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Warzone wireshark capture send here please


kinel

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I wanna try somthing out i recently learnt  and tried on cod mw a few weeks ago 

But i need sombody to  send  a screenshot of warzones wireshark results

As i dont have the ability to use wireshark to my ps4

As my pc cant run it as it dosnt have wireless  and only has 1 network card slot

The more captures screenshots the better

and please state what platform its from

 

I think the issues most of us are having is to do with  this

Its complicated to explain 

 

But please please post your results here good or bad 

It wkll be easier to explain  when the screenshot image is shown

 

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57 minutes ago, kinel said:

Thank you is the capture from 3 diffrent games or loads of games

As there is a lot of ports showing in the 3 captures

 

Three different games.

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11 hours ago, kinel said:

Thank you is the capture from 3 diffrent games or loads of games

As there is a lot of ports showing in the 3 captures

 

Let me know if you got anything special on this as I would love to have optimal gameplay! Thanks for posting this kinel! Peace

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4 hours ago, kinel said:

Thanks again trayday 

So it looks like the ports would be 30000-45000 3074 udp backwards and forwards on the traffic prio then? I want to try it. When I look at the in game ping sometimes I've been getting 10-15% packet loss for whatever reason. It's just this game, doesn't happen on ping plotter. A better connection would be great!

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3 hours ago, purpleandgold33 said:

So it looks like the ports would be 30000-45000 3074 udp backwards and forwards on the traffic prio then? I want to try it. When I look at the in game ping sometimes I've been getting 10-15% packet loss for whatever reason. It's just this game, doesn't happen on ping plotter. A better connection would be great!

You are correct on the ports

btw what mtu value are you using on console

Thats if you play on console

Because wrong mtu causes packet loss

As i just rdcently found that out

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4 hours ago, kinel said:

You are correct on the ports

btw what mtu value are you using on console

Thats if you play on console

Because wrong mtu causes packet loss

As i just rdcently found that out

I set it at 1500. I believe I saw it somewhere on one of your older threads. I'm on ps4. Should I put it on auto?

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MTU doesn’t work (Changing mtu value) and can cause more problems. It’s a myth. Just saying but that is up to you. 😁

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On 3/18/2020 at 11:41 PM, kinel said:

But please please post your results here good or bad 

It wkll be easier to explain  when the screenshot image is shown

 

I would like to inquire about your theory regarding the ports with added screenshot.

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18 hours ago, TrayDay said:

I would like to inquire about your theory regarding the ports with added screenshot.

Its hard to explain

but i was wrong   in what i was thinking as ive been reading up on it and found out i was wrong

But i will try to explain what iwas thinking

In you screen shot it shows to  values  1st is length the 2nd is len

I noticed in many screenshots on the forum that the lenghth  value was always higher than the  len value

So i thought this meant that we were sending more packets than the server could handle   =length

As the server looked like it was sending back less  packets  = len

That was my theory

But after reading up on it 

Its just wireshark dosent capture 42 bytes of data

If you add 42 to every len value in your screenshot  it matches the length value

They all match up  meaning i was wrong

I hope i made sence

And thank you for the help

I really thought i was on to somthing as well

 

 

 

 

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