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whats with tall the wierd ports being used


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as per how im getting on, ive made a little progress so far, completly resetting the xbox and deleting everything, then removing the default apps but i havent had enough game time with the set up to know for sure, but so far so good. 

 

Hopefully next week in aus as all the kiddies will be on school holidays there will be more local player population playing so better games will be possible more often and all ill be able to want to play more then 2 games in a row without needing to take a break from it coz waiting 10 minutes for a game to start and then having 3/4 of the other team (2 players, with games only starting 3v3) on a 2 bar and somehow shitting all over me constantly, then having to repeat the process after every game trying to get away from the 2 bar players who coincidentally are the only 2 players who dont immediately leave as soon as the games ends, is just too much sitting around for me.  

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so that was alot more mucking around then i had expected but anyone including your Fraser can access the powerpoint with this link. i hope its convenient as i expect it to be, however ive need needed to send a file to someone i dont have an email address for.

 

 

https://www.dropbox.com/s/o8sz6j1fh72dwml/You_Can%27t_Get_There_from_Here_NATs_Firewalls_and_Xbox_LIVE_US%20copy%202.pptx?dl=0

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these screen shots shown consecutive games for a short annoying lag infested horror show of a evening typify my gaming experience for several months now.

 

as i have to try to make several selections each time and get the screen shot as quickly as possible while actually playing a lobby some shots fr example show 'all devices' instead of 'xbox' however if you look at the graph you can tell the xbox is the green colour and there isnt any other using bandwidth so the ports are obviously the xbox and the other shots i did get that info should help convenience you of the issue, 

 

The info ive tried to provide on every shot but have missed 1 detail of on some of them are to help clarify my whole experience,

the details are the ping graph, host discriptor, the server location (and as much of the australia/NZ map as possible) the upload and download screens and the ports used with xbox selected.

 

as the colour doesnt change for which device is my xbox you can easly make that assumption when looking at screenshots where i didnt select xbox. and the port colours seem to also keep the same colour scheme, even when 6 or 7 ports are showing at once.

 

the bandwidth being used is once again all over the place however i didnt experience any games where more then approx 400kbps was being used for a sustained period but i have had 750kbps on atleast 5 occasions in the last month that i can recall in detail (games so horrible i cant forget like video games psd)

 

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sorry for spamming all the replys today, but ive spent the most part of the past 18 hours focused on trying to determine and then fix my issue.

 

whats going in here, look at my upnp forwarding and what IP's they go to and then look at what IP is assigned to my xbox. Note 192.168.8.2 is what the xbox is reporting as my IP in blackops3.

 

Whats the deal with it splitting the ports over 2 ips and also assigning to active IP's to the one device.

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so nothing ive tried has been able to solve this so far, and as these screenshots show, the amount of bandwith which is used in game is crazy see spikes off well over 1.5mbps and sustained rates around 500kbps and the effect it has on ping. and every time its HTTPS using 75% or more of the bandwidh and as the pictures are showing the HTTPs traffic is coming from the xbox. 

 

this usages occurs for the whole game and the system clock on the screen shots show this occuring for several minutes as i stayed in the game so i could capture these shots, the start of the next game also had high upload bandwidth usage so i stopped playing

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and this one again, this is causing alot of jitter also, and is using many times more upload then download, shouldn't the game be similar for both? whats going on if this isnt all game traffic. 

 

My character feels like im running through mud, games frame drops very low and its the same for atleast 50% of every lobby ive been in this whole year. i would like to fix it before then next one, ive already moved house(coincidentally less then 600m from exchange) changed provider so im not using HFC and im using adsl, ive tested every profile and found that unless i wanted a very very high reliability profile and 45ms pings on adsl and 15mbps download speeds, i get around 0-1% packet loss when testing each profile over several days and different times of day.

 

I also found that using the adsl 1 low latency profile, i get 8ms pings and zero packet loss but this comes with a serious bandwidth limitation, and as ive been used to 100mbps speeds for many years and on HFC for 15 years this loss sucks, but low ping, low jitter and is the sacrifice i made for a dedicated gaming line, and the expense of running 2 internet connections is worth the much improved experience in game over HFC at this location, but when the upload bogs down the game starts playing like it was on HFC.

 

Has anyone else noticed this that upload bandwidth is very high on Blackops 3 when they play? what Kbps do you guys generaly use?

 

fingers crossed we can find a solution before november, 

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Very strange, you're getting great pings for the most part. In regards to the two IP things that will happen if you've switched from wireless to wired etc. Set a static IP for your console in DHCP lease, hard turn off the console. Disable UPnP and apply. Then enable UPnP and apply then turn on the console as see if that helps anything.

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Just thought I would throw this one out there when the Xbox is in the always on mode it tends to keep upnp ports active even after the gaming session has ended. So that is why I use energy save mode.

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Thanks for the suggestions, however the "cache" had been cleared many times and again yesterday following the support guide through activisions call of duty support website.

 

I stopped using "always on" years ago and boot fresh every time after getting feed up when having to restart the console regularly when issues connecting into friends parties, chat issues and dozens of other things due the always on nonsense.

 

Thanks colonicboom and buck nassty for trying to help, all suggestions are welcome however I'm stuck for ways to fix this because of a year trying to fix this I believe I've tried everything possible to fix this except as it turns out whatever the solution actually is

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Very strange, you're getting great pings for the most part. In regards to the two IP things that will happen if you've switched from wireless to wired etc. Set a static IP for your console in DHCP lease, hard turn off the console. Disable UPnP and apply. Then enable UPnP and apply then turn on the console as see if that helps anything.

i found the reason for the 2 IP address'sin that pic was when i tried disabling UPNP and set a static IP and set up port forwards, this was able fixed easily with a power cycle of the netduma, when i went back to using UPNP coz i found another wierd issue when using the static and fort forward setup but i wont bother you with you as i dont wanna confuse or extend the issue, the current one is bad enough

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I found a link to that powerpoint but it wasn't active. Do you have the link? Would be interested in reading it.

 

Let us know how you get on with that idea.

 

In all honestly, this is the first time I've heard about it using weird ports or at the very least causing gameplay issues like you're experiencing. So unfortunately I don't really have any suggestions for you at the moment. I am very interested to hear what you find out that and apologies I cannot provide a solution. I will check it out and see if I have the same experiences though and see if I can come up with a workaround.

Have you been able to access that PowerPoint with the link I posted to it being stored on my Dropbox public folder? If not I can try some other way

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BTW upload in bo3 only high if u are in party chat as it runs upwards of 700kbs on ps4. Try disable peer ping and auto ping host of u can't hear ppl in game chat. Glitch on ps4 seems. I don't own Xbox but probably same. Netduma blocking person cuz of ping I assume or ports

This doesn't occur due to party chat for me because I avoid using party chat because of noticeable lag since ghosts. But I am having intermittent game chat issues too, as some time I won't be able to hear anybody or specific people which is noticeable becUse I see see there gamer tag when they talk but the audio doesn't come through, but in the same lobby the previous game i was talking to this person without issue, or sometimes chat only works one direction, like I can hear them but they can't hear me.

 

i don't think this is because the netduma is blocking the person coz I never use the gel filter with the "enabled" box ticked and just use it so I can see connection info at the moment, trying non dedicated servers is too many games ending due to failed host migration before the game even starts. And the waiting around together a lobby to start with the chance of getting host only 50% of the time was too much hassle for me then it was worth, but this is probably due to low player population playing this game in my area on Xbox.

 

Msybe I'll try that again at some point soon

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Playing halo5 on xbox i saw it was using port 30003, what is it? I read that it was used for trojan .... !!!!

 

I confirm that when playing h5 on xbox i see that i use https and ports 30000 or 30001, etc, and https, which are these ports?

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That's what we're trying to work out. When you notice it does it give you bad gameplay? Does it only happen for H5 with you?

Yes, gameplay is not good, and yes i've tried only h5 for now, today i will try another game.

 

Tried bo3, it uses xbox ports, but when playing most are 31006 (80%) and some https.

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I have a theory about why this is happening and why this is happening. I'm not sure how wide spread its effects are tho, as according to Google there is only a 5% take up in Australia and around 30% in the United States.

 

My ISP offers native IPV6 and IPV4 addresses and playing black ops 3 absolutly sucked when until I stopped following all the set up guides relating to netduma forums and wiki, and enabled IPv6 on the 3 locations on the netduma.

 

I still get the high bandwidth used and all the random ports but I am not longer 1 or more seconds behind the game and it plays more like what I have come to expect in the 10 years I've been playing this game.

 

Over the next few days I plan on writing up a setup post with pictures on how to set up the netduma and my ISP supplied modem/ router including how to put into bridge mode, which may be of use to any internode/tpg/iinet users in Australia.

 

Fraser of there is any further info you might need if u plan on testing this out, let me know and I'll try to provide it too you, but from my current set up simple turning off IPv6 immediatly brings back the horrible games.

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