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CRarsenxL

R2 Early Access
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Everything posted by CRarsenxL

  1. Try it. That’s the best one I found. Idk y ppl say Src should be 1-65535, to me it’s the opposite. Ive made money playing this game and linked my profile above. See for yourself if you think I’m kidding
  2. Not true. If you do that rule, it will not capture game traffic. (It turns on and off) if you do Src 3074-3480 DST 1-65545 tcpudp the game feels significantly better and it turns off when u quit app and when u start a game, it stays on
  3. Who said I was losing? https://www.checkmategaming.com/profile/69117/xrsenai TCP data is definitely as important as UDP. Prioing 1 over the other makes the game feel horrible.
  4. Maybe I’m just better at cod and can notice differences. Not your fault
  5. It’s not that simple. Go ahead and use games console or duma classified as those only prio udp. Those prios make the game worse. I found SRC 3074-3074 DST 1- 65535 TCPUDP Guarantee ur reg is better in my prio
  6. What about PS5? Im using TCPUDP SRC 3074-3479 DST 1-65535 Is this good?
  7. Tried that. It turns off throughout the game
  8. I’ve got 20+ devices on a 500/900 Fios connection. I play on mostly peer hosts cus of custom games. What would recommend. I found QoS disabled works ok. 1024-65534 Src and DST work ok and 1-65535. Src dst works ok as well. but never the magic bullet that’s consistent can you assist?
  9. This post has changed a bit since when I added it originally. 1-65535 1-65534 1024-65535 1024-65534 1-65535 3074-3480 all TCPUDP Normal(default if your on 3.0)
  10. IMO. .52 and .54 work the best .54 has a bandwidth problem as time goes on Try either 1-65535 x2 TCPUDP (xr1000 processor is strong enough for this) ALSO TRY 1024-65535 1024-65534 TCPUDP Mixed feelings w bandwidth allocation and shared excess ngl. also, did u know of the DMZ / PF issue and traffiC prio? it leaks to other devices on your network, see the post I made labeled “traffic prio interfering with my teams call” it’s a bug on duma side
  11. My strategy is, 70/70 or you could manually try to figure out best speeds to get consistent flat line on ping plotter. So say you have gig, Your buffer is technically 700/700 with manual tuning maybe lower, like 700/500 or something like that. Im not sure if the percentage that should be dragged to your console or pc but since gaming is only 2-4mb, Id say drag 40% to the console or pc. So the console will get 280/280 and the rest of the devices will get whatever’s left evenly. Let me know if this method is valid. Please identify any issues you have with this method.
  12. Going based off of feel. The game plays different. I know “feel” isn’t important to you guys but you have to understand we are the ones playing the game. I play cod at a super high level, and I know when something feel good or off.
  13. Fraser I’ve noticed on the .52 QoS feels super weird (Traffic Prio Wise). Buffer and Bandwidth work better than the .54 for the .54 the traffic prio feels way better but the bandwidth allocation doesn’t fully work properly. It gives me 4K bandwidth for 2 days ! Then drops to 3k bandwidth in cod the 3rd day and so on day. I made sure to drag enough bandwidth to it!!! Never had that issue with the .52. The only difference I see is that the duma os scripting language is _40 for the .54 FW. Could this be why traffic prio works better?
  14. Not even betas? I’ll actually test anything
  15. Fraser, xr1000 has no wmm feature. Maybe it’s enabled by default and messing w the current QoS?
  16. Y no traffic prio? u didn’t like it?
  17. Imo never throttle download but throttle upload to 60-67%
  18. Really? Shared excess huh
  19. Any beta FW involving QoS updates/upgrades?
  20. Thank you. do you know what it mostly contained?
  21. For love of god Fraser 😂😂😂 any sort of time frame for the new fw for the xr1000? The .52 is so meh
  22. Do you think AX mode is messing w the buffer?
  23. Fraser, i noticed the xr1000 isn’t as good as the R2 in terms of handling bufferbloat. is there a fix on the way/optimizing on the way for the xr1000?
  24. Yes I know but it prevents me figuring out which buffer settings are the best Bc every test I run will be inaccurate.
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