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New customer here. I like the Netduma R1. It's congestion control makes prioritizing internet usage among the various devices in my household an ease.

 

I also like the Geofilter functionality. It's great to connect to lower ping hosts in multiplayer games now.

 

But what's the point when the Netduma R1 is unable to prevent high ping gamers from connecting to my lower ping host in multiplayer games. I'm tired of trying to shoot high ping gamers who skip around all over the place as if they had an inherent phase shift device. The game developers obviously don't care about implementing region locks in their games.

 

Granted, I don't think the Netduma R1 can realistically have control over OTHER gamers' connections. But it would be nice if the Netduma R1 found a way to do so in the future.

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Problem is and has been. The Duma does it job. Finds a low ping host. But let's players with garbage connections in lobby. We see it happening but only thing we can do is block all connected to current lobby or as Duma says leave, find new game. The new OS supposedly will allow each circle to corresponding to graph in individual colors. For us to block. Been asking for this for months as well. Supposed to be in Duma OS. We'll see.

 

How is it possible for my router to block other gamers from joining ANOTHER host? I know it's possible if I am the host. But what if another gamer is the host?

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Um not true as I've done this when not host of party. Do it many times. You can block a host of not party leader too but it will boot you from game. I block players all time after leaving out. Never see them again. Guess my router is different or I'm lucky?

Maybe incite by staff on this?

Had no problems. Doing this in bo3 and IW.

 

Even if it works (or not), I'm too lazy to continue banning players after the temp-ban expires after 5 minutes anyway lol.

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If you block by rating at zero, then you are blocking them from being host. Or rather you are actually blocking yourself from connecting to them as host.

If they are chosen by the game to be the host, then you will be backed-out of the lobby.

 

I would think, if a party contains a 'zero-rated' player, you would not be backed-out unless they are chosen as the host.

 

It should be easy to test with a private match though, just remember to rate your friend back to 100% when you're done testing or they'll be blocked.

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Even if it works (or not), I'm too lazy to continue banning players after the temp-ban expires after 5 minutes anyway lol.

 

 

'Temp Ban' is for dedicated servers only.

Rating another player at zero is permanent (unless you choose to change the rating later).

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If you block by rating at zero, then you are blocking them from being host. Or rather you are actually blocking yourself from connecting to them as host.

If they are chosen by the game to be the host, then you will be backed-out of the lobby.

 

I would think that, if a party contains a 'zero-rated' player, you would not be backed-out unless they are chosen as the host.

 

It should be easy to test with a private match though, just remember to rate your friend back to 100% when you're done testing or they'll be blocked.

 

Doesn't the Netduma already prevent me from joining high ping host players (by virtue of the Geofilter and Ping Assist)?

 

Again, I'm hoping that one day Netduma will prevent high ping players from joining a multiplayer match that I'm in EVEN if I am not the host.

 

Because, I'm pretty sure there is no way Netduma or any  router can do that now.

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But rating them at zero only stops you connecting to them as host, or them connecting to you as host., as most games are supposed to be on dedicated servers this is redundant. However as IW seems to be playing on P2P already it may not be as redundant as first thought.

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But rating them at zero only stops you connecting to them as host, or them connecting to you as host., as most games are supposed to be on dedicated servers this is redundant. However as IW seems to be playing on P2P already it may not be as redundant as first thought.

 

Unfortunately, I never seem to get picked as host by any COD game on the PS4. Otherwise, rating high ping players as a "zero" would be the solution I'm looking for. And even if I were selected as host, there's no guarantee that I'd be the host for every match.

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Doesn't the Netduma already prevent me from joining high ping host players (by virtue of the Geofilter and Ping Assist)?

 

Again, I'm hoping that one day Netduma will prevent high ping players from joining a multiplayer match that I'm in EVEN if I am not the host.

 

Because, I'm pretty sure there is no way Netduma or any  router can do that now.

The duma stops YOU fromjoing high ping hosts, it cannot stop other players with high ping from joining those lobbies. It is basically giving you the best connection YOU can have and so any other cr#p you encounter is down to the developers of the game, the game itself. etc.

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The duma stops YOU fromjoing high ping hosts, it cannot stop other players with high ping from joining those lobbies. It is basically giving you the best connection YOU can have and so any other cr#p you encounter is down to the developers of the game, the game itself. etc.

 

Thanks. That's what I thought.

 

Netduma has definitely improved the quality of my COD multiplayer matches, but high ping players still manage to join thanks to the COD game itself.

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Unfortunately, I never seem to get picked as host by any COD game on the PS4. Otherwise, rating high ping players as a "zero" would be the solution I'm looking for. And even if I were selected as host, there's no guarantee that I'd be the host for every match.

Most cod releases have dedicated servers for the duration of the games year, so by limiting the ping of the server you connect to the R1 gives you the best chance of a decent game. During AW I turned off my geo filter and on one occasion joined a lobby in Mexico with over 800 MS ping.

With the geo filter enabled I usually join a server on the south coast of the UK with around 11 MS ping. So the Duma does it's job, The rest is a cr## shoot. Seems to be the worst it has been with the latest release.

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Duma doesn't prevent us from joining games with high ping players. But the game is miss leading anyways vs bo3. 4 bars is 200 ping. You can play on WiFi which is auto 120 MS ping or higher. Still have 4 bars. Bo3 was 80 ms and below is 4 bars.

Duma OS when it comes better have graph to circle colors. Lot of pissed of ppl if that's not implemented lol. Only thing majority people care about. Fraser promises it will be implemented. February 2017

Just a quick heads up, There are not definitive time frames on anything. They are best case but as most people know with software development things get get put back or forward depending on testing and results of testing. I am as hopeful as the next person the OS2 is out asap even though I have no real connection issues.

At the end of the day as R1 owners we are already well ahead of the field than most gamers. :) Just wish my myopic eyes and aged reactions were as well, lol

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I'm looking forward to this Duma OS in February then. I just bought the Netduma R1 so I have the default OS (Duma??).

 

I'm very impressed with the Netduma R1 and have told my friends and work colleagues who game to run out and buy one.

 

I can also add that the community here (moderators and members) are very friendly, knowledgeable, and supportive. Definitely another positive reason to run and buy a Netduma R1.

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I'm looking forward to this Duma OS in February then. I just bought the Netduma R1 so I have the default OS (Duma??).

 

I'm very impressed with the Netduma R1 and have told my friends and work colleagues who game to run out and buy one.

 

I can also add that the community here (moderators and members) are very friendly, knowledgeable, and supportive. Definitely another positive reason to run and buy a Netduma R1.

Thank you, we are a bit like a family and as such we do sometimes have a few moments but for the most part its all good. Most people visit the forum because they have a problem or an issue which we try to help and solve and a lot of the information is available via search but the most important stuff can be found in the wiki or on the Pinned posts at the top of each forum. :)

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Duma doesn't prevent us from joining games with high ping players. But the game is miss leading anyways vs bo3. 4 bars is 200 ping. You can play on WiFi which is auto 120 MS ping or higher. Still have 4 bars. Bo3 was 80 ms and below is 4 bars.

Duma OS when it comes better have graph to circle colors. Lot of pissed of ppl if that's not implemented lol. Only thing majority people care about. Fraser promises it will be implemented. February 2017

 

Not sure if it's 200ms for 4 bar (it was definitely 100ms in BO3 on Xbox when I last checked) but you're right that the whole 'bar system' in CoD is total BS.

It would explain why I've only ever seen a handful of players (maybe 5 in total) that didn't have 4 bars but in BO3 half the lobby is 2 bar or worse.

 

There's also a different region setup on IW to BO3 in Europe, I very rarely see any Spanish or Italian flags (emblems or title cards) but in BO3 there would be a couple in nearly every lobby.

 

In IW I see loads of Dutch and a surprisingly amount of Swedish.

And when you consider that where I live in England, much closer to France than Scotland*, I don't actually see that many French players.

Scotland is twice as far away and then some on top.

 

Actually, I live closer to France than I do to you Bagsta!

 

edit - Christ, I'm closer to The Hague or Amsterdam than I am to Scotland.

Although I'm sure the routing will make it a much closer run.

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