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K0NSPIRACY

R2 Early Access
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Everything posted by K0NSPIRACY

  1. I've just done some Googling, and apparently IPv6 can't be disabled on my ISP router...so the question is whether or not it should be enabled on DumaOS?
  2. The ISP router does support IPv6. Should it be used or just IPv4? edit: apparently IPv6 can't be disabled on my ISP router, so the question is whether or not it should be enabled on DumaOS?
  3. Ok I’ll try static IP and add those ports. I do use other devices in my house so it can’t be dedicated to gaming. I presume I don’t need to add DMZ the console to DMZ? What about IPv6...should that be on or off?
  4. Where do these rules go in DumaOS? I currently have port ranges with source and destinations so do the port forward rules replace those in QoS Traffic Prioritization? Edit: I have found port forwarding in network settings but it requires an IP address...so does the Xbox need to have a static IP assigned?
  5. I’ll give that a try next time I play and if/when I experience the issue again. I have a BT Openreach engineer coming out tomorrow for an issue with significant drops in download speeds during the evening...however I don’t play at all during these times until normal service is resumed (usually happens from approx 6pm-11pm), and I sincerely doubt they’ll find any issues (they never do tbh) so I doubt these speed drops are anything to do with my hit reg in game. Do you mean rebooting the ISP router or the R2 as well? Pretty sure I read on here somewhere that we shouldn’t reboot the R2 unless we really need to?
  6. What settings would you suggest tweaking and what are you using? I’m not sure what I need to change as I haven’t added any major configuration changes in geo filter, qos or ports.
  7. My hit reg has noticeably and literally turned to shit the last few days playing COD WZ on Xbox One X. I haven't changed any settings on my router or R2 (geo filter, QoS and ports), my wired internet connection is stable and all games are connected to UK servers with 15-25ms ping. Is anyone else experiencing similar issues, and is there a definitive guide/advice/tips for better hit reg playing on Xbox?
  8. Thanks Fraser. I just checked that server with an IPlocation and it shows that it’s either New Jersey or Singapore...I’m not sure which result is correct tbh?
  9. Yeah France, Germany, Netherlands and UK are the only EU servers that show on Ping Heatmap for Warzone. Further afield, the only other WZ serves shown are Russia (Moscow), South Africa (Cape Town), India, Malaysia, China, Japan, Australia and then 11 locations in America.
  10. I've set up the following 5 rules for playing CODWZ on Xbox One X: Rule 1: UDP 3074-3076 > 30000-45000 Rule 2: UDP 30000-45000 > 3074-3076 Rule 3: UDP 3074-3076 > 3100-3500 Rule 4: UDP 3100-3500 > 3074-3076 Rule 5: TCP 50000-60000 > 3074-3076 I'm not sure how to tell if they working or not, however if this is based on download/upload packet activity then only rules 1 and 5 have any packets. With the current state of this broken ass game, it's literally impossible to tell if there is any improvement in hit detection tbh.
  11. I’m based near Birmingham (UK) and have only tried connecting to India, Malaysia and Hawaii (which don’t actually exist). I’ve also read that Italy or Spain could be worth trying but they don’t show on Ping Heatmap. Where would you recommend trying to connect to? I’l try the cloud flush before I play next. 👍
  12. Ok I’ll give that a test but it’s not a priority at the moment tbh. Just switched over to BT from Vodafone today...had a bit of a minor job to getting back devices back online via the R2 but got it sorted, so just going to go back to basic testing and monitoring for a few days first. The only tests I did with locations were last week when I did change whilst on the game, but after you told me to do with game closed, I was still unable to connect to other server locations. What does “flush the cloud” mean?
  13. All I get when trying to test forcing connection to a server in another location is a never ending loop of searching for a game and failing to connect. The only times it looks as though I may connect, I get a message saying unable to connect to data centre.
  14. Ok will do. Do these rules go in Traffic Controller > Traffic Rules or QoS > Traffic Prioritization? If they go in QoS, then do I need to remove the Xbox as Games Console then add the Xbox again as a new device for each of the rules? Also, in QoS > Traffic Prioritization should All Devices > DumaOS Classified Games be on or off if I’ve already added my Xbox manually?
  15. Hi Fraser. Could you please confirm if these 4 rules are correct for Xbox One? I note in the post above from Kinel that he states that Rule2 should be TCP not UDP?
  16. How do you force Spanish or Italian servers if they don't even show on the Ping Heatmap? What settings are used and are these settings in Geo Filter only?
  17. That makes sense. The only way I could find a game after this happened was to close the game, change my Geo back to actual home location and relaunch.
  18. I've also tried testing this but was unable to find a game after it searches for 5-10 minutes then times out. I did a ping heatmap test then in Geo, I set tried setting location to India and Hawaii with a good radius and no ping assist, however I could see that the game was still trying to put me in European servers so DumasOS would block those servers and the search would repeat on loop.
  19. Makes sense. Thanks Fraser...and happy New Year! 😊
  20. Hi Fraser. I did some tests last night with QoS and brought the sliders down to about 50%. It was only when I was doing some speed tests on my iPhone (not whilst gaming) and getting slow results that I realised that the QoS restrictions was actually why I was getting the slow results (approx 50% of download and upload speed as per the 50% on the sliders). This brings me on to my question... My other non-gaming devices (Sky tv, Apple tv, Nest, iPhone, MacBook) are usually just powered on and not using up bandwidth, so do I really need to use QoS if no other devices are being used whilst gaming? I can understand the benefits in a home with multiple people using multiple devices using up bandwidth, but in my situation I'm not sure what benefit QoS would provide if no other devices are being used?
  21. Ok thanks. I did a few checks and I noticed the second one (053f965c.setaptr.net) is in California or Utah...I have no idea how I would connect to that with Geo-Filter set to 175 mile radius of my UK location?
  22. Thanks Fraser. I'll continue to test with the QoS to find out what works best, but I'm not sure if its hit and miss with my connection at the moment so will just play around with it. I think you were right about the Geo-Filter causing the high XBL latency test result...I tested with a ping assist of 30-50ms and the latency dropped back down straight away to what I usually see at 22ms so that's reassuring. I'm a bit confused with the servers I'm connecting to whilst playing Warzone...apparently I'm connecting to both "dedicated" and "peer" servers, but surely they wouldn't have P2P servers for Warzone? Are these just named or flagged incorrectly, and does it matter? How do I find out where these are located? A few examples... Host type: Dedicated ID: c72d844fca663a3f Domain name: 45.63.102.79.vultr.com Host type: Peer ID: f705915ca2963a3f Domain name: 053f965c.setaptr.net Host type: Peer ID: b4d4cb967153494e Domain name: vi-ads-1339.ads.vi.net Host type: Peer ID: 2d5fdea9fcccaeb3 Domain name: 95-179-204-169.choopa.net Host type: Dedicated ID: 0a689b6605a9e9ee Domain name: 104-238-169-102.choopa.net Host type: Peer ID: 01d4531e71a04f54 Domain name: Unnamed Host type: Peer ID: 464e6631ebe57c81 Domain name: Unnamed Host type: Dedicated ID: 9718f5c0b5366469 Domain name: Unnamed Host type: Peer ID: 2e5f5d28fccdaeb3 Domain name: 95-179-205-40.choopa.net Host type: Peer ID: b4d4f8c37153494e Domain name: Unnamed
  23. Just did the "test network speed and statistics" on Xbox One X, and I'm getting 154ms latency which is usually around 22ms. Is this something to be concerned about now? Before I had the R2, I would usually reboot the Vodafone router to try to resolve this...is this likely to be anything to do with the QoS?
  24. I've just had a quick look at the QoS and unfortunately this doesn't make sense to me as the variables are different so not entirely sure what I'm supposed to be mirroring or what I need to do to mirror the values? The variables per test are as follows: Speed test: download/upload/netflix speed Ping test: average ping/jitter/packet loss Ping test (under load): download/upload/idle Could you please confirm what values should be mirrored in which tests and how this is achieved. Also, do I need to then further change the bandwidth allocation for gaming? As per my question above, why would anyone recommend dropping that to 1.08...would that be to try to get lag compensation working in their favour or something?
  25. Thanks Fraser. I think that makes sense so will look into the settings. My speeds have remained relatively high and stable so far today so presume it was just network issues with Vodafone yesterday.
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