
MainLifeline
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MainLifeline reacted to YT_LowPingKing in Blops 6 & other games running rough online! Try this!
LLM does turn on your congestion control only when gaming. I've double checked. Still testing during my free time but I'm finding some interesting results. When I adjust my download congestion control games start to feel weird.
I know that games "Feeling" weird is subjective. However I'm very familiar with the games that I play. Been playing the Call of Duty franchise since WAW. Have owned every main line Netduma router since 2014.
I've been trying to figure out why some days feel great. While others don't. Normally adjusting congestion control seems to make things better. At least for a bit. This is something that I've seen over the years as a NetDuma YouTuber. It's definitely been mentioned here on the forums a number of times.
It would make sense that different days and times depending on your ISP load and your load in your household that you may need to adjust congestion control. So that's what I've always done and told others to do on my YouTube channel.
I won't bore you with every test I've done over the last year but let's say it's been a lot. Honestly a bit stressful as every time I feel like games are running good a little bit later they don't. There's still a bunch more tests to run but everything the last few days has pointed me toward adjusting download CC. Even though I have buffer bloat on my download side, games play better.
Adjusting upload seems to work as intended and doesn't affect gameplay negatively.
All said I have a bunch more testing I'd like to do. Is going to take time. However if there are others in the community that are struggling with games feeling weird including Call of Duty then try not adjusting your download congestion control and leave it at 100%. I'm currently still using llm. However I do plan to once again test Auto/Always.
Maybe it's just my connection doesn't like me adjusting download. However that does seem doubtful as others in the community have expressed games "Feeling" weird.
Thanks everybody for the input so far. If any of y'all want to try not adjusting download and seeing if games feel better & report back that would be great. If this is something that everybody can replicate then NetDuma knows it's something they should look into. If it's just me and a few others then at the very least I can report in an upcoming YouTube video that this may be something that some people should try.
Anywho that was a long post. It's early I need coffee.
Thx
Scott
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MainLifeline reacted to Zli in My settings for Good Hit detection MW3 <R3 Router
What I want to say is: I checked the MTU in the WAN settings on the ISP device and I found that it was 1492, which did not match the results I was getting when I checked 1492. The packets need to be fragmented. I found that 1472 is fine for me and doesn't need framgmantation. I changed the MTU. Then I called my ISP and asked them for a static IP address that will only be mine (all public IP addresses you have are shared with other clients of theirs) (your public address is used by 10 other clients from your ISP and you share the same public IP address that changes over time ) Static (personally my IP) costs 5 euros per month. I put R3 in the DMZ in the modem/router from my ISP. I asked my ISP to put their device in bridge mode. R3 has absolute control of everything..Enabled IGMP on the modem from my ISP and set snooping. Enabled only one LAN port for R3 and disabled all others. I set the PS5 console in R3 so that it is PS and not a console. I also set MTU 1472 in R3. The TCP protocol on R3 for Sony is disabled.I disabled Smartboost because only the Sony, tv and two phones are connected to the R3.For now, this is how my PS5 works and hit detection is really good. I don't have below 30kills in the game. I play Control and Teamdethmatch.
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MainLifeline reacted to Netduma Fraser in My Netduma R3 MW III Settings
I would say it's probably the above but if it's working for you that's great!
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MainLifeline reacted to TrayDay in My Netduma R3 MW III Settings
Ah! Okay. I see what you're talking about.
It's the name auto-generated name given to the rule.
On 4.0.219. It will give the rule name by default, just TCP 1-65535
But, the auto-generated name on 4.0.23 is as you stated, s1: 1-65535 D:1 1-65535.
Here's a screenshot of .23 on the left and .219 (current firmware) on the right
So, I do see what you're talking about. Don't know how the rule name can affect the rule. But, it's good to hear you're having a good gaming session.
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MainLifeline got a reaction from TrayDay in My Netduma R3 MW III Settings
Sorry I didn’t mean that I meant the s1: 1-65535 D:1 1-65535 isn’t the same as in the current firmware
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MainLifeline reacted to TrayDay in My Netduma R3 MW III Settings
The only difference in firmwares, is that, Bandwidth Reservation spacing was reduced /tighten and moved closer to the arrow.
They both still say the same description in wording for the bandwidth reservation.
Now, as for your devices being recognized. One theory I have is that, your R3 was able to finally get the DPI update. Maybe between flashing the firmwares, and it begin to update. You acquired the DPI update and now game data is being more recognized. Sometimes the R3 will look for an update from the cloud after flashing firmware.
It's good news to hear that you're getting on well.
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MainLifeline got a reaction from TrayDay in My Netduma R3 MW III Settings
Dont know if its placebo or not fraser but these settings on this firmware feel night and day. a couple things i noticed that the wording in the bandwidth reservation changed and is not the same in this firmware (dont know if that could have changed how it reads the reservation data) then as the current firmware, gaming activities nor my device priority lit up online on the current firmware but it did on this beta one and for congestion control putting the sliders to 50/50 in this beta i get perfect bufferbloat score ( oms down 0ms up) but in the current one putting 50/50 would get me 1-2ms down and up a small margin but interesting to note
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MainLifeline reacted to Netduma Fraser in DPI and Steady Ping
Yes it would cause Steady Ping to stop working if you disabled it
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MainLifeline reacted to Netduma Fraser in My Netduma R3 MW III Settings
It's the amount of delay it is applying, it's entirely dependent on how stable your connection is - it's not much delay to add. If it works better off for you then use it that way.
Are you rebooting the router? If so that'll be why, that'll be fixed for the next version.
https://www.dropbox.com/scl/fi/7ztrz9hw4ywmlf7eg4heu/DumaOS-R3-4.0.23.sig?rlkey=4ryspujvkz5i3psnilv2h5yko&st=7oclz7qx&dl=0
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MainLifeline reacted to kryptik66 in My Netduma R3 MW III Settings
Hi all,
I just wanted to post to say I got the Netduma R3 last week and I was still struggling with the hit registration of shots in MWIII as of yesterday.
I saw a post today by @Spritekid242and since I've changed settings a bit it's a night and day difference so big thanks to him.
I've never used a Netduma router so I am no expert but this seems to work for me.
My current setup
Geo filter simple instead of custom. For whatever reason the geofenced points didn't seem to work as well for me.
I play on Xbox so I added that in as a device
Steady ping on simple mode
Geo assist on
Ping assist off
Strict mode on
Fast search off
Smart boost
Gaming top priority and device Xbox top priority also
This is the part that I believe made the biggest difference as suggested on the post by Spritekid242. I'm not sure if it is the bandwidth reservation or the congestion control but these are the two settings I changed today.
Bandwidth reservation on smart boost set to max 20mbps upload and download for all ports TCP / UDP for Xbox only
This part will be depend on your connection, I recommend to manually set these as when it found the down / up manually it was at like 98% down and 99% and wasn't stable on a bufferbloat test
To find the manual numbers I just
Set congestion control mode to always on and deselected speed test bypass.
Then adjust the sliders down around 5% at a time until you get 0ms on download active and upload active latency on the waveform.com bufferbloat test. I was actively watching these to see if they actually raised above 0ms on the test. One thing I noticed is that I would still get an A+ on the waveform bufferbloat test even if it fluctuated and went back to 0ms. I think it's better for it to never go above 0ms.
You will also see the max latency ms figures go lower as you bring the percentage down. You will get to a point where is stays at 0ms and the max latency won't get any lower. I did download first. Then I moved on to upload and I settled at 70% down 75% up and turned the speed test bypass back on and set it back to auto from always on.
Ad blocker on although shouldn't make a difference
DumaOS 4.0.23
Im hoping the automatic congestion control figures will improve in a later firmware so there isn't as much trial and error but all in all the router is a huge improvement from my ISP provided router so far, definitely. Hopefully someone from Netduma can chime in on the Bandwidth reservation, maybe it could be laid out a bit easier for new users to activate if it is in fact a game changer.
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MainLifeline reacted to camfj141 in ISP monitoring
I would like to see an ISP monitoring graph implemented in DUMAOS. Similar to the graph in UniFi or firewalla . It pings a few targets continuously to give a good indication if ISP is down or up. Would be good for troubleshooting.
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MainLifeline reacted to Netduma Fraser in ISP monitoring
Good idea, thanks for the suggestion, we've been looking at things like this recently
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MainLifeline reacted to l2eactionz in Netduma r3 vs eero pro 6
Feels like it should hit detection is perfect never feel like my player is running in sand and don't have to change any settings. You have advance firewall and a new qos feature that works really good automatically don't have to adjust anything manually it just works.....
You still get lag compensation which you truly can't get rid of even when you try and congest your line on the r3.
The only good thing with cod and r3 is the ability to pick a location so you have a higher ping but in all honesty with the eero pro 6 the hit reg is so much better that you don't feel like you need to try anything it just works.
I don't have a congested household so I can't vouch for that but I bet the eero pro 6 qos works better in a family house aswell
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MainLifeline got a reaction from Netduma Fraser in pining DNS Routes with R3 Issue
it worked thanx!!
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MainLifeline reacted to ownal0t in My settings for Good Hit detection MW3 <R3 Router
this helped me out alot. thanks man
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MainLifeline got a reaction from TrayDay in My research for best gameplay I’ve had in cod.
Thanks! And yes that’s exactly how I have it setup. I do think having fiber def is a major factor. But I’ve also have had spectrum cable and it used a modem router combo ( their equipment is shit) when I used it with another netgear router I think it was the C10000 I forgot, I was a sick joke on my host always. But off host it was horrible I take from that being on cable and not fiber
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MainLifeline reacted to TrayDay in My research for best gameplay I’ve had in cod.
So your setup is as follows:
Frontier (fiber)ISP Modem(ONT) > Arris Router (maybe the Arris NVG468MQ) using Google or Cloudflare DNS, UPnP OFF, and put Netgear Router in DMZ > Netgear 7000P using UPnP ON, Default DNS (using ARRIS DNS) and set static IP address for PS5 > PS5 using Google or Cloudflare DNS.
So, this is similar to how some users has done it in the past. I don't know exactly WHY this is working so magically. But, if I was to guess. It's two things happening here. You have a fiber connection and thus your data and latency is already at a low enough value. By placing your PS5 behind two connecting routers. Your connection is being processed twice. Some have dabble into this for a long time. As it goes far back as 2020 when some were making these claims.
If you asked them today, if they are still using this setup. I don't think they still are. As it's many contributing factors at play. But, I just gave the basics.
Again, this may work for your connection wonderfully. It's great to know what is working well for you. As we all are trying to have the best gaming experience.
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MainLifeline got a reaction from TrayDay in My research for best gameplay I’ve had in cod.
I wanted to share my findings on this topic tomaybe help others. I’ve done so much testing on so many things and this is what I have found that works amazing for me with Fiber 500/500. the best thing I’ve tried and used is using two routers. yes you heard me right two routers with the 1st router being absolute shit my combo was ONT then a Arris router from frontier from my isp( UPNP off, out the 2nd router in DMZ and dns either google or cloudflare dns in the router. ) and then main router NetgearR7000p ( QOS disabled, UPNP on, might be better off idk, and PS5 static and DNS in r7000 router not changed at all just the dns on the first router and ps5 to either me google or Cloudflare) I’ve found with those two connected, and a good DNS Either Googles or cloud flares, players were literally slower on my screen I ate bullets and hit reg was amazing and I didn’t die fast and it has been CONSISTENT every day.
2nd is sprite kids setting however I had an R2 and used basically a a beta dumaOS 4 firmware but it had the bandwidth allocation to ports setting. When I did that my games were also great but not as good as the one mentioned above but still consistently good. I stopped using it because the firmware is a beta and so buggy that the settings would never save they would disappear and or the damn OS page wouldn’t even load. My hypothesis from what I’m getting from these two is that by reducing the speed of data ( what data that is I don’t know) the game will be favored towards you. Also ppl disregard changing your DNS DOSENT affect anything. I promise you it does. Try my settings out lmk what you think and try to expand on what I’ve found. Below will be my comment on spritekids post with my 2nd recommendation.
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MainLifeline got a reaction from xXGEIGERXx_ in My settings for Good Hit detection MW3 <R3 Router
just wanted to add to this post. i have an R2 but i am in the Netduma RF2 Early access Forum where i have basically the beta version of duma os 4 ( not completey duma os 4 just have smartqos/favorites and stats for nerd. i have 500/500 fiber, i port forwarded my ports, use 1.1.1.1 in my router and 8.8.8.8 in my ps5 ( i do this cause for some weird reason i get better ping to 8.8.8.8. with 1.1.1.1 in my router dns setting than if i used 8.8.8.8..), ps5 ip static and upnp off. so the only setting i used was the bandwith allocation on the ports he shared and the hitreg has been amzing and on various pings to. im on a ps5 vs pc kids in rank on 20,44,70,88 ping and its been consistently great.
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MainLifeline got a reaction from ownal0t in My settings for Good Hit detection MW3 <R3 Router
just wanted to add to this post. i have an R2 but i am in the Netduma RF2 Early access Forum where i have basically the beta version of duma os 4 ( not completey duma os 4 just have smartqos/favorites and stats for nerd. i have 500/500 fiber, i port forwarded my ports, use 1.1.1.1 in my router and 8.8.8.8 in my ps5 ( i do this cause for some weird reason i get better ping to 8.8.8.8. with 1.1.1.1 in my router dns setting than if i used 8.8.8.8..), ps5 ip static and upnp off. so the only setting i used was the bandwith allocation on the ports he shared and the hitreg has been amzing and on various pings to. im on a ps5 vs pc kids in rank on 20,44,70,88 ping and its been consistently great.
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MainLifeline reacted to Megatf in Eliminating bufferbloat has changed gaming for me
You never know what your smart devices are doing. Your phone. Your roommates, spouse, family. I feel the difference in an empty house and im the only one on the internet not even close to my cap.
the only way to know is to do it. And ive been living a lie thinking the same thing
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MainLifeline got a reaction from Newfoundland in Eliminating bufferbloat has changed gaming for me
this is nice to see. but im wondering. if you have 1k/1k fiber or even ur speeds. wouldnt it take a lot of bandwith useage for bufferbloat to even be an issue?
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MainLifeline reacted to Krush in Port forwarding theory
@MainLifeline Hi !
From the moment you put a router downstream of your ISP router with all of your devices behind the second, the first functions as a gateway so either you manage it as a bridge or you put the second in the DMZ of the first !
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MainLifeline reacted to TODDzillaInLA in MW 3 what's working for you?
ISP router is blocking all the permissions the duma router is trying to do. you're getting the better gaming experience because of the little bit of slowdown going through the two devices.