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ColonicBoom

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Everything posted by ColonicBoom

  1. They have a massive advantage. I still see M&K players in some core lobbies even though I have it disabled. 🤣💩
  2. You can run with anything really, you just need to get to the first two flags at the start of each match and you'll have that done in no time. Most I get in a match, playing with a team of good OBJ players, is about 8 caps. The other thing you can do, to get an extra couple of flags each match, is go for the furthest enemy flag (with a friend to cap it faster). Once the match is really underway, people are mostly in the middle, you can take the far enemy flag quite easily a lot of the time. Cold Blooded will help because the VTOL won't see you. I think it hides your name from snipers too but I'm not certain. The perk that lets you run further will probably help too. My two favoured setups in ground war are: M4: Monolithic suppressor (or FFS 12.4 Predator barrel), 50 round mag, Singuard Stock (or Forge TAC CQS), Merc or Commando grip (or Stippled Grip Tape), Sleight of hand. If I want to use a sight then I drop sleight of hand. Any launcher. Cold Blooded / Ghost /Shrapnel Claymore (or Thermite if I want to take out tanks) Stim / Smoke MP5: Subsonic Integral Suppressor, 45 round mag, FFS CQC Stock (or FTAC Collapsible), Sleight of hand, Stippled Grip Tape. Everything else same as above.
  3. I think this is down to two things: 1. There's more noise in public matches, lots of gunfire, explosions, killstreaks, which all mask people's footsteps. 2. The bots aren't trying to be quiet, they'll run everywhere and they won't shoot at things randomly meaning that there'll be less background noise, allowing you to hear their noisy footsteps more even easier. My MixAmp Pro TR has these four: Astro (main default preset) Flat (other default preset) Zalia OmniVox Zalia Tournament I just tweak them a little bit, I turned down the highest pitch sounds (right side sliders) because they were too crashy with my headphones (not Astros). I turned down the bass a notch too, I left the middle ones alone. I don't like the feeling of getting my arse kicked either, especially by the players that sit still all game staring down their sights. I'm bored and fed up with the game already. It has great potential but I don't like the direction the developers are going with it. It only rewards you if you go for cheap dirty kills.
  4. Which challenge you going for? I play a lot of ground war so I have a few classes set up for capping flags, going for streaks and general dirtiness. Also, which guns have you got ranked up? Not much point in me suggesting a setup for a gun you've got no attachments for. If it helps, I've ranked up these: M4, Kilo, Famas (FR556), MP5, MP7, Bizon, HDR. And to a lesser extent, the SA80, P90, AUG, Kar98. If you just want to know the other stuff, I usually run... Cold Blooded + Ghost + Shrapnel. 2x Thermite for trashing tanks + Stim. Tac Insert + Trophy.
  5. I'd recommend trying Zalia's OmniVox. If you find it too crashy or bassy, you can adjust the sliders in the Astro control centre. It will depend on your headphones though. I found it too crashy/tinny so I brought the two right sliders down a bit. And I left it 'flat' in the game audio settings. I don't think any preset is going to help you hear footsteps when the killstreaks rain down though, they're deafeningly loud. I always leave Dolby enabled on the mixamp too, regardless of which headphones I use, it sounds way better to me and positional audio seems much clearer / easier to interpret. I've been setting the mixamp to flat and then using high boost (think it's called that) in the game's audio settings. Sound seems pretty balanced like that with my headphones. Saved me a ton of faffing about too.
  6. I'm a bit late to the party but wasn't it SeanEDawgs that got caught doing some dirty tricks with his connection to try to cheat?
  7. I can only see cloud-based gaming as a shitty gimmick for shitty games at the moment. With a lot of shitty lag.
  8. ColonicBoom

    ColonicBoom

  9. Yeah, I meant another controller. PUBG had a bug a while back which would randomly pop up the 'controller disconnected' message (as if the battery had run out), this sounds a bit like that. Are you talking about a blue menu box popping up (even if it's an empty box) or this a total blue screen? If it's a pop up box then it's more likely a controller / PS4 issue. But if it's a full blue screen then I'd say it's more likely what @Zennon said - some kind of communication fault, a signal dropout, power dip or interference. Also, does your tv/monitor show this same blue colour when it has no signal input or this the same as the PS4 menu blue?
  10. The clunky slowness is definitely normal in my experience but the blue screen appears when you're actually in a game running around? That's different, I don't think that's normal - there's no Xbox equivalent anyway. Could it be that your pad is triggering that to come up? Have you got another pad that you can play with for a bit to see if it still happens? Unless this is when people join your chat party, on Xbox this causes a massive lag spikes every time sometimes joins your party. It seems to be a BO4 problem that the developers are aware of but are struggling to fix.
  11. Yes. Yes. Yes. I forgot about that, a laggy enemy makes you lag like in BO3. And I also forgot the ridiculously strong auto-rotation aim-assist, that's some rotten shit. If you played it more, I guarantee it'll start to bother you. I'm finding that more than half my deaths are from specialist weapons or equipment and are virtually unavoidable unless you run a complete 'Anti-Specialist' class (which is no fun at all anyway). And it's not like BO3 where you had to be stomping the enemy just to earn the specialist weapon twice in a match. In BO4 you can get the weapon a few times easily and the equipment is really quick to earn so you probably get that 6+ times in a match. On top of that you can use the thing that lets you earn them even quicker, I reckon you can probably get the specialist weapon 5+ times in a match and the equipment about 10 times with that. Imagine if all 6 enemies were using that. 30+ specialist noob-streaks in a match of TDM and about 50 specialist equipment streaks. When in BO3, a team might get 10 total in a match. That's horrible. Totally agree with you both on the suppressors. A longer TTK, many flank routes, rapid movement, some terrible spawns, combined with a lack of suppressors does not add up to something nice.
  12. If PS4 is anything like Xbox One then it's always like that, even the X1X. Shitty companies, with shitty developers, making shitty changes to shitty operating systems. I doubt there's anything wrong with your PS4 at all. Clear the cache too, that might help. On top of that BO4's in game menus are something special, they stink, laggy and clunky, I end up clicking on the wrong thing probably 50% of the time because of it. Just horrible.
  13. I like it. But I also hate it. It's typical CoD, arrogant developers thinking they know what we want and ignoring what the players say. Specialists are OP and annoying as hell. The flinch mechanics that they've implemented (flashing screen, gun-jump, 'total seizure' movement) make it seem like the game is lagging when it isn't. But if you're a good player (on CoD in general) then you should find it very easy. It's less sweaty now and is turning into a regular Pub-stomp which is nice.
  14. You can easily and reliably find out if you're on a dedicated server through the game. In the pre-game or post-game lobby (see attached screenshot), there's a server number in the top right corner of the screen. To check whilst you're actually in a match you either have to bring up the scoreboard or go to Options > Network in the 'pause' menu (I can't remember which it is), again the number will be in the corner of the screen. If it's a dedicated server then it will have an 'E' at the end. If it doesn't have the 'E' then it's P2P. It's been like this in at least the last few CoD games. On Xbox I can get dedicated servers on the old 1.03.6 firmware with 99.9% success. Obviously there's the odd server meltdown which means a random P2P game once a week I suppose. But I can't get any dedis on DumaOS. Seems to be ok for people on Playstation just not on Xbox.
  15. I believe there a several other EU countries (or the EU in general) that are in the process of changing the law regarding supply drops, as they've already decided that it's straight up gambling. What remains to be seen is whether Activision / EA et al are so arrogant that they will just leave the supply drop mechanism as is in games and simply put a block on it in countries that ban them. Just like how you can't have red blood in video games in some countries, so those countries get green blood instead. We could find that in countries that don't ban supply drops the games remain the same, whereas people that live in countries that do ban them won't be able to unlock those items at all as a lazy FU from the games companies. I expect that they will try to get around the issue by using the argument that some of these games have 18 ratings so they should be allowed to have gambling due because it carries the same age restriction in most countries. In my opinion it should go the way you suggested, so if you see a skin you like then you can buy it straight up. They'd get more money from me that way as I'll never pay for a random crate but might pay for something that I could choose. That will force them to put more effort into the extras as well, rather than just make all the random boring filler icons and flags that we see in crates, very few people are going to buy a horrible plain murky brown camo for their gun or a little picture to sit in the corner of the screen.
  16. If you want to see what it's doing... Set you Congestion Control to 100/100, open up Ping Plotter, ping something like Twitter, then run a speed test, you should see big spikes. Then repeat the test with your Congestion Control set to 70/70, you should see drastically reduced spikes. You can try other numbers and repeat the test if you want. I always leave my CC at 70/70 when I'm gaming, even if nobody is at home. Although saturation causes the massive spikes, any online activity from any devices connected to your network can create smaller spikes. I leave mine at 70/70 to make sure that I don't get any surprise spikes when my phone decides that it wants to communicate with my network for no reason.
  17. 1. That depends how much bandwidth you have. If you have high bandwidth then no it won't saturate your line. A guaranteed way to saturate your line is by running a speed test, this will use all of your bandwidth. 2. Doing that will show you how your CC sliders affect things while someone is streaming Netflix, it will give you an idea of what it is doing but it's probably not saturating your line (apart from maybe a quick burst of saturation at the start) unless you have relatively low bandwidth to begin with. 3. 2ms is not a high level of jitter, the graphs just look a bit spiky. The 'taller' you make the graph, by dragging it up the page, the spikier it looks. It's relative to your base ping too. Take the following example: a) I ping Twitter at 8ms (something like that), a 'spike' hitting 10ms (an increase of 2ms) looks big because it's 25% higher than the base 8ms but in reality it's barely a 'spike'. b) Someone else has a base ping of 100ms to Twitter with spikes hitting 115ms (an increase of 15ms). Their graph looks smoother and their spikes are smaller than mine because it's only a 15% increase over their average. But really their spikes are much bigger. 4. It doesn't replicate gameplay, it's not supposed to. Ping Plotter results are pretty accurate but they don't 'reflect' gameplay, the graph just shows what your ping is doing and can be used to show what your CC is doing to suppress spikes caused by local congestion. CC exists only to stop someone else on your network from creating large amount of lag for you. My advice is to set them to 70/70.
  18. I think @mike10522 is playing Blackout, rather than regular multiplayer, so there's lots of people popping up. I've no idea how Blackout fill lobbies but we've got to assume it's going to be all over the place to get 100(?) people in a lobby. I haven't done any testing with Blackout but I wouldn't think it would be a good idea to ever use the Geo filter for Blackout lobbies anyway.
  19. You can zoom your browser out if you're struggling to fit it all in. Should be able to zoom right out on the map to see the whole world by default too.
  20. You mean connected to a P2P host with 'Filtering' on, or a dedi with it on 'Spectate'? Before the game starts or while we're in a game?
  21. Sounds like it's all part of the same problem to me, if you read my last post in there.
  22. Put it in the thread they linked, no need for a separate thread.
  23. No success for me. Flushed cloud, gave it a good few minutes wait, rebooted R1. Tried flush cloud again too. Couldn't get any dedis when in 'Filtering' mode, all P2P. Dashboarded a few times and got 'Lobby Not Joinable' message. Doubled my Ping Assist, dashed game several more times, same result. Tried 'Spectate' mode but it was all P2P and a long wait. Dashboarded the game several times and managed to start getting dedis... So I put 'Filtering' back on and restarted the game but then I could only get P2P again. Went back to 'Spectate' mode, restarted the game but I was stuck on P2P. Dashboarded several more times and managed to get dedis again when in 'Spectate' mode. Seems the same as before to me. Geo settings: Radius covering all of UK and Ireland. Ping Assist at 12ms (my usual), increased to 20ms for the test. I get the UK dedis in 7-8ms, the rest of Western Europe dedis all come in under 20ms, so I should have been able to pick up any/all of them.
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