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sabarblade

Members
  • Content Count

    63
  • Joined

  • Last visited

About sabarblade

  • Rank
    Apprentice

Basic Info

  • DumaOS Routers Owned
    Netduma R1

Gaming

  • Gamer Type
    PC Gamer
    Console Gamer
  • Favourite Genres
    Shooters
  • Connection Speed
    501-1000mbps

Recent Profile Visitors

873 profile views
  1. Few questions, what browser are you using to access the software, have you tried resetting or power cycling the router and can you access any of the other tabs either it be settings or the qos tab?
  2. In theory nothing should be, try disabling QOS and see if it fixes anything.
  3. Sorry but the PS4 pro does not run at 120hz.
  4. I have an idea that might have already been put out there but this would be absolutely amazing if it could work, imagine the router is connected with a dedicated hard drive that stores all game updates from call of duty, Battlefield warframe etc. This would be extremely useful if someone has more than one PS4/XB1/PC or is hosting a LAN party so it doesn't use up all the available bandwidth or at least makes it quicker to get games up and running. Just putting this out there, let me know your opinions. here's a concept of it working on PC
  5. If I don't unblock the server their ip doesn't show up so I can't even whitelist them, not to mention most of my friends are on dynamic ip's that reset daily or weekly. It doesn't matter if the server is whitelisted either, it still blocks it. It's like the geofilter is overriding it. I'll do some more testing tomorrow to confirm but from the couple of party's I've joined it's been the same. Although I'd imagine if it was a widespread issue more people would point it out so I'm not sure if it's something on my end.
  6. sorry about the long reply, so im currently still having the same issues. It was working fine for when i connect to partys after the cloud update but when someone else joins i cannot hear them until i extend my filter even though they are located inside my filter. Its really annoying cause i dont even get an alert that they're trying to join so i never know unless i always have my duma page up. In this photo it shows 1 person connected but 2 dedi servers are attempting to connect, i check my party and there's another person
  7. Hey Duma Crew, im still having issues with ps4 gamechat if my filter does not cover the California/Oregon server i cannot hear anyone who joins the party. Secondly, a feature that i think we all would like is patch notes for the geo filter whenever it is updated to find out whats changed, this would be amazing.
  8. Hey Duma Staff and Forum People, im currently having heaps of servers set as peer hosts as if either my netduma isint receiving the filter updates after flushing the cloud. For instance i have reported a VOIP server for the PSN party chat and to this day, months later, it still appears as a peer host. Im not sure if the updates have either not been sent out or that my duma has failed to receive and update them. I could see a solution to this being that there could be a advanced mode allowing us to change the state of servers on the filter if we believe that it is incorrect. Thanks. edit: The games im talking about are MW servers on PC, Apex legends PS4, VOIP PSN Servers, Forza horison 4 and 3.
  9. Any chance the DUMA OS insiders group would be opened for a brief time?
  10. Nope all pings are relatively random, i would usually have a 27 ping to any Sydney servers but none have even come close, most around the 50-80 ping mark so ping assist prevents me from even joining lobbies, i also check domains and all of them come up as an Australian ISP rather than a hosting company. My baseline ping is 2ms located in NZ. All of this leading me to believe they turned it off. Last thing to note, the authentication server is now no longer located in the EU, rather its located in east US. Ill provide screenshots if need be
  11. Sweet that sounds great! When booting up IW and the game does its usual ping all dedi servers i can no longer see the Australian Sydney server, there are also many other servers globally that have also been discontinued such as the west coast American servers and some in the EU. Id imagine its due to cost savings, the player base has been dwindling since early 2018. Ive tried to force my Netduma into only connecting to american/eu servers to no avail, only thing that works is having someone host the game from that location or using a VPN.
  12. Hey guys, so I've been playing quite alot of infinite warfare as of late and just a few months ago they turned off the Australian dedicated server, we are now put on the p2p layout. I'm finding that in game sometimes the game will lag extensively with the packet loss symbol frequently coming up, I then look at the ping Values and tick rate and everything seems normal. I'm not 100% sure if it's the host or the fact they're on wifi but this is happening more and more frequently. Keep in mind bo4 runs flawlessly on dedi's. So I have 2 questions, 1 are the ping Values just an IP ping from the router or a pingplotter like design that measures latency for every node the packets pass through? If it's just a standard ip ping could this be updated in the future? And secondly could we see packet loss details within the ping stats be implemented? Thanks guys
  13. Sure no problem didn't know where to send them in so I thought id just put this here. Thanks
  14. Hey just a quick heads up that one of the servers used for the psn voice chat is still appearing as a peer, here's all the details - ID 2922ce99bfc8ccd1 - Domain Name ec2-34-209-200-153.us-west-2.compute.amazonaws.com Also there's a Forza Horizon 4 server also appearing as a peer, ID ba33efbad059777c - Domain Name 51.124.89.186
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