Netduma Liam Posted May 17, 2021 Share Posted May 17, 2021 11 hours ago, CRarsenxL said: The main question I have is, if I enable DMZ for my device while prioing a lot of ports, will it leak into the other devices while it’s on ? Or only when it’s off ; cus if it’s only when off, I don’t really mind it How do you mean leaking into other devices? In terms of traffic prioritisation? Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 17, 2021 Author Share Posted May 17, 2021 7 hours ago, Netduma Liam said: How do you mean leaking into other devices? In terms of traffic prioritisation? It triggers when it’s off. Meaning it’s prioing others devices. Link to comment Share on other sites More sharing options...
Netduma Liam Posted May 18, 2021 Share Posted May 18, 2021 16 hours ago, CRarsenxL said: It triggers when it’s off. Meaning it’s prioing others devices. No, DMZ shouldn't have any affect on this as this all occurs within QoS. Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 18, 2021 Author Share Posted May 18, 2021 5 hours ago, Netduma Liam said: No, DMZ shouldn't have any affect on this as this all occurs within QoS. Any PF/DMZ rules will cause this. I have already confirmed this Link to comment Share on other sites More sharing options...
Administrators Netduma Fraser Posted May 18, 2021 Administrators Share Posted May 18, 2021 I've got the team looking into it Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 19, 2021 Author Share Posted May 19, 2021 11 hours ago, Netduma Fraser said: I've got the team looking into it Can confirm this also is a bug on the R2. Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 19, 2021 Author Share Posted May 19, 2021 So this means, that if another device is using the same port, duma os is going to prio it. That has to be what it is. Because the issue occurs when I PF any port that cod uses. Upnp is different Bc UPNP is on only when the console is on/playing cod. (It will still prios other devices using that port at that specific time as well) I will do a test where I kick off everything on the network and see how many packets exactly it should be. Then compare afterwards. I can make a full video explaining this better if needed. This is affecting all duma os routers. Link to comment Share on other sites More sharing options...
Bert Posted May 19, 2021 Share Posted May 19, 2021 Just out of curiosity, I tried replicating this on my XR500 since it's an odd problem. So PS4 1 in DMZ and traffic prio Duma Classified games enabled Play a game on PS4 number 2 with traffic prio off. For me it doesn't trigger. Link to comment Share on other sites More sharing options...
Administrators Netduma Fraser Posted May 19, 2021 Administrators Share Posted May 19, 2021 Thanks for the info both of you, we are currently testing it to see whether we can replicate it. Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 19, 2021 Author Share Posted May 19, 2021 1 hour ago, Bert said: Just out of curiosity, I tried replicating this on my XR500 since it's an odd problem. So PS4 1 in DMZ and traffic prio Duma Classified games enabled Play a game on PS4 number 2 with traffic prio off. For me it doesn't trigger. No not duma os. prio 1-65535 TCP UDP for source and dest Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 19, 2021 Author Share Posted May 19, 2021 Just now, CRarsenxL said: No not duma os. prio 1-65535 TCP UDP for source and dest Turn the console off and on and monitor Link to comment Share on other sites More sharing options...
Bert Posted May 19, 2021 Share Posted May 19, 2021 Gotcha. Mine does it as well. It's not a bug as such such I think. When you place a console in DMZ all traffic gets directed towards the host in DMZ. As far as I can tell it's some TCP systems service that triggers it. I tried TCP 1024-65535 as well and it still happens every now and then. It's also only counting packets on the download counter suggesting it's a service from outside causing it. DumaOS classified games is UDP 1024-65535 for that reason. Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 19, 2021 Author Share Posted May 19, 2021 12 minutes ago, Bert said: Gotcha. Mine does it as well. It's not a bug as such such I think. When you place a console in DMZ all traffic gets directed towards the host in DMZ. As far as I can tell it's some TCP systems service that triggers it. I tried TCP 1024-65535 as well and it still happens every now and then. It's also only counting packets on the download counter suggesting it's a service from outside causing it. DumaOS classified games is UDP 1024-65535 for that reason. Regardless, it shouldn’t be happening. Link to comment Share on other sites More sharing options...
CRarsenxL Posted May 20, 2021 Author Share Posted May 20, 2021 22 hours ago, Netduma Fraser said: Thanks for the info both of you, we are currently testing it to see whether we can replicate it. Has the team been able to replicate? Link to comment Share on other sites More sharing options...
Administrators Netduma Fraser Posted May 20, 2021 Administrators Share Posted May 20, 2021 19 minutes ago, CRarsenxL said: Has the team been able to replicate? Not had the chance to test yet but will do so as soon as they can Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.