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Everything posted by Krush
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A ouvrir tous les ports sur une console de jeux avec un pare feux intégré derrière le R2 (par exemple "problème de NAT" ... mais l'upnp du R2 ouvre les ports automatiquement donc aucun intérêt) ! Ne pas le mettre sur un PC ou autres périphériques avec tes données personnelles (open bar) ... DMZ : https://fr.wikipedia.org/wiki/Zone_démilitarisée_(informatique) Concernant tes différences de débits, tu les constates où exactement ?
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Ok : Cela ne se passe pas au niveau du R2 mais au niveau de ta box ! Il te faut mettre une ip statique sur la box pour le R2 et la selectionner au niveau du DMZ de la box ... Ta box est sur un réseau type 192.168.1.1 et le R2 est sur un sous réseau type 192.168.77.1... C'est normal lorsque tu mets 2 routeurs l'un derrière l'autre !
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Tu veux faire quoi exactement ? Mettre le R2 en DMZ derrière ta box FAI... ou bien mettre une console en DMZ derrière le R2 ?
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Entiendo su consternación, pero encuentro esta anomalía en todas mis 2 líneas de Internet sin ningún problema real en el modo multijugador... con o sin un enrutador dumaos conectado a la xbox. Y esto desde la última actualización de FW de la xbox... ¡Simplemente no creo que debas alarmarte por esta prueba! La prueba es que la prueba de xbox te da una velocidad superior a 1 Gbps, ¡lo cual tampoco es lógico!
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DE ACUERDO Si realmente tiene una pérdida de paquetes del 100%, su prueba de velocidad en xbox no tendrá éxito... ¡así que no tendrá una influencia real en su línea! ¿También ves estas pérdidas de paquetes en el juego? si no, ¡definitivamente proviene de la prueba de velocidad de xbox!
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¿Estás en el programa Insider de Xbox? ¡No creo que esté relacionado con R2, sino más bien con un error en Xbox! Puede hacer la prueba en vivo en su enrutador ISP, obtendrá la misma pérdida de paquetes "100%" Es puramente gráfico, un próximo FW Xbox seguramente lo arreglará.
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Wifi ? Ipv6 ….
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Found mislocated servers? Let us know here!
Krush replied to Netduma Alex's topic in Call of Duty Support
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Could we close this topic which has neither head nor tail before it goes wrong. it spins around...
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XR500... last time I used it, also applies mtu changes at lan level... bad idea... I have seen metaphors on this topic so to imagine ... thinking that changing the mtu on the r2 is like believing in Santa Claus, the "arguments" of a 6 year old child will not do more than make me smile!
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Still not understood? What's the story with the pipe...?
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@TODDzillaInLA I invite you to write an article on wikipedia concerning the principle of MTU and your theory on the impact on online games! The foundations of the Internet will undoubtedly undergo a revolution thanks to you!
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I have higher Latency using R2, less without.
Krush replied to Infoseye's topic in Netduma R2 Support
Indeed it is an ONT: There are different ways to bypass the ISP router with R2: PPPoE identifier, dhcp option (60 ; 61) or even the Vlan ID. You can see it in network setting at the Wan level. I don't know how it is with your BT provider. But you can definitely find the information on Google... As explained @Newfie, this will prevent you from using your fixed telephony because the R2 does not have asterisk or other software for bypassing the voice part. (Personally, I do not use it, the cell phone is sufficient) For information, one thing that I also noted on the forum is that some users have noticed a drop in speeds with PPPoE. To confirm -
Only TP will be necessary in your case! However, you can set the QOS to 70/70% in case the other 4 and more devices "saturate" the bandwidth DL. But that is really unlikely!
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Found mislocated servers? Let us know here!
Krush replied to Netduma Alex's topic in Call of Duty Support
I don't know how the heatmap ping mechanism works but when starting the game the servers always appear in the same place on the geofilter in any case! This "accessory" is a bit obsolete, especially if the server IPs change all the time! -
I have higher Latency using R2, less without.
Krush replied to Infoseye's topic in Netduma R2 Support
@Seye I don't know if the fiber module is built into your BT smarthub, but it might be worth bypassing it ! -
I have higher Latency using R2, less without.
Krush replied to Infoseye's topic in Netduma R2 Support
A real nuisance, this hotspot on consumer ISP routers! -
I have higher Latency using R2, less without.
Krush replied to Infoseye's topic in Netduma R2 Support
Are you talking about the MW2 game in multiplayer? I hadn't tried to play on this game for a while, a priori they improved the rendering of latency at the level of the game, or just a tip... This is still good news for netduma because it is getting closer to the information given on dumaOS (auto ping) On the server closest to me, I ping at 9ms on the geofiltre netduma auto ping and I ping on the game at 20ms in part... This is not the case on "old" CODs +20ms ping in general compared to auto ping (on the latency given by the game on the server). I understand the screenshot better! -
I have higher Latency using R2, less without.
Krush replied to Infoseye's topic in Netduma R2 Support
I hadn't seen before answering.. what does it look like without the geofilter? (disabled) -
I have higher Latency using R2, less without.
Krush replied to Infoseye's topic in Netduma R2 Support
Ok last news you were talking about Senegal my fault .... There is a server near you which would explain the low latency! You should target it to see if it matches! -
I have higher Latency using R2, less without.
Krush replied to Infoseye's topic in Netduma R2 Support
The R2 must target dedicated servers in Europe because if you are in Senegal, apart from a peer server I do not see how you can have 14 ms of ping on this game? -
wouldn't it be best to connect the r2 to the wifi repeater in rj45 and to connect the pc to the r2 in rj45 ?
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Clearly, he is ready to pay 30 dollars a month, just so that someone changes his VPN file to put in more target servers given by ping heatmap... The joke ! Kinel if you want your VPN to geolocate you on the game in the Middle East while keeping your ping pose, you just need to put port 443 TCP only at the HVPN level ! I gave the tip 2 years ago... And the story of MTU... my God. Changing the MTU on the R2 is only on the Wan side. 750 donkey https://en.wikipedia.org/wiki/Maximum_transmission_unit
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Catchy topic title, baseless screenshot... (HVPN in middle east...he's in california why...apart from interested credulous people in europe ) totally fake ! You can't expect that console ping with the server processing rate difference! On PC, this can only be realistic if you are in the endgame menu which reveals your exact ping on the reference server! It's buz to get views on his YT channel... The HQ mode is known for + 100k, moreover its KD testifies to it (just over 1k/d), and by taking lines without playing the objective, it is easy to get out of the series to make carnage.
