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Will Geo-Filter for BO7 be available on day one after their migration to Azure?


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Posted

I saw the reliable leak that bo7 will migrate from AWS to Azure.

Do you know if Geo-Filter will be available right away on day one?

Not sure if they host this weekend's beta also on Azure, if they do, will the current Geo-Filter work?

 

Screenshot 2025-10-02 at 11.23.04.png

Posted
4 hours ago, cedric108 said:

I saw the reliable leak that bo7 will migrate from AWS to Azure.

Do you know if Geo-Filter will be available right away on day one?

Not sure if they host this weekend's beta also on Azure, if they do, will the current Geo-Filter work?

 

Screenshot 2025-10-02 at 11.23.04.png

No need to leak, it seemed obvious.
Call of Duty = Microsoft
Azure = Microsoft

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Posted

It's very unlikely that it will drastically change the way the matchmaking works and the Geo-Filter should still work without us doing anything but it may mean we have to do more whitelisting initially to get it 100%. We'll do what we can during out limited time with the beta and if we can't sort it fully by then, then when it launches we'll get it sorted.

Posted
1 hour ago, Netduma Fraser said:

It's very unlikely that it will drastically change the way the matchmaking works and the Geo-Filter should still work without us doing anything but it may mean we have to do more whitelisting initially to get it 100%. We'll do what we can during out limited time with the beta and if we can't sort it fully by then, then when it launches we'll get it sorted.

There are three possibilities, in my opinion.

1: Microsoft is using these servers, so they have a new public IP address and a new IP address range.
(Everything needs to be redone on the geofilter side.)

2: Microsoft is still using AWS as a "hybrid backend" for some servers. In this case, some AWS IP addresses would remain valid
(no total change).

3: If Microsoft uses "BYOIP" (Bring Your Own IP), this is a feature where a company brings its own IP addresses to the cloud (AWS, Azure, or other). In this case:
The IP addresses belong to Activision/Microsoft, not the cloud provider.
They can be used on both AWS and Azure.
(Result: the player would see "the same IP addresses," even if technically the infrastructure has changed providers).

PS: I'm not an expert but I think that Microsoft will use its ecosystem which in the long term is much more profitable but from memory I don't think that Azure is better established than AWS (e.g. South America) for Gaming. So we'll see.

  • Administrators
Posted
24 minutes ago, KinGzzy said:

There are three possibilities, in my opinion.

1: Microsoft is using these servers, so they have a new public IP address and a new IP address range.
(Everything needs to be redone on the geogilter side.)

2: Microsoft is still using AWS as a "hybrid backend" for some servers. In this case, some AWS IP addresses would remain valid
(no total change).

3: If Microsoft uses "BYOIP" (Bring Your Own IP), this is a feature where a company brings its own IP addresses to the cloud (AWS, Azure, or other). In this case:
The IP addresses belong to Activision/Microsoft, not the cloud provider.
They can be used on both AWS and Azure.
(Result: the player would see "the same IP addresses," even if technically the infrastructure has changed providers).

PS: I'm not an expert but I think that Microsoft will use its ecosystem which in the long term is much more profitable but from memory I don't think that Azure is better established than AWS (e.g. South America) for Gaming. So we'll see.

I don't think it will be a case of everything needs to be redone but we'll see!

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