l2eactionz
XR500 Early Access-
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Everything posted by l2eactionz
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Hello mate wanted to fully test qos before posting random potentially it's better potentially it's not. I can honestly say qos on with dumaos on and games console for my ps5 on is working wonders. Using the beta potentially has fixed qos or fttp however I got both around the same time so hard to tell. I set my speed higher to 350mb up and 70 down. That way when tested with never I will achieve my full line speed as discussed before as setting to never will still go by the line speed set. I then adjust the sliders to 280mb down and around 40mb up. When I do a test using the dumaos benchmark it still gives me bad readings for upload vs using dslreports Regardless of my line speed and qos settings. benchmark always gives me a bad upload reading around 100ms This happened on copper as well and on both beta and other firmware But regardless of those readings I've managed to get very good hit detection and a fair gun fight feel to cod
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Yes but I've beamed thousands of people and heard. He's cheating, now thousands of people will shout aim bot just because someone hit every shot and they felt like they got aim booted. Kill cam gave you the ability to see if he just got a beam with good recoil vs directly hitting every shot to centre chest or head
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When my speeds where like that I found qos fully disabled to be more reliable and better.
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But don't the server ports use 30k to 50k and data ports more around the 3074 443 and low end ports?
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I was thinking the same. Enjoy
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Just upgraded from old copper to fttp after they finally upgraded my area. I tried alot of stuff back in the day to fix the lag compensation. But honestly getting 14ms to the ACTUAL in game servers is pretty crazy. Will still try out qos and stuff but with everything off using fttp 300mb down 65up felt amazing tbh. Will be interesting to see if QOS works better with a faster line vs my old copper 30mb line as back then qos turned off was always better
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To UPNP or to not UPNP…that is the question.
l2eactionz replied to K0NSPIRACY's topic in Call of Duty Support
Is there a negative effect when over lapping? Ie leaving classified games on but also using my own 1-65535/30000-50000? -
Sorry if I sound stupid but why is it different to put the ports in separately. If I did 3074 source to 30000-50000 Doesn't this cover you? Or do you mean 2 ports are being prioritized because game data and actual server? I use source 1-65535 to 30000-50000
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Please don't come at me with false information statements. Im really sorry i was 4units out after not owning an xbox for 2 years almost. Getting people to look at a website made years ago is the false info. Internet has changed dramatically since then. With higher speeds more stable lines better infrastructure most if not all mtu values are set maxed to the type of broadband being provided ie pppoe 1492 for example. Changing mtu in my experience has done nothing some placebo games but the randomness of cod sbmm and everything else could have been anything. THE ONLY THEORY IS THIS. some broadband providers have routers with pre configured mtu values not changeable. Some 1458(older bt routers)1488(my plusnet router) and then some with max. The only thinking part to this is that everyone's varying mtu values will create an inconsistent gaming experience. But setting yours lower will mean your end is sending less data to the server. Remember most games now are server based. If I'm sending 1492 units of data to the server I'm telling the server more info at a time than you are. Another good way to tell would be the server tabs while playing games now. Simply put if your not getting packet loss then your data is not being effected in any way meaning no fragmentation caused by an mtu value set too high. I've never had an issue with 1500 when I had virgin media and the same with fttp pppoe 1492. This is a gimmick that people search up hoping for a cure and stumble across old webpages with info regarding extremely slow copper line with noise and interference on there line. I did it.
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He maybe harsh guys but he's right. After reading all of this I've had a massive thrown thinking wth lol. Mtu has zero yes zero impact on gaming YOUTUBE (battlenonsense) mtu. Also 750 is impossible period a message on the xbox network screen pop's up saying you must have a minimum mtu of so and so and from memory it's like 1380 or something. Look at his speed on the qos page he's on a really high speed fibre line with no other devices on it. He's going to have a good connection and low ping maybe not 5 but that's end game nonsense ping. Also don't want to say he hasn't set it up right but he's only traffic prioritising port 3074 which is game data not server based which are around 30000 to 40000 most of them. Scripts for vpn never heard of it not sure its real as I'm on xr500. Unless scripts are a fancy way of prioritising specific ports. In which case here everyone simple SBMM fix. Vpn - only vpn these ports - 100-5000tcp/udp one simple rule to fix it all. Stay on Brazil for a couple of days then Ghana then Singapore then wherever you want. No need for geo location local servers and surrounding servers are fine when vpning. £30 scripts not needed just change locations once in a while Thank me later
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Have you tried hdr turned off? For me on a lg gaming gear monitor brightness and colour is 10x better with hdr off
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prioritise gaming traffic for call of duty
l2eactionz replied to Dean.L's topic in Call of Duty Support
You are only prioritising a port that is used for game stats rather than servers for the game in general cod uses ports 30000 to 40000 on server side -
Would also like to test this beta if possible. Thank you
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WZ2 Geo-filter is acting up on me...
l2eactionz replied to MrBig1994's topic in NETGEAR Nighthawk Support (XR range)
This is the issue. You won't find lobbies for SA on warzone 2 the game is very bad and most people have jumped ship to something else. Multiplayer is easy to find as people are still playing and only need 12 people. -
MW2 Shoot First Die first? how to fix this?
l2eactionz replied to ownal0t's topic in Call of Duty Support
This could effect your bandwidth control by the way. If you are not using qos then it's fine but prior port 80 will bypass any qos for that device. -
MW2 Shoot First Die first? how to fix this?
l2eactionz replied to ownal0t's topic in Call of Duty Support
I've made a post about this a while back glad someone else has the same experience -
Yeah I turned it off because the info from a post and I think what the hell if its on and its only a 50/50 chance making it better may as well run on ipv4 like everyone else lol...... I've just enabled it currently qos on 85% on both and bandwidth control ps5 capped at 1.5mb down and up. For me this is the biggest improvement in warzone capping your speed seems to get rid of the lag compensation/give you that advantage. I'll keep you posted on the ipv6
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I'll give ipv6 a go using the xr500 only used on sky router and was a known issue for increasing bufferbloat
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I have fixed my issue on warsone by simply capping my speed to 1.5mb up and down. Honestly feels so much better lol give it a try
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Whats the apply to wan for? Obviously it applies it to the wan but is that necessary?
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If you play warzone I have come up with my own prior. 1-65535 source 3074-65535 destination. Whatever lower ports are on must get in the way some how and stops bandwidth allocation from working
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I've found factory resets on beta do not fully reset so even if you see your speed and percentages you have put in re do it. Disable qos re enable it turn always on to never and then turn it back for some reason this has been my issue but the prioritising all ports seems to over ride it. Very interesting. If I put playstation 5 into prior and set it up with the pre installed game console option it works. So is a port bypassing all the congestion control settings 🤔
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So it does work it seems to have alot more up and down packets being prioritised than the duma games. However when prioritising all ports I've found you no long get congestion control and bandwidth allocation Will try the 30000 45000
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Just a quick question as I'm on xr500 what is the difference between prioritising all ports to a device like I'm on playstation 5 and was going to prioritise ports 1 to 65535. Won't that be enough?
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I still have ipv6 but its off and upnp is also off both I find make things worse
