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Grafti

Port prioritation on xbox one and other settings

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Due that the major part of users are on PS4 and PC, i feel like I'm missing relevant information for my xbox one settings, specially what is related with port prioritation.

By now I'm using this configuration, but I can't say is better than others, coz maybe it helps, but this prioritation settings has never made a clear difference.

2047322987_portsprio.jpg.256694eb0d2465ba17ac47ec75f5a285.jpg

Other settings I use is open ports (only because it is nearly impossible to chat with partners if not) and QoS 70/70 with anti bufferbloat on, an "share excess" on. 
I think that low up/down speeds works well, but I do not have a clear evidence. 

By the way, forcing a server seems to be the most effective tool.

So if you play on xbox, please share here your settings and your results 😉

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Is there any particular reason you're not using the DumaOS Classified Games option on the manual console service? What is the average ping you're getting as shown by the Geo-Filter?

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13 minutes ago, Netduma Fraser said:

Is there any particular reason you're not using the DumaOS Classified Games option on the manual console service? What is the average ping you're getting as shown by the Geo-Filter?

Is because seems that nobody is using it, just the main ports of the game. Do you recommend me to put it on?

Ping depends on. Last time I played, I was forcing some spanish dedicated servers (my region) narrowind only Madrid region and ping was around 20ms. Except one game, the rest of them felt "fair". But a few games later, the game put in me into a dedi server located in south-west Germany without touching my geophilter location at all, you know, ping assist 0, strict mode on, auto-ping off... a very waird incident, but I better not complain because this game was really good, and ping was around 40-45ms.

My favourite ping is around 60ms. That's were I have my best gameplays. The problems is that this ping is very rare, and it quite impossible to connect to a server with that ping. The more farther the server is, the more difficult to force it. I can stay more than 10 minutes searching for a distant server, and game does not find any lobby. I also tried to force USA west coast... but it was impossible to find one single match.

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It is usually what I recommend yes but people are experimenting with the ports at the moment so it really depends if you'd like to experiment or not. There are quite a few servers in Europe so should be plenty you can try to force and see if there are any others that you prefer.

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source port is always the port your console use.. 

and destination port is always the port the server use

you dont need to Vice Versa.. becouse the netduma would only think a ... your ip address 30000-45000 to servers 3074

 

so Source Port is always your local Port in use

 

for me the game Plays best at the moment with QoS disabeld.. only ABB 70/70

 

 

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This is an original message written by @East in Traffic Prioritation Settings topic

Due that is a setting for xbox one, I thought it will be useful to post the message here:

 

I'm going to be transparent and say I didn't read all the post so forgive me if I don't get the gist.  However, it appears that you are trying to use the Traffic Prioritization?

If so, delete everything you have.  Lets start over.  Don't use 1-65535 as it can cause overlapping port issues when you want to add ports later on.

1. Turn your console off.  Then turn off your router for at least a minute

2. Turn on your router 1st.  Once it's up and running turn on your console.

3. Start MW and enter a match.  Exit out of the match. Then out of the game itself.

4. Go to Netduma OS in your XR700.  Navigate to UpNp (Settings> Advance Settings> Upnp) .  Take note of the ports it found.  At a guess on my part you should have 2 ports.  One is 5 digits and the other is 4 digits. Is this correct? The 4 digit UDP port is 3074 (PC/PS4) and 3075 (Xbox).  The 5 digit UDP is personal port that ID's your console.   Below is how it looks on Xbox.  I don't know how to find it on PS4.  That Port number found on Xbox should be the same 5 digit number found in Upnp of your xr700 (for example).

xbox-one-ip-address.png

 

Now, lets go back to Traffic Prioritization.  Lets start with something easy. With all other ports/rules already deleted Lets uncheck DumaOS Classified Games.  Then lets create 2 rules. 

-Click on Add Device

- Select Your Console then click on Next

-Select Advance

-Source Port, Start: XXXX (the 4 Digit Port your found in Upnp)

-Source Port, End: XXXX It will duplicate what the Start digits are.  This is fine.

-Destination, Port: Start: 30000

-Destination, Port: End: 45000

-Protocol select UDP

-Select Done.

The above is the 1st rule.  You want to repeat the process again except that for:

-Source Port, Start: 30000

-Source Port, End: 45000

-Destination Port, Start XXXX (the 4 Digit Port your found in Upnp)

-Destination Port, End: XXXX (the 4 Digit Port your found in Upnp)

The above is the 2nd rule.  It's debatable if the range extends beyond 45000 port range.  However, you can experiment and use a 2 more sets of rules using 45001-65000 (instead of 30000-45000 as you already used this range).

As for the port that Identifies your console it's suggested to tie in with the 4 digit port that Upnp found.  However, results so far are inconclusive.  Therefore, it's experimental only right now:

-Source Port, Start: XXXXX (the 5 Digit Port your found in Upnp)

-Source Port, End: XXXXX It will duplicate what the Start digits are.  This is fine.

-Destination, Port: Start: XXXX (the 4 Digit Port your found in Upnp)

-Destination, Port: End: XXXX  (the 4 Digit Port your found in Upnp)

And vise versa as mentioned earlier between Rule 1 and Rule 2.

Once completed reboot your router.  Hope this helps. 

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5 hours ago, Grafti said:

This is an original message written by @East in Traffic Prioritation Settings topic

Due that is a setting for xbox one, I thought it will be useful to post the message here:

 

I'm going to be transparent and say I didn't read all the post so forgive me if I don't get the gist.  However, it appears that you are trying to use the Traffic Prioritization?

If so, delete everything you have.  Lets start over.  Don't use 1-65535 as it can cause overlapping port issues when you want to add ports later on.

1. Turn your console off.  Then turn off your router for at least a minute

2. Turn on your router 1st.  Once it's up and running turn on your console.

3. Start MW and enter a match.  Exit out of the match. Then out of the game itself.

4. Go to Netduma OS in your XR700.  Navigate to UpNp (Settings> Advance Settings> Upnp) .  Take note of the ports it found.  At a guess on my part you should have 2 ports.  One is 5 digits and the other is 4 digits. Is this correct? The 4 digit UDP port is 3074 (PC/PS4) and 3075 (Xbox).  The 5 digit UDP is personal port that ID's your console.   Below is how it looks on Xbox.  I don't know how to find it on PS4.  That Port number found on Xbox should be the same 5 digit number found in Upnp of your xr700 (for example).

xbox-one-ip-address.png

 

Now, lets go back to Traffic Prioritization.  Lets start with something easy. With all other ports/rules already deleted Lets uncheck DumaOS Classified Games.  Then lets create 2 rules. 

-Click on Add Device

- Select Your Console then click on Next

-Select Advance

-Source Port, Start: XXXX (the 4 Digit Port your found in Upnp)

-Source Port, End: XXXX It will duplicate what the Start digits are.  This is fine.

-Destination, Port: Start: 30000

-Destination, Port: End: 45000

-Protocol select UDP

-Select Done.

The above is the 1st rule.  You want to repeat the process again except that for:

-Source Port, Start: 30000

-Source Port, End: 45000

-Destination Port, Start XXXX (the 4 Digit Port your found in Upnp)

-Destination Port, End: XXXX (the 4 Digit Port your found in Upnp)

The above is the 2nd rule.  It's debatable if the range extends beyond 45000 port range.  However, you can experiment and use a 2 more sets of rules using 45001-65000 (instead of 30000-45000 as you already used this range).

As for the port that Identifies your console it's suggested to tie in with the 4 digit port that Upnp found.  However, results so far are inconclusive.  Therefore, it's experimental only right now:

-Source Port, Start: XXXXX (the 5 Digit Port your found in Upnp)

-Source Port, End: XXXXX It will duplicate what the Start digits are.  This is fine.

-Destination, Port: Start: XXXX (the 4 Digit Port your found in Upnp)

-Destination, Port: End: XXXX  (the 4 Digit Port your found in Upnp)

And vise versa as mentioned earlier between Rule 1 and Rule 2.

Once completed reboot your router.  Hope this helps. 

xbox uses port 3074 also, but only to connect to Microsoft live,  in my case anyways.

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I think what Slickrick means is that you only need this rule:

 

UDP

SRC 3075

DST 30000-45000

 

The reverse one, you don't need. I have tried this also actually and traffic prioritization stops when you only use SRC 30000-45000 DST 3075. This means that it won't detect it like that.

 

I understand what causes the confusion though. Some routers you need to add them as a separate rule but in case of DumaOS you don't.

 

In other routers, they just look at the packets. When you download a file, the port at the server becomes SRC and your local port becomes DST, and when you upload your local port becomes SRC and remote becomes DST. Not in DumaOS though.

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That will also work since it just covers a larger destination range.

 

It really doesn't make much difference if you set it to destination 3074-45000 or 30000-45000.

 

Say the server is using port 33548 then both ranges would cover it. Only if the server used something below 30000 the rule 3074-45000 has effect and 30000-45000 doesn't.

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On ‎1‎/‎2‎/‎2020 at 5:15 PM, blackfirehawk said:

source port is always the port your console use.. 

and destination port is always the port the server use

you dont need to Vice Versa.. becouse the netduma would only think a ... your ip address 30000-45000 to servers 3074

 

so Source Port is always your local Port in use

 

for me the game Plays best at the moment with QoS disabeld.. only ABB 70/70

 

 

@blackfirehawk

Hey so how do I find out which source port my console uses?? On PS4.

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Check in the in game menu.

 

If you go to options -> account you will find external IP adress, it states the port at the end of the IP adress.

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5 minutes ago, Ptingler81 said:

@blackfirehawk

Hey so how do I find out which source port my console uses?? On PS4.

PS4 source port is 3074. May be others, but this is the one that the gane alwais use. Destination ports are different in each server

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Most of the time it is but not always.

 

Normally I am at 3074. But when I use my ICS setup it changes to 6x.xxx. Yesterday I ran a second console over wifi and both had open NAT. My main pro system occupies 3074 while my second one has 49154.

 

I think it's safe to say that if you use a single wired console and no funny setups it will be at 3074. If you have more than 1 PS4 or do some funny stuff you will have to check.

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59 minutes ago, Bert said:

Check in the in game menu.

 

If you go to options -> account you will find external IP adress, it states the port at the end of the IP adress.

Thanks, learn something new every day.

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