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Lobby Booting in game


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Today while on the bipolar game of Infinite Warfare (I also tried MWR, same results) and half way through a game I get booted out ( message: Lost Connection to Host). On the GF page I zoom out to see if the host is outside the circle but don't see anyone.

 

I do have GF Enabled and Strict Mode on. I set the circle at 520 miles. Has anyone else experienced this? Maybe I need to hit the expand GF button one more time... :o

 

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Seen this before usually was because of strict mode being on. But this doesn't affect everyone. Some claim it's fine some see same as you. I was same way till just recently I put strict back on and it works. Make sure you uncheck, recheck cloud. 4hours to update tho.

Honestly seems like IW picks a host drops us in a server but if this host who doesn't matter leaves. Game drops even tho it's a dedicated server.

I also believe ping assist comes into play based off p2p host, not the dedicated server on IW. Believe more testing needs to be done on this. I know it's a new game but from my tests. Doesn't add up to how bo3 server connecting geo filter worked.

 

If I was you I'd try zero PA, 500 miles strict off. See if you get booted. Of course update your cloud. After 4 hrs try with strict on.

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It could have been the host leaving the game, but that many times and every game on both IW and MWR. Today it didn't happen, maybe because I moved my home location and increased the GF circle.

 

I will try with Strict Mode off. :)

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I get put into a game lobby and then get "Lobby closed" or "Server rejected request" not been booted mid game though.

 

I usually get put into the South Coast UK server and it usually plays shit for me lol

 

I have my GF on PA at 0 and 1000km radius strict ticked. I am in the UK

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I get put into a game lobby and then get "Lobby closed" or "Server rejected request" not been booted mid game though.

 

I usually get put into the South Coast UK server and it usually plays shit for me lol

 

I have my GF on PA at 0 and 1000km radius strict ticked. I am in the UK

 

I've been trying to run some Geo + Ping Assist tests, due to the issues people have been reporting, but it's quite difficult to test because the matchmaking can behave extremely strangely even while the host-filtering is completely disabled.

 

I've seen some very odd lobby behaviour today especially. All with the host-filtering disabled completely.

Loads of lobbies have done the countdown (beep-beep-beep) then it just stops, then it starts counting down again, then stops, etc, like it can't find a dedi to host the match...

You don't go into a game or anything, you all just sit there. After a while people get bored and start leaving so you have to leave and find another lobby.

 

Yesterday I had a lot of P2P games as well, probably 1 in 5 was a dedi for a couple of hours.

 

One game I was in today, running about looking for enemies, and then I suddenly I wasn't in a game anymore. No message, no host migration, no error, I was just back at the menu before you start searching for a game with my party (it didn't crash the party). This is the only mid-game 'booting' I've experienced that didn't give a 'failed to migrate host' message or some equivalent.

 

I know that doesn't help with OP. But there's some weirdness afoot that's making testing hard work.

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