
Simon Thomas
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Simon Thomas got a reaction from Krush in WIFI keeps dropping out
My connections are all wired ethernet. My R3 is connected to my Arris NBN modem connection box (I'm in Australia). Hope that makes sense
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Simon Thomas got a reaction from Infoseye in My settings for Good Hit detection MW3 <R3 Router
@Infoseye I have had the same issue the whole time ive been playing CoD and ive never been able to lock down what is actually happening. Ive adjusted the R3 constantly and have great internet, low ping, low jitter etc etc. Warzone feels like im a second behind. I had really good results using Exitlag. Would recommend looking into it and how it works man, they also have a free trial.
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Simon Thomas reacted to Netduma Fraser in Disconnection Issues
Okay disregard that, it's a pure modem, not a router so that won't apply anyway. Just follow the other things I mentioned and see how you get on.
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Simon Thomas got a reaction from Netduma Fraser in Different Speeds - Waveform vs R3
Thanks! That makes total sense.
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Simon Thomas reacted to Krush in Router internet use
Hi!
To be confirmed because I use a switch, but I would say that it is the Lan to Lan activity.
Transfers locally via the integrated R3 switch. Your devices exchange data between them without you knowing it.
For example, you can take Windows updates, a PC will download them and transfer them locally to the other machine!
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Simon Thomas reacted to Netduma Fraser in Router disconnects, have to manually reset it
It really depends, speed tests can raise it, downloading cloud updates etc. It also may be attributing unknown traffic to it as well. If you're not encountering any issues I wouldn't worry about it too much.
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Simon Thomas reacted to Aimz in always about one second behind
Yeah you was getting double router processing so I know you felt delayed in game lol
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Simon Thomas reacted to Netduma Fraser in always about one second behind
Great to hear that, thanks for the update/solution!
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Simon Thomas reacted to DARKNESS in always about one second behind
In theory it could be congestion at peak times so on that end all you can do is mitigate your buffering by using qos to a lower state...you can also check whether it your line having certain issues at peak times as that can be the cause for why your seeing drastic differences to do so you'll need to run ping plotter and monitor the network for 24 hours or the time you know it unstable to use that as proof against your provider.
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Simon Thomas reacted to johnnytran in Netduma r3 is the best gaming router!
Yes, what I said won't apply to you with your closest server being 1000km+ away.. It applies to others in Europe (mainly west side) that have multiple server locations close by to connect to. There are people here from the UK that have a crap experience playing single digit ping on their local servers but have better experience getting 30ms+ on Spain for example.
I can't take advantage of this unless I move states 😄, I live in the same state as the servers in my country (Australia) and the next closest server location is in Asia which gives me 100ms ping. Now my ping is usually around 5ms depending on what router I'm using and I have a terrible time when people from New Zealand especially are in the match playing on 60-80ms ping.
Like I said previously, when I party up with people from other states, their ping is anywhere from 30-70ms+ and they dominate. Coming up against them I CAN'T kill them at all even when I shoot first, it's like my bullets hit them in slow motion and they can react easily and melt me. They tell me I move slow and look like a bot to them but on my end i'm zipping trying to be a hard target to hit. Their movement looks like 2x normal speed,
One thing I have noticed happens a lot when we are partied up and this was also very common on MW19 (might be the same engine?) - we can be running together and an enemy pops up, I shoot first according to what i see and hear happening on my screen, I don't even get a hitmarker despite being on target then I see the enemy just instantly die cause apparently my friend shot before me and killed them before I even shot. This has happened with multiple enemies as well, multiple appear in front of us and i shoot at enemy #2 while my friend shoots at enemy #1 but he manages to kill enemy 1, 2 and a 3 out of nowhere. There's a massive discrepancy to what we see on our screens and the only difference we have is his ping is almost 10x mine.
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Simon Thomas reacted to johnnytran in Netduma r3 is the best gaming router!
The R3 does it's job but it can't magically make your bullets register how they should, that's up to the game and your opponents - the matchmaking doesn't prioritise the connection of your opponents, so when you get connected to laggy people from across the country most of the time, you're going to get poor hit registration no matter what router you're using. I sit single digit pings but get penalised heavily, the game just feels delayed when there's people with crap connections in the match. If everyone's under 20ms (rare) it feels amazing. They've tried to make the game playable for everyone no matter your ping but it's not perfect, there's a reason why people geo filter to servers further away to increase their ping, or why some Japanese/Chinese connect to the Australian servers on purpose.
MWIII has given me the worst experience i've had in cod in a long time. My KD is around 2.8 now but I was probably negative the first 2 months from how awful it ran. That's the lowest i've had since like OG MW3 and I'm surprise it's even gotten there with how bad it runs. The only router that has made this game remotely playable is the R2 or R3 - no other router has given me playable matches until recently, I decided to switch to my old Asus router I was running as an AP to router mode and it has been giving me some smooth hit rego. It's running Merlin firmware, I have no fancy settings, just set my console to priority and using Adaptive QoS with my full bandwidth set up. I have found matches run bad if I throttle bandwidth low, unlike some of the older cods.
Some people that I occasionally play with have no issues whatsoever playing via WiFi and they're sitting on 30-70ms ping due to their location. When I vs them for fun in public lobbies, they have the type of connection where you're dead before you can ADS.. they are just synced to the server much earlier than you and have the lag comp on their side. I've tried bumping up my ping but it doesn't give the same experience as having a high ping by default. Maybe it's related to the routing.
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Simon Thomas reacted to Infoseye in NEW R3 FIRMWARE 4.0.41
Well on multiplayer its been always the case for me its great , but on BR mode its terrible experience for me. Some days I'm on stoppable I can predict opponents next move and anticipate before he moves and other days everything in the game is just against me. Movement is sluggish even with my custom load out perks, random spikes around enemies causing me to loose gun fights, shoot first and die first still happens to me. bullets not registering etc
If only there is a way to replicate this multiplayer experience on to warzone.
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Simon Thomas reacted to Netduma Fraser in Tick rate always the same
As the above, they do have 60 tick servers but it's more common to see games playing at around 20. It's nothing to do with your particular ping/connection to the server.
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Simon Thomas reacted to RiotControll in Tick rate always the same
What you're talking about? Since WWII the 6v6 game modes have 60hz servers. Only the 10v10 and above game modes have a tickrate of 20-30hz and the BR. game modes have a tick rate of 20-27hz.
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Simon Thomas got a reaction from Netduma Fraser in Doubtful that my Netduma router is working as supposed to
Hi Fraser, that would be a game changer! Cant wait!
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Simon Thomas reacted to x12Tyler in Doubtful that my Netduma router is working as supposed to
It’s not the servers that’s spiking though it’s caused by the r3 itself