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Sgt-Greco

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About Sgt-Greco

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    Senior Member
  • Birthday 01/26/1971

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    Male
  • Location
    Athens

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  1. You spend lots of money on hardware and plenty of hours setting up your network, just to find out that the game has hit registration issues even with bots. This is sad. hit-reg.mp4
  2. It's not the search radius. Or the Ping assist. Or the QOS. It's the stupid game. Plug the shittest router you can find and play Titanfall 2. You'll have fun.
  3. I'm not a network expert by any means, but let me throw in my two cents here. Maybe NETDUMA's ping assist relies on a simple ICMP echo request to a server. But the in-game ping meter shows the ICMP echo request time + the processing time which is real and more accurate . That's why the in-game ping readings are significantly higher compared to those shown in the ping plot. Maybe I'm wrong though..... Hope this makes sense.
  4. Sorry for the delay. No, PA=0 seems to block everyone. Rebooted, set PA=30 again and doted heads start to apear all over. I'm joining a p2p match within a few minutes. This guy over here pings 15 ms , with what seems to be an internal IP. Any ideas?
  5. No Fraser. I just rebooted the game with the same settings and the same results. I forgot to mention that it takes a while to find a game but you are never pushed back to the main menu with the "lobby not joinable" message as it happened before 1.06
  6. .... Ping Assist doesn't seem to work. As shown in the image below, lots of peers with high ping are allowed, even though they are way above my 30 ms threshold. Nevertheless I will never join a dedicated server when I circle a dedi-free area, which (in my case) is awesome. I have good games, to the point the opponents rage quit. It's 100% p2p because the capital "E" (indicating a dedicated server in the lobby) does not exist. I've also noticed that the in-game ping meter is missing. I know for you guys it's frustrating when you can't join your favorite dedicated server, but try to force p2p. I think it's the only way to deal with this matchmaking mess. I can't remember when was the last time COD would allow p2p a month or so after launch. it seems that the game is overpopulated, so there is loophole for p2p. thank God.
  7. Where can I see my current public address and the DNS servers I'm using? Thanks
  8. Let's give devs a break. I understand they have tons of work to do, issues to address, different games with different settings both on consoles and pc, etc. I don't understand though, how beta tester failed to point out all these problems before release. Maybe the "inner circle" should become a little wider, providing continuous feedback before the release reaches the end user. Anyway guys, just some random thoughts....
  9. Yes, it was fun. Although I snipe only and the game is not sniper friendly. BTW don't get fooled by bad ass youtube snipers. They cherry pick their uploads. Check their live streams instead. Disaster.
  10. @Netduma Fraser I've also noticed that launching the game with the Geofilter on, covering a dedi-free area, it won't let you connect to the game servers at all. (1.03.6)
  11. As far as I can remember, previous CODs would never allow p2p a month or so afrer launch. Fingers crossed the current status in which you can easily force p2p will remain unchanged.
  12. Why don't you update the cloud with everything that is confirmed as of now? Maybe we can help even more.
  13. I know a few things. How can I do that without a ssh access?
  14. Hi. Is it possible to add a crontab command for scheduled reboots? thanks
  15. In short: 1.03.6j wins, hands down. Using DUMA OS I've been trying all morning to connect to a European server. Whichever. No joy. I was getting this stupid "lobby not joinable" message. When I switched to spectating mode, the game kept putting me in a US "shoot first - die first" server. Totally unplayable. So I downgraded to 1.03.6j. and things were so much better. The server locations were accurate and I joined a game with the second attempt. I also had fair games. I'm an average player so I never expect to dominate any lobby. But I definitely know when a connection is fair and when isn't. So here are my two questions. - Why OS doesn't behave as 1.03.6j regarding matchmaking ? - Why so many mislocated servers since these servers are more or less the same (with a few exceptions) ? Don't get me wrong. DUMA OS has the best GUI I've ever seen and it has some awesome features and potential. But is it BO4 ready ? Maybe not yet. PS. sorry for my English
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