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RiotControll reacted to Chaiyoabc in No Longer Caught in the Rabbit Hole – My Best Settings for FPS Games
Hey Netduma fellows,
Hope you’re all having a great day! I wanted to share the best settings I’ve found for improving my online gaming experience. Now, I’m not sure if the Netduma team will be happy about this because, honestly, none of these settings are related to the Netduma router.
I’ve been using Netduma routers for over five years, starting with the R1 model. Sometimes, they performed great; other times, not so much. Over time, I began to question whether using QoS alone was the best approach—until I was introduced to SQM (Smart Queue Management).
Some of you might already be familiar with SQM, CAKE, and FQ_CoDel, but let me tell you—SQM is an absolute game-changer when running on high-performance router hardware with OpenWRT.
My Solution for Consistent Performance
The key to getting good, consistent results (which has helped me maintain a 3+ K/D ratio in every FPS game) was:
1. Using a high-performance router that supports OpenWRT
2. Enabling CAKE as the QoS algorithm
Since CAKE requires significant CPU power, I chose the Flint 2 router, which can efficiently shape over 500 Mbps of traffic while running CAKE.
The Best Part? Set It and Forget It
The only tuning required is adjusting overhead and MPU (Minimum Packet Unit) settings. Other than that, once set up, it just works.
That’s all I wanted to share. Hope this helps someone out there struggling with network consistency!
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RiotControll got a reaction from mikestro1 in DumaOS 4.0 - "Never Coming To The XR Series" - I PAID FOR DumaOS! SO I GET LAST YEARS UPDATES!
Why did you buy the XR1000 when you already knew that this was a dead partnership? I think Netgear imagined the partnership differently than how it turned out, and they are now simply sitting out the remaining contract period.
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RiotControll got a reaction from Spazz in Tick rate always the same
What you're talking about? Since WWII the 6v6 game modes have 60hz servers. Only the 10v10 and above game modes have a tickrate of 20-30hz and the BR. game modes have a tick rate of 20-27hz.
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RiotControll got a reaction from Simon Thomas in Tick rate always the same
What you're talking about? Since WWII the 6v6 game modes have 60hz servers. Only the 10v10 and above game modes have a tickrate of 20-30hz and the BR. game modes have a tick rate of 20-27hz.
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RiotControll reacted to Spritekid242 in My settings for Good Hit detection MW3 <R3 Router
1. Steady Ping on SIMPLE RECOMMENDED. GEO LATENCY ON , NO PING ASSISTS, STRICT MODE
2. Go to Favourites.
3. Bandwidth Reservation
4.Put these ports in as you see thanks to @Chaiyoabc
5. Put speed to 50 down-50 up or 100 down-50 up
6.Advance ping option an put these settings
7. check your buffer bloat on https://www.waveform.com/ . To see if you can get a A+ . Once you have A+ you should be good to go.
8. GamePlay
9. Stats for nerds should look like this while your playing
10. Black Ops 6 Gameplay (pc) ( No Geo Filter)
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RiotControll reacted to KinGzzy in CALL OF DUTY IS MANIPULATING YOU
Last message I post on the forum because I more have time..Call of duty in general does not work that way yes the SBMM but no if with a PC you can have a better gaming experience in terms of Latency/jitter "everyone would know", know what you are referring to it is quite simply INPUT LAG not to be confused with LATENCY/RTT I play on PC in 2k with around 100 fps on average and I played in 240hz the difference is minimal. Just know that to play optimally in Warzone 2 a simple router is enough... Good continuation to all...
Sorry for my english i'm so tired.
@Fuzy or @Frazer You can deactivate my account please.
https://www.youtube.com/watch?v=Uzik1g1XhzU
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RiotControll got a reaction from Netduma Fraser in Lag Spikes when playing Call of duty
Infinity Ward already admitted that they have servers problems and they're looking into it.
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RiotControll got a reaction from ghosck in Support to reduce Ping
Because they have a better (optimized) routing than your ISP.
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RiotControll reacted to Chaiyoabc in The reason behind 'Shoot First Die First' (Data inside)
https://docs.google.com/spreadsheets/d/1XjlB4026XlExVHldj8OQC-F5WRnAjT6d3lX9j0VS2MU/edit#gid=0
Turned out your setting could have already been well-optimized
All the setting you have done.
Adjust bandwidth percentage > Still shoot first die first
Adjust MTU > Still shoot first die first
Do deep Traffic Prioritization > Still shoot first die first
and many more that we have been doing for years.
Me and my friends decide to do the research. and we have finally come up with interesting insights. And after we did this, I got nuke and my KD went from 2.7 to 2.92 in 5 Days!!
My setting is pretty much standard, just same as most of you guys, but the magic is as following:
SOME SERVERS ARE NOT GOOD FOR YOU !!
Me and my friends are tracking good servers based on ip address. and block those IPs that don't perform well
So we started to track every IP adresses we have been playing using Mikrotik router
We give score based on KD. And we know that player skills are various, so we don't give score and decide right away if this IP is good until we come across to play this ip again. We test it for 3 times and mostly scores are close. This indicates that this IP is actually performing well. Then we average score latest 3 matches that we play on 1 single ip
Red highlights are the poor performing servers. And we block these IP using Mikrotik router to make sure we don't matchmake to these servers again.
Side note: This could affect SBMM too because lower server selection = low effect of SBMM
My best recommendations for those who can sniff the ip. I suggest you guys to build your own list of data
If you are in europe, start from Spain servers. I heard they are the best. avoid France and london servers.
My info:
My ISP: AIS Fibre
Speed: 1000/1000
Setup: Mikrotik RB4011 combo with Netduma
Server Location: Singapore
VPN: Yes
VPN Location: South Africa
I hope this helps !