.
you can clear your allow/deny list with a single click.
for those of you who are fed up of seeing your offline devices can with 1 click remove all offline devices that no longer hold an ip address
you can also create your own custom black/whitlist just make a text file named with the following
and insert ip addresses, only 1 ip address per line for example
from where ever this file is saved just drag and drop into the white box, this will automatically add
here is the file
Tripper got a reaction from Netduma Admin in Fix for "DumaOS not loaded yet!" (XR500 users only)
Simple reboot fix mine
Tripper reacted to East in Could you include Dedicated Server Port(s) to Auto Ping Stats?
To help us understand what ports that need to be open/forwarded could you please consider adding an option to allow us to see what port that dedicate server is using? And include, if possible, if that port is using TCP or UDP?
I ask because developers are not including all the port ranges to the servers their game uses. Also, UnPn isn't a reliable method either. Once forwarded/prioritized it can help improve hit rego.
Tripper reacted to Netduma Alex in Ddos Detection
We are adding a feature called Data History in DumaOS 3.0 which will allow you see how much data has been used over time, both upload and download. This will help with one half of your request.
The other half (CPU usage history) is not something we've considered, but perhaps could be useful... It would certainly be useful for tech support!
I'll forward your suggestion to the developers.
Tripper got a reaction from Zippy in Halo MCC on Geo filter
Halo MCC when will the geo filter block the servers?
There are over 3 million microsoft azure servers and I have an example list below of what I'm connecting to with the geo filter on filtering mode.