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UPNP firmware 4.0.41


euphidra
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@Netduma Fraser @Netduma Alex

 

I reset the firmware 4.0.41 and upnp opens all ports except TCP 3478 to 3480 and UDP 3478 to 3479 (Playstation Network ports). So I disabled upnp and opened all the ports that upnp opened plus these ports. If you use port forwarding you need to disable UPNP or both can be enabled. UPNP and DMZ together. UPNP and port forwarding together. Or do they conflict? This firmware is not very stable with Pingplotter with ping fluctuations. If I connect only the Tim Hub Plus Technicolor modem, Pingplotter gives a linear graph without ping fluctuations. Last thing with the VPN that will arrive having moderate Nat (Nat 2) does not affect the playability but it will certainly be better than Netduma R2. It is important that you indicate the ping from the point you are connecting to and not from your location as without a VPN. Thanks Fraser.

Forwarding Ports for eFootball on Your Router. (portforward.com)

Opening Ports for PlayStation Network using Your Router (portforward.com)

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26 minutes ago, euphidra said:

@Netduma Fraser @Netduma Alex

 

I reset the firmware 4.0.41 and upnp opens all ports except TCP 3478 to 3480 and UDP 3478 to 3479 (Playstation Network ports). So I disabled upnp and opened all the ports that upnp opened plus these ports. If you use port forwarding you need to disable UPNP or both can be enabled. UPNP and DMZ together. UPNP and port forwarding together. Or do they conflict? This firmware is not very stable with Pingplotter with ping fluctuations. If I connect only the Tim Hub Plus Technicolor modem, Pingplotter gives a linear graph without ping fluctuations. Last thing with the VPN that will arrive having moderate Nat (Nat 2) does not affect the playability but it will certainly be better than Netduma R2. It is important that you indicate the ping from the point you are connecting to and not from your location as without a VPN. Thanks Fraser.

Forwarding Ports for eFootball on Your Router. (portforward.com)

Opening Ports for PlayStation Network using Your Router (portforward.com)

@euphidraIf you use DMZ you shouldn't need to Port Forward as it opens up all ports to the device in DMZ. This would be your best option in my view and a lot easier than entering all the ports in for forwarding. You can have DMZ and UPNP on at the same time but I wouldn't do port forwarding as that may cause conflicts. I think UPNP still has some issues in firmware .41 so DMZ would be your best go. The team are looking into UPNP and other reported issues so hopefully next firmware will have lots of fixes/improvements.

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I have the same issue with no open nat type. No matter what I do it won’t open and I have att fiber. I’ve even used DMZ and it still won’t open. Any suggestions? 

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7 hours ago, DOGGAVELI said:

@euphidraIf you use DMZ you shouldn't need to Port Forward as it opens up all ports to the device in DMZ. This would be your best option in my view and a lot easier than entering all the ports in for forwarding. You can have DMZ and UPNP on at the same time but I wouldn't do port forwarding as that may cause conflicts. I think UPNP still has some issues in firmware .41 so DMZ would be your best go. The team are looking into UPNP and other reported issues so hopefully next firmware will have lots of fixes/improvements.

I have found if i use DMZ, it will cause the router to not be accessible via web browser or app and will require a reboot each time. 

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For information :

If you want to use DMZ or port forwarding, you must take the device out of the DHCP range, by setting it a static IP! The basic DHCP range is .100 to .250. (so below .100)

You must restart the device, secondly, so that it recovers the correct IP ."-"100!

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13 hours ago, Fuzy said:

For information :

If you want to use DMZ or port forwarding, you must take the device out of the DHCP range, by setting it a static IP! The basic DHCP range is .100 to .250. (so below .100)

You must restart the device, secondly, so that it recovers the correct IP ."-"100!

I was already giving xbox a static IP before setting the DMZ IP to my xbox's IP. I also did a reboot after setting it but still, the device goes into a state that won't let you load the OS page via browser or app and requires another reboot which will last for maybe a day before repeating. 

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@Netduma Fraser @Netduma Alex

 

Hi Netduma, with firmware 4.0.41 it happens to me that: I have a wifi air conditioner that I configured. Then I entered fixed IP and restarted the router and everything worked. For example, if the router is turned off it does not detect the air conditioner's IP, but only if I remove it from the reserve IP and then reinsert it as soon as it is detected. Obviously, since the IP is fixed at .110 and last, I set DHCP up to .110 so that I can use my IP that I set. Could it be a bug in firmware 4.0.41? Thanks if you solve it.

I reset the firmware 4.0.41 and upnp opens all ports except TCP 3478 to 3480 and UDP 3478 to 3479 (Playstation Network ports). So I disabled upnp and opened all the ports that upnp opened plus these ports. If you use port forwarding you need to disable UPNP or both can be enabled. UPNP and DMZ together. UPNP and port forwarding together. Or do they conflict? This firmware is not very stable with Pingplotter with ping fluctuations. If I connect only the Tim Hub Plus Technicolor modem, Pingplotter gives a linear graph without ping fluctuations. Last thing with the VPN that will arrive having moderate Nat (Nat 2) does not affect the playability but it will certainly be better than Netduma R2. It is important that you indicate the ping from the point you are connecting to and not from your location as without a VPN. Thanks.

DumaOS app has a bug if you use port forwarding. From the active ports by consulting from the PC. While from inactive ports using apps with the smartphone.

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15 hours ago, Fuzy said:

For information :

If you want to use DMZ or port forwarding, you must take the device out of the DHCP range, by setting it a static IP! The basic DHCP range is .100 to .250. (so below .100)

You must restart the device, secondly, so that it recovers the correct IP ."-"100!

@Netduma Fraser @Netduma Alex @Fuzy

But will it be a bug in firmware 4.0.41? I'm only using port forwarding without upnp and dmz. Upnp does not open Playstation Network ports TCP 3478-3480 and UDP 3478-3479. From the PC the ports are active while from the DumaOS app they remain deactivated.

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18 hours ago, Fuzy said:

For information :

If you want to use DMZ or port forwarding, you must take the device out of the DHCP range, by setting it a static IP! The basic DHCP range is .100 to .250. (so below .100)

You must restart the device, secondly, so that it recovers the correct IP ."-"100!

Sorry, but that's rubbish. Of course DMZ and port forwarding also work with a client that gets its IP from DHCP. You just have to make sure that it doesn't change. And that works quite simply via DHCP reservation. Giving the client a fixed IP address is absolutely unnecessary.

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2 hours ago, Damiano Calafiore said:

@euphidraper playstation sono la 3078~3080 udp tcp-e 3074 udp ,parlo per efootball,tu che hai tim hub utilizza port forwording,dhcp e non ppooe in cascata,disabiita steady ping e la modalità filtraggio!vedrai che i geofiltri su efootball funzioneranno bene !!

Messo DHCP al posto di PPPOE ma non porta la UDP 3480 Port Forward ma solo la 3478 e 3479. Ho messo anche la UDP 3480. Grazie.

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7 hours ago, Fuzy said:

You seem to forget that DHCP has a lease... so the DHCP IP of your device may change depending on the duration of this lease!
So fixing it is essential...

Sorry, but unfortunately you didn't understand what I wrote: DHCP reservation

So there is no more lease time and the client ALWAYS gets the same IP from the router....

PS, if you don't know this, it's no problem. I can explain to you where you can find and set this up in R3.

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11 hours ago, ChrisG82 said:

Sorry, but unfortunately you didn't understand what I wrote: DHCP reservation

So there is no more lease time and the client ALWAYS gets the same IP from the router....

PS, if you don't know this, it's no problem. I can explain to you where you can find and set this up in R3.

You seem new around here - Dont be so condesending. The guy is a Mod on here, of course he knows basic networking to understand this.

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He may be a moderator, but his statement was simply wrong. It is not necessary to give devices a fixed IP. In other words, to store the IP configuration directly in the individual client. It is completely sufficient to set a DHCP reservation in the router for the corresponding devices.

And above all: I am not being condescending. I merely corrected a statement that was incorrect. And the fact that I offered help was not condescending either, but really just that: an offer of help.

The task of moderators in a forum is usually only to ensure that a pleasant tone prevails, to remove posts if necessary or to warn or remove users. A moderator on a forum does not necessarily have to be technically versed in the subject matter of the forum.

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It's just a misunderstanding due to the translation.

Clearly we are saying the same thing! reservation/fixation  of the IP in the R3 dhcp...
And I think everyone understood!

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Okay . It's quite possible that the whole thing may have been misunderstood on both sides due to the translation. The important thing is that everyone now knows that the IP should not change. No matter which variant the user thinks is most suitable. 😉

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22 hours ago, ChrisG82 said:

Sorry, but that's rubbish. Of course DMZ and port forwarding also work with a client that gets its IP from DHCP. You just have to make sure that it doesn't change. And that works quite simply via DHCP reservation. Giving the client a fixed IP address is absolutely unnecessary.

Condescending maybe not, rude and disrespectful most definitely yes. We may disagree on some points but please lets be respectful for other viewpoints even if we don't agree. Makes for a more pleasant forum experience.

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