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progprogprog

DumaOS Insiders
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  1. Thanks
    progprogprog reacted to Bert in trying to fix lagcomp expiriment   
    IMHO if you add asymmetric latency on up and download. Adding 50ms of ping in both directions doesn't alter much.
     
    I have been testing and looking at others.
     
    On YT, clips have a 30FPS format. so we can assume there is 33ms between frames.
     
    My own connection, no artificial delay, 60ms in game latency gives a hitmarker after 2 frames, ie 66ms (+/- 33ms). This is what you would expect. Add another 60ms artificial latency so we show 120ms in game, and measure the same, I get a hitmarker after 4 frames, ie 133ms (+/-33ms) also pretty much what you would expect. I played back a game from when I was in Europe a few weeks ago where I show roughly 25ms in game, 8ms on Duma OS and my shots land on the next frame, ie below <33ms.
     
    That is what you would expect it to be. 120ms is perfectly playable by the way you really only notice this when you start measuring or if you are a pro from a hitdetection point of view.
     
    I just need to find a game with high latency users now and see if it changes, ie are connections equalized or not. Because this is all measured in games where my connection was good.
     
    You can replicate this by connecting to a far away server that gives you higher ping but the issue is that there is more hops in between that can mess with your traffic so getting a server close and adding artificial latecy gives a far more accurate result. Like from the past I know that the Japanese server often has huge unexplainable delays. Ping in game in both MW and BO4 are measured directly off the in game UDP packets so is by far the most accurate. The server itself doesn't actually answer ICMP requests so I am guessing that DumaOS goes off the last hop it can get a ICMP response from.
     
    These measurements are very rough, ideally you need a capture card. PS4 and YT footage is recorded at 30FPS but 60FPS would produce a more accurate result.
     
    I have looked at others as well. On YT, if you pause a video you can play them frame by frame by pressing , and . on the keyboard. Korean Savage has 3-4 frames delay and on Apathy BZ I can see a 3-4 frame delay as well. These are guys I expect to play on a really good connection. What actually surprises me is how good first shot accuracy on Korean Savage is. He almost never misses the first shot. But it indicates a latency of 100-133ms for them, either they are beeing compensated against or their connections isn't as good as you think.
     
    My best game yesterday was on regular 40ms yesterday though (60ms in game) so really I don't think it helps much. I think it might just cause the game to be visually more fair when you are at a slightly higher latency, closer to the lobby average. Ie the guy coming around the corner laserbeaming you in a nanosecond would likely still have had you if your ping was higher. Just the killcam would have looked more decent.
     
    Conenction balancing would make the game fair but it does obviously affect the quality of the game for low ping users.
  2. Like
    progprogprog got a reaction from N3CR0 in In game External IP Address   
    Hi ghost
    The external ip in game is the ip address assigned to you from your isp
    Go to google and type
    what's my ip
    Does it match with in game?
  3. Thanks
    progprogprog got a reaction from GHOST-1-EC in In game External IP Address   
    I see
    One thing I did do was to do a trace route to my isp ip address then placed geo home to where it shows on the map(net analyzer)
    Had 3 good games in a row
    Maybe try that?
  4. Like
    progprogprog reacted to Bat 'n' Ball in Ambiguous Dedicated & Peer hosts (MW)   
    Hello peeps,
    I’m not sure if this info is of any use to Admin/Support/Devs, but listed below are some south of England hosts with the ‘choopa.net’ domain name. These were noted while I was playing MW. 
    I think the ‘choopa.net’ domain name suggests the hosts are dedicated servers, however, the Host Type says Peer and they also have peer icons - not the square dedicated server icons.
    Another thing to note is that when I am playing on a Dedicated server (square icon) and I click the DENY button, the game freezes and I eventually get kicked out of the game, as you might expect. But, when I click the DENY button on the below hosts (dedicated but with a peer icon), the game continues as though the host has not actually been blocked at all.
    To sum up, I assume the peer hosts with dedicated domain names are actually dedicated hosts because they all appear on the south coast of England, in the place where I know there are dedicated servers. But I'm not sure if they are properly blocked when they are put into the Allow and Deny list, as clicking the DENY button during a game has no effect.
    -----
    95-179-204-135.choopa.net
    2d5fbc87fcccaeb3
    95-179-205-11.choopa.net
    2e5f400bfccdaeb3
    95-179-205-43.choopa.net
    2e5f602bfccdaeb3
    95-179-205-222.choopa.net
    2e5f13defccdaeb3
    95-179-204-84.choopa.net
    2d5f8954fcccaeb3
     
  5. Like
    progprogprog got a reaction from Vroomfondel1965 in The tickrate debate   
    so 
    Through lots of testing I can now force higher tickrate evertime and i doesn't involve disconnecting phones,smart TVs e.t.c
    What you need to do is
    1.place geofiter home slightly away from closest server with smallest radius(e.g ocean)strict on PA 0
    2.boot game(MW)go to main menu and search for game(quick play)
    3.you will get an error(cant connect to cod servers)
    4.press back to go to(campaign multiplayer spec- ops menu)
    5.click multiplayer 
    6.expand geo to cover server and search for a game
    7.my base ping is 13ms and when I search for a match it normally says 25ms but now says 15ms at top of screen 
    8 when it finds a lobby you will notice people connect to you
    9.check your tickrate and it will show between 90-110 hope this helps 
    the tickrate will only show higher for person searching for a match
  6. Like
    progprogprog got a reaction from East in Tick rate all over the place   
    I have to say that I have tried this today and have had the smoothest game play since the game released

  7. Like
    progprogprog got a reaction from GHOST-1-EC in Tick rate all over the place   
    I have to say that I have tried this today and have had the smoothest game play since the game released

  8. Like
    progprogprog got a reaction from bagsta69 in **Better Or Worse Connections Compared To Beta?**   
    The easiest way to tell if your on p2p is that the 
    Tick rate will be 20-60 on p2p
                                 60-60 on servers
  9. Like
    progprogprog got a reaction from dionysus in **Better Or Worse Connections Compared To Beta?**   
    The easiest way to tell if your on p2p is that the 
    Tick rate will be 20-60 on p2p
                                 60-60 on servers
  10. Like
    progprogprog got a reaction from Guilders in XR500 is just rubbish   
    It's also possible the modem chipset is causing the drop outs
    The vigor 130, bthomehub 5,dm200
    all use the lantiq vrx200 which can be problem on some lines
    If you can get hold of one try using a modem with a broadcom chipset such as the
     TD-W9970
     
  11. Like
    progprogprog got a reaction from Netduma Fraser in modern warfare xbox x   
    I totally agree with fraser on this one
    You need to try forcing a server which is maybe 10-20ms higher than your base ping.
    There are so many variables. but I do find the hit register better
  12. Like
    progprogprog got a reaction from Netduma Alex in I cannot connect to the closest dedi server   
    Try this
    1. Place geo location on top of server of choice smallest radius(69)
    2. Boot game with filtering mode on
    3.once you see all servers being blocked and your at the main multiplayer menu
    expanded the radius between 600-1000 miles
    4. Search for a game
    Let me know if you have any luck
  13. Thanks
    progprogprog got a reaction from Mobel in I cannot connect to the closest dedi server   
    Try this
    1. Place geo location on top of server of choice smallest radius(69)
    2. Boot game with filtering mode on
    3.once you see all servers being blocked and your at the main multiplayer menu
    expanded the radius between 600-1000 miles
    4. Search for a game
    Let me know if you have any luck
  14. Like
    progprogprog got a reaction from Netduma Fraser in I cannot connect to the closest dedi server   
    Try this
    1. Place geo location on top of server of choice smallest radius(69)
    2. Boot game with filtering mode on
    3.once you see all servers being blocked and your at the main multiplayer menu
    expanded the radius between 600-1000 miles
    4. Search for a game
    Let me know if you have any luck
  15. Thanks
    progprogprog reacted to Netduma Luke in ANNOUNCEMENT: The Future of DumaOS: Version 3.0   
    The Future of DumaOS: Version 3.0
    Last year we released our first major update for DumaOS, Milestone 1.3. You guys loved it, so we quickly got to work on the next milestone, packing it full of features to make your router even more powerful.
    This next milestone will instead be a new version, DumaOS 3.0, and it marks the biggest leap forward in our history. It will contain a huge amount of features never seen before on a router. Instead of just sending out each of the features piece by piece, we needed to wrap them all up into one giant release. We will explain why soon 😉 (but don't worry, we're not doing an EA!).
    We know you guys will want to get your hands on 3.0 as soon as possible and we are working very hard to make this happen. But until we are sure, the release date is ‘to be confirmed’. But in the meantime, here is a teaser one of the many features coming to your router in 3.0: Data History.

    With Data History you can see how much bandwidth you’ve used over time and drill-down to see which devices and/or applications are eating up all your data or find out how many hours you spent gaming over the weekend. If you are under a data cap, you can also see if you are nearing your monthly limit.
    This is just a small glimpse into 3.0. We will be gradually revealing more features over the next few weeks so keep an eye out for more announcements.
    One final thing, we launched DumaOS Insiders yesterday. This will be a private subforum where we share first-looks at features we are currently working on and using your feedback to shape them. There are only a few spaces left, so sign up here if you haven’t already: https://forum.netduma.com/topic/29480-sign-up-to-dumaos-insiders/
    Big things are coming.
    Thank you for your support.
    The ND Team
  16. Thanks
    progprogprog reacted to Netduma Fraser in Plusnet wont connect to duma r1   
    Well done prog!!!
  17. Like
    progprogprog got a reaction from Netduma Alex in Question: Backups   
    Sorry alex
    I was thinking maybe integrate maybe a dropbox link? on the router or somthing similar.
  18. Like
    progprogprog got a reaction from Netduma Alex in Sky and Open WRT   
    Hi guys
    I use a bt homehub 5 with openwrt installed
    Here is the easiest way to do dmz
     
  19. Like
    progprogprog got a reaction from Netduma Fraser in Sky and Open WRT   
    Hi guys
    I use a bt homehub 5 with openwrt installed
    Here is the easiest way to do dmz
     
  20. Like
    progprogprog got a reaction from Alix in Dslreports   
    Hi alix
    If you have classified games ticked on dumaOS under qos
    it will give you false readings as it designed to prioritize game traffic.
    Try running a few tests with it ticked then unticked
  21. Like
    progprogprog got a reaction from Netduma Fraser in Recommend   
    Heres a good one if your on android
    I use this daily and can also plug my usb c to ethernet adapter in for accuracy 
    https://play.google.com/store/apps/details?id=net.techet.netanalyzer.an
  22. Like
    progprogprog got a reaction from ViciousSavag3 in Recommend   
    Heres a good one if your on android
    I use this daily and can also plug my usb c to ethernet adapter in for accuracy 
    https://play.google.com/store/apps/details?id=net.techet.netanalyzer.an
  23. Like
    progprogprog got a reaction from BIG__DOG in Two stage buffer bloat   
    You can kind of do this already just by.
    doing a speedtest.
    then instead of typing in your bandwidth value as say e.g 100mbps down 10mbps up.
    Reduce the outcome by 15% (85-8.5)
    This will give you better buffer bloat overall for every day usage
    Then set a custom setting for traffic prioritization to say ports 3074-3076 udp/tcp for e.g cod
    Hope it helps
     

  24. Like
    progprogprog got a reaction from N3CR0 in Anti-bufferbloat   
    If your playing blackops4 and in uk
    Try forcing the New York server
    Due to lag comp I find it plays better most of the time!
    Set geo to around 400miles
    PA 0
    Place geo over newyork server then boot the game
  25. Like
    progprogprog got a reaction from Zennon in DumaOS Developer Q&A   
    Great idea zen
    I've been using ping assist more resently
    So to have min and max would be awsome
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