
Burtchnasty
XR1000 Beta Testers-
Posts
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Burtchnasty last won the day on June 3
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Basic Info
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DumaOS Routers Owned
Netduma R1
XR1000
Gaming
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Connection Speed
Don't know/Won't say
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Juju31 reacted to a post in a topic: Desync / Extrapolation issue
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I don’t know if they are actually manipulating the game in real time, or if the match making system just starts putting together some really bad lobbies (connection wise). Because we can’t see players pings in BO6, it makes it even more difficult to try and figure out what’s going on. No other game that I play has desync/extrapolation issues like this game does. It’s wild
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dizin reacted to a post in a topic: Desync / Extrapolation issue
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dizin reacted to a post in a topic: Desync / Extrapolation issue
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qakos reacted to a post in a topic: Desync / Extrapolation issue
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The problem came back, like always. I’ve yet to find a consistent fix. Sometimes it works for a few days, sometimes a few hours. But the desync/extrapolation bullpoopy always comes back
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qakos reacted to a post in a topic: Desync / Extrapolation issue
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qakos reacted to a post in a topic: Desync / Extrapolation issue
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Krush reacted to a post in a topic: Desync / Extrapolation issue
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@Netduma Fraserthis is also happening for me on the XR1000 V1.0.074_1.0.63
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@Densha-Warrior I’m on an XR1000 so no smartboost. My MTU is 1472 as that’s what works for my network/pc. YMMV I have QoS turned off and am otherwise raw dogging the game lol
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Densha-Warrior reacted to a post in a topic: Desync / Extrapolation issue
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Alex49H reacted to a post in a topic: Desync / Extrapolation issue
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I did not. Only on the router! My wife works from home so I have to wait until she goes to bed before I can “mess up the internet” haha
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Alex49H reacted to a post in a topic: Desync / Extrapolation issue
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I just typed out a long reply and it vanished it into thin air when I hit submit lol I ended up adjusting my MTU on my router from 1500 to 1472. For poopys and giggles, I pulled it all the down to 750 with no degradation in performance. I am on a 1gig fiber line however. There are plenty of good YouTube tutorials on how to properly test and adjust your MTU values. It will vary from person to person based on your hardware, so I highly recommend doing so! Not to say that the game is perfect, and I’m still susceptible to bullpoopytery, but this is the smoothest CoD has felt for me in almost 5 years. No more shoot first die first, no more getting shot around corners, etc etc This was an issue I was experiencing across all games btw. Please feel free to ask any other questions! Happy to help.
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Burtchnasty reacted to a post in a topic: Desync / Extrapolation issue
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@Netduma FraserI had my network instructor go through my computer with me yesterday. Ended up being my MTU settings that were off. Game plays smooth as butter now.
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I’m at my wits end with this fight. I’ve been dealing with this issue for years now (since BO4) and I’m tired of it, boss. To sum it up, it seems as if I am constantly a 1/4 second behind everything that is going on. Bullets come flying at me out of thin air from enemies I can’t even see. Or if me and another enemy round the corner at the same time, they always see me first. I almost never get out of a 1v1 gunfight without taking damage, because on the enemies screen I just stood there for a second like a bot before shooting back. On the flip side of that, If I am full sprinting anywhere around the map, the server side prediction extrapolates my character out ahead of me. Enemy players will see me come around a corner on THEIR screen before I’ve even come around the corner on MY screen. I’ve tested this thoroughly by sprinting towards corners and stopping 4-5 feet before, pausing (to give the server time to sync up to my actual position), and then running around the corner where I will then have a fighting chance at winning the gunfight. I bot-walk pretty much everywhere now because if I dont, I’m screwed. Oddly enough, I don’t get any latency warnings, no one is packet bursting around the map, and my ping is very stable. The only quasi-workaround that I’ve found to this is using geo-filtering to camp the Florida and NY servers. With a 50-65ms ping, the game seems to run smoother. But ONLY if I play solo. The second I join up with teammates, it goes right back to feeling awful. I can also squeeze a few good games out before the poopy hits the fan again if I unplug and hard reset my router and get some fresh IP’s. This will usually net me 3-5 games where everything feels really smooth and crisp before beginning a rapid degradation in the quality of my connection. This issue is present on both my PS5 and PC! I’m using Quantum Fiber 1gig with a C5500XK ONT (bridge mode) —> XR1000. UPnP is on, NAT is Open, both systems are hard wired. On Speedtest.net I pull 940+/- a few up & down. I have all QoS completely disabled as the buffer bloating is abysmal with it on. I’ve adjusted those sliders every which way and it just feeds me awful results as opposed to running it wide open. 4ms ping, less than 10+ latency down/up with 0.5-1.5 jitter. There has to be something I’m missing. My friends think I’m crazy, and I’m starting to believe it. BUT they’ve seen the proof! When I watch THEM stream, it’s like they’re playing a completely different game than me! Perfect hit detection, mostly in sync with the game, aim assist works like it’s supposed to etc etc Please feel free to ask me anything and I will do my best to answer! Thanks for reading, and I really hope we can find a way to resolve this.
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I’ve had desync issues on PC since MW2019 and I just finally figured out what’s going on. In your Network Adapter settings, you can turn off a feature called Interrupt Moderation. This feature basically queues packets before sending them to ease the load on your CPU. But for gaming, you want your packets processed individually and very quickly. Disabling this feature does that. It’s very easy to do in Windows: Device manager / Network adapters / Right click your adapter and go to Properties / Advanced / Select Interrupt Moderation / Select Disable on the right side from drop down menu. You’ll lose internet connection for a few seconds and then you’re good to go!
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XR1000 | QoS Does not work
Burtchnasty replied to Burtchnasty's topic in NETGEAR Nighthawk Support (XR range)
Okay i think this might have worked. When i access it directly through the IP link, it works. When i try to use routerlogin.net it gives me that error. Thanks! -
XR1000 | QoS Does not work
Burtchnasty replied to Burtchnasty's topic in NETGEAR Nighthawk Support (XR range)
Factory reset modem, entered PPPoE credentials, rebooted, rebooted xr1000, plugged in cables to xr1000. internet is back on and working, QoS features are working, i can access DumoOS for about 30 seconds and then i the below message -
XR1000 | QoS Does not work
Burtchnasty replied to Burtchnasty's topic in NETGEAR Nighthawk Support (XR range)
Thank you! I’ll give this a try when I get home and report back. Will I lose any of the features from the router by doing this? -
XR1000 | QoS Does not work
Burtchnasty replied to Burtchnasty's topic in NETGEAR Nighthawk Support (XR range)
How do i do that? -
CenturyLink Fiber 1gig Requires PPPoE Downloaded, Manually installed newest driver "1.0.0.72_1.0.62" for XR1000 V1 and Factory Reset QoS does not seem to be working at all for me. These speed tests are with QoS set to always, at 50% CC