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After a whole day of CoD: AW I have some things experienced. As mentioned, most of the time I play GBs. 

But when I'm hosting (or not), I got straight up melted, destroyed and I don't know what. Way more than before.

I did a Ping test on the Netduma and I got good Ping, Exceptional Jitter & Spikes and no packet loss.

I just don't get it, everything seems to be fantastic. Does someone has an explanation, or even better, a solution?

 

This are the results:

 

PING 8.8.8.8 (8.8.8.8): 56 data bytes
64 bytes from 8.8.8.8: seq=0 ttl=56 time=19.602 ms
64 bytes from 8.8.8.8: seq=1 ttl=56 time=19.030 ms
64 bytes from 8.8.8.8: seq=2 ttl=56 time=19.101 ms
64 bytes from 8.8.8.8: seq=3 ttl=56 time=19.230 ms
64 bytes from 8.8.8.8: seq=4 ttl=56 time=18.927 ms
64 bytes from 8.8.8.8: seq=5 ttl=56 time=19.031 ms
64 bytes from 8.8.8.8: seq=6 ttl=56 time=19.577 ms
64 bytes from 8.8.8.8: seq=7 ttl=56 time=19.265 ms
64 bytes from 8.8.8.8: seq=8 ttl=56 time=19.328 ms
64 bytes from 8.8.8.8: seq=9 ttl=56 time=18.836 ms
64 bytes from 8.8.8.8: seq=10 ttl=56 time=19.590 ms
64 bytes from 8.8.8.8: seq=11 ttl=56 time=19.009 ms
64 bytes from 8.8.8.8: seq=12 ttl=56 time=19.354 ms
64 bytes from 8.8.8.8: seq=13 ttl=56 time=19.481 ms
64 bytes from 8.8.8.8: seq=14 ttl=56 time=18.942 ms
64 bytes from 8.8.8.8: seq=15 ttl=56 time=19.010 ms
64 bytes from 8.8.8.8: seq=16 ttl=56 time=19.615 ms
64 bytes from 8.8.8.8: seq=17 ttl=56 time=19.309 ms
64 bytes from 8.8.8.8: seq=18 ttl=56 time=19.194 ms
64 bytes from 8.8.8.8: seq=19 ttl=56 time=19.014 ms

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Its almost impossible that in GB/pub for it to be worse as the netduma adds less than 1 millisecond latency. If you want help in pubs make sure you have anti-flood set to at least 70% and that the xbox has enough bandwidth percentage in device prio.

 

Look at your game ping that is the important part. 

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I did set the bars at 70% and also about 70% bandwidth to my PS4.

On various GBs the ping was very unstable in the ping graph, but as you told me before the ping graph is from my opponent. 

It feels like I am getting "hosted" every time, even on my own host. 

Is there something else I can do? Should I tick Strict for example or doesn't effect that anything in a private match?

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We can't diagnose "being melted" only ping as that is the point of a network. You have to give us this info please : http://wiki.netduma.com/doku.php?id=lag_support_instructions&s[]=lag&s[]=support

 

Also if you're host you have 0ms ping so its not the network that is the problem its impossible. 

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Okay, I took some screenshots.

 

http://gyazo.com/ec385d24d470f747d18468ffa266bfaf(at first use I connected my laptop (don't ask why, I don't know either, also don't know how to get rid of it)

 

http://gyazo.com/fdefed1d919d7cf23be624cb99cead8b

 

http://gyazo.com/133b55431264873df124d2b8d530ceda

 

http://gyazo.com/6fa6e42bec81e25b992dfe499e7f5dfa

 

http://gyazo.com/23de3eaf57a5e90b4b8b3b546fbb3f14

 

Normally I have my autoping at 25 ms or so. I was testing with 15 ms.

 

Like I said before, my ping is good, jitter and spikes are exceptional and no packet loss. I have 22 down and 3 up and I play wired.

 

If you need more info, let me know.

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Okay, I took some screenshots.

 

http://gyazo.com/ec385d24d470f747d18468ffa266bfaf(at first use I connected my laptop (don't ask why, I don't know either, also don't know how to get rid of it)

 

http://gyazo.com/fdefed1d919d7cf23be624cb99cead8b

 

http://gyazo.com/133b55431264873df124d2b8d530ceda

 

http://gyazo.com/6fa6e42bec81e25b992dfe499e7f5dfa

 

http://gyazo.com/23de3eaf57a5e90b4b8b3b546fbb3f14

 

Normally I have my autoping at 25 ms or so. I was testing with 15 ms.

 

Like I said before, my ping is good, jitter and spikes are exceptional and no packet loss. I have 22 down and 3 up and I play wired.

 

If you need more info, let me know.

 

The in game ping that you have is 30ms which is very good from a networking point of view. Your base ping was 20ms so 30ms for you is one of the best pings you will get to the host (unless you are the host) :)

 

Do you have bleeding edge cloud enabled in 'Settings >> Miscellaneous'? That can also help.

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Hi buddy you have a near optimum ping so the networking side should be working. I guess the players near the host may have even better ping so that could be it. 

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@Crossy

 

Did that this evening, didn't do really much for me though. Thanks anyways pal.

 

 

 

This is what I mean. This is on my host, the dude who killed me had 60 ms ping. Really pisses me off.

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Did that this evening, didn't do really much for me though. Thanks anyways pal.

 

 

This is what I mean. This is on my host, the dude who killed me had 60 ms ping. Really pisses me off.

 

If the ping is low then there isn't anything else that can be done as the purpose of the router is to lower ping. Did you have a low ping in that game? :)

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Ping simply means the time for you to get from someone & back again. Typically the person is the host, so you ping the host and that is a very good representation of game quality. So we lower it as much possible.

 

If you're host you have 0ms ping because its only the time it takes to go through your xbox's motherboard. Does that make sense? 

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After a few weeks of playing with the Netduma I want to write down my experience with this router so far.

 

First of all is the support on this forum exceptional. You guys are awesome. 

 

This weekend I just played Ranked Play on AW. Normally I only play GBs and not that many pubs. What I discovered was unreal. The gameplay was way smoother than before and also the hitdetection was more on point than it ever was.

The hardpoint games I played I didn't drop under 40 bombs, most of the time 50+ bombs. Also the other gamemodes were just an amazing experience. 

I enjoyed it a lot this weekend and I had for the first time (in a very long time) fun playing AW.

For this type of matches the Netduma is just simply a beast and no other router will come even close to this beautiful machine.

 

However, like I said I play GBs a lot and my experience is that it feels like the Netduma works the opposite. In pubs the gameplay is great, smooth and just fun to play. In GBs I play a lot player all over Europe so also the people who have bad ethernet/ping. When I'm hosting I got straight up melted by a guy who has 60 ping or more. If he hosts I also get straight up melted by that person. I know you can't pick a host like in a pubs match with the GEO-Filter. But the difference with or without GEO-Filter is huge (for me). 

 

I hope in the future someone will come up with a brilliant idea to stop this, because for me GBs play out better without the Netduma than with the Netduma unfortunately. 

 

For the casual player/pubstomper/gameplay recorder for YT this router is easily the best you can get. For the competitive player I really have my doubts. 

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Hey Marss, glad to see its working so well for you! It's a shame that GB results in giving you games like that. Theres not much we can do if you have to play against someone that doesn't have a good ping. However, with the next update anti-jitter and fine traffic shaping may help you out with this!

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Hi Mars, thanks for writing up your expierence.

 

I must say though that technically its impossible for the Duma to be worse as we don't add any more latency. I think unfortunately you're just being forced to play with people who have bad connections which really sucks. Hopefully our anti-jitter feature coming out soon will help you with that :)

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