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e38BimmerFN

XR500 Early Access
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Everything posted by e38BimmerFN

  1. I have tried and haven't seen any differences in the Arris modems I've tested. Just saying is that if ones ISP don't support T-Link, Arris can be used and does work. Even if the R1 was behind another router which I have also tested, the EEE isn't a problem what so ever. I can and do say the Arris modem works just fine!!! Period! Again for users that can't use TP-Link with there ISPs!!! Also, what happens when the 7610 becomes obsolete? Sure hope the 7620 and follow on models will work huh? I re-confirmed with TP-Link support, 7610's chip is BCM3383D and 7620 is BCM33843D, Was a typo in there initial response. So there is a difference. Yet still Broadcom and the 7620 would be I presume capable of supporting the R1. Maybe XSXS can test this out and let us know.
  2. Well I tend to believe what TP-Link says since they have the data. I can reconfirm with them. So can anyone. Just saying. Arris isn't a problem with the R1. It's not for you, it's for others who can't use TPLink modem with there ISPs. I don't see TP-Link models being supported here with this ISP: https://approvedmodemlist.com/armstrong-approved-modems/#modemlist
  3. I was able to get specs directly from TP-Link support. Just has to ask is all: "Bonnie"8:07 pmfor 7610, the chip is BCM3383D+BCM3413 8x4 Modem data rates up to 343Mbps download and 143Mbps upload speeds for 7620, it's BCM33843D+BCM3413 16x4 Modem data rates up to 680 Mbps for downstream, and 143 Mbps for upstream for 7650, v1, it's BCM3384DU + BCM3184 + BGU7045 24x8 Modem data rates up to 1029Mbps for downstream, and 206Mbps for upstream Seems that there all Broadcom based modems. Even thought they might all have this supposed problem with EEE, even if it was HW, if it was disabled. It wouldn't pose a problem. I haven't seen any issues with my Arris SB6183 and my R1. EEE is disabled since day one and gaming have been great one Bo2 and Bo3. Again, just my experience for those who can't use TP-Link on there ISPs. There is other modems that work. IF TP-Link is supported then by all mean, use what is best in your experience. You make the determination what works and what doesn't.
  4. Kind of mis-leading when the forum post here says "incompatible" when they really are don't you think? Just saying. I never had the 6141, however I know the 6121 and 6183 works just fine with the R1. At least for me. I have had no issues with these modems. Maybe you could re-define your initial forum post that Arris modems could work, however you suggest using a TP-Link for "BETTER for gaming". If TP-Link is supported with the ISP. I agree with you that if TP-Link works better than Arris, then of course, gamers should get one. However again, not all ISP support the many various brands of modems. Or I'm sure everyone would have a TP-Link modem.
  5. So can I. Not being a smart A$$, Just giving my experiences to this so others can check it out. Not all ISPs may support TP-Link modems. Should be other alternatives and a variety of modems for users to use with there ISPs. Good Luck. http://badmodems.com...php?f=3&t=65000
  6. I can report that the R1 router works just fine with my SB 6183. Any broadcom based modems do not have these problems like Intel modems have: http://badmodems.com...php?f=3&t=65000
  7. Be ware that the Arris SB6190 is experiencing some FW issues seen here: https://www.dslreports.com/forum/r31079834-ALL-SB6190-is-a-terrible-modem-Intel-Puma-6-MaxLinear-mistake and https://www.dslreports.com/forum/r31122204-SB6190-Puma6-TCP-UDP-Network-Latency-Issue-Discussion There are two problems, ICMP and TCP/UDP. The SB 6180/83 do not suffer from this issue. This is an Intel Chip set issue. The new up and coming SB 8200 is supposed to be Broadcom based. See also: http://www.badmodems.com/ http://badmodems.com/Forum/viewtopic.php?f=3&t=65000
  8. Has anyone tried a different game, say Ghosts or Advanced Warefare or anything besides BO3 to check NAT on two or more consoles?
  9. I to would like to see DMZ on the R1 however not for gaming. DMZ I would presume like any other router, would eliminate the gaming functions of the R1 for a gaming device in the DMZ thus causing problems with a gaming device that is out side of the DMZ and working with the R1s gaming programming to make it all work. Use of a DMZ would not allow any gaming program on the R1 to be used would avoid any router management processes and puts the device on the front lines and all ports open to it unhindered by the R1.
  10. Did you do a reset on the both xbox consoles using the both triggers and bumper buttons? There is a process to do that. I'd try the 1 - 65535 to test to see if that may work. Get a hold of Rusto via PM on here and see what he's using. Your ISP services doesn't have any NAT right?
  11. Can try using 1 thru 65535 and see what happens. You might ask Rusto1977 on what his settings are on his R1 and compare since he mentioned his setup seems to be working.
  12. Seen same issue with XB settings reporting OPEN NAT and BO3 reporting Moderate. We believe it's a BO3 issue and nothing to do with router settings in most cases. I recommend doing a factory reset and also doing a console reset as well on all consoles to see. Ensure consoles are LAN wired to the router.
  13. You might try to set up a port forwarding rule for each console, set one for 3074 and the other to 3075. Disable uPnP on the R1. Set up a Reservation IP for each xbox. Do the XB1 reset using both triggers and bumper buttons. Turn OFF both consoles. Ensure the R1 settings are set up well the reboot the R1. Turn on 1 console and check NAT status. Turn on the next one and check NAT status there. You might turn off both then reverse turning on the other console first to see if the behavior keeps or tracks. On a non R1 router I have, I used to set QoS up for 1-65535 for ports and point that to the IP address range for the consoles, i.e. 192.168.#.198 and .199 which were reserved for both consoles. uPnP would just handle the ports needed as each console was turned on. Worked like a charm there. Not sure if R1s FW allows for this kind of configuration though.
  14. XBL: PM me for GT Cable ISP: 100Down/3Up Idaho, USA
  15. If you have uPnP enabled and you have more than one say BO3 game console connecting to the router, say 3 game consoles, uPnP should pick 3074 for the first console that connected then uPnP should be picking up a virtual port for the next two consoles, unless specified by using a port foward rules for each console, then uPnP should be disabled. I think this should work this way.
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