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Posts
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Everything posted by N3CR0
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I bought a 5g phone around a year ago yet the only place I can get a 5g signal is my house and the speeds are awful (Around 20mbs) I work just inside a city and even there I can't get a signal.
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Maybe I'm not remembering correctly but didn't they say something like that back when crossplay was first introduced? About console players wouldn't be playing against PC players or controller players would only be playing against other controller players. I'm sure I heard that was said by the devs. Flat out lie if the case.
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So glad I stopped paying CoD years ago. Sounds like its just getting worse and worse.
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They have used the same engine for 17 years. They just add stuff and modify it for each game. And even that is a modified version of an older engine.
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I had BOps4 on an external ssd on both my Xbox One X and PS4 Pro and I got into matches to choose my char. long before anyone else did.
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Same to you and the rest of the DumaArmy!
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MW2 Shoot First Die first? how to fix this?
N3CR0 replied to ownal0t's topic in Call of Duty Support
I tried a few different values back on IW and MW19 and only found that messing with that made the game so much worse. -
Why on earth would VRR cause controllers to freeze!? That makes no sense unless I'm missing something.
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When Scump is complaining about SBMM... you know its a real problem. Anyways... Couldn't agree more with the above but they are clearly seeing they are making more money with this model, hence why it won't go away. I know what you mean about the old midnight launches... I've been to many. I remember being sick as a dog but still driving 10 miles to the nearest Game store and lining up with 100+ peeps to get Advanced Warfare. MW19 was the last CoD I bought. CW and Vanguard I only played when they were free. I've never liked Warzone neither although I'm not a fan of BR games anyways. Didn't think the MW2 beta was anything special neither and this is coming from a guy who's been playing CoD games since CoD4:MW. '50,000 people used to live here... now its a ghost town' Ahhh, the memories.
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Gotta make back all that money they lost when they had to remove lootboxes. Sad but true. Gaming should be consumers over profit.
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Exactly. You've spent years and still don't have the answer. I also spent years trying to get CoD to work and gave up. If you think you're gameplays are gonna end up like the YT'bers / Twitch streamers / Pros then you'll be trying for the rest of your gaming life my dude. I also recommend the site Tray mentioned. Its thanks to that site that I made the decision on what monitor to buy as there was several I was looking at.
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My experience with Warzone and VPN's wasn't a good one. Firstly, it still put me in lobbies with folk way better than me... secondly it made the connection crap. Plenty of times I'd shoot someone who has only just flown in (so hardly any health) and put 10+ shots into them and not make a dent in their health bar. Like others above have said, stop trying to manipulate things and just play the game. After all, isn't that why we have games right? To play them? Not spend lots of time messing with router settings, headset settings etc.
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Think you're confusing it for something its not. Basically, if your line isn't currently interleaved, then you're already on fastpath. Fastpath is what 99.9% of users will be on providing theres minimal errors on their line. I've always found that with my interleaved line (cos my line is clearly riddled with errors) CoD games play better. Also, take every YT'ber gameplays with a pinch of salt. They either do shady things or cleverly edit their gameplays and other things to make them look amazing at the game.
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I had a SS Arctic Pro a couple of years ago and although they are good headsets... my Astro A40's TR beat it in every way.
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I've never tried it on tbh.
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I used Astro A40 TR with MixAmp Pro TR for the beta and could hear footsteps really well. The setting I used was the same one I used for MW2019... a custom setting that I got somewhere years ago that I couldn't name now.
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They rarely seem to max out during gaming, even on benchmarks. Mine seems to sit 2600 - 2680Mhz during games. Even in Timespy benchmark, the average clock is around 2500Mhz.
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Yeah, not all cards are equal. Mine is the cheapest one, the MSI Mech 2x and I got it preowned... although it looks brand new, not a spec of dirt or dust on it. 2750Mhz is the highest I can go to be stable. Done quite alot of testing to be sure.
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Yeah, before buying I watched many a video comparing 6700xt and 3070 and fps is very close. Some games 6700xt is better, others 3070 but never more than 10fps difference. Have you overclocked yours? Mine is the OC version but I'd jammed up the max to 2750Mhz, turned down the voltage to 1150 and upped the VRAM to 2150Mhz. Its all stable in benchmarks and games. I haven't had my PC very long so not played many games but defo looking forward to modding Skyrim and putting that 12GB VRAM to good use Considering Nvidia has really p*ssed everyone off with the 4000 series, I might upgrade next year to a 7700xt if the price and performance increase are in the right place.
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You won't be playing it again then 😛
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Lol. 6700XT. Good card. Thats what I'm using, got sick of waiting for 3070 prices to get better... was gonna use it as a placeholder but I'm very happy with it. That bloody museum map... 99% of deaths in the back. I'm running around and not finding anyone only to be shot in the back. Thats fun.
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I would hope that it would, espc with your specs!
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Spent the last couple of hours playing. Game runs smooth for me, 150fps rough average. One weird thing I did notice is that 99% of players I was matched with were using Xbox. Didn't see any PS players and only a handful of PC players. Despite being rusty, I was doing alright, had good games and bad games... Then you know what kicked in... My last few games is just sit on headglitches, sit in corners and listen for footsteps. CoD... CoD never changes (Fallout ref)
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Will be trying the beta over the weekend on my new gaming PC since I no longer have any consoles. Sorta looking forward to it... have low expectations though.
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Things the devs have said regarding feedback from the PS beta... Mini-Map Dot Rules Currently in the MW2 Beta, we only show enemy player dots when a UAV is active. The design reason for this is that we do not want to punish players for firing their weapons. We also want players to actively search out the origin of a gunshot versus just traveling directly to where the dot is on the mini-map. We continue to gather feedback on how the game is playing in regards to this topic. Target Tracking We’ve seen feedback that it is hard to track targets once you get into a firefight. We agree this is an issue and we have changes incoming to reduce muzzle smoke opacity and to increase the visibility of the muzzle flash to help engage someone who is firing at you. These changes should help with tracking your opponents in combat. We are also investigating more ways to visually differentiate Enemies and Friendlies outside of the standard nameplates above heads of the opposing players. We will be trying a few changes in Weekend Two… more on that later this week. User Interface We’ve seen the feedback around difficulty editing perk packages, managing loadouts and accessing the armory. We have identified some UX issues as well as some bugs– these are things we won’t be able to adjust in time for Beta Weekend Two, but they are top of mind ahead of launch. Perks We’ve seen varied feedback on the Perk Package system. Some players love it and others feel it’s an unnecessary departure from the original system. We feel it’s a nice shake up to how perks work and to the general progression of a match. We’ve also balanced the ultimate perks to be more powerful as you earn them later in the match. We’ll continue testing throughout Beta Weekend Two, including drastically accelerating the earn rate of these to see how players react. Our goal remains improving the flow of all perks ahead of launch. Dead Silence is another hot topic as many players have expressed that they would like to see it as a Perk instead of a Field Upgrade. We believe it is important to game health that rushers are not able to move at high speeds without consequence. Dead Silence as a Field Upgrade creates a balance between freedom of movement and predictability of combat. Footsteps Footstep audio in week one of the MP Beta was very high, giving players long distance directional information about enemies. For Weekend Two we have some changes coming in. We are reducing the range of footstep audio for the various player movement states (jog, sprint and tactical sprint). This will help soften the cost of moving around the map. The second change is that enemy and friendly footsteps are now distinct. This should help players better understand what's going on as things move around on the battlefield. More details to follow. Slides Sentiment around the removal of slide-canceling remains positive. We are aware of the workaround and are contemplating how to handle it for Weekend Two of the beta. Additionally, we have some other slide changes for launch which will make this movement feel a bit more fluid and snappy.