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Posted
8 minutes ago, Netduma Fraser said:

O jogo usa servidores dedicados para que os outros jogadores não apareçam no filtro geográfico, então você não pode bloqueá-los

If the servers are dedicated, the ping assistant doesn't make much sense these days, since it's no longer a player who is the host, right?

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Posted
43 minutes ago, Paulo_81 said:

If the servers are dedicated, the ping assistant doesn't make much sense these days, since it's no longer a player who is the host, right?

Ping Assist doesn't rely on it being a player host, it works with servers too

Posted
40 minutes ago, Netduma Fraser said:

O Ping Assist não depende de ser um host de jogador, ele também funciona com servidores

My download speed is 600MB but on R2 it only reaches 300MB, should I put 600 or 300MB on R2?

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Posted
38 minutes ago, Paulo_81 said:

My download speed is 600MB but on R2 it only reaches 300MB, should I put 600 or 300MB on R2?

Where are you testing the speeds? Is the R2 in the DMZ on your ISP modem/router? Are ALL devices connected to the R2?

If you truly can't get more than 300 and everything is done and set correctly then I'd suggest setting to 300.

Posted
1 hour ago, Netduma Fraser said:

Onde você está testando as velocidades? O R2 está na DMZ do seu modem/roteador ISP? TODOS os dispositivos estão conectados ao R2?

Se você realmente não conseguir mais do que 300 e tudo estiver feito e configurado corretamente, então eu sugeriria definir como 300.

As in the photo, it is connected to the ONU in PPPoE, PC with fixed IP on R2, as it is a PC I disabled UPNP and did manual port forwarding, the tests are performed on speedtest oakla! I am on the stable version .280!

IMG_20250720_211653.jpg

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Posted
13 hours ago, Paulo_81 said:

As in the photo, it is connected to the ONU in PPPoE, PC with fixed IP on R2, as it is a PC I disabled UPNP and did manual port forwarding, the tests are performed on speedtest oakla! I am on the stable version .280!

The speed reduction is due to PPPoE then. If you can't use another modem/router to handle PPPoE so you can get higher speeds on the R2 then set to 300.

Posted
1 hour ago, Netduma Fraser said:

A redução de velocidade se deve ao PPPoE. Se você não puder usar outro modem/roteador para lidar com PPPoE e obter velocidades mais altas no R2, defina como 300.

I disabled both security filters, the speeds went to 530MB, very close to the contracted speed!

Posted

@Paul_81

What they're doing is spoofing, which is considered cheating. It's also likely they're using more than just spoofing tools. I’m not here to argue, but if performance is a concern, it would be more productive to focus on improving aim and gameplay fundamentals. Platform skill disparity is an unlikely factor, especially given how often PC players complain about aim assist.

 

Posted
46 minutes ago, DARKNESS said:

@ Paul_81

O que eles estão fazendo é spoofing, o que é considerado trapaça. Também é provável que estejam usando mais do que apenas ferramentas de spoofing. Não estou aqui para discutir, mas se o desempenho for uma preocupação, seria mais produtivo focar em melhorar a mira e os fundamentos da jogabilidade. A disparidade de habilidades entre plataformas é um fator improvável, especialmente considerando a frequência com que jogadores de PC reclamam da assistência de mira.

 

It's to avoid mentally ill people who use Hack, console has no less!

Posted

@Paul_81

Cheating is rampant across all platforms—no game is safe. Developers are doing their best to fight back, but cheaters constantly find new ways around anti-cheat systems. One rising method is using SD cards or USB devices to bypass protections—especially on consoles. So let’s be clear: the idea that consoles are “safe” is a myth. Cheaters have already figured out how to slip past detection.

Even worse, retailers are openly selling cheat devices on store shelves. These scripting tools might not modify game code, but that doesn’t make them any less of a cheat. They spoof inputs to create inhuman precision and speed, giving players an unfair edge. Just because it’s hardware-based doesn’t make it legitimate—it’s still cheating.

I’m not naming specific devices here because they don’t need any more attention. But if you know, you know.

The only people who don’t regularly run into cheaters are casual players. If you’re playing at high ranks, it’s a different story. As someone who’s reached Master rank eight times in Apex Legends, I see it every day—DMA cheaters tracking through walls like it's nothing, blatantly obvious. It’s not a “get better” issue—it’s a broken system. And don’t get me started on the input scripters. Some of them even brag about it. They’re not hiding—they’re proud. You can spot them by their tags. Sure, some try to fly under the radar, but it’s obvious if you know what to look for. One group I’ve run into over and over uses the tag “TTOK.” From what I’ve seen, they’re part of a coordinated network. They try to blend in, but their behavior gives them away every time. 

I know this sounds like a rant, but honestly—it’s infuriating how bad the cheating situation has gotten

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