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Congestion Control Still Feels Sorta Laggy


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How come even with anti flood enabled, the game feels sort of laggy?

 

Also, yesterday me and Zennon tested the algorithms and it clearly showed Reactive to be the superior algorithm, i did the dsl buffer bloat test and the results from that say the Preemptive is better? Im so lost right now tbh.

 

Youtube Evidence:https://www.youtube.com/watch?v=uJJrXhH-PDE&feature=youtu.be

( I have a crappy mic so turn the volume down low before watching, theres a hiss in the video)

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The game is feeling sort of laggy because it is.Not for everyone but for some no matter what lobby you're in the game feels laggy.

 

And sure you get more speed thru reactive as pre is a more conservative algorithm.I should be using reactive but I use pre as it seems smoother to me,just my opinion.

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Your sister was on the Inet at the time I was testing so I am assuming there is usage from others when you are gaming so I would definitely go with the 5ms spikes than 35ms spikes with preemtive.

 

As long as you have the CC set to 70% each way you have a nice big buffer to stop the bloat do not worry about these tests.

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If there is demand we can certainly see about implementing this :)

 

Is there anyway it could automatically ping one of the actual game servers e.g. CoD, Halo, etc., when doing a test?

 

I think this is what everybody wants to know (aside from general speeds, BB and ping)?

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