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YT_LowPingKing got a reaction from Rodolfo Lima in Good evening, I have a question
Yes! That's plenty of bandwidth to play Call of Duty.
That said black ops 7 texture streaming is pretty intensive. You may want to turn it off. Doing so will make the game look a bit blurrier.
Go to the graphics tab all the way down where it says texture streaming and there is optimized and minimal. Switch it from optimized to minimal.
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YT_LowPingKing got a reaction from iOrcus in Bo7 geofence
Rumor has it that Microsoft is finally using Azure servers for Call of Duty. I think this may be the case as there are some new locations that have never appeared before.
Like @DanologyUK mentioned if you played the beta the servers will be in the same spot.
Black ops 6 will be a decent indicator of where servers should be. You can always have your geofilter page open and the moment you load into multiplayer you'll see every server available worldwide for a few seconds. You can click individual servers to see what the best ping is ETC.
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YT_LowPingKing got a reaction from CaSpA in Bo7 geofence
Rumor has it that Microsoft is finally using Azure servers for Call of Duty. I think this may be the case as there are some new locations that have never appeared before.
Like @DanologyUK mentioned if you played the beta the servers will be in the same spot.
Black ops 6 will be a decent indicator of where servers should be. You can always have your geofilter page open and the moment you load into multiplayer you'll see every server available worldwide for a few seconds. You can click individual servers to see what the best ping is ETC.
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YT_LowPingKing reacted to Netduma Fraser in i can't test my speed or i can't optimize my ping
The topic you made you haven't replied since my last comment there so if that's still a concern please post there and we can continue. In regards to your other comments, that's ongoing and it's always an ongoing task with making cloud updates to fix locations and whitelist certain servers. Games change servers all the time so we have to make changes frequently. Just to give you an idea, there are billions of IPv4 addresses, obviously not all belong to game servers. The Geo-Filter will do its best to geo-locate any address it comes into contact with but just based on those numbers, it's a statistical probability that actually the locations would be wrong, except they aren't, most of the time. When they are wrong though they can be wrong in very high numbers, it's not just a case of seeing a singular location keep coming up and thinking its just one server and so that's a quick fix. There could be literally thousands in that one location. We may correct what we think is all of them and then the week after they'll shift to using completely different ones and we may have only caught 20% for example.
Ping Optimizer tests what your base ping is - this should be very close to the ping you would see under normal circumstances doing nothing on the network, then it will simulate a busy network and measure the ping again, it would be much higher this time. It will then experiment with Congestion Control percentages to see what percentage can bring your ping down as close to your base ping as possible while the network is still busy. So it's purpose isn't to lower your ping below your base ping but to ensure your network stays stable even in the busiest of times, preventing it from affecting your gameplay. Heatmap is very similar to to what I mentioned for the Geo-Filter above, I will chase the team again to do an update for the finals.
I understand you're frustrated and I would be too in your situation, that's why I've given you a bit more information about what actually goes into fixing some of those problems you've described so you know why it can take longer than you might think. I'm absolutely happy for you to make a topic about your issues, especially re the Geo-Filter and we can see what we can do to help.
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YT_LowPingKing got a reaction from Sentinel82 in i can't test my speed or i can't optimize my ping
The "Speed Test & Ping Optimizer" using outside service that sometimes doesn't work.Although it is helpful it's not exact and it's always better to adjust settings based on your own connection.
Packet burst in COD could be due to the spectrum modem. Some modems spectrum-handed out have a bad chipset and can cause those issues. Not sure if that's your exact situation but I have spectrum as well and I prefer to use my own modem. There are others in the community with spectrum maybe they'll chime in.
I'm not sure why the Geofilter wouldn't be working properly for you as I've never had an issue with filtering games. Please elaborate on your geofilter settings I'm sure we can figure that out.
Lastly the "Ping Heat Map" even though it seems The Finals aren't showing servers correctly you can use other games on the list to get a good idea of what ping would be in those areas.
I'm not sure about the finals exactly but I know for Call of Duty if you look at the geofilter as soon as your loading into multiplayer you will see every available server show up for a few seconds. That's a good way to get an idea of where the servers are and you can even click on them to see what the Ping is.
It's unfortunate but the team goes radio silent when they're working on stuff. It's always been that way and always annoyed the community. Not to say it doesn't stink but we've just learned to deal with it over the years. Lol
That said they're working on some pretty cool stuff and when it finally releases to the public I think people will be pretty happy.. it just takes them a long time especially when they're working on new features.
Scott
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YT_LowPingKing reacted to adro in I need help with the geo-filter for Battlefield 6.
Thanks please keep us updated here (or on X) so we know when it's fixed!
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YT_LowPingKing reacted to Netduma Fraser in Battlefield 6
Good advice above! We'll be doing more cloud updates including addressing the Oklahoma servers always appearing
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YT_LowPingKing reacted to satinghostrider in Best setting for bo6 hit detection
For anyone anyone that wants good hitreg on BO6, this is my setup based on 1Gbps fibre Internet.
1. I've set congestion control to 50.5% for both up and down which gives me the best bufferbloat results. When tuning for Bufferbloat, pay attention to Jitter. Try and get it under 10ms. I managed to get mine under 3ms as I have very good Internet here in my country.
2. Set Congestion Control to Auto or Recommended. I keep mine on Always On unless I have big downloads.
3. I only prioritised Call of Duty (Series) for Apps and my PC for device. You don't need to prioritise Call Of Duty (Content) as @YT_LowPingKinghas mentioned in his videos Call of Duty (Series) covers Call of Duty (Content) as well.
Focus on getting your Jitter as low as possible. I've noticed tremendous consistency and crispy hitregs just by doing this. I've uploaded a video of my gameplay and its been very consistent from game to game. Do give it a try and hope this helps. Nothing complicated to setup as the router does everything properly with 540 firmware but Geofilter is kinda broken now as it doesn't indicate which server on the map its connecting to anymore. I hope this can be fixed in the next update. And do factory reset your router after upgrading to 540 firmware. I got away without doing factory reset last few updates but 540 firmware wasn't having it. Had ping spikes and weird issues until I factory reset and it was GOLDEN.
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YT_LowPingKing reacted to Netduma Fraser in Steady Ping not stabilizing
Game servers don't respond to traditional pings so we try to be clever in order to get a successful ping but it doesn't always work. It will then try to fall back to the trace method which won't give you the correct ping in most cases but hopefully somewhere near it, however this can also fail. Then because it's unable to determine the true ping it can't know what value it needs to apply with Steady Ping.
We're working on a new ping method that may help but I don't have an ETA for this.
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YT_LowPingKing reacted to Aspect of Wrath in NEW R3 FIRMWARE - DumaOS 4.0.540
I have not updated the router for awhile now, are we able to go below 50% on congestion control on this firmware?
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YT_LowPingKing got a reaction from Burger100 in My YouTube channel
Hey everyone I'm Scott,
I run a small YouTube channel that covers everything NetDuma/DumaOS! If you need help with setup, settings, exc please consider giving my channel a look. If there's something I haven't covered yet that you would like covered you could always leave a comment here or my channel. There's a chance that at some point in the future I'll be able to get to your request.
This community is absolutely amazing and I want to do all I can to help out. I really appreciate everybody who's checked out my channel over the years. For anyone who hasn't yet please consider giving it a look. If you have any questions feel free to ask I'll try to get back to you.
Thanks
Scott
PS: Check out my latest video where I cover how dscp tagging effects buffer bloat on your Xbox.
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YT_LowPingKing got a reaction from emmamo in My YouTube channel
Hey everyone I'm Scott,
I run a small YouTube channel that covers everything NetDuma/DumaOS! If you need help with setup, settings, exc please consider giving my channel a look. If there's something I haven't covered yet that you would like covered you could always leave a comment here or my channel. There's a chance that at some point in the future I'll be able to get to your request.
This community is absolutely amazing and I want to do all I can to help out. I really appreciate everybody who's checked out my channel over the years. For anyone who hasn't yet please consider giving it a look. If you have any questions feel free to ask I'll try to get back to you.
Thanks
Scott
PS: Check out my latest video where I cover how dscp tagging effects buffer bloat on your Xbox.
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YT_LowPingKing reacted to DARKNESS in Do you prioritize devices?
@YT_LowPingKing
In general, I choose to set my gaming devices as the top priority, and I never deviate from that. The other devices simply don’t matter unless you are doing VOIP, so you’re forced to find the appropriate congestion control settings to ensure that everything is working properly. If you can discover the correct settings, then you don’t have to worry about anything else.
If a device is not assigned priority by SMARTBOOST, you can force it by adding ports 1-65535 to the priority list. However, keep in mind that doing so will disable all other priority settings, so it should be your last resort. That's because that will be the only device that will have priority.
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YT_LowPingKing got a reaction from Netduma Fraser in Do you prioritize devices?
How many of y'all prioritize devices? What's your experience when doing so? Do games feel better or worse? Working on a video and trying to get a consensus of how many people add devices to the device list and what their experience is.
Thx
Scott
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YT_LowPingKing reacted to Netduma Justas in DumaOS App Release v4.0.145 - 08/11/2024
Hello everyone,
This update brings a ton of exciting new features! You can now enjoy experimental support for many new languages, customise your theme with a choice of colours, and benefit from improved loading times. Additionally, You can now easily update your R2 firmware with one-click when DumaOS 4 is ready. The new Devices tile on the Dashboard provides a clearer overview of your network, and the improved bug reporting feature makes it simpler to share feedback. We've also included numerous bug fixes to enhance your overall experience.
Please see the full changelog below.
The app will be fully rolled out in about 10 hours from now.
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YT_LowPingKing reacted to Jermsz in Blops 6 & other games running rough online! Try this!
The most recent update definitely helped the feel server wise when not playing at peak time. I've played with a bunch of settings and I don't think any of this is netduma related. The game just came out and with all shooters, there's normally issues with servers in terms of desync, lag, etc. Think if Xdefiants launch and how bad it was dying around walls and what not. It'll get fixed eventually. This happens every year with cod, although maybe not as bad as this year but it will get fixed eventually. My wonder is why they can never release the servers in great working condition if they've been working on the game for years? Why can they just increase the server update rate in order to mitigate these issues? Bad QA testing imo, whether you have a netduma or something else. Just gotta wait until they fix it, hopefully with the season 1 update.
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YT_LowPingKing reacted to MEGASH0N in Blops 6 & other games running rough online! Try this!
I'm not even sure this is a Netduma thing. I've been using ExitLag for about a week, and honestly, the game has felt great. The past two days, it feels exactly as you describe. Seems like squishy and delayed input lag. Sometimes, it's like input is buffered and then executes all at once causing weird behavior. My R3 lands tomorrow, so I look forward to testing out these scenarios as well.
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YT_LowPingKing got a reaction from Hydros85 in Blops 6 & other games running rough online! Try this!
Go to Ping Optimizer then set your congestion control to LLM ( low latency mode )
Since the release of Black Ops 6 I've been testing different congestion control settings. One match would feel okay. Bullets would register the way I'd expect. Then the very next it would all go to 💩
So I would go into testing different congestion control sliders settings. Even with buffer bloat at an a+ & Ping Potter showing a smooth graph the game would feel very inconsistent.
This was incredibly noticeable when trying to Sprint from a dead stop. Going into a private match and just trying to Sprint away felt like I was a millisecond or two behind my controller. For somebody who plays cod consistently this was really noticeable.
I'd even noticed this same thing happening in MW3 & could never figure out exactly why.
Up into this point I'd never actually tried using LLM within congestion control.
Since turn it on the other day all games feel significantly better. Blops 6 feels snappy and responsive. Going into a private match and trying to Sprint away no longer feels sluggish.
I'd love to know if this works for others in the community. Sure the NetDuma team would as well.
Thx
Scott
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YT_LowPingKing got a reaction from MainLifeline in Blops 6 & other games running rough online! Try this!
LLM does turn on your congestion control only when gaming. I've double checked. Still testing during my free time but I'm finding some interesting results. When I adjust my download congestion control games start to feel weird.
I know that games "Feeling" weird is subjective. However I'm very familiar with the games that I play. Been playing the Call of Duty franchise since WAW. Have owned every main line Netduma router since 2014.
I've been trying to figure out why some days feel great. While others don't. Normally adjusting congestion control seems to make things better. At least for a bit. This is something that I've seen over the years as a NetDuma YouTuber. It's definitely been mentioned here on the forums a number of times.
It would make sense that different days and times depending on your ISP load and your load in your household that you may need to adjust congestion control. So that's what I've always done and told others to do on my YouTube channel.
I won't bore you with every test I've done over the last year but let's say it's been a lot. Honestly a bit stressful as every time I feel like games are running good a little bit later they don't. There's still a bunch more tests to run but everything the last few days has pointed me toward adjusting download CC. Even though I have buffer bloat on my download side, games play better.
Adjusting upload seems to work as intended and doesn't affect gameplay negatively.
All said I have a bunch more testing I'd like to do. Is going to take time. However if there are others in the community that are struggling with games feeling weird including Call of Duty then try not adjusting your download congestion control and leave it at 100%. I'm currently still using llm. However I do plan to once again test Auto/Always.
Maybe it's just my connection doesn't like me adjusting download. However that does seem doubtful as others in the community have expressed games "Feeling" weird.
Thanks everybody for the input so far. If any of y'all want to try not adjusting download and seeing if games feel better & report back that would be great. If this is something that everybody can replicate then NetDuma knows it's something they should look into. If it's just me and a few others then at the very least I can report in an upcoming YouTube video that this may be something that some people should try.
Anywho that was a long post. It's early I need coffee.
Thx
Scott
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YT_LowPingKing reacted to Netduma Fraser in Blops 6 & other games running rough online! Try this!
Good question, as you've mentioned the distinction is a little blurred, I just double checked my understanding of it with someone and theirs was slightly different but roughly the same. We'll get a core dev to provide the specifics and hopefully we can clear it up and perhaps update the description of it if needed.
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YT_LowPingKing reacted to Zippy in Blops 6 & other games running rough online! Try this!
Fraser I was going to ask you this before.. But whats confusing about this is whats the difference using LLM or Auto Detect? Or Always for that matter.. Do any of these different modes handle packets any different? The clarity on this seems a but mucky.. Basically what would be the benefit of using LLM over Auto Detect? There shouldnt be any should there?
Thanks!
Zippy.
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YT_LowPingKing got a reaction from Tony in Blops 6 & other games running rough online! Try this!
LLM does turn on your congestion control only when gaming. I've double checked. Still testing during my free time but I'm finding some interesting results. When I adjust my download congestion control games start to feel weird.
I know that games "Feeling" weird is subjective. However I'm very familiar with the games that I play. Been playing the Call of Duty franchise since WAW. Have owned every main line Netduma router since 2014.
I've been trying to figure out why some days feel great. While others don't. Normally adjusting congestion control seems to make things better. At least for a bit. This is something that I've seen over the years as a NetDuma YouTuber. It's definitely been mentioned here on the forums a number of times.
It would make sense that different days and times depending on your ISP load and your load in your household that you may need to adjust congestion control. So that's what I've always done and told others to do on my YouTube channel.
I won't bore you with every test I've done over the last year but let's say it's been a lot. Honestly a bit stressful as every time I feel like games are running good a little bit later they don't. There's still a bunch more tests to run but everything the last few days has pointed me toward adjusting download CC. Even though I have buffer bloat on my download side, games play better.
Adjusting upload seems to work as intended and doesn't affect gameplay negatively.
All said I have a bunch more testing I'd like to do. Is going to take time. However if there are others in the community that are struggling with games feeling weird including Call of Duty then try not adjusting your download congestion control and leave it at 100%. I'm currently still using llm. However I do plan to once again test Auto/Always.
Maybe it's just my connection doesn't like me adjusting download. However that does seem doubtful as others in the community have expressed games "Feeling" weird.
Thanks everybody for the input so far. If any of y'all want to try not adjusting download and seeing if games feel better & report back that would be great. If this is something that everybody can replicate then NetDuma knows it's something they should look into. If it's just me and a few others then at the very least I can report in an upcoming YouTube video that this may be something that some people should try.
Anywho that was a long post. It's early I need coffee.
Thx
Scott
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YT_LowPingKing reacted to dinego in Blops 6 & other games running rough online! Try this!
Even though my waveform results have dropped to just an A, the game actually feels better. Since BO6 launched, I feel like my connection has been lagging behind other players.
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YT_LowPingKing got a reaction from satinghostrider in Blops 6 & other games running rough online! Try this!
Go to Ping Optimizer then set your congestion control to LLM ( low latency mode )
Since the release of Black Ops 6 I've been testing different congestion control settings. One match would feel okay. Bullets would register the way I'd expect. Then the very next it would all go to 💩
So I would go into testing different congestion control sliders settings. Even with buffer bloat at an a+ & Ping Potter showing a smooth graph the game would feel very inconsistent.
This was incredibly noticeable when trying to Sprint from a dead stop. Going into a private match and just trying to Sprint away felt like I was a millisecond or two behind my controller. For somebody who plays cod consistently this was really noticeable.
I'd even noticed this same thing happening in MW3 & could never figure out exactly why.
Up into this point I'd never actually tried using LLM within congestion control.
Since turn it on the other day all games feel significantly better. Blops 6 feels snappy and responsive. Going into a private match and trying to Sprint away no longer feels sluggish.
I'd love to know if this works for others in the community. Sure the NetDuma team would as well.
Thx
Scott
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YT_LowPingKing got a reaction from Tony in Blops 6 & other games running rough online! Try this!
Go to Ping Optimizer then set your congestion control to LLM ( low latency mode )
Since the release of Black Ops 6 I've been testing different congestion control settings. One match would feel okay. Bullets would register the way I'd expect. Then the very next it would all go to 💩
So I would go into testing different congestion control sliders settings. Even with buffer bloat at an a+ & Ping Potter showing a smooth graph the game would feel very inconsistent.
This was incredibly noticeable when trying to Sprint from a dead stop. Going into a private match and just trying to Sprint away felt like I was a millisecond or two behind my controller. For somebody who plays cod consistently this was really noticeable.
I'd even noticed this same thing happening in MW3 & could never figure out exactly why.
Up into this point I'd never actually tried using LLM within congestion control.
Since turn it on the other day all games feel significantly better. Blops 6 feels snappy and responsive. Going into a private match and trying to Sprint away no longer feels sluggish.
I'd love to know if this works for others in the community. Sure the NetDuma team would as well.
Thx
Scott
