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K0NSPIRACY

R2 Early Access
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Everything posted by K0NSPIRACY

  1. Will do Fraser. Just to confirm, is this supposed to resolve the XBL chat server issue when using geo filter?
  2. I presume no one else would have reported it if they already have the XBL chat servers allowed. As per my OP, this would essentially be a new feature/preset whereby XBL chat servers are allowed by default if enabled…the alternative is each user having to allow all XBL servers every time they connect and use geo filter which is very hit and miss (not to mention add them all again any time the R2 needs a full reset or update), and is very frustrating particularly when you play with friends that don’t have or even understand how DumaOS works.
  3. Nope. Still doesn’t work and disconnects within 1 minute when using with geo filter. Back to the drawing board for the team! Edit: XSX is unable to get a Teredo IP address with geo filter enabled so may be this is part of the issue? Edit2: Port forwarded UDP3544 which resolved Teredo error after restarting R2, but was only temporary so both the party chat and Teredo issues remain whilst using geo filter. Please note: this is really starting to do my head in so please ask them to resolve properly asap as geo filter on R2 is pretty much useless to me if I can’t communicate with friends in party chat.
  4. Ok will do. Thanks Fraser 👍
  5. Any news Fraser?
  6. Any news Fraser?
  7. Hi Fraser. I’ve tested and unfortunately this doesn’t work. I created an XBL party chat by myself and within a minute it automatically disconnects therefore the chat servers have not been whitelisted correctly. FYI this happens when my geo filter is set to Italy and Spain.
  8. Ok I’ll test it later. Thanks Fraser 👍
  9. Ok, so you’re saying that all I need to do is add friends to the allow list and don’t have to add the XBL chat servers in order for XBL party chat to work whilst using geo filter? If so, at what point is it best to add and allow friends…when they join the party chat or if they join an in game lobby?
  10. I haven’t tested yet, but are we still talking about the long method of having to identify the XBL chat server and allowing both the server and friends before being able to communicate? As stated in my request thread, it would be so much easier if there was an option to simply “allow all” XBL chat servers without having to do this long winded and time consuming manual method which has always been hit and miss.
  11. An improvement in what way? If we still have to allow each XBL chat server we connect to when we create or join XBL party chat (plus allow friends) before being able to communicate then I’m not sure how that improves anything tbh. May be I’m not understanding how this works correctly but a simple preset feature or check box to “allow all” XBL chat servers would resolve this in an instant.
  12. Thanks for the info Liam. Presumably this isn’t the feature I requested for a preset to allow all XBL chat servers when using geo filter?
  13. @Netduma Fraser I noticed on a thread in the COD section that you mentioned an update for XBL chat servers has been released. Could you confirm details of what this involves and how we use it please?
  14. What’s the update for the XBL chat servers and how does it work? Could you reply with details in my thread please Fraser?
  15. Thanks Fraser. I’ve never had any issues connecting to friends in game or chatting with them using in game chat when using geo filter so haven’t got them added at the moment (obviously happy to do so if needed). The issue only appears when trying to chat via the XBL chat servers so if you guys can take care of that side then it would be awesome! Please keep me updated 😎👍
  16. This has never worked for me for IPv6 on XSX. With regards to DMZ vs port forwarding, I have my R2 IP in the DMZ on my BT router and my XSX IP in the DMZ on the R2 as previously advised to do so. Is that the best way of doing things or is there another port forwarding method that I should be using?
  17. Does that mean that I shouldn’t get my hopes up and we’ll have to continue trying to resolve this issue ourselves…or is it something that can be taken care of by yourselves by whitelisting the XBL chat servers as suggested by Liam? If you need information from me, what is the best way to identify the correct XBL chat servers as there are numerous servers that pop up when I create a party or join one? Like I said, I find this whole process very hit and miss…at one stage I had allowed at least 15 servers that I thought were chat servers or friends but still couldn’t connect to party chat. Personally I believe this should be a basic feature on DumaOS and would be easier for you guys to implement for a lot of players rather than lots of players having to do this whole annoyingly long winded process.
  18. Thanks Liam. An XBL chat server whitelist would be a massive help and hugely appreciated. 👍 It’s got to the point now where I only use geo filter if I know I’m going to have a long gaming session playing solo, and I don’t even bother with geo filter when playing with friends…and that pretty much renders my R2 useless to me.
  19. Is there any way to get a preset on DumaOS to allow XBL Party Chat? I’m finding this particularly annoying that when I’m using geo filter to connect to servers further away that I’m unable to connect to XBL Party Chat. I’m aware that we can do this ourselves by allowing each chat server we connect to and allow friends, but this is a very hit and miss method, and not to mention to takes a while to do which is both frustrating for myself and friends. Also all this work goes down the pan if we have to factory reset the R2 for whatever reason. Is there any way we can request this feature to be added as it would be very helpful for a lot of us?
  20. Ok thanks Fraser. What’s the difference between Duma Classified and the COD preset?
  21. Ok thanks Fraser. I’ve only been using the Call of Duty preset and also added a new rules for UDP 3073>29000-45000 as recommended by someone on here. Are these likely to cause any conflicts with each other, and does that UDP rule actually do anything?
  22. I found the following comment on a Reddit thread of which the subject was high ping in game and generally a bad in game experience: ”If your using a Netduma router turn off the UPNP priority traffic options for console or pc games. This was throwing off my experience when using my Netduma router.” Is there any truth in this claim that UPNP could cause issues? If so, what issues (if any) could it cause and would disabling UPNP have any adverse affects in itself?
  23. There is absolutely no need for your wall of text or your imaginary scenarios. All I will say is that our understandings of lag compensation beg to differ, and so we shall have to agree to disagree.
  24. I wouldn’t worry too much about the audio at the moment…it’s total dog shit and they’ve admitted that it’s fundamentally broken. Whatever you do won’t improve things much so it’s best to wait until the S2 update and adjust settings accordingly once that’s been released (if the audio actually gets fixed).
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