CRarsenxL Posted December 5, 2020 Posted December 5, 2020 Anyone know how I can narrow down the exact UDP packets from a specific port in CW custom games? I want to prioritize it! Need help? Wireshark and how??
Administrators Netduma Fraser Posted December 5, 2020 Administrators Posted December 5, 2020 Wireshark if you're playing on PC, other if using a console you'd need a hub (similar to a switch) and a PC with Wireshark
CRarsenxL Posted December 5, 2020 Author Posted December 5, 2020 What about internet sharing then via Mac and open wireshark?
Administrators Netduma Fraser Posted December 5, 2020 Administrators Posted December 5, 2020 1 hour ago, fiefo said: What about internet sharing then via Mac and open wireshark? Yes I think that should work fine, I believe I did something similar but with a phone instead of a console.
CRarsenxL Posted December 13, 2020 Author Posted December 13, 2020 How exactly did you do it in your phone? When I use my Mac and internet share and then go back to regular, the traffic prio won’t pick it up. Meaning the game uses differerntports when I internet share vs directly connected
1conito Posted December 13, 2020 Posted December 13, 2020 no need to use wireshark, netlimiter pro is much simpler & easy to use
Administrators Netduma Fraser Posted December 13, 2020 Administrators Posted December 13, 2020 8 hours ago, fiefo said: How exactly did you do it in your phone? When I use my Mac and internet share and then go back to regular, the traffic prio won’t pick it up. Meaning the game uses differerntports when I internet share vs directly connected I just remember I wrote a guide on how to do this two years ago, see if that helps: http://support.netduma.com/en/support/solutions/articles/16000076099-want-to-help-classify-games-for-traffic-prioritization-look-here-
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